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75497 lines
6.6 MiB
75497 lines
6.6 MiB
dEQP-GLES2.info.vendor Pass |
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dEQP-GLES2.info.renderer Pass |
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dEQP-GLES2.info.version Pass |
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dEQP-GLES2.info.shading_language_version Pass |
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dEQP-GLES2.info.extensions Pass |
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dEQP-GLES2.info.render_target Pass |
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dEQP-GLES2.functional.prerequisite.state_reset Pass |
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dEQP-GLES2.functional.prerequisite.clear_color Pass |
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dEQP-GLES2.functional.prerequisite.read_pixels Pass |
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dEQP-GLES2.functional.implementation_limits.subpixel_bits Pass |
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dEQP-GLES2.functional.implementation_limits.max_texture_size Pass |
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dEQP-GLES2.functional.implementation_limits.max_cube_map_texture_size Pass |
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dEQP-GLES2.functional.implementation_limits.aliased_point_size_range Pass |
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dEQP-GLES2.functional.implementation_limits.aliased_line_width_range Pass |
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dEQP-GLES2.functional.implementation_limits.num_compressed_texture_formats Pass |
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dEQP-GLES2.functional.implementation_limits.num_shader_binary_formats Pass |
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dEQP-GLES2.functional.implementation_limits.shader_compiler Pass |
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dEQP-GLES2.functional.implementation_limits.max_vertex_attribs Pass |
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dEQP-GLES2.functional.implementation_limits.max_vertex_uniform_vectors Pass |
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dEQP-GLES2.functional.implementation_limits.max_varying_vectors Pass |
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dEQP-GLES2.functional.implementation_limits.max_combined_texture_image_units Pass |
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dEQP-GLES2.functional.implementation_limits.max_vertex_texture_image_units Pass |
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dEQP-GLES2.functional.implementation_limits.max_texture_image_units Pass |
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dEQP-GLES2.functional.implementation_limits.max_fragment_uniform_vectors Pass |
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dEQP-GLES2.functional.implementation_limits.max_renderbuffer_size Pass |
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dEQP-GLES2.functional.color_clear.single_rgb Pass |
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dEQP-GLES2.functional.color_clear.single_rgba Pass |
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dEQP-GLES2.functional.color_clear.multiple_rgb Pass |
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dEQP-GLES2.functional.color_clear.multiple_rgba Pass |
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dEQP-GLES2.functional.color_clear.long_rgb Pass |
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dEQP-GLES2.functional.color_clear.long_rgba Pass |
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dEQP-GLES2.functional.color_clear.subclears_rgb Pass |
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dEQP-GLES2.functional.color_clear.subclears_rgba Pass |
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dEQP-GLES2.functional.color_clear.short_scissored_rgb Pass |
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dEQP-GLES2.functional.color_clear.scissored_rgb Pass |
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dEQP-GLES2.functional.color_clear.scissored_rgba Pass |
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dEQP-GLES2.functional.color_clear.masked_rgb Pass |
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dEQP-GLES2.functional.color_clear.masked_rgba Pass |
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dEQP-GLES2.functional.color_clear.masked_scissored_rgb Pass |
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dEQP-GLES2.functional.color_clear.masked_scissored_rgba Pass |
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dEQP-GLES2.functional.color_clear.complex_rgb Pass |
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dEQP-GLES2.functional.color_clear.complex_rgba Pass |
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dEQP-GLES2.functional.color_clear.long_masked_rgb Pass |
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dEQP-GLES2.functional.color_clear.long_masked_rgba Pass |
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dEQP-GLES2.functional.depth_stencil_clear.depth Pass |
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dEQP-GLES2.functional.depth_stencil_clear.depth_scissored Pass |
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dEQP-GLES2.functional.depth_stencil_clear.stencil Pass |
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dEQP-GLES2.functional.depth_stencil_clear.stencil_scissored Pass |
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dEQP-GLES2.functional.depth_stencil_clear.depth_stencil Pass |
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dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_scissored Pass |
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dEQP-GLES2.functional.buffer.write.basic.array_stream_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic.array_static_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic.array_dynamic_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic.element_array_stream_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic.element_array_static_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic.element_array_dynamic_draw Pass |
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dEQP-GLES2.functional.buffer.write.use.vertex_array.array Pass |
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dEQP-GLES2.functional.buffer.write.use.vertex_array.element_array Pass |
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dEQP-GLES2.functional.buffer.write.use.index_array.array Pass |
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dEQP-GLES2.functional.buffer.write.use.index_array.element_array Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.identical_1 Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.identical_2 Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.different_target_1 Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.different_target_2 Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.different_usage Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.different_size Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.random_1 Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.random_2 Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.random_3 Pass |
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dEQP-GLES2.functional.buffer.write.recreate_store.random_4 Pass |
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dEQP-GLES2.functional.buffer.write.basic_subdata.array_stream_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic_subdata.array_static_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic_subdata.array_dynamic_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic_subdata.element_array_stream_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic_subdata.element_array_static_draw Pass |
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dEQP-GLES2.functional.buffer.write.basic_subdata.element_array_dynamic_draw Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.whole_1 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.whole_2 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.whole_3 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.whole_4 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.low_1 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.low_2 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.low_3 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.high_1 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.high_2 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.high_3 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.middle_1 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.middle_2 Pass |
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dEQP-GLES2.functional.buffer.write.partial_specify.middle_3 Pass |
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dEQP-GLES2.functional.buffer.write.random.0 Pass |
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dEQP-GLES2.functional.buffer.write.random.1 Pass |
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dEQP-GLES2.functional.buffer.write.random.2 Pass |
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dEQP-GLES2.functional.buffer.write.random.3 Pass |
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dEQP-GLES2.functional.buffer.write.random.4 Pass |
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dEQP-GLES2.functional.buffer.write.random.5 Pass |
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dEQP-GLES2.functional.buffer.write.random.6 Pass |
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dEQP-GLES2.functional.buffer.write.random.7 Pass |
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dEQP-GLES2.functional.buffer.write.random.8 Pass |
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dEQP-GLES2.functional.buffer.write.random.9 Pass |
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dEQP-GLES2.functional.light_amount.none Pass |
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dEQP-GLES2.functional.light_amount.1dir Pass |
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dEQP-GLES2.functional.light_amount.2dir Pass |
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dEQP-GLES2.functional.light_amount.4dir Pass |
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dEQP-GLES2.functional.light_amount.6dir Pass |
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dEQP-GLES2.functional.light_amount.8dir Pass |
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dEQP-GLES2.functional.light_amount.10dir Pass |
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dEQP-GLES2.functional.light_amount.12dir Pass |
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dEQP-GLES2.functional.light_amount.14dir Pass |
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dEQP-GLES2.functional.light_amount.16dir Pass |
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dEQP-GLES2.functional.light_amount.1omni Pass |
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dEQP-GLES2.functional.light_amount.2omni Pass |
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dEQP-GLES2.functional.light_amount.4omni Pass |
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dEQP-GLES2.functional.light_amount.6omni Pass |
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dEQP-GLES2.functional.light_amount.8omni Pass |
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dEQP-GLES2.functional.light_amount.10omni Pass |
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dEQP-GLES2.functional.light_amount.12omni Pass |
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dEQP-GLES2.functional.light_amount.14omni Pass |
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dEQP-GLES2.functional.light_amount.16omni Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.correct_phases_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.correct_phases_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_identifier_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_identifier_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.null_directive_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.null_directive_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_directive_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_directive_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.missing_identifier_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.missing_identifier_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.empty_object_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.empty_object_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.empty_function_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.empty_function_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.empty_directive_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.basic.empty_directive_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_op_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_op_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.multiline_comment_define_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.multiline_comment_define_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.nested_comment_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.nested_comment_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.invalid_comment_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.invalid_comment_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_definitions.complex_func_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_definitions.complex_func_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_4_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_4_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_5_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_5_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_6_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_6_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.unique_param_name_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.unique_param_name_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.semantic.ops_as_arguments_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.semantic.ops_as_arguments_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.semantic.correct_order_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.semantic.correct_order_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.version_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.version_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.gl_es_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.gl_es_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.gl_es_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.gl_es_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.file_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.file_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.if_gl_es_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.if_gl_es_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.if_version_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.if_version_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_4_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.basic_5_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_op_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_op_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_op_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_op_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.defined_define_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_ops.defined_define_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_4_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_4_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_5_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_5_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_6_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_6_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_7_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_7_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_8_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_8_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_9_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_9_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_10_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_10_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_11_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_11_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_12_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_12_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_without_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.elif_without_if_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.elif_without_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_after_else_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.else_after_else_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.if_float_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.if_float_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.unterminated_nested_blocks_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifdef_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifdef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifndef_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifndef_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifndef_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.ifndef_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifndef_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.invalid_ifndef_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.mixed_conditional_inclusion_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.mixed_conditional_inclusion_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.conditionals.nested_if_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_is_less_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_is_less_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_missing_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_missing_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_not_first_statement_1_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.version_not_first_statement_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_not_first_statement_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.version_not_first_statement_2_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.version_invalid_token_1_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.version_invalid_token_1_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.version_invalid_token_2_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.version_invalid_token_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.invalid_version_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.invalid_version_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.error_with_no_tokens_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.error_with_no_tokens_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.directive.error_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.directive.error_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.builtin.empty_line_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.builtin.empty_line_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.builtin.invalid_line_file_4_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.builtin.invalid_line_file_4_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_macro_exp_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_macro_exp_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.basic_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.macro_exp_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.missing_extension_name_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.missing_extension_name_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_extension_name_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_extension_name_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.missing_colon_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.missing_colon_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.expected_colon_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.expected_colon_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.missing_behavior_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.missing_behavior_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_1_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_1_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_2_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.invalid_behavior_2_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.unterminated_comment_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.extensions.unterminated_comment_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.shift_left_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.shift_left_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.shift_right_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.shift_right_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.cmp_less_than_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.cmp_less_than_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.less_or_equal_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.less_or_equal_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.or_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.or_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.and_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.and_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.xor_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.xor_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.mod_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.mod_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_value_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_value_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_tricky_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_tricky_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_no_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_multi_if_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_multi_if_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_single_if_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_single_if_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_basic_0_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_basic_0_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_basic_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_basic_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_3_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_4_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_4_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_5_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_5_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_6_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.expressions.defined_6_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_unary_expr_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_unary_expr_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_binary_expr_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_binary_expr_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.missing_expr_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.missing_expr_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_expr_1_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_expr_1_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_expr_2_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_expr_2_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_expr_3_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.invalid_expr_3_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_not_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_not_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_not_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_not_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_not_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_div_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_div_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_mul_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.sub_vs_mul_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.add_vs_modulo_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.add_vs_modulo_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.add_vs_div_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.add_vs_div_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.add_vs_mul_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.add_vs_mul_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.rshift_vs_sub_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.rshift_vs_sub_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.rshift_vs_add_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.rshift_vs_add_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.lshift_vs_sub_vertex Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.lshift_vs_sub_fragment Pass |
|
dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.lshift_vs_add_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.lshift_vs_add_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_vs_rshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_vs_rshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_vs_lshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.greater_vs_lshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_vs_rshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_vs_rshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_vs_lshift_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.less_vs_lshift_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_less_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.equal_vs_less_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex Pass |
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dEQP-GLES2.functional.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_input_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_input_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_uniform_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_uniform_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_0_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_0_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_1_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_1_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_2_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_2_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_3_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_3_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_4_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_4_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_5_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_5_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_6_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_6_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_7_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_7_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.float_8_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.float_8_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.int_0_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.int_0_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.int_1_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.int_1_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.int_2_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.int_2_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.int_4_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.int_4_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.bool_0_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.bool_0_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.bool_1_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.bool_1_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_global_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_global_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_main_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_main_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_function_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_function_fragment Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_scope_vertex Pass |
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dEQP-GLES2.functional.shaders.constants.const_float_scope_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_1_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_2_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_3_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_scope_shawdowing_4_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_operations_with_const_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_1_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_2_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_3_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assignment_4_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assign_uniform_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assign_varying Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_int_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_from_vec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assign_variable_2_fragment Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_vertex Pass |
|
dEQP-GLES2.functional.shaders.constants.const_float_assign_user_func_fragment Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_1 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_2 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_5 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_6 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_7 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_float Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_vec2 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_vec3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_vec4 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_mat2 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_mat3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_mat4 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_differing_precision_1 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_differing_precision_3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_type_mismatch_2 Pass |
|
dEQP-GLES2.functional.shaders.linkage.invalid_varying_type_int Pass |
|
dEQP-GLES2.functional.shaders.linkage.invalid_varying_type_bool Pass |
|
dEQP-GLES2.functional.shaders.linkage.invalid_varying_type_struct Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_readback_1 Pass |
|
dEQP-GLES2.functional.shaders.linkage.varying_writeback_1 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_vertex_only Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_fragment_only Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_vec4 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_vertex_only_vec4 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_fragment_only_vec4 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_vec4 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_vec4_vec3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_vertex_only_vec4_vec3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_fragment_only_vec4_vec3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_vec4_vec3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_vec4_float Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_vertex_only_vec4_float Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_fragment_only_vec4_float Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_vec4_float Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_vec4_struct Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_vec4_vec3_struct Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_vec2_vec3 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_vec2_int Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_int_float Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_ivec2_vec2 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_partial_ivec2_ivec2 Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_use_case_rip Pass |
|
