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Ramin Azarmehr 9729c162de renderer: fix memory corruption when using glBufferSubData 6 years ago
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gallium tgsi: update property support 6 years ago
Makefile.am Make EGL optional at configure time. 7 years ago
iov.c renderer: fix memory corruption when using glBufferSubData 6 years ago
virgl_egl.h egl: add virgl_renderer_get_fd_for_texture2() 6 years ago
virgl_egl_context.c egl: add virgl_renderer_get_fd_for_texture2() 6 years ago
virgl_glx.h Add a GLX backend 9 years ago
virgl_glx_context.c Add a GLX backend 9 years ago
virgl_hw.h vrend: use bits in caps set v2 7 years ago
virgl_protocol.h tessellation: add protocol support for set tess state. (v2) 6 years ago
virglrenderer.c virglrenderer: Add method to import EGLImageKHRs as resources. 6 years ago
virglrenderer.h virglrenderer: Add method to import EGLImageKHRs as resources. 6 years ago
virtgpu_hw.h
vrend_blitter.c vrend_blitter.c, vrend_egl_context.c: Fix warnings 6 years ago
vrend_blitter.h vrend: Support GL blits for multisample textures 7 years ago
vrend_decode.c tessellation: add protocol support for set tess state. (v2) 6 years ago
vrend_formats.c vrend_formats.c: Silence warning -Wmissing-field-initializers 6 years ago
vrend_iov.h
vrend_object.c vrend_object.c: Fix warnings 6 years ago
vrend_object.h
vrend_renderer.c shader: get maximum number of render targets dynamically 6 years ago
vrend_renderer.h vrend_renderer.h: include epoxy/gl.h because it is actually needed here (v2) 6 years ago
vrend_shader.c shader: get maximum number of render targets dynamically 6 years ago
vrend_shader.h shader: get maximum number of render targets dynamically 6 years ago