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virglrenderer/server/render_worker.h

50 lines
1.4 KiB

/*
* Copyright 2021 Google LLC
* SPDX-License-Identifier: MIT
*/
#ifndef RENDER_WORKER_H
#define RENDER_WORKER_H
#include "render_common.h"
enum render_worker_jail_seccomp_filter {
/* seccomp_path is ignored and seccomp is disabled */
RENDER_WORKER_JAIL_SECCOMP_NONE,
/* seccomp_path is a file containing a BPF program */
RENDER_WORKER_JAIL_SECCOMP_BPF,
/* seccomp_path is a file containing a minijail policy */
RENDER_WORKER_JAIL_SECCOMP_MINIJAIL_POLICY,
RENDER_WORKER_JAIL_SECCOMP_MINIJAIL_POLICY_LOG,
};
struct render_worker_jail *
render_worker_jail_create(int max_worker_count,
enum render_worker_jail_seccomp_filter seccomp_filter,
const char *seccomp_path);
void
render_worker_jail_destroy(struct render_worker_jail *jail);
int
render_worker_jail_get_sigchld_fd(const struct render_worker_jail *jail);
bool
render_worker_jail_reap_workers(struct render_worker_jail *jail);
void
render_worker_jail_detach_workers(struct render_worker_jail *jail);
struct render_worker *
render_worker_create(struct render_worker_jail *jail,
int (*thread_func)(void *thread_data),
void *thread_data,
size_t thread_data_size);
void
render_worker_destroy(struct render_worker_jail *jail, struct render_worker *worker);
bool
render_worker_is_record(const struct render_worker *worker);
#endif /* RENDER_WORKER_H */