dEQP-GLES2.functional.shaders.linkage.uniform_struct_use_case_rip_sans_highp Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_int_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.float_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.int_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.bool_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.bool_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.bool_to_int_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.bool_to_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.bool_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_scalar.bool_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.float_to_vec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_vec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.int_to_ivec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_vec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_ivec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_ivec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_ivec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_ivec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_ivec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.scalar_to_vector.bool_to_bvec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec2_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec3_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.vec4_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec2_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec3_to_bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.ivec4_to_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec2_to_float_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec2_to_float_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec2_to_int_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec2_to_int_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec2_to_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec2_to_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec3_to_float_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec3_to_float_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec3_to_int_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec3_to_int_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec3_to_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec3_to_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec4_to_float_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec4_to_float_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec4_to_int_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec4_to_int_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec4_to_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_scalar.bvec4_to_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec3_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec3_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec3_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec3_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec3_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.vec3_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec3_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec3_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec3_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec3_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec3_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.ivec3_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec3_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec3_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec3_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec3_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec3_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_illegal.bvec3_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec4_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec3_to_bvec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.vec2_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.ivec2_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec2_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec2_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec2_to_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec2_to_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec2_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_to_vector.bvec2_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.float_to_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.int_to_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_vec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_float_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_int_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_int_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_int_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_int_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_ivec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bvec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec3_float_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec3_float_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_ivec2_int_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_ivec2_int_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_ivec2_int_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_ivec2_int_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_float_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_int_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_bool_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_float_int_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bool_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bool_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bool_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.vec2_bool_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_float_to_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_float_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_float_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_float_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_float_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_int_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_int_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_int_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bvec2_int_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_ivec2_to_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_ivec2_to_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_ivec2_to_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_ivec2_to_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_to_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_float_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.int_int_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.bool_bool_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_int_to_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_int_to_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_int_to_bvec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_int_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_bvec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.float_bool_to_bvec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_bvec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.vector_combine.int_bool_to_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_vec2_to_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_vec2_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec2_bvec2_to_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec2_bvec2_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_float_float_float_to_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_float_float_float_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.int_int_int_int_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_float_int_bool_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_ivec2_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_bvec2_to_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_bvec2_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec3_float_to_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec3_float_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec3_float_to_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec3_float_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.int_ivec2_int_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_float_ivec2_to_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec3_vec3_vec3_to_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec3_vec3_vec3_to_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec3_to_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_bool_to_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_float_to_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_bool_to_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_bool_to_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_vec4_to_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_vec4_to_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_ivec4_to_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec4_bvec4_bvec4_bvec4_to_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.bvec4_bvec4_bvec4_bvec4_to_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conversions.matrix_combine.float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.single_statement_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.single_statement_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.compound_statement_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.compound_statement_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.sequence_statements_vertex Pass |
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dEQP-GLES2.functional.shaders.conditionals.if.sequence_statements_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.sequence_condition_vertex Pass |
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dEQP-GLES2.functional.shaders.conditionals.if.sequence_condition_fragment Pass |
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dEQP-GLES2.functional.shaders.conditionals.if.complex_condition_vertex Pass |
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dEQP-GLES2.functional.shaders.conditionals.if.complex_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.if_else_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.if_else_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_else_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.if_elseif_else_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.mixed_if_elseif_else_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.mixed_if_elseif_else_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.constant_conditional_assignment_to_matrix Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.input_conditional_assignment_to_matrix Pass |
|
dEQP-GLES2.functional.shaders.conditionals.if.uniform_conditional_assignment_to_matrix Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.missing_parenthesis_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.missing_parenthesis_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_zero_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_zero_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_one_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_one_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_uniform_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.int_uniform_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.float_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.float_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.float_zero_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.float_zero_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.float_one_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.float_one_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.sampler_condition_vertex Pass |
|
dEQP-GLES2.functional.shaders.conditionals.invalid_if.sampler_condition_fragment Pass |
|
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.attribute_in_vertex_main Pass |
|
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.attribute_in_fragment Pass |
|
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.uniform_in_vertex_main Pass |
|
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.uniform_in_fragment_main Pass |
|
dEQP-GLES2.functional.shaders.declarations.invalid_declarations.varying_in_vertex_main Pass |
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dEQP-GLES2.functional.shaders.declarations.invalid_declarations.varying_in_fragment_main Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yxy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yxy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xyxx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xyxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yyyy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yyyy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_s_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_s_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ss_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_st_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_st_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tst_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tst_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_stss_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_stss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tttt_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tttt_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_r_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_r_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_grg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_grg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rgrr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rgrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gggg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gggg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pts_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pts_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sss_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppt_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sps_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sps_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stts_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stts_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pppp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pppp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_b_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_b_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bb_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rgb_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rgb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bgr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bgr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rrr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbb_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rbr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rbr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rggr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzzw_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzzw_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwwy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwwy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gga_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gga_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_x_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yxy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xyxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yyyy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_s_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_st_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ts_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tst_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_stss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tttt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_r_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_grg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rgrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gggg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_x_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_z_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zyx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_yxy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xzx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyyx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzzz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_s_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_p_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pts_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sss_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppt_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_tst_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sps_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stts_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pppp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_r_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_b_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rgb_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bgr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rrr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbb_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbg_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_grg_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rbr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rggr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbbb_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_x_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_w_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_w_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wz_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_www_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_www_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_yyw_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wzy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_xyzw_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wzyx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_xxxx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_yyyy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wwww_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wwww_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wzzw_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wwwy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_xyxx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_zzwz_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_s_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_q_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_q_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qs_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqq_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqq_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ttq_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qpt_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_stpq_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qpts_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ssss_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_tttt_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqqq_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqqq_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qppq_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_qqqt_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_stss_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ppqp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_r_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_a_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_a_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ar_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_ab_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaa_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaa_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_gga_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_abg_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_rgba_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_abgr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_rrrr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_gggg_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaaa_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaaa_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_abba_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_aaag_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_rgrr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_bbab_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_x_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yxy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_xyxx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_yyyy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_s_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rgrr_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rgrr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xxx_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xxx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzy_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xzx_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xzx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyyx_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyyx_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzzz_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzzz_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_s_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_fragment Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_vertex Pass |
|
dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyxx_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gga_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gga_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_fragment Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_vertex Pass |
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dEQP-GLES2.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.int_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.int_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_struct_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.float_struct_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.struct_struct_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.struct_struct_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.struct_nested_struct_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.struct_nested_struct_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.datatypes.struct_constructor_highp_in_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.out_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.out_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.inout_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.const_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.out_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.const_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.const_in_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.in_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.out_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.out_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.qualifiers.inout_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.declarations.void_vs_no_void_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.declarations.void_vs_no_void_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.declarations.in_vs_no_in_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.declarations.in_vs_no_in_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.declarations.default_vs_explicit_precision_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.declarations.default_vs_explicit_precision_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_float_types_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_int_types_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_bool_types_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_bool_types_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_basic_types_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_basic_types_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_complex_types_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_complex_types_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.user_func_arguments_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.builtin_sin_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.overloading.builtin_step_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_bool_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_bool_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.test_helpers_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.test_helpers_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.copy_local_in_on_call_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.copy_local_in_on_call_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.copy_global_in_on_call_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.array_arguments.copy_global_in_on_call_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.simple_return_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.simple_return_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_if_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_if_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_else_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_else_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_loop_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_loop_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_loop_if_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_loop_if_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_loop_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_loop_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_break_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_break_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_in_nested_loop_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_loop_sequence_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.return_after_loop_sequence_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.control_flow.mixed_return_break_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.misc.multi_arg_float_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.misc.multi_arg_float_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.misc.multi_arg_int_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.misc.missing_returns_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.misc.missing_returns_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.break_in_body_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.break_in_body_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.continue_in_body_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.continue_in_body_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_value_from_void_function_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_value_from_void_function_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.extra_arguments_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.extra_arguments_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.missing_arguments_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.missing_arguments_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.missing_argument_type_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_basetype_mismatch_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_basetype_mismatch_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_scalar_vector_mismatch_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_scalar_vector_mismatch_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_vector_size_mismatch_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_vector_size_mismatch_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.duplicate_function_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.duplicate_function_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.prototype_mismatch_return_type_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.prototype_mismatch_return_type_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.prototype_unspecified_array_size_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.prototype_unspecified_array_size_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.call_mismatch_argument_array_size_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.call_mismatch_argument_array_size_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.prototype_mismatch_array_inout_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.prototype_mismatch_array_inout_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.missing_return_type_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.missing_return_type_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.call_before_definition_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.call_before_definition_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_precision_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_precision_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_in_out_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_in_out_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_in_inout_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_in_inout_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_out_inout_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.argument_out_inout_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_type_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_type_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_type_precision_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_type_precision_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_type_const_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_type_const_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_without_value_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.return_without_value_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.local_function_definition_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.local_function_definition_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.name_type_conflict_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.name_type_conflict_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.const_overload_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.const_overload_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.uniform_local_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.uniform_local_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.varying_local_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.varying_local_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.attribute_local_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.attribute_local_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.uniform_argument_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.uniform_argument_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.attribute_argument_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.main_invalid_return_type_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.main_has_arguments_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.main_has_arguments_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.main_missing_return_type_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.main_missing_return_type_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.write_const_arg_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.write_const_arg_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.write_const_array_arg_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.write_const_array_arg_fragment Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.modify_const_arg_vertex Pass |
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dEQP-GLES2.functional.shaders.functions.invalid.modify_const_arg_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.attribute_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.attribute_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.const_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.const_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.uniform_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.uniform_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.varying_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.varying_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.break_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.break_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.continue_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.continue_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.do_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.do_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.for_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.for_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.while_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.while_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.if_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.if_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.else_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.else_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.in_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.in_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.out_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.out_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.inout_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.inout_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.float_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.float_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.int_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.int_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.void_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.void_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.bool_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.bool_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.lowp_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.lowp_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.mediump_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.mediump_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.highp_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.highp_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.precision_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.precision_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.invariant_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.invariant_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.discard_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.discard_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.return_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.return_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.struct_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.keywords.struct_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.asm_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.asm_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.class_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.class_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.typedef_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.typedef_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.template_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.template_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.this_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.this_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.goto_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.goto_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.switch_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.switch_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.default_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.default_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.inline_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.inline_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.volatile_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.volatile_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.static_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.static_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.extern_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.extern_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.interface_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.interface_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.flat_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.flat_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.short_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.short_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.unsigned_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.unsigned_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.superp_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.superp_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.namespace_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.reserved_keywords.namespace_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.invalid_identifiers.gl_begin_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.invalid_identifiers.gl_begin_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.invalid_identifiers.digit_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.invalid_identifiers.digit_fragment Pass |
