You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
virglrenderer/src/vrend_winsys.h

64 lines
2.3 KiB

/**************************************************************************
*
* Copyright (C) 2014 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef VREND_WINSYS_H
#define VREND_WINSYS_H
#include "config.h"
#ifdef HAVE_EPOXY_EGL_H
#include "vrend_winsys_gbm.h"
#include "vrend_winsys_egl.h"
#endif
#include "virglrenderer.h"
#ifndef DRM_FORMAT_MOD_INVALID
#define DRM_FORMAT_MOD_INVALID 0x00ffffffffffffffULL
#endif
struct virgl_gl_ctx_param;
#ifdef HAVE_EPOXY_EGL_H
extern struct virgl_egl *egl;
extern struct virgl_gbm *gbm;
#endif
int vrend_winsys_init(uint32_t flags, int preferred_fd);
void vrend_winsys_cleanup(void);
virgl_renderer_gl_context vrend_winsys_create_context(struct virgl_gl_ctx_param *param);
void vrend_winsys_destroy_context(virgl_renderer_gl_context ctx);
int vrend_winsys_make_context_current(virgl_renderer_gl_context ctx);
int vrend_winsys_has_gl_colorspace(void);
int vrend_winsys_get_fourcc_for_texture(uint32_t tex_id, uint32_t format, int *fourcc);
int vrend_winsys_get_fd_for_texture(uint32_t tex_id, int *fd);
int vrend_winsys_get_fd_for_texture2(uint32_t tex_id, int *fd, int *stride, int *offset);
uint32_t vrend_winsys_query_video_memory(void);
bool vrend_winsys_different_gpu(void);
#endif /* VREND_WINSYS_H */