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570 lines
18 KiB
570 lines
18 KiB
/*
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* Copyright 2020 Google LLC
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* SPDX-License-Identifier: MIT
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*/
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#include "vkr_queue.h"
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#include "venus-protocol/vn_protocol_renderer_device.h"
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#include "venus-protocol/vn_protocol_renderer_event.h"
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#include "venus-protocol/vn_protocol_renderer_fence.h"
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#include "venus-protocol/vn_protocol_renderer_queue.h"
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#include "venus-protocol/vn_protocol_renderer_semaphore.h"
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#include "vkr_context.h"
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#include "vkr_device.h"
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#include "vkr_physical_device.h"
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struct vkr_queue_sync *
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vkr_device_alloc_queue_sync(struct vkr_device *dev,
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uint32_t fence_flags,
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void *fence_cookie)
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{
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struct vkr_queue_sync *sync;
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if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)
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mtx_lock(&dev->free_sync_mutex);
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if (LIST_IS_EMPTY(&dev->free_syncs)) {
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if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)
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mtx_unlock(&dev->free_sync_mutex);
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sync = malloc(sizeof(*sync));
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if (!sync)
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return NULL;
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const VkExportFenceCreateInfo export_info = {
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.sType = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO,
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.handleTypes = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT,
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};
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const struct VkFenceCreateInfo create_info = {
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.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
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.pNext = dev->physical_device->KHR_external_fence_fd ? &export_info : NULL,
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};
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VkResult result =
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vkCreateFence(dev->base.handle.device, &create_info, NULL, &sync->fence);
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if (result != VK_SUCCESS) {
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free(sync);
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return NULL;
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}
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} else {
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sync = LIST_ENTRY(struct vkr_queue_sync, dev->free_syncs.next, head);
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list_del(&sync->head);
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if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB)
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mtx_unlock(&dev->free_sync_mutex);
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vkResetFences(dev->base.handle.device, 1, &sync->fence);
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}
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sync->flags = fence_flags;
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sync->fence_cookie = fence_cookie;
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return sync;
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}
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void
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vkr_device_free_queue_sync(struct vkr_device *dev, struct vkr_queue_sync *sync)
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{
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if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB) {
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mtx_lock(&dev->free_sync_mutex);
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list_addtail(&sync->head, &dev->free_syncs);
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mtx_unlock(&dev->free_sync_mutex);
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} else {
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list_addtail(&sync->head, &dev->free_syncs);
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}
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}
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void
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vkr_queue_retire_syncs(struct vkr_queue *queue,
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struct list_head *retired_syncs,
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bool *queue_empty)
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{
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struct vkr_device *dev = queue->device;
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struct vkr_queue_sync *sync, *tmp;
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assert(!(vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB));
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list_inithead(retired_syncs);
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if (vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) {
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mtx_lock(&queue->mutex);
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LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->signaled_syncs, head) {
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if (sync->head.next == &queue->signaled_syncs ||
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!(sync->flags & VIRGL_RENDERER_FENCE_FLAG_MERGEABLE))
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list_addtail(&sync->head, retired_syncs);
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else
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vkr_device_free_queue_sync(dev, sync);
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}
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list_inithead(&queue->signaled_syncs);
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*queue_empty = LIST_IS_EMPTY(&queue->pending_syncs);
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mtx_unlock(&queue->mutex);
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} else {
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LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->pending_syncs, head) {
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VkResult result = vkGetFenceStatus(dev->base.handle.device, sync->fence);
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if (result == VK_NOT_READY)
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break;
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list_del(&sync->head);
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if (sync->head.next == &queue->pending_syncs ||
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!(sync->flags & VIRGL_RENDERER_FENCE_FLAG_MERGEABLE))
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list_addtail(&sync->head, retired_syncs);
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else
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vkr_device_free_queue_sync(dev, sync);
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}
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*queue_empty = LIST_IS_EMPTY(&queue->pending_syncs);
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}
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}
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void
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vkr_queue_destroy(struct vkr_context *ctx, struct vkr_queue *queue)
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{
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struct vkr_queue_sync *sync, *tmp;
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if (vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) {