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dEQP-GLES2.functional.shaders.keywords.invalid_identifiers.digit_begin_vertex Pass |
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dEQP-GLES2.functional.shaders.keywords.invalid_identifiers.digit_begin_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_modulo_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_modulo_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_shift_left_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_shift_left_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_shift_right_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_shift_right_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_and_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_and_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_xor_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_xor_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_or_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_or_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_modulo_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_modulo_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_shift_left_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_shift_left_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_shift_right_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_shift_right_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_and_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_and_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_xor_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_xor_fragment Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_or_vertex Pass |
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dEQP-GLES2.functional.shaders.reserved_operators.operator_assign_or_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.valid.storage_precision Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.invalid.invariant_precision_storage Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.invalid.storage_invariant_precision Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.invalid.storage_precision_invariant Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.invalid.precision_invariant_storage Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.invalid.precision_storage_invariant Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.invalid.precision_storage Pass |
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dEQP-GLES2.functional.shaders.qualification_order.variables.invalid.storage_invariant Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.storage_parameter_precision_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.storage_parameter_precision_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.storage_parameter_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.storage_parameter_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.storage_precision_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.storage_precision_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.parameter_precision_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.valid.parameter_precision_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.storage_precision_parameter_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.storage_precision_parameter_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.parameter_storage_precision_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.parameter_storage_precision_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.parameter_precision_storage_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.parameter_precision_storage_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_storage_parameter_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_storage_parameter_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_parameter_storage_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_parameter_storage_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.parameter_storage_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.parameter_storage_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_storage_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_storage_fragment Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_parameter_vertex Pass |
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dEQP-GLES2.functional.shaders.qualification_order.parameters.invalid.precision_parameter_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_global_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_global_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.block_variable_hides_local_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.block_variable_hides_local_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.block_variable_hides_global_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.block_variable_hides_global_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.for_init_statement_variable_hides_local_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.for_init_statement_variable_hides_local_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.while_condition_variable_hides_local_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.while_condition_variable_hides_local_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.for_init_statement_variable_hides_global_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.for_init_statement_variable_hides_global_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.while_condition_variable_hides_global_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.while_condition_variable_hides_global_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_function_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_function_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_global_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_global_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_struct_type_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_struct_type_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_function_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_function_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_in_inner_scope_hides_function_parameter_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.valid.local_variable_in_inner_scope_hides_function_parameter_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_global_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_global_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_local_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_local_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_for_condition_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_for_condition_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_for_init_statement_variable_in_for_condition_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_for_init_statement_variable_in_for_condition_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_while_condition_variable_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_while_condition_variable_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redefine_function_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.redefine_function_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_global_variable_before_declaration_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_global_variable_before_declaration_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_local_variable_before_declaration_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_local_variable_before_declaration_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_struct_type_before_declaration_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_struct_type_before_declaration_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_function_before_declaration_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_function_before_declaration_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_block_in_outer_scope_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_block_in_outer_scope_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_if_in_else_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_if_in_else_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_for_init_statement_in_outer_scope_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_for_init_statement_in_outer_scope_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_while_condition_in_outer_scope_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_variable_from_while_condition_in_outer_scope_fragment Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_parameter_names_from_function_declaration_vertex Pass |
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dEQP-GLES2.functional.shaders.scoping.invalid.use_parameter_names_from_function_declaration_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_int_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_int_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_int_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_int_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec3_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec3_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec4_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec4_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_int_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_int_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec2_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec2_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec4_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec4_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_int_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_int_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec2_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec2_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec3_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec3_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec3_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec4_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_int_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_int_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_int_int_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_int_int_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec2_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec3_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec2_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec3_int_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec3_int_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec3_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec3_ivec3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec3_ivec4_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec3_ivec4_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec4_int_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec4_ivec2_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_vec4_ivec3_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.float_static_write_static_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.vec3_static_write_static_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_write_static_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_static_write_static_loop_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_write_static_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_write_static_loop_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read Pass |
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dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.float_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.float_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.float_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec2_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec3_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.uniform_array.vec4_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_component_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_component_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_component_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_component_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_component_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_component_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_direct_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_direct_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_component_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_direct_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_direct_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_component_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_static_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_direct_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_direct_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_component_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_component_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_component_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_component_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_direct_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_component_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_component_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.basic_highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.empty_body_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.empty_body_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_first_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_first_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.single_statement_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.no_iterations_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.no_iterations_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.single_iteration_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.single_iteration_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.select_iteration_count_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.only_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.only_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.double_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.double_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.unconditional_break_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.unconditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.pre_increment_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.post_increment_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.mixed_break_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.mixed_break_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.vector_counter_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.101_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.nested_tricky_dataflow_2_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_constant_iterations.conditional_body_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.function_call_return_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_constant_iterations.function_call_inout_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.basic_lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.empty_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.empty_body_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.no_iterations_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.no_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.single_iteration_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.single_iteration_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.only_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.only_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.double_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.double_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.conditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.unconditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.vector_counter_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_uniform_iterations.conditional_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_mediump_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_mediump_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.empty_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.empty_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.infinite_with_conditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.single_statement_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.no_iterations_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.no_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.single_iteration_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.single_iteration_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.only_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.only_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.double_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.double_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.pre_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.post_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.101_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.conditional_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.conditional_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.function_call_return_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.function_call_inout_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.empty_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.empty_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.no_iterations_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.no_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.single_iteration_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.single_iteration_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.only_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.only_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.double_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.double_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.pre_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.vector_counter_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.empty_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.empty_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.no_iterations_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.no_iterations_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.single_iteration_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.single_iteration_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.select_iteration_count_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.only_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.only_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.double_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.double_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.unconditional_break_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.unconditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.pre_increment_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.mixed_break_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.mixed_break_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.vector_counter_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.sequence_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.nested_sequence_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.nested_sequence_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_body_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_body_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.basic_mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.basic_highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.empty_body_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.empty_body_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_first_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_first_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_last_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_last_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.infinite_with_conditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.single_statement_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.no_iterations_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.no_iterations_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.single_iteration_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.single_iteration_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.conditional_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.conditional_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.unconditional_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.only_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.only_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.double_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.double_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.conditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.unconditional_break_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.unconditional_break_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.pre_increment_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.post_increment_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.mixed_break_continue_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.mixed_break_continue_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.101_iterations_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.nested_sequence_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.nested_sequence_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.conditional_body_vertex Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.conditional_body_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.function_call_return_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.function_call_inout_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.basic_lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.basic_mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.empty_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.empty_body_fragment Pass |
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dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.single_statement_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.single_iteration_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.single_iteration_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.only_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.only_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.double_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.double_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.conditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.pre_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.post_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.vector_counter_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.101_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.conditional_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.conditional_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.function_call_return_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.function_call_inout_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_mediump_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_mediump_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.empty_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.empty_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.single_statement_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.single_iteration_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.single_iteration_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.only_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.only_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.double_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.double_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.pre_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.post_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.vector_counter_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.101_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.function_call_return_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.function_call_inout_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.empty_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.empty_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_conditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.single_statement_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.single_iteration_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.single_iteration_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.only_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.only_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.double_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.double_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.pre_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.post_increment_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.101_iterations_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_body_vertex Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.conditional_body_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.function_call_return_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.function_call_inout_fragment Pass |
|
dEQP-GLES2.functional.shaders.loops.custom.continue_in_fragment_for_loop Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_vec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_vec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_vec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_vec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_vec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_vec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_vec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_vec4_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_int_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_int_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_int_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_int_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_ivec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_ivec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_ivec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.highp_ivec2_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_ivec3_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.lowp_ivec3_fragment Pass |
|
dEQP-GLES2.functional.shaders.operator.unary_operator.plus.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.minus.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.minus.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.minus.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.minus.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.minus.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_float_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_float_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_float_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_float_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_float_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_float_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_float_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_float_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_float_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_float_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_float_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_float_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_float_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.mediump_int_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.lowp_int_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div.highp_int_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.less.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.less_or_equal.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.less_or_equal.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.greater_or_equal.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bool_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bool_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.equal.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bool_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bool_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.not_equal.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.logical_and.bool_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.logical_and.bool_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.logical_or.bool_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.logical_or.bool_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.logical_xor.bool_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.binary_operator.logical_xor.bool_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec2_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec4_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.pow.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.exp2.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.log2.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.sqrt.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.exponential.inversesqrt.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.abs.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.sign.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.floor.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.ceil.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.common_functions.fract.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.equal.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.float_compare.notEqual.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThan.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.equal.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.int_compare.notEqual.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.equal.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.notEqual.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.any.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.any.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.any.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.any.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.any.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.any.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.all.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.all.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.all.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.all.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.all.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.all.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.bool_compare.not.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_float_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_float_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_ivec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_ivec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_ivec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_ivec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.lowp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.mediump_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_ivec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.highp_ivec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bool_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bool_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bvec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bvec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bvec3_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bvec3_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.selection.bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_float_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_float_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_float_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_float_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_float_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_float_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_bool_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_bool_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_bool_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_bool_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_bool_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_bool_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_ivec4_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_ivec4_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_ivec4_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_ivec4_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_vec4_ivec4_bvec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_vec4_ivec4_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_float_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_float_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_float_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_float_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_float_int_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_float_int_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_bool_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_bool_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_bool_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_bool_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_bool_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_bool_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.lowp_vec4_ivec4_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.mediump_vec4_ivec4_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_vec4_ivec4_bvec4_fragment Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_ternary Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_and Pass |
