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166 lines
6.2 KiB
166 lines
6.2 KiB
/**************************************************************************
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*
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* Copyright (C) 2014 Red Hat Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* library interface from QEMU to virglrenderer */
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#ifndef VIRGLRENDERER_H
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#define VIRGLRENDERER_H
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#include <stdint.h>
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#include <stdbool.h>
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struct virgl_box;
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struct iovec;
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#define VIRGL_EXPORT __attribute__((visibility("default")))
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typedef void *virgl_renderer_gl_context;
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struct virgl_renderer_gl_ctx_param {
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int version;
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bool shared;
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int major_ver;
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int minor_ver;
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};
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struct virgl_renderer_callbacks {
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int version;
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void (*write_fence)(void *cookie, uint32_t fence);
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/* interact with GL implementation */
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virgl_renderer_gl_context (*create_gl_context)(void *cookie, int scanout_idx, struct virgl_renderer_gl_ctx_param *param);
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void (*destroy_gl_context)(void *cookie, virgl_renderer_gl_context ctx);
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int (*make_current)(void *cookie, int scanout_idx, virgl_renderer_gl_context ctx);
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};
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/* virtio-gpu compatible interface */
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#define VIRGL_RENDERER_USE_EGL 1
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VIRGL_EXPORT int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks *cb);
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VIRGL_EXPORT void virgl_renderer_poll(void); /* force fences */
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/* we need to give qemu the cursor resource contents */
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VIRGL_EXPORT void *virgl_renderer_get_cursor_data(uint32_t resource_id, uint32_t *width, uint32_t *height);
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VIRGL_EXPORT void virgl_renderer_get_rect(int resource_id, struct iovec *iov, unsigned int num_iovs,
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uint32_t offset, int x, int y, int width, int height);
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VIRGL_EXPORT int virgl_renderer_get_fd_for_texture(uint32_t tex_id, int *fd);
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struct virgl_resource;
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/* virgl bind flags - these are compatible with mesa 10.5 gallium.
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but are fixed, no other should be passed to virgl either. */
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#define VIRGL_RES_BIND_DEPTH_STENCIL (1 << 0)
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#define VIRGL_RES_BIND_RENDER_TARGET (1 << 1)
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#define VIRGL_RES_BIND_SAMPLER_VIEW (1 << 3)
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#define VIRGL_RES_BIND_VERTEX_BUFFER (1 << 4)
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#define VIRGL_RES_BIND_INDEX_BUFFER (1 << 5)
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#define VIRGL_RES_BIND_CONSTANT_BUFFER (1 << 6)
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#define VIRGL_RES_BIND_STREAM_OUTPUT (1 << 11)
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#define VIRGL_RES_BIND_CURSOR (1 << 16)
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#define VIRGL_RES_BIND_CUSTOM (1 << 17)
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struct virgl_renderer_resource_create_args {
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uint32_t handle;
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uint32_t target;
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uint32_t format;
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uint32_t bind;
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uint32_t width;
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uint32_t height;
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uint32_t depth;
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uint32_t array_size;
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uint32_t last_level;
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uint32_t nr_samples;
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uint32_t flags;
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};
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/* new API */
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VIRGL_EXPORT int virgl_renderer_resource_create(struct virgl_renderer_resource_create_args *args, struct iovec *iov, uint32_t num_iovs);
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VIRGL_EXPORT void virgl_renderer_resource_unref(uint32_t res_handle);
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VIRGL_EXPORT int virgl_renderer_context_create(uint32_t handle, uint32_t nlen, const char *name);
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VIRGL_EXPORT void virgl_renderer_context_destroy(uint32_t handle);
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VIRGL_EXPORT int virgl_renderer_submit_cmd(void *buffer,
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int ctx_id,
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int ndw);
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VIRGL_EXPORT int virgl_renderer_transfer_read_iov(uint32_t handle, uint32_t ctx_id,
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uint32_t level, uint32_t stride,
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uint32_t layer_stride,
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struct virgl_box *box,
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uint64_t offset, struct iovec *iov,
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int iovec_cnt);
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VIRGL_EXPORT int virgl_renderer_transfer_write_iov(uint32_t handle,
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uint32_t ctx_id,
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int level,
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uint32_t stride,
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uint32_t layer_stride,
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struct virgl_box *box,
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uint64_t offset,
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struct iovec *iovec,
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unsigned int iovec_cnt);
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VIRGL_EXPORT void virgl_renderer_get_cap_set(uint32_t set, uint32_t *max_ver,
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uint32_t *max_size);
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VIRGL_EXPORT void virgl_renderer_fill_caps(uint32_t set, uint32_t version,
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void *caps);
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VIRGL_EXPORT int virgl_renderer_resource_attach_iov(int res_handle, struct iovec *iov,
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int num_iovs);
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VIRGL_EXPORT void virgl_renderer_resource_detach_iov(int res_handle, struct iovec **iov, int *num_iovs);
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VIRGL_EXPORT int virgl_renderer_create_fence(int client_fence_id, uint32_t ctx_id);
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VIRGL_EXPORT void virgl_renderer_force_ctx_0(void);
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VIRGL_EXPORT void virgl_renderer_ctx_attach_resource(int ctx_id, int res_handle);
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VIRGL_EXPORT void virgl_renderer_ctx_detach_resource(int ctx_id, int res_handle);
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/* return information about a resource */
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struct virgl_renderer_resource_info {
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uint32_t handle;
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uint32_t virgl_format;
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uint32_t width;
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uint32_t height;
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uint32_t depth;
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uint32_t flags;
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uint32_t tex_id;
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uint32_t stride;
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int drm_fourcc;
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};
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VIRGL_EXPORT int virgl_renderer_resource_get_info(int res_handle,
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struct virgl_renderer_resource_info *info);
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VIRGL_EXPORT void virgl_renderer_cleanup(void *cookie);
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/* reset the rendererer - destroy all contexts and resource */
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VIRGL_EXPORT void virgl_renderer_reset(void);
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#endif
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