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mtx_lock(&queue->mutex);
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queue->join = true;
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mtx_unlock(&queue->mutex);
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cnd_signal(&queue->cond);
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thrd_join(queue->thread, NULL);
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LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->signaled_syncs, head)
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vkr_device_free_queue_sync(queue->device, sync);
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} else {
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assert(LIST_IS_EMPTY(&queue->signaled_syncs));
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}
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LIST_FOR_EACH_ENTRY_SAFE (sync, tmp, &queue->pending_syncs, head)
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vkr_device_free_queue_sync(queue->device, sync);
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mtx_destroy(&queue->mutex);
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cnd_destroy(&queue->cond);
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list_del(&queue->head);
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list_del(&queue->busy_head);
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util_hash_table_remove_u64(ctx->object_table, queue->base.id);
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}
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static int
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vkr_queue_thread(void *arg)
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{
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struct vkr_queue *queue = arg;
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struct vkr_context *ctx = queue->context;
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struct vkr_device *dev = queue->device;
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const uint64_t ns_per_sec = 1000000000llu;
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char thread_name[16];
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snprintf(thread_name, ARRAY_SIZE(thread_name), "vkr-queue-%d", ctx->base.ctx_id);
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pipe_thread_setname(thread_name);
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mtx_lock(&queue->mutex);
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while (true) {
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while (LIST_IS_EMPTY(&queue->pending_syncs) && !queue->join)
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cnd_wait(&queue->cond, &queue->mutex);
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if (queue->join)
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break;
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struct vkr_queue_sync *sync =
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LIST_ENTRY(struct vkr_queue_sync, queue->pending_syncs.next, head);
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mtx_unlock(&queue->mutex);
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VkResult result =
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vkWaitForFences(dev->base.handle.device, 1, &sync->fence, false, ns_per_sec * 3);
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mtx_lock(&queue->mutex);
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if (result == VK_TIMEOUT)
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continue;
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list_del(&sync->head);
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if (vkr_renderer_flags & VKR_RENDERER_ASYNC_FENCE_CB) {
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ctx->base.fence_retire(&ctx->base, queue->base.id, sync->fence_cookie);
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vkr_device_free_queue_sync(queue->device, sync);
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} else {
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list_addtail(&sync->head, &queue->signaled_syncs);
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write_eventfd(queue->eventfd, 1);
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}
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}
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mtx_unlock(&queue->mutex);
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return 0;
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}
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static struct vkr_queue *
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vkr_queue_create(struct vkr_context *ctx,
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struct vkr_device *dev,
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vkr_object_id id,
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VkQueue handle,
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VkDeviceQueueCreateFlags flags,
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uint32_t family,
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uint32_t index)
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{
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struct vkr_queue *queue;
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int ret;
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LIST_FOR_EACH_ENTRY (queue, &dev->queues, head) {
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if (queue->flags == flags && queue->family == family && queue->index == index)
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return queue;
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}
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queue = calloc(1, sizeof(*queue));
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if (!queue)
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return NULL;
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queue->base.type = VK_OBJECT_TYPE_QUEUE;
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queue->base.id = id;
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queue->base.handle.queue = handle;
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queue->context = ctx;
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queue->device = dev;
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queue->flags = flags;
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queue->family = family;
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queue->index = index;
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list_inithead(&queue->pending_syncs);
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list_inithead(&queue->signaled_syncs);
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ret = mtx_init(&queue->mutex, mtx_plain);
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if (ret != thrd_success) {
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free(queue);
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return NULL;
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}
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ret = cnd_init(&queue->cond);
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if (ret != thrd_success) {
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mtx_destroy(&queue->mutex);
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free(queue);
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return NULL;
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}
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if (vkr_renderer_flags & VKR_RENDERER_THREAD_SYNC) {
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ret = thrd_create(&queue->thread, vkr_queue_thread, queue);
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if (ret != thrd_success) {
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mtx_destroy(&queue->mutex);
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cnd_destroy(&queue->cond);
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free(queue);
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return NULL;
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}
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queue->eventfd = ctx->fence_eventfd;
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}
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/* currently queues are not tracked as device objects */
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list_addtail(&queue->head, &dev->queues);
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list_inithead(&queue->busy_head);
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util_hash_table_set_u64(ctx->object_table, queue->base.id, queue);
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return queue;
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}
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static void
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vkr_dispatch_vkGetDeviceQueue(struct vn_dispatch_context *dispatch,
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struct vn_command_vkGetDeviceQueue *args)
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{
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struct vkr_context *ctx = dispatch->data;
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struct vkr_device *dev = (struct vkr_device *)args->device;
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if (!dev || dev->base.type != VK_OBJECT_TYPE_DEVICE) {
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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return;
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}
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const vkr_object_id id =
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vkr_cs_handle_load_id((const void **)args->pQueue, VK_OBJECT_TYPE_QUEUE);
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VkQueue handle;
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vn_replace_vkGetDeviceQueue_args_handle(args);
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vkGetDeviceQueue(args->device, args->queueFamilyIndex, args->queueIndex, &handle);
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struct vkr_queue *queue = vkr_queue_create(ctx, dev, id, handle, 0 /* flags */,
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args->queueFamilyIndex, args->queueIndex);
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/* TODO create queues with device and deal with failures there */
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if (!queue)
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vrend_printf("failed to create queue\n");
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}
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static void
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vkr_dispatch_vkGetDeviceQueue2(struct vn_dispatch_context *dispatch,
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struct vn_command_vkGetDeviceQueue2 *args)
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{
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struct vkr_context *ctx = dispatch->data;
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struct vkr_device *dev = (struct vkr_device *)args->device;
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if (!dev || dev->base.type != VK_OBJECT_TYPE_DEVICE) {
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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return;
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}
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const vkr_object_id id =
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vkr_cs_handle_load_id((const void **)args->pQueue, VK_OBJECT_TYPE_QUEUE);
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VkQueue handle;
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vn_replace_vkGetDeviceQueue2_args_handle(args);
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vkGetDeviceQueue2(args->device, args->pQueueInfo, &handle);
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/* TODO deal with errors */
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vkr_queue_create(ctx, dev, id, handle, args->pQueueInfo->flags,
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args->pQueueInfo->queueFamilyIndex, args->pQueueInfo->queueIndex);
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}
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static void
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vkr_dispatch_vkQueueSubmit(UNUSED struct vn_dispatch_context *dispatch,
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struct vn_command_vkQueueSubmit *args)
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{
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vn_replace_vkQueueSubmit_args_handle(args);
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args->ret = vkQueueSubmit(args->queue, args->submitCount, args->pSubmits, args->fence);
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}
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static void
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vkr_dispatch_vkQueueBindSparse(UNUSED struct vn_dispatch_context *dispatch,
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struct vn_command_vkQueueBindSparse *args)
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{
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vn_replace_vkQueueBindSparse_args_handle(args);
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args->ret =
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vkQueueBindSparse(args->queue, args->bindInfoCount, args->pBindInfo, args->fence);
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}
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static void
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vkr_dispatch_vkQueueWaitIdle(struct vn_dispatch_context *dispatch,
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UNUSED struct vn_command_vkQueueWaitIdle *args)
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{
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struct vkr_context *ctx = dispatch->data;
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/* no blocking call */
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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}
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static void
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vkr_dispatch_vkCreateFence(struct vn_dispatch_context *dispatch,
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struct vn_command_vkCreateFence *args)
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{
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struct vkr_context *ctx = dispatch->data;
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CREATE_OBJECT(fence, fence, FENCE, vkCreateFence, pFence);
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util_hash_table_set_u64(ctx->object_table, fence->base.id, fence);
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}
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static void
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vkr_dispatch_vkDestroyFence(struct vn_dispatch_context *dispatch,
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struct vn_command_vkDestroyFence *args)
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{
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struct vkr_context *ctx = dispatch->data;
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DESTROY_OBJECT(fence, fence, FENCE, vkDestroyFence, fence);
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util_hash_table_remove_u64(ctx->object_table, fence->base.id);
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}
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static void
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vkr_dispatch_vkResetFences(UNUSED struct vn_dispatch_context *dispatch,
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struct vn_command_vkResetFences *args)
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{
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vn_replace_vkResetFences_args_handle(args);
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args->ret = vkResetFences(args->device, args->fenceCount, args->pFences);
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}
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static void
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vkr_dispatch_vkGetFenceStatus(UNUSED struct vn_dispatch_context *dispatch,
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struct vn_command_vkGetFenceStatus *args)
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{
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vn_replace_vkGetFenceStatus_args_handle(args);
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args->ret = vkGetFenceStatus(args->device, args->fence);
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}
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static void
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vkr_dispatch_vkWaitForFences(struct vn_dispatch_context *dispatch,
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struct vn_command_vkWaitForFences *args)
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{
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struct vkr_context *ctx = dispatch->data;
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/* Being single-threaded, we cannot afford potential blocking calls. It
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* also leads to GPU lost when the wait never returns and can only be
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* unblocked by a following command (e.g., vkCmdWaitEvents that is
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* unblocked by a following vkSetEvent).
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*/
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if (args->timeout) {
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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return;
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}
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vn_replace_vkWaitForFences_args_handle(args);
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args->ret = vkWaitForFences(args->device, args->fenceCount, args->pFences,
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args->waitAll, args->timeout);
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}
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static void
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vkr_dispatch_vkCreateSemaphore(struct vn_dispatch_context *dispatch,
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struct vn_command_vkCreateSemaphore *args)
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{
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struct vkr_context *ctx = dispatch->data;
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CREATE_OBJECT(sem, semaphore, SEMAPHORE, vkCreateSemaphore, pSemaphore);
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util_hash_table_set_u64(ctx->object_table, sem->base.id, sem);
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}
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static void
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vkr_dispatch_vkDestroySemaphore(struct vn_dispatch_context *dispatch,
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struct vn_command_vkDestroySemaphore *args)
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{
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struct vkr_context *ctx = dispatch->data;
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DESTROY_OBJECT(sem, semaphore, SEMAPHORE, vkDestroySemaphore, semaphore);
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util_hash_table_remove_u64(ctx->object_table, sem->base.id);
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}
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static void
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vkr_dispatch_vkGetSemaphoreCounterValue(struct vn_dispatch_context *dispatch,
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struct vn_command_vkGetSemaphoreCounterValue *args)
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{
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struct vkr_context *ctx = dispatch->data;
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struct vkr_device *dev = (struct vkr_device *)args->device;
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if (!dev || dev->base.type != VK_OBJECT_TYPE_DEVICE) {
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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return;
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}
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vn_replace_vkGetSemaphoreCounterValue_args_handle(args);
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args->ret = dev->GetSemaphoreCounterValue(args->device, args->semaphore, args->pValue);
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}
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static void
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vkr_dispatch_vkWaitSemaphores(struct vn_dispatch_context *dispatch,
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struct vn_command_vkWaitSemaphores *args)
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{
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struct vkr_context *ctx = dispatch->data;
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struct vkr_device *dev = (struct vkr_device *)args->device;
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if (!dev || dev->base.type != VK_OBJECT_TYPE_DEVICE) {
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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return;
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}
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/* no blocking call */
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if (args->timeout) {
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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return;
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}
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vn_replace_vkWaitSemaphores_args_handle(args);
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args->ret = dev->WaitSemaphores(args->device, args->pWaitInfo, args->timeout);
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}
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static void
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vkr_dispatch_vkSignalSemaphore(struct vn_dispatch_context *dispatch,
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struct vn_command_vkSignalSemaphore *args)
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{
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struct vkr_context *ctx = dispatch->data;
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struct vkr_device *dev = (struct vkr_device *)args->device;
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if (!dev || dev->base.type != VK_OBJECT_TYPE_DEVICE) {
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vkr_cs_decoder_set_fatal(&ctx->decoder);
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return;
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}
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vn_replace_vkSignalSemaphore_args_handle(args);
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args->ret = dev->SignalSemaphore(args->device, args->pSignalInfo);
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}
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static void
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vkr_dispatch_vkCreateEvent(struct vn_dispatch_context *dispatch,
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struct vn_command_vkCreateEvent *args)
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{
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struct vkr_context *ctx = dispatch->data;
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CREATE_OBJECT(ev, event, EVENT, vkCreateEvent, pEvent);
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util_hash_table_set_u64(ctx->object_table, ev->base.id, ev);
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}
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static void
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vkr_dispatch_vkDestroyEvent(struct vn_dispatch_context *dispatch,
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struct vn_command_vkDestroyEvent *args)
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{
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|
struct vkr_context *ctx = dispatch->data;
|
|
|
|
DESTROY_OBJECT(ev, event, EVENT, vkDestroyEvent, event);
|
|
|
|
util_hash_table_remove_u64(ctx->object_table, ev->base.id);
|
|
}
|
|
|
|
static void
|
|
vkr_dispatch_vkGetEventStatus(UNUSED struct vn_dispatch_context *dispatch,
|
|
struct vn_command_vkGetEventStatus *args)
|
|
{
|
|
vn_replace_vkGetEventStatus_args_handle(args);
|
|
args->ret = vkGetEventStatus(args->device, args->event);
|
|
}
|
|
|
|
static void
|
|
vkr_dispatch_vkSetEvent(UNUSED struct vn_dispatch_context *dispatch,
|
|
struct vn_command_vkSetEvent *args)
|
|
{
|
|
vn_replace_vkSetEvent_args_handle(args);
|
|
args->ret = vkSetEvent(args->device, args->event);
|
|
}
|
|
|
|
static void
|
|
vkr_dispatch_vkResetEvent(UNUSED struct vn_dispatch_context *dispatch,
|
|
struct vn_command_vkResetEvent *args)
|
|
{
|
|
vn_replace_vkResetEvent_args_handle(args);
|
|
args->ret = vkResetEvent(args->device, args->event);
|
|
}
|
|
|
|
void
|
|
vkr_context_init_queue_dispatch(struct vkr_context *ctx)
|
|
{
|
|
struct vn_dispatch_context *dispatch = &ctx->dispatch;
|
|
|
|
dispatch->dispatch_vkGetDeviceQueue = vkr_dispatch_vkGetDeviceQueue;
|
|
dispatch->dispatch_vkGetDeviceQueue2 = vkr_dispatch_vkGetDeviceQueue2;
|
|
dispatch->dispatch_vkQueueSubmit = vkr_dispatch_vkQueueSubmit;
|
|
dispatch->dispatch_vkQueueBindSparse = vkr_dispatch_vkQueueBindSparse;
|
|
dispatch->dispatch_vkQueueWaitIdle = vkr_dispatch_vkQueueWaitIdle;
|
|
}
|
|
|
|
void
|
|
vkr_context_init_fence_dispatch(struct vkr_context *ctx)
|
|
{
|
|
struct vn_dispatch_context *dispatch = &ctx->dispatch;
|
|
|
|
dispatch->dispatch_vkCreateFence = vkr_dispatch_vkCreateFence;
|
|
dispatch->dispatch_vkDestroyFence = vkr_dispatch_vkDestroyFence;
|
|
dispatch->dispatch_vkResetFences = vkr_dispatch_vkResetFences;
|
|
dispatch->dispatch_vkGetFenceStatus = vkr_dispatch_vkGetFenceStatus;
|
|
dispatch->dispatch_vkWaitForFences = vkr_dispatch_vkWaitForFences;
|
|
}
|
|
|
|
void
|
|
vkr_context_init_semaphore_dispatch(struct vkr_context *ctx)
|
|
{
|
|
struct vn_dispatch_context *dispatch = &ctx->dispatch;
|
|
|
|
dispatch->dispatch_vkCreateSemaphore = vkr_dispatch_vkCreateSemaphore;
|
|
dispatch->dispatch_vkDestroySemaphore = vkr_dispatch_vkDestroySemaphore;
|
|
dispatch->dispatch_vkGetSemaphoreCounterValue =
|
|
vkr_dispatch_vkGetSemaphoreCounterValue;
|
|
dispatch->dispatch_vkWaitSemaphores = vkr_dispatch_vkWaitSemaphores;
|
|
dispatch->dispatch_vkSignalSemaphore = vkr_dispatch_vkSignalSemaphore;
|
|
}
|
|
|
|
void
|
|
vkr_context_init_event_dispatch(struct vkr_context *ctx)
|
|
{
|
|
struct vn_dispatch_context *dispatch = &ctx->dispatch;
|
|
|
|
dispatch->dispatch_vkCreateEvent = vkr_dispatch_vkCreateEvent;
|
|
dispatch->dispatch_vkDestroyEvent = vkr_dispatch_vkDestroyEvent;
|
|
dispatch->dispatch_vkGetEventStatus = vkr_dispatch_vkGetEventStatus;
|
|
dispatch->dispatch_vkSetEvent = vkr_dispatch_vkSetEvent;
|
|
dispatch->dispatch_vkResetEvent = vkr_dispatch_vkResetEvent;
|
|
}
|
|
|