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dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_or Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.const_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.uniform_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add.dynamic_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.const_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.uniform_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub.dynamic_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.const_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.uniform_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat2_vec2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat2_vec2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat3_vec3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat3_vec3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_vec4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_vec4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_vec4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.mul.dynamic_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.const_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.uniform_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat2_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat2_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat3_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat3_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat4_float_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat4_float_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.div.dynamic_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_lowp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_lowp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_mediump_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_mediump_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_highp_mat2_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_highp_mat2_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_lowp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_lowp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_mediump_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_mediump_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_highp_mat3_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_highp_mat3_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_lowp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_lowp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_mediump_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_mediump_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_highp_mat4_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.matrixcompmult.dynamic_highp_mat4_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_highp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_highp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_highp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_highp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_lowp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_lowp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_mediump_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_highp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.unary_addition.dynamic_highp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_highp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_highp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_mediump_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_mediump_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_highp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_highp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_lowp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_lowp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_mediump_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_mediump_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_highp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.negation.dynamic_highp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_highp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_highp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_mediump_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_mediump_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_highp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_highp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_lowp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_lowp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_mediump_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_mediump_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_highp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_increment.dynamic_highp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_highp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_highp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_mediump_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_mediump_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_highp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_highp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_lowp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_lowp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_mediump_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_mediump_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_highp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.pre_decrement.dynamic_highp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_lowp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_mediump_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_increment.dynamic_highp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_lowp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_mediump_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.post_decrement.dynamic_highp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_highp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_highp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_mediump_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_mediump_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_highp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_highp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_lowp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_lowp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_mediump_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_mediump_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_highp_mat4_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.add_assign.dynamic_highp_mat4_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_lowp_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_lowp_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_mediump_mat2_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_mediump_mat2_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_highp_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_highp_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_lowp_mat3_vertex Pass |
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dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_lowp_mat3_fragment Pass |
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dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_mediump_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_mediump_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_highp_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_highp_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_lowp_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_lowp_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_mediump_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_mediump_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_highp_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.sub_assign.dynamic_highp_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_lowp_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_lowp_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_lowp_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_lowp_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_lowp_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_mediump_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.mul_assign.dynamic_highp_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat2_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat2_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat3_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat3_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_lowp_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_mediump_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat4_vertex Pass |
|
dEQP-GLES2.functional.shaders.matrix.div_assign.dynamic_highp_mat4_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.single_return_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.single_return_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.conditional_return_always_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.conditional_return_always_fragment Pass |
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dEQP-GLES2.functional.shaders.return.conditional_return_never_vertex Pass |
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dEQP-GLES2.functional.shaders.return.conditional_return_never_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.conditional_return_dynamic_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.conditional_return_dynamic_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.double_return_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.double_return_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.last_statement_in_main_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.last_statement_in_main_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_always_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_always_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_never_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_never_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_dynamic_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_dynamic_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_in_func_never_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_in_func_never_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_in_func_dynamic_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.output_write_in_func_dynamic_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_static_loop_always_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_static_loop_always_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_static_loop_never_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_static_loop_never_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_static_loop_dynamic_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_static_loop_dynamic_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_always_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_always_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_never_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_never_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_dynamic_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_dynamic_loop_dynamic_fragment Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_infinite_loop_vertex Pass |
|
dEQP-GLES2.functional.shaders.return.return_in_infinite_loop_fragment Pass |
|
dEQP-GLES2.functional.shaders.discard.basic_always Pass |
|
dEQP-GLES2.functional.shaders.discard.basic_never Pass |
|
dEQP-GLES2.functional.shaders.discard.basic_uniform Pass |
|
dEQP-GLES2.functional.shaders.discard.basic_dynamic Pass |
|
dEQP-GLES2.functional.shaders.discard.basic_texture Pass |
|
dEQP-GLES2.functional.shaders.discard.function_always Pass |
|
dEQP-GLES2.functional.shaders.discard.function_never Pass |
|
dEQP-GLES2.functional.shaders.discard.function_uniform Pass |
|
dEQP-GLES2.functional.shaders.discard.function_dynamic Pass |
|
dEQP-GLES2.functional.shaders.discard.function_texture Pass |
|
dEQP-GLES2.functional.shaders.discard.static_loop_always Pass |
|
dEQP-GLES2.functional.shaders.discard.static_loop_never Pass |
|
dEQP-GLES2.functional.shaders.discard.static_loop_uniform Pass |
|
dEQP-GLES2.functional.shaders.discard.static_loop_dynamic Pass |
|
dEQP-GLES2.functional.shaders.discard.dynamic_loop_always Pass |
|
dEQP-GLES2.functional.shaders.discard.dynamic_loop_never Pass |
|
dEQP-GLES2.functional.shaders.discard.dynamic_loop_uniform Pass |
|
dEQP-GLES2.functional.shaders.discard.dynamic_loop_dynamic Pass |
|
dEQP-GLES2.functional.shaders.discard.function_static_loop_always Pass |
|
dEQP-GLES2.functional.shaders.discard.function_static_loop_never Pass |
|
dEQP-GLES2.functional.shaders.discard.function_static_loop_uniform Pass |
|
dEQP-GLES2.functional.shaders.discard.function_static_loop_dynamic Pass |
|
dEQP-GLES2.functional.shaders.struct.local.basic_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.basic_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.array_member_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.array_member_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.array_member_dynamic_index_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.array_member_dynamic_index_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.struct_array_dynamic_index_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_dynamic_index_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.parameter_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.parameter_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.parameter_nested_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.parameter_nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.return_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.return_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.return_nested_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.return_nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.conditional_assignment_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.conditional_assignment_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.loop_assignment_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.loop_assignment_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_assignment_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_assignment_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_conditional_assignment_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_conditional_assignment_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_loop_assignment_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_loop_assignment_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_dynamic_loop_assignment_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.nested_dynamic_loop_assignment_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.loop_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.loop_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.loop_nested_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.loop_nested_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_nested_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_nested_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.basic_equal_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.basic_equal_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.local.basic_not_equal_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.local.basic_not_equal_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.basic_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.basic_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.nested_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.array_member_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.array_member_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.array_member_dynamic_index_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.struct_array_dynamic_index_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.loop_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.loop_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.loop_nested_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.loop_nested_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_nested_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_nested_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.equal_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.equal_fragment Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.not_equal_vertex Pass |
|
dEQP-GLES2.functional.shaders.struct.uniform.not_equal_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_vertex_attribs_vertex Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_vertex_attribs_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_vertex_uniform_vectors_vertex Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_vertex_uniform_vectors_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_fragment_uniform_vectors_vertex Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_fragment_uniform_vectors_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_texture_image_units_vertex Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_texture_image_units_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_vertex_texture_image_units_vertex Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_vertex_texture_image_units_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_combined_texture_image_units_vertex Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.max_combined_texture_image_units_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.depth_range_vertex Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.depth_range_fragment Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.fragcoord_w Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.pointcoord Pass |
|
dEQP-GLES2.functional.shaders.builtin_variable.frontfacing Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2d Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec3 Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dproj_vec4 Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec3 Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec4 Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecube Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec3 Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4 Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias Pass |
|
dEQP-GLES2.functional.shaders.texture_functions.invalid.texturecubelod_in_fragment Pass |
|
dEQP-GLES2.functional.shaders.invariance.highp.subexpression_precision_lowp Pass |
|
dEQP-GLES2.functional.shaders.invariance.highp.subexpression_precision_mediump Pass |
|
dEQP-GLES2.functional.shaders.invariance.highp.loop_2 Pass |
|
dEQP-GLES2.functional.shaders.invariance.highp.loop_3 Pass |
|
dEQP-GLES2.functional.shaders.invariance.highp.loop_4 Pass |
|
dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_lowp Pass |
|
dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_mediump Pass |
|
dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_highp Pass |
|
dEQP-GLES2.functional.shaders.invariance.mediump.loop_2 Pass |
|
dEQP-GLES2.functional.shaders.invariance.mediump.loop_3 Pass |
|
dEQP-GLES2.functional.shaders.invariance.mediump.loop_4 Pass |
|
dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_0 Pass |
|
dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_lowp Pass |
|
dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_mediump Pass |
|
dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_highp Pass |
|
dEQP-GLES2.functional.shaders.invariance.lowp.loop_2 Pass |
|
dEQP-GLES2.functional.shaders.invariance.lowp.loop_3 Pass |
|
dEQP-GLES2.functional.shaders.invariance.lowp.loop_4 Pass |
|
dEQP-GLES2.functional.shaders.fragdata.valid_static_index Pass |
|
dEQP-GLES2.functional.shaders.fragdata.invalid_assign_to_1 Pass |
|
dEQP-GLES2.functional.shaders.fragdata.write_fragcolor_and_fragdata_simple Pass |
|
dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_vertex Pass |
|
dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_fragment Pass |
|
dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_vertex Pass |
|
dEQP-GLES2.functional.shaders.algorithm.rgb_to_hsl_fragment Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_vertex Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_fragment Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_vertex Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_fragment Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.bool_vertex Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.bool_fragment Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.cast_vertex Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.trivial.cast_fragment Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.operators.math_float_vertex Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.operators.math_float_fragment Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.operators.math_vec_vertex Pass |
|
dEQP-GLES2.functional.shaders.constant_expressions.operators.math_vec_fragment Pass |
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dEQP-GLES2.functional.shaders.random.basic_expression.vertex.9 Pass |
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dEQP-GLES2.functional.shaders.random.basic_expression.vertex.10 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.11 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.13 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.15 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.17 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.18 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.23 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.26 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.28 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.29 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.31 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.34 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.37 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.39 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.40 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.42 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.43 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.44 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.50 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.51 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.52 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.53 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.54 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.55 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.56 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.57 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.58 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.59 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.60 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.61 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.62 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.63 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.64 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.67 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.68 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.69 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.70 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.71 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.72 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.73 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.74 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.75 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.76 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.77 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.78 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.79 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.80 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.81 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.82 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.83 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.84 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.85 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.86 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.87 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.88 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.89 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.90 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.91 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.92 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.93 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.94 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.95 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.96 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.97 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.98 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.vertex.99 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.1 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.4 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.37 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.40 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.50 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.51 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.52 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.53 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.54 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.55 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.56 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.57 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.58 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.59 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.60 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.61 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.62 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.63 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.64 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.67 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.68 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.69 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.70 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.71 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.72 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.73 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.74 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.75 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.76 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.78 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.79 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.80 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.82 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.83 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.84 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.85 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.86 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.87 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.88 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.89 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.90 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.91 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.92 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.93 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.94 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.95 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.96 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.97 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.98 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.fragment.99 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.0 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.1 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.2 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.3 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.4 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.5 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.6 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.8 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.9 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.10 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.11 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.12 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.13 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.14 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.15 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.16 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.17 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.18 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.19 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.20 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.21 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.22 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.23 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.24 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.25 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.26 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.27 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.28 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.29 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.30 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.31 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.32 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.33 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.34 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.35 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.36 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.38 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.39 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.40 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.41 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.42 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.44 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.45 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.46 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.47 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.48 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.50 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.51 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.52 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.54 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.55 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.57 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.58 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.59 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.60 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.61 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.62 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.63 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.64 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.67 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.68 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.69 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.70 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.71 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.72 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.73 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.74 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.75 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.76 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.78 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.79 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.80 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.81 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.82 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.83 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.84 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.85 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.86 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.87 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.88 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.89 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.90 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.91 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.92 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.93 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.94 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.95 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.96 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.97 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.98 Pass |
|
dEQP-GLES2.functional.shaders.random.basic_expression.combined.99 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.0 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.1 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.2 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.3 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.4 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.5 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.6 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.7 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.8 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.10 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.11 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.13 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.15 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.17 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.18 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.23 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.26 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.28 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.29 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.31 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.34 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.37 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.39 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.40 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.42 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.43 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.44 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.50 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.51 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.52 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.53 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.54 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.55 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.56 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.57 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.58 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.59 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.60 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.61 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.62 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.63 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.64 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.65 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.67 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.68 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.69 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.70 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.71 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.72 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.73 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.74 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.76 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.77 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.78 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.79 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.80 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.81 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.82 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.83 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.84 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.85 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.86 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.87 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.88 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.89 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.90 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.91 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.92 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.93 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.94 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.95 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.96 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.97 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.98 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.vertex.99 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.1 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.4 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.7 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.37 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.40 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.50 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.51 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.52 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.53 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.54 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.55 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.56 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.57 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.58 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.59 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.60 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.61 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.62 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.63 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.65 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.66 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.67 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.68 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.69 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.70 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.71 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.72 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.73 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.74 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.76 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.77 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.78 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.79 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.80 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.81 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.82 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.83 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.84 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.85 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.86 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.87 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.88 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.89 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.90 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.91 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.92 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.93 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.94 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.95 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.96 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.97 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.98 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.fragment.99 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.0 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.1 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.2 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.3 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.4 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.5 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.6 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.7 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.8 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.9 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.10 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.11 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.12 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.13 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.14 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.15 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.16 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.17 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.18 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.19 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.20 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.21 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.22 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.23 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.25 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.26 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.27 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.28 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.29 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.30 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.31 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.32 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.33 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.34 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.35 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.36 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.37 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.38 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.39 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.40 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.41 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.42 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.43 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.44 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.45 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.46 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.48 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.50 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.51 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.52 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.53 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.54 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.55 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.56 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.57 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.58 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.59 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.60 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.61 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.62 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.63 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.65 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.66 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.67 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.68 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.69 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.70 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.71 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.72 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.73 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.74 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.76 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.77 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.78 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.79 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.80 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.81 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.82 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.83 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.84 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.85 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.86 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.87 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.88 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.89 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.90 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.91 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.92 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.93 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.94 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.95 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.96 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.97 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.98 Pass |
|
dEQP-GLES2.functional.shaders.random.scalar_conversion.combined.99 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.0 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.1 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.2 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.3 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.5 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.6 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.7 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.8 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.10 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.11 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.13 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.15 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.17 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.18 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.23 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.26 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.29 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.31 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.34 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.37 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.39 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.40 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.42 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.43 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.44 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.vertex.49 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.0 Pass |
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dEQP-GLES2.functional.shaders.random.swizzle.fragment.1 Pass |
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dEQP-GLES2.functional.shaders.random.swizzle.fragment.2 Pass |
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dEQP-GLES2.functional.shaders.random.swizzle.fragment.3 Pass |
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dEQP-GLES2.functional.shaders.random.swizzle.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.7 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.37 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.40 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.swizzle.fragment.49 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.0 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.1 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.2 Pass |
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dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.3 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.4 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.5 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.6 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.7 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.8 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.10 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.11 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.15 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.17 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.18 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.26 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.28 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.29 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.31 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.34 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.37 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.39 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.40 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.42 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.43 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.44 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.1 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.4 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.7 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.37 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.40 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.comparison_ops.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.0 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.1 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.2 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.3 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.4 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.5 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.6 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.7 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.8 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.10 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.11 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.13 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.15 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.17 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.18 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.23 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.26 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.28 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.29 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.34 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.37 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.39 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.40 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.42 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.43 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.44 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.49 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.50 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.51 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.53 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.55 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.56 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.58 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.59 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.60 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.61 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.62 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.63 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.64 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.65 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.66 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.67 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.68 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.69 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.70 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.71 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.72 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.73 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.74 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.75 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.76 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.77 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.78 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.79 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.80 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.81 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.82 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.83 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.84 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.85 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.86 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.87 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.88 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.89 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.90 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.91 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.92 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.93 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.94 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.95 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.96 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.97 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.98 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.vertex.99 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.1 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.4 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.7 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.37 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.40 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.49 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.50 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.51 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.52 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.53 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.54 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.55 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.56 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.58 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.59 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.60 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.61 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.62 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.63 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.64 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.65 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.66 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.67 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.68 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.69 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.70 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.71 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.72 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.73 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.74 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.75 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.76 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.77 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.78 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.79 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.80 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.81 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.82 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.83 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.84 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.85 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.86 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.87 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.88 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.89 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.90 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.91 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.92 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.93 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.94 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.95 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.96 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.97 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.98 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.fragment.99 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.0 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.1 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.2 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.3 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.4 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.5 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.6 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.7 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.8 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.9 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.10 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.11 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.12 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.13 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.14 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.15 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.16 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.17 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.18 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.19 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.20 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.21 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.22 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.23 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.24 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.25 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.26 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.27 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.28 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.29 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.30 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.31 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.32 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.33 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.35 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.36 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.37 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.38 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.39 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.40 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.41 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.42 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.43 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.44 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.45 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.46 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.47 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.48 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.49 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.50 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.51 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.52 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.53 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.54 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.55 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.56 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.58 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.59 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.60 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.61 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.62 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.63 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.64 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.65 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.66 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.67 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.68 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.69 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.70 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.71 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.72 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.73 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.74 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.75 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.76 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.77 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.78 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.79 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.80 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.81 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.83 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.84 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.85 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.86 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.87 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.88 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.89 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.90 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.91 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.92 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.93 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.94 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.95 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.96 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.97 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.98 Pass |
|
dEQP-GLES2.functional.shaders.random.conditionals.combined.99 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.0 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.1 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.2 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.3 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.4 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.5 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.6 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.7 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.8 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.13 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.17 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.18 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.23 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.26 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.28 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.29 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.31 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.34 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.39 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.40 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.42 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.43 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.44 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.50 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.51 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.52 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.53 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.54 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.55 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.56 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.57 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.58 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.59 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.60 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.61 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.62 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.63 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.64 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.65 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.66 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.67 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.68 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.69 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.70 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.71 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.72 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.73 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.74 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.75 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.76 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.77 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.78 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.79 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.80 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.81 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.82 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.84 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.85 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.86 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.87 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.88 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.90 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.91 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.92 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.93 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.95 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.96 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.97 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.98 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.vertex.99 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.4 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.7 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.50 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.51 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.52 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.53 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.54 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.55 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.56 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.57 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.58 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.59 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.60 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.61 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.62 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.63 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.64 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.66 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.67 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.68 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.70 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.71 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.72 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.73 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.74 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.75 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.76 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.77 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.78 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.79 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.80 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.81 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.82 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.84 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.85 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.86 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.87 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.88 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.90 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.91 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.92 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.93 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.95 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.96 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.97 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.98 Pass |
|
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.99 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.1 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.2 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.3 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.4 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.5 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.6 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.7 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.8 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.10 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.11 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.13 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.17 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.18 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.23 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.26 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.28 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.29 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.31 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.34 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.37 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.39 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.42 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.49 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.50 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.51 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.52 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.53 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.54 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.55 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.56 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.57 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.58 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.59 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.60 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.61 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.63 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.64 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.66 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.67 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.68 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.69 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.70 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.71 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.72 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.73 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.74 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.75 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.77 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.78 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.79 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.80 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.81 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.82 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.83 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.84 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.85 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.86 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.87 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.88 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.89 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.90 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.91 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.92 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.93 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.94 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.95 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.96 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.97 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.98 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.vertex.99 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.1 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.4 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.7 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.37 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.49 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.50 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.51 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.52 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.53 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.54 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.55 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.56 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.57 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.58 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.59 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.60 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.61 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.62 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.63 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.64 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.65 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.66 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.67 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.68 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.69 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.70 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.71 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.72 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.73 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.74 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.75 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.76 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.77 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.78 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.79 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.80 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.81 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.82 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.83 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.84 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.85 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.86 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.87 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.88 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.89 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.90 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.91 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.92 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.93 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.94 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.95 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.96 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.97 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.98 Pass |
|
dEQP-GLES2.functional.shaders.random.exponential.fragment.99 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.15 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.36 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.41 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.46 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.47 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.vertex.49 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.1 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.5 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.6 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.7 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.9 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.13 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.14 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.15 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.16 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.18 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.20 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.21 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.22 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.25 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.30 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.32 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.34 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.37 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.38 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.39 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.40 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.46 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.47 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.48 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.49 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.50 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.51 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.52 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.53 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.54 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.55 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.56 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.57 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.58 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.59 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.60 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.61 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.62 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.63 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.64 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.65 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.66 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.67 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.68 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.69 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.70 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.71 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.72 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.73 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.74 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.75 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.76 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.77 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.78 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.79 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.80 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.81 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.82 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.83 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.84 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.85 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.86 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.87 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.89 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.91 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.92 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.93 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.94 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.95 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.96 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.97 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.98 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.99 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.100 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.101 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.102 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.103 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.104 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.105 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.106 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.107 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.108 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.109 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.110 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.111 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.112 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.113 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.114 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.115 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.116 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.117 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.118 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.119 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.120 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.121 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.122 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.123 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.124 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.125 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.126 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.127 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.128 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.129 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.130 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.131 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.132 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.133 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.134 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.135 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.136 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.137 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.138 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.139 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.140 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.141 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.142 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.143 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.144 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.145 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.146 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.147 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.148 Pass |
|
dEQP-GLES2.functional.shaders.random.texture.fragment.149 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.1 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.3 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.5 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.7 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.8 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.9 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.10 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.11 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.12 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.14 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.15 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.16 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.19 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.20 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.21 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.22 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.24 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.25 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.27 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.28 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.30 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.31 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.32 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.33 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.35 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.38 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.43 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.45 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.48 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.51 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.52 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.55 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.56 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.57 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.59 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.60 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.61 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.63 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.64 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.67 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.68 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.69 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.71 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.73 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.75 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.78 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.80 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.82 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.83 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.84 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.85 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.86 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.89 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.91 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.95 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.97 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.vertex.99 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.0 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.2 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.3 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.4 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.8 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.10 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.11 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.12 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.17 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.19 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.23 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.24 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.26 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.27 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.28 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.29 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.31 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.33 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.35 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.36 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.41 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.42 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.43 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.44 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.45 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.49 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.50 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.52 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.54 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.57 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.58 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.59 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.60 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.63 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.67 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.68 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.73 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.74 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.75 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.77 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.78 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.79 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.82 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.83 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.84 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.85 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.90 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.91 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.93 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.95 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.97 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.98 Pass |
|
dEQP-GLES2.functional.shaders.random.all_features.fragment.99 Pass |
|
dEQP-GLES2.functional.texture.format.a8_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.a8_2d_npot Pass |
|
dEQP-GLES2.functional.texture.format.l8_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.l8_2d_npot Pass |
|
dEQP-GLES2.functional.texture.format.la88_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.la88_2d_npot Pass |
|
dEQP-GLES2.functional.texture.format.rgb565_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.rgb565_2d_npot Pass |
|
dEQP-GLES2.functional.texture.format.rgb888_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.rgb888_2d_npot Pass |
|
dEQP-GLES2.functional.texture.format.rgba4444_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.rgba4444_2d_npot Pass |
|
dEQP-GLES2.functional.texture.format.rgba5551_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.rgba5551_2d_npot Pass |
|
dEQP-GLES2.functional.texture.format.rgba8888_2d_pot Pass |
|
dEQP-GLES2.functional.texture.format.rgba8888_2d_npot Pass |
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dEQP-GLES2.functional.texture.format.etc1_2d_pot Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_l8 Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_l8_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_rgba4444 Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_rgba4444_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_rgb888 Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_rgb888_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_rgba8888 Pass |
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dEQP-GLES2.functional.texture.size.2d.64x64_rgba8888_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.65x63_l8 Pass |
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dEQP-GLES2.functional.texture.size.2d.65x63_rgb888 Pass |
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dEQP-GLES2.functional.texture.size.2d.65x63_rgba8888 Pass |
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dEQP-GLES2.functional.texture.size.2d.512x512_l8 Pass |
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dEQP-GLES2.functional.texture.size.2d.512x512_l8_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.512x512_rgba4444_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.512x512_rgb888 Pass |
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dEQP-GLES2.functional.texture.size.2d.512x512_rgb888_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.512x512_rgba8888 Pass |
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dEQP-GLES2.functional.texture.size.2d.512x512_rgba8888_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.1024x1024_l8 Pass |
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dEQP-GLES2.functional.texture.size.2d.1024x1024_l8_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.1024x1024_rgba4444_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.1024x1024_rgb888 Pass |
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dEQP-GLES2.functional.texture.size.2d.1024x1024_rgb888_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.1024x1024_rgba8888 Pass |
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dEQP-GLES2.functional.texture.size.2d.1024x1024_rgba8888_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.2048x2048_l8 Pass |
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dEQP-GLES2.functional.texture.size.2d.2048x2048_l8_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.2048x2048_rgba4444_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.2048x2048_rgb888 Pass |
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dEQP-GLES2.functional.texture.size.2d.2048x2048_rgb888_mipmap Pass |
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dEQP-GLES2.functional.texture.size.2d.2048x2048_rgba8888 Pass |
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dEQP-GLES2.functional.texture.size.2d.2048x2048_rgba8888_mipmap Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_rgb888 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_l8 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_pot_rgba8888 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_pot_rgb888 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_pot_rgba4444 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_pot_l8 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_npot_rgba8888 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_npot_rgb888 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_npot_rgba4444 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_npot_l8 Pass |
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dEQP-GLES2.functional.texture.wrap.clamp_mirror_linear_pot_rgba8888 Pass |
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dEQP-GLES2.functional.texture.wrap.mirror_clamp_linear_pot_rgba8888 Pass |
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dEQP-GLES2.functional.texture.wrap.mirror_mirror_linear_pot_rgba8888 Pass |
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dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_nearest_linear_clamp_etc1 Pass |
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dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_etc1 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba8888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgb888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba4444_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_l8_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_repeat_rgba8888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_repeat_rgb888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_repeat_rgba4444_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_repeat_l8_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_mirror_rgba8888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_mirror_rgb888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_mirror_rgba4444_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_mirror_l8_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgba8888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgb888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_rgba4444_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_l8_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_rgba8888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_rgb888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_rgba4444_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_l8_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_mirror_rgba8888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_mirror_rgb888_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_mirror_rgba4444_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_mirror_l8_pot Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_clamp_rgba8888 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_repeat_rgba8888 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_repeat_rgb888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_repeat_rgba4444 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_repeat_l8 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_mirror_rgba8888 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_nearest_linear_clamp_rgba8888 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_nearest_linear_repeat_rgba8888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_nearest_linear_mirror_rgba8888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_clamp_rgba8888 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_repeat_rgba8888 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_repeat_rgb888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_repeat_rgba4444 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_repeat_l8 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_mirror_rgba8888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_linear_clamp_rgba8888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_linear_repeat_rgba8888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_linear_mirror_rgba8888 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_etc1 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_clamp_etc1 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_nearest_nearest_clamp_etc1 Pass |
|
dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_nearest_linear_clamp_etc1 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.nearest_mipmap_linear_nearest_clamp_etc1 Pass |
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dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_linear_clamp_etc1 Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_clamp Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_repeat Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_nearest_mirror Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_nearest_clamp Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_nearest_repeat Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_nearest_mirror Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_clamp Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_repeat Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.nearest_linear_mirror Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_repeat Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_fastest Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_nicest Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_fastest Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.generate.l8_nicest Pass |
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dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.la88_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_non_square_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb565_non_square_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_non_square_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgb888_non_square_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba4444_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba4444_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba4444_non_square_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba4444_non_square_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba5551_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba5551_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba5551_non_square_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba5551_non_square_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_nicest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_non_square_fastest Pass |
|
dEQP-GLES2.functional.texture.mipmap.2d.generate.rgba8888_non_square_nicest Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.a8_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.a8_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.l8_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.l8_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.la88_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.la88_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb565_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb565_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb888_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgb888_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba4444_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba4444_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba5551_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba5551_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba8888_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba8888_cube Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_0 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_1 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_2 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_3 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_4 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_5 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_6 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_7 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_8 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.2d_9 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_0 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_1 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_2 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_3 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_4 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_5 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_6 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_7 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_8 Pass |
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dEQP-GLES2.functional.texture.specification.random_teximage2d.cube_9 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_l8_4_8 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_l8_63_1 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_l8_63_2 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_l8_63_4 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_l8_63_8 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba4444_51_1 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba4444_51_2 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba4444_51_4 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba4444_51_8 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgb888_39_1 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgb888_39_2 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgb888_39_4 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgb888_39_8 Pass |
|
dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba8888_47_1 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba8888_47_2 Pass |
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dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba8888_47_4 Pass |
|
dEQP-GLES2.functional.texture.specification.teximage2d_align.2d_rgba8888_47_8 Pass |
|
dEQP-GLES2.functional.texture.specification.teximage2d_align.cube_l8_4_8 Pass |
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dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.a8_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.l8_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_2d Pass |
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dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.la88_cube Pass |
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dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_2d Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb565_cube Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_2d Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgb888_cube Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_2d Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba4444_cube Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba5551_2d Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba5551_cube Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba8888_2d Pass |
|
dEQP-GLES2.functional.texture.specification.basic_texsubimage2d.rgba8888_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a8_2d Pass |
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dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.a8_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l8_2d Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.l8_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la88_2d Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.la88_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb565_2d Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb565_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb888_2d Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgb888_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba4444_2d Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba4444_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba5551_2d Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba5551_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba8888_2d Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_empty_tex.rgba8888_cube Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_1_1 Pass |
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dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_1_2 Pass |
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dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_1_4 Pass |
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dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_1_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_63_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_63_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_63_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_l8_63_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba4444_51_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba4444_51_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba4444_51_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba4444_51_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgb888_39_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgb888_39_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgb888_39_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgb888_39_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba8888_47_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba8888_47_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba8888_47_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.2d_rgba8888_47_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_1_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_1_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_1_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_1_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_63_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_63_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_63_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_l8_63_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba4444_51_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba4444_51_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba4444_51_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba4444_51_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgb888_39_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgb888_39_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgb888_39_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgb888_39_8 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47_1 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47_2 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47_4 Pass |
|
dEQP-GLES2.functional.texture.specification.texsubimage2d_align.cube_rgba8888_47_8 Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_luminance Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_luminance_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgb Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgba Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgba Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_luminance_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_luminance Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_luminance_alpha Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb Pass |
|
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.npot_size_level_0 Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgb_rgba Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_rgba_rgb Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_luminance_luminance_alpha Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.format_mismatch_luminance_alpha_luminance Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.missing_level_1 Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.missing_level_3 Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.last_level_missing Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.npot_t_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.npot_s_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.npot_all_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.npot_mirrored_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.repeat_width_npot Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.repeat_height_npot Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.extra_level Pass |
|
dEQP-GLES2.functional.texture.completeness.2d.empty_object Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0 Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.npot_size_level_0_pos_x Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0 Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0 Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_luminance_luminance_alpha_level_0 Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_luminance_alpha_luminance_level_0 Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgb_rgba_level_0_pos_z Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.format_mismatch_rgba_rgb_level_0_neg_z Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.missing_level_1 Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.missing_level_3 Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.missing_level_1_pos_y Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.missing_level_3_neg_y Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.npot_t_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.npot_s_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.npot_all_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.npot_mirrored_repeat Pass |
|
dEQP-GLES2.functional.texture.completeness.cube.extra_level Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_nearest_clamp Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_nearest_repeat Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_nearest_mirror Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_clamp Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_repeat Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_linear_mirror Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_clamp Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_repeat Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_mirror Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_clamp Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_repeat Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_mirror Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.clamp_clamp Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.clamp_repeat Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.clamp_mirror Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.repeat_clamp Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.repeat_repeat Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.repeat_mirror Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.mirror_clamp Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.mirror_repeat Pass |
|
dEQP-GLES2.functional.texture.vertex.2d.wrap.mirror_mirror Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_not_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_less_than Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_less_or_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_greater_than Pass |
|
dEQP-GLES2.functional.fragment_ops.depth.cmp_greater_or_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.clear Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.incr_stencil_fail Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.decr_stencil_fail Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.cmp_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.cmp_less_than Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.cmp_less_or_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.cmp_greater_than Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.cmp_greater_or_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.stencil.cmp_mask_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_never Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_always Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_less Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_lequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_equal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_gequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_greater Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_notequal Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_no_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_keep Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_replace Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_invert Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.depth Pass |
|
dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.both Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.contained_tris Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.partial_tris Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.contained_tri Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.enclosing_tri Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.partial_tri Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.partial_lines Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.contained_line Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.partial_line Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.outside_render_line Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.contained_point Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.partial_points Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.outside_point Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.outside_render_point Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.clear_depth Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.clear_stencil Pass |
|
dEQP-GLES2.functional.fragment_ops.scissor.clear_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_dst_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.zero_src_alpha_saturate Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_src_alpha_saturate Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_color_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_color_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_color_src_alpha_saturate Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_color_src_alpha_saturate Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.constant_alpha_src_alpha_saturate Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.one_minus_constant_alpha_src_alpha_saturate Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.zero_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_zero Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_one Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_one_minus_src_color Pass |
|
dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_color_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.constant_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_zero Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_src_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_src_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_constant_color Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.add_add Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.add_subtract Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.add_reverse_subtract Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.subtract_add Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.subtract_subtract Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.subtract_reverse_subtract Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.reverse_subtract_add Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.reverse_subtract_subtract Pass |
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dEQP-GLES2.functional.fragment_ops.blend.rgb_equation_alpha_equation.reverse_subtract_reverse_subtract Pass |
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dEQP-GLES2.functional.fragment_ops.random.0 Pass |
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dEQP-GLES2.functional.fragment_ops.random.1 Pass |
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dEQP-GLES2.functional.fragment_ops.random.3 Pass |
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dEQP-GLES2.functional.fragment_ops.random.4 Pass |
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dEQP-GLES2.functional.fragment_ops.random.5 Pass |
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dEQP-GLES2.functional.fragment_ops.random.6 Pass |
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dEQP-GLES2.functional.fragment_ops.random.7 Pass |
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dEQP-GLES2.functional.fragment_ops.random.8 Pass |
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dEQP-GLES2.functional.fragment_ops.random.9 Pass |
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dEQP-GLES2.functional.fragment_ops.random.10 Pass |
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dEQP-GLES2.functional.fragment_ops.random.11 Pass |
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dEQP-GLES2.functional.fragment_ops.random.12 Pass |
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dEQP-GLES2.functional.fragment_ops.random.13 Pass |
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dEQP-GLES2.functional.fragment_ops.random.14 Pass |
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dEQP-GLES2.functional.fragment_ops.random.15 Pass |
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dEQP-GLES2.functional.fragment_ops.random.16 Pass |
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dEQP-GLES2.functional.fragment_ops.random.17 Pass |
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dEQP-GLES2.functional.fragment_ops.random.18 Pass |
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dEQP-GLES2.functional.fragment_ops.random.20 Pass |
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dEQP-GLES2.functional.fragment_ops.random.21 Pass |
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dEQP-GLES2.functional.fragment_ops.random.22 Pass |
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dEQP-GLES2.functional.fragment_ops.random.23 Pass |
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dEQP-GLES2.functional.fragment_ops.random.24 Pass |
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dEQP-GLES2.functional.fragment_ops.random.25 Pass |
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dEQP-GLES2.functional.fragment_ops.random.26 Pass |
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dEQP-GLES2.functional.fragment_ops.random.27 Pass |
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dEQP-GLES2.functional.fragment_ops.random.28 Pass |
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dEQP-GLES2.functional.fragment_ops.random.29 Pass |
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dEQP-GLES2.functional.fragment_ops.random.30 Pass |
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dEQP-GLES2.functional.fragment_ops.random.31 Pass |
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dEQP-GLES2.functional.fragment_ops.random.32 Pass |
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dEQP-GLES2.functional.fragment_ops.random.33 Pass |
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dEQP-GLES2.functional.fragment_ops.random.34 Pass |
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dEQP-GLES2.functional.fragment_ops.random.35 Pass |
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dEQP-GLES2.functional.fragment_ops.random.36 Pass |
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dEQP-GLES2.functional.fragment_ops.random.37 Pass |
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dEQP-GLES2.functional.fragment_ops.random.38 Pass |
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dEQP-GLES2.functional.fragment_ops.random.39 Pass |
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dEQP-GLES2.functional.fragment_ops.random.40 Pass |
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dEQP-GLES2.functional.fragment_ops.random.41 Pass |
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dEQP-GLES2.functional.fragment_ops.random.42 Pass |
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dEQP-GLES2.functional.fragment_ops.random.43 Pass |
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dEQP-GLES2.functional.fragment_ops.random.44 Pass |
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dEQP-GLES2.functional.fragment_ops.random.45 Pass |
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dEQP-GLES2.functional.fragment_ops.random.46 Pass |
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dEQP-GLES2.functional.fragment_ops.random.47 Pass |
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dEQP-GLES2.functional.fragment_ops.random.49 Pass |
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dEQP-GLES2.functional.fragment_ops.random.50 Pass |
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dEQP-GLES2.functional.fragment_ops.random.51 Pass |
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dEQP-GLES2.functional.fragment_ops.random.52 Pass |
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dEQP-GLES2.functional.fragment_ops.random.53 Pass |
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dEQP-GLES2.functional.fragment_ops.random.54 Pass |
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dEQP-GLES2.functional.fragment_ops.random.55 Pass |
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dEQP-GLES2.functional.fragment_ops.random.56 Pass |
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dEQP-GLES2.functional.fragment_ops.random.57 Pass |
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dEQP-GLES2.functional.fragment_ops.random.58 Pass |
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dEQP-GLES2.functional.fragment_ops.random.59 Pass |
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dEQP-GLES2.functional.fragment_ops.random.60 Pass |
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dEQP-GLES2.functional.fragment_ops.random.61 Pass |
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dEQP-GLES2.functional.fragment_ops.random.62 Pass |
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dEQP-GLES2.functional.fragment_ops.random.63 Pass |
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dEQP-GLES2.functional.fragment_ops.random.64 Pass |
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dEQP-GLES2.functional.fragment_ops.random.65 Pass |
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dEQP-GLES2.functional.fragment_ops.random.66 Pass |
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dEQP-GLES2.functional.fragment_ops.random.68 Pass |
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dEQP-GLES2.functional.fragment_ops.random.69 Pass |
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dEQP-GLES2.functional.fragment_ops.random.70 Pass |
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dEQP-GLES2.functional.fragment_ops.random.71 Pass |
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dEQP-GLES2.functional.fragment_ops.random.72 Pass |
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dEQP-GLES2.functional.fragment_ops.random.73 Pass |
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dEQP-GLES2.functional.fragment_ops.random.75 Pass |
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dEQP-GLES2.functional.fragment_ops.random.76 Pass |
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dEQP-GLES2.functional.fragment_ops.random.77 Pass |
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dEQP-GLES2.functional.fragment_ops.random.78 Pass |
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dEQP-GLES2.functional.fragment_ops.random.79 Pass |
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dEQP-GLES2.functional.fragment_ops.random.80 Pass |
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dEQP-GLES2.functional.fragment_ops.random.81 Pass |
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dEQP-GLES2.functional.fragment_ops.random.82 Pass |
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dEQP-GLES2.functional.fragment_ops.random.83 Pass |
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dEQP-GLES2.functional.fragment_ops.random.85 Pass |
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dEQP-GLES2.functional.fragment_ops.random.86 Pass |
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dEQP-GLES2.functional.fragment_ops.random.87 Pass |
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dEQP-GLES2.functional.fragment_ops.random.88 Pass |
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dEQP-GLES2.functional.fragment_ops.random.89 Pass |
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dEQP-GLES2.functional.fragment_ops.random.90 Pass |
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dEQP-GLES2.functional.fragment_ops.random.92 Pass |
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dEQP-GLES2.functional.fragment_ops.random.93 Pass |
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dEQP-GLES2.functional.fragment_ops.random.94 Pass |
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dEQP-GLES2.functional.fragment_ops.random.95 Pass |
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dEQP-GLES2.functional.fragment_ops.random.96 Pass |
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dEQP-GLES2.functional.fragment_ops.random.97 Pass |
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dEQP-GLES2.functional.fragment_ops.random.98 Pass |
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dEQP-GLES2.functional.fragment_ops.random.99 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.0 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.1 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.3 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.5 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.6 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.7 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.8 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.9 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.10 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.11 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.12 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.14 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.15 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.16 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.17 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.18 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.19 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.20 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.21 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.22 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.23 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.24 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.25 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.26 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.27 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.29 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.30 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.31 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.32 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.33 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.34 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.35 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.36 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.37 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.38 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.39 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.40 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.41 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.43 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.45 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.47 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.48 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.49 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.50 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.51 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.52 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.53 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.54 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.56 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.57 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.58 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.59 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.60 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.62 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.63 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.64 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.65 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.66 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.67 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.68 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.69 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.72 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.73 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.74 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.75 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.76 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.77 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.78 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.79 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.80 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.81 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.82 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.83 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.84 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.86 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.87 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.89 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.90 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.91 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.92 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.93 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.94 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.95 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.96 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.98 Pass |
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dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.99 Pass |
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dEQP-GLES2.functional.fbo.api.valid_tex2d_attachments Pass |
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dEQP-GLES2.functional.fbo.api.valid_rbo_attachments Pass |
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dEQP-GLES2.functional.fbo.api.attach_to_default_fbo Pass |
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dEQP-GLES2.functional.fbo.api.invalid_tex2d_attachments Pass |
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dEQP-GLES2.functional.fbo.api.invalid_texcube_attachments Pass |
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dEQP-GLES2.functional.fbo.api.attach_names Pass |
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dEQP-GLES2.functional.fbo.api.attachment_query_tex2d Pass |
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dEQP-GLES2.functional.fbo.api.attachment_query_rbo Pass |
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dEQP-GLES2.functional.fbo.api.delete_tex_2d_attached_to_bound_fbo Pass |
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dEQP-GLES2.functional.fbo.api.delete_tex_cube_attached_to_bound_fbo Pass |
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dEQP-GLES2.functional.fbo.api.delete_rbo_attached_to_bound_fbo Pass |
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dEQP-GLES2.functional.fbo.api.delete_tex_2d_attached_to_not_bound_fbo Pass |
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dEQP-GLES2.functional.fbo.api.delete_tex_cube_attached_to_not_bound_fbo Pass |
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dEQP-GLES2.functional.fbo.api.delete_rbo_attached_to_not_bound_fbo Pass |
|
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb Pass |
|
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba Pass |
|
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgba_depth_component16 Pass |
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dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565 Pass |
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dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb565_depth_component16 Pass |
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dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgba_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb565_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgba4_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgb_depth_component16 Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgba Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_tex2d_rgba_depth_component16 Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgb_depth_component16 Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba Pass |
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dEQP-GLES2.functional.fbo.render.color.mix_npot_tex2d_rgba_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb Pass |
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dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba Pass |
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dEQP-GLES2.functional.fbo.render.color.blend_tex2d_rgba_depth_component16 Pass |
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dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565 Pass |
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dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1 Pass |
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dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb Pass |
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dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_tex2d_rgba_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb565 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4 Pass |
|
dEQP-GLES2.functional.fbo.render.color.blend_npot_rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.tex2d_rgba_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.npot_tex2d_rgba_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.depth.npot_rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgb_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil.tex2d_rgba_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb565_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil.rbo_rgb5_a1_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil.rbo_rgba4_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgb_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil.npot_tex2d_rgba_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb565_stencil_index8 Pass |
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dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgb5_a1_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.stencil.npot_rbo_rgba4_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb565 Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4 Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgb Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.tex2d_rgba Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb565 Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.render.shared_colorbuffer.rbo_rgba4 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb Pass |
|
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba Pass |
|
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.tex2d_rgba_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb565 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb565_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.resize.rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_tex2d_rgba_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.rebind_rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgb_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_tex2d_rgba_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgb565_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgb5_a1_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_depthbuffer.no_rebind_rbo_rgba4_depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgb_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_tex2d_rgba_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb565_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgb5_a1_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.rebind_rbo_rgba4_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgb_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_tex2d_rgba_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb565_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgb5_a1_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.no_rebind_rbo_rgba4_stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component_unsigned_short Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component_unsigned_int Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10_a2 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component24 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component32 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rg16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.depth24_stencil8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r11f_g11f_b10f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb565 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.sr8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srg8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component_unsigned_short Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component_unsigned_int Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.red_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.red_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.red_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10_a2 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component24 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component32 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.r8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.r16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.depth24_stencil8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.r11f_g11f_b10f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb8_alpha8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb565 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.sr8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.srg8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.red_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.red_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.red_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10_a2 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component24 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component32 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.r8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.r16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.depth24_stencil8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.r11f_g11f_b10f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srgb8_alpha8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rgb565 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.sr8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.srg8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component_unsigned_short Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component_unsigned_int Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component24 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_component32 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rg16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.depth24_stencil8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.r11f_g11f_b10f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_component_unsigned_short Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_component_unsigned_int Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.red_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb10 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb10_a2 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_component16 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_component24 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_component32 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.r8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.r16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rg16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgba16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.r11f_g11f_b10f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8_alpha8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.rgb565 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.sr8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srg8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_component_unsigned_short Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_component_unsigned_int Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.red_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.red_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.red_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb10 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba4 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb5_a1 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb10_a2 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_float Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.r8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.r16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rg16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgba16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb16f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.r11f_g11f_b10f Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8_alpha8 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.rgb565 Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.sr8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srg8_ext Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_none_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_rbo_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.none_tex_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_none_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_none_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_rbo Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_none_tex Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.tex_tex_tex_none Pass |
|
dEQP-GLES2.functional.fbo.completeness.attachment_combinations.exists_supported Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_8_float2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_float2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_8_float2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_float2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_12_float3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_float3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_12_float3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_float3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_16_float4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_float4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_16_float4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_float4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_4_short2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_short2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_4_short2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_short2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_6_short3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_short3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_6_short3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_short3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_8_short4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_short4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_8_short4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_short4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_2_byte2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_2_byte2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_3_byte3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_3_byte3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_4_byte4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_4_byte4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_17_byte4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_byte4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_8_fixed2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_fixed2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_8_fixed2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_fixed2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_12_fixed3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_fixed3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_12_fixed3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_fixed3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_16_fixed4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_fixed4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_16_fixed4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.strides.buffer_0_32_fixed4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_float2_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_float2_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_float3_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_float3_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_float4_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_float4_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_short2_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_short2_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_short3_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_short3_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_short4_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_short4_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_byte2_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_byte2_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_byte3_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_byte3_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_byte4_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_byte4_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_short2_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_short2_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_short3_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_short3_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_short4_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_short4_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_byte2_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_byte2_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_byte3_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_byte3_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_byte4_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_unsigned_byte4_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_fixed2_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_fixed2_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_fixed3_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_fixed3_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_fixed4_normalized_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.normalize.user_ptr_0_0_fixed4_normalized_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float3_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float3_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float4_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float4_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float2_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float2_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float3_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float3_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float4_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float4_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_float4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short3_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short3_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short4_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short4_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short2_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short2_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short3_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short3_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short4_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short4_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_short4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte3_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte3_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte4_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte4_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte2_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte2_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte3_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte3_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte4_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte4_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_byte4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short3_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short3_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short4_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short4_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short2_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short2_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short3_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short3_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short4_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short4_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_short4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte3_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte3_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte4_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte4_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte2_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte2_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte3_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte3_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte4_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte4_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_unsigned_byte4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed3_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed3_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed4_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed4_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed2_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed2_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed3_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed3_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed4_vec3_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed4_vec3_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed2_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed2_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed3_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed3_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed4_vec4_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.output_types.user_ptr_0_0_fixed4_vec4_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_float2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_float2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_float2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_float2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_float2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_float2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_float2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_float2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_float2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_float2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_float2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_float2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_fixed2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_fixed2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_fixed2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_fixed2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_fixed2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_fixed2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_fixed2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_fixed2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_fixed2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_fixed2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_8_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_fixed2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_fixed2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_short2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_short2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_short2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_4_short2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_4_short2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_4_short2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_short2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_short2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_short2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_4_short2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_4_short2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_4_short2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_short2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_byte2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_byte2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_2_byte2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_2_byte2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_2_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_17_byte2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_17_byte2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_17_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_byte2_vec2_static_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_byte2_vec2_stream_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_byte2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_byte2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_0_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_2_byte2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_2_byte2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_2_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_17_byte2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_17_byte2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_17_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_byte2_vec2_static_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_byte2_vec2_stream_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.usages.buffer_0_32_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_8_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_32_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_8_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_32_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_8_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_32_float2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_8_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_32_float2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_1_2_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_1_17_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_1_32_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_1_2_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_1_17_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_1_32_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_2_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_17_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_32_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_2_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_17_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_32_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_17_2_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_17_17_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_17_32_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_17_2_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_17_17_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_17_32_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_2_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_17_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_32_byte2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_2_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_17_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_32_byte2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_8_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_32_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_8_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_4_32_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_8_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_32_fixed2_vec2_dynamic_draw_quads_1 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_8_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.offset.buffer_32_32_fixed2_vec2_dynamic_draw_quads_256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first6_offset16_stride8_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first24_offset16_stride8_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first6_offset16_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first24_offset16_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first6_offset16_stride8_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first24_offset16_stride8_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first6_offset16_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.float_first24_offset16_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset1_stride2_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset1_stride2_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset1_stride17_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset1_stride17_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset1_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset1_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset1_stride2_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset1_stride2_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset1_stride17_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset1_stride17_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset1_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset1_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset16_stride2_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset16_stride2_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset16_stride17_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset16_stride17_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset16_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset16_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset16_stride2_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset16_stride2_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset16_stride17_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset16_stride17_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset16_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset16_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset17_stride2_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset17_stride2_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset17_stride17_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset17_stride17_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset17_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset17_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset17_stride2_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset17_stride2_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset17_stride17_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset17_stride17_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first6_offset17_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.byte_first24_offset17_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first6_offset16_stride8_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first24_offset16_stride8_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first6_offset16_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first24_offset16_stride32_quads5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first6_offset16_stride8_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first24_offset16_stride8_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first6_offset16_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.single_attribute.first.fixed_first24_offset16_stride32_quads256 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.attribute_count.2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.attribute_count.3 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.attribute_count.4 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.attribute_count.5 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.attribute_count.6 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.attribute_count.7 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.attribute_count.8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_user_ptr_buffer Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_buffer_user_ptr Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_buffer_buffer Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.storage.3_buffer_user_ptr_user_ptr Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.storage.3_buffer_user_ptr_buffer Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.storage.3_buffer_buffer_user_ptr Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.storage.3_buffer_buffer_buffer Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_0 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_8 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_17 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_32 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_fixed2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_fixed2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
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dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES2.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
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dEQP-GLES2.functional.shader_api.create_delete.create_vertex_shader Pass |
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dEQP-GLES2.functional.shader_api.create_delete.create_fragment_shader Pass |
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dEQP-GLES2.functional.shader_api.create_delete.delete_vertex_fragment Pass |
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dEQP-GLES2.functional.shader_api.compile_link.compile_vertex_shader Pass |
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dEQP-GLES2.functional.shader_api.compile_link.compile_fragment_shader Pass |
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dEQP-GLES2.functional.shader_api.compile_link.link_vertex_fragment Pass |
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dEQP-GLES2.functional.shader_api.shader_source.replace_source_vertex Pass |
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dEQP-GLES2.functional.shader_api.shader_source.replace_source_fragment Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_vertex Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_2_null_terminated_fragment Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_vertex Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_4_null_terminated_fragment Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_vertex Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_8_null_terminated_fragment Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_vertex Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_2_specify_lengths_fragment Pass |
|
dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_vertex Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_4_specify_lengths_fragment Pass |
|
dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_vertex Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_8_specify_lengths_fragment Pass |
|
dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_vertex Pass |
|
dEQP-GLES2.functional.shader_api.shader_source.split_source_2_random_negative_length_fragment Pass |
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dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_vertex Pass |
|
dEQP-GLES2.functional.shader_api.shader_source.split_source_4_random_negative_length_fragment Pass |
|
dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_vertex Pass |
|
dEQP-GLES2.functional.shader_api.shader_source.split_source_8_random_negative_length_fragment Pass |
|
dEQP-GLES2.functional.shader_api.program_state.detach_shader_vertex Pass |
|
dEQP-GLES2.functional.shader_api.program_state.detach_shader_fragment Pass |
|
dEQP-GLES2.functional.shader_api.program_state.reattach_shader_vertex Pass |
|
dEQP-GLES2.functional.shader_api.program_state.reattach_shader_fragment Pass |
|
dEQP-GLES2.functional.shader_api.program_state.delete_shader_vertex Pass |
|
dEQP-GLES2.functional.shader_api.program_state.delete_shader_fragment Pass |
|
dEQP-GLES2.functional.shader_api.program_state.replace_shader_vertex Pass |
|
dEQP-GLES2.functional.shader_api.program_state.replace_shader_fragment Pass |
|
dEQP-GLES2.functional.shader_api.program_state.recompile_shader_vertex Pass |
|
dEQP-GLES2.functional.shader_api.program_state.recompile_shader_fragment Pass |
|
dEQP-GLES2.functional.shader_api.program_state.replace_source_vertex Pass |
|
dEQP-GLES2.functional.shader_api.program_state.replace_source_fragment Pass |
|
dEQP-GLES2.functional.negative_api.buffer.bind_buffer Pass |
|
dEQP-GLES2.functional.negative_api.buffer.buffer_data Pass |
|
dEQP-GLES2.functional.negative_api.buffer.buffer_sub_data Pass |
|
dEQP-GLES2.functional.negative_api.buffer.buffer_sub_data_size_offset Pass |
|
dEQP-GLES2.functional.negative_api.buffer.bind_framebuffer Pass |
|
dEQP-GLES2.functional.negative_api.buffer.bind_renderbuffer Pass |
|
dEQP-GLES2.functional.negative_api.buffer.check_framebuffer_status Pass |
|
dEQP-GLES2.functional.negative_api.fragment.scissor Pass |
|
dEQP-GLES2.functional.negative_api.fragment.depth_func Pass |
|
dEQP-GLES2.functional.negative_api.fragment.viewport Pass |
|
dEQP-GLES2.functional.negative_api.fragment.stencil_func Pass |
|
dEQP-GLES2.functional.negative_api.fragment.stencil_func_separate Pass |
|
dEQP-GLES2.functional.negative_api.fragment.stencil_op Pass |
|
dEQP-GLES2.functional.negative_api.fragment.stencil_op_separate Pass |
|
dEQP-GLES2.functional.negative_api.fragment.stencil_mask_separate Pass |
|
dEQP-GLES2.functional.negative_api.fragment.blend_equation Pass |
|
dEQP-GLES2.functional.negative_api.fragment.blend_equation_separate Pass |
|
dEQP-GLES2.functional.negative_api.fragment.blend_func_separate Pass |
|
dEQP-GLES2.functional.negative_api.fragment.blend_func Pass |
|
dEQP-GLES2.functional.negative_api.fragment.cull_face Pass |
|
dEQP-GLES2.functional.negative_api.fragment.front_face Pass |
|
dEQP-GLES2.functional.negative_api.fragment.line_width Pass |
|
dEQP-GLES2.functional.negative_api.shader.create_shader Pass |
|
dEQP-GLES2.functional.negative_api.shader.shader_source Pass |
|
dEQP-GLES2.functional.negative_api.shader.compile_shader Pass |
|
dEQP-GLES2.functional.negative_api.shader.delete_shader Pass |
|
dEQP-GLES2.functional.negative_api.shader.attach_shader Pass |
|
dEQP-GLES2.functional.negative_api.shader.detach_shader Pass |
|
dEQP-GLES2.functional.negative_api.shader.link_program Pass |
|
dEQP-GLES2.functional.negative_api.shader.use_program Pass |
|
dEQP-GLES2.functional.negative_api.shader.delete_program Pass |
|
dEQP-GLES2.functional.negative_api.shader.get_active_attrib Pass |
|
dEQP-GLