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194 lines
6.1 KiB
194 lines
6.1 KiB
// Copyright 2018 The Chromium OS Authors. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// libfuzzer-based fuzzer for public APIs.
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#include <assert.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <epoxy/egl.h>
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#include "virglrenderer.h"
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int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size);
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#ifndef CLEANUP_EACH_INPUT
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// eglInitialize leaks unless eglTeriminate is called (which only happens
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// with CLEANUP_EACH_INPUT), so suppress leak detection on everything
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// allocated by it.
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const char* __lsan_default_suppressions(void);
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const char* __lsan_default_suppressions() {
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return "leak:eglInitialize\n";
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}
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#endif // !CLEANUP_EACH_INPUT
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struct fuzzer_cookie
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{
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EGLDisplay display;
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EGLConfig egl_config;
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EGLContext ctx;
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};
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static void fuzzer_write_fence(void *opaque, uint32_t fence)
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{
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}
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static virgl_renderer_gl_context fuzzer_create_gl_context(
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void *cookie, int scanout_idx, struct virgl_renderer_gl_ctx_param *param)
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{
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struct fuzzer_cookie *cookie_data = cookie;
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EGLContext shared = param->shared ? eglGetCurrentContext() : NULL;
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const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3,
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EGL_NONE };
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EGLContext ctx = eglCreateContext(cookie_data->display,
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cookie_data->egl_config,
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shared,
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context_attribs);
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assert(ctx);
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return ctx;
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}
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static void fuzzer_destroy_gl_context(void *cookie,
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virgl_renderer_gl_context ctx)
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{
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struct fuzzer_cookie *cookie_data = cookie;
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eglDestroyContext(cookie_data->display, ctx);
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}
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static int fuzzer_make_current(void *cookie, int scanout_idx, virgl_renderer_gl_context ctx)
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{
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return 0;
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}
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const int FUZZER_CTX_ID = 1;
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const char *SWRAST_ENV = "LIBGL_ALWAYS_SOFTWARE";
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static struct fuzzer_cookie cookie;
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static struct virgl_renderer_callbacks fuzzer_cbs = {
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.version = 1,
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.write_fence = fuzzer_write_fence,
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.create_gl_context = fuzzer_create_gl_context,
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.destroy_gl_context = fuzzer_destroy_gl_context,
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.make_current = fuzzer_make_current,
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};
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static bool initialized = false;
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static int initialize_environment()
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{
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if (!initialized) {
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EGLBoolean ok;
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// Force SW rendering unless env variable is already set.
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setenv(SWRAST_ENV, "true", 0);
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cookie.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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assert(cookie.display != EGL_NO_DISPLAY);
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ok = eglInitialize(cookie.display, NULL, NULL);
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assert(ok);
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const EGLint config_attribs[] = { EGL_SURFACE_TYPE, EGL_DONT_CARE,
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EGL_NONE };
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EGLint num_configs;
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ok = eglChooseConfig(cookie.display, config_attribs,
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&cookie.egl_config, 1, &num_configs);
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assert(ok);
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ok = eglBindAPI(EGL_OPENGL_ES_API);
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assert(ok);
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const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3,
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EGL_NONE };
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cookie.ctx = eglCreateContext(cookie.display, cookie.egl_config,
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EGL_NO_CONTEXT, context_attribs);
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assert(cookie.ctx != EGL_NO_CONTEXT);
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ok = eglMakeCurrent(cookie.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
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cookie.ctx);
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assert(ok);
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initialized = true;
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}
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return FUZZER_CTX_ID;
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}
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#ifdef CLEANUP_EACH_INPUT
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static void cleanup_environment()
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{
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if (cookie.ctx != EGL_NO_CONTEXT) {
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eglMakeCurrent(cookie.display, NULL, NULL, NULL);
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eglDestroyContext(cookie.display, cookie.ctx);
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}
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if (cookie.display != EGL_NO_DISPLAY) {
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eglTerminate(cookie.display);
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}
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initialized = false;
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}
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#endif
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int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
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{
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uint32_t ctx_id = initialize_environment();
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int ret;
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// There are trade-offs here between ensuring that state is not persisted
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// between invocations of virgl_renderer_submit_cmd, and to avoid leaking
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// resources that comes with repeated dlopen()/dlclose()ing the mesa
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// driver with each eglInitialize()/eglTerminate() if CLEANUP_EACH_INPUT
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// is set.
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ret = virgl_renderer_init(&cookie, 0, &fuzzer_cbs);
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assert(!ret);
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const char *name = "fuzzctx";
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ret = virgl_renderer_context_create(ctx_id, strlen(name), name);
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assert(!ret);
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virgl_renderer_submit_cmd((void *) data, ctx_id, size / sizeof(uint32_t));
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virgl_renderer_context_destroy(ctx_id);
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virgl_renderer_cleanup(&cookie);
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#ifdef CLEANUP_EACH_INPUT
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// The following cleans up between each input which is a lot slower.
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cleanup_environment();
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#endif
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return 0;
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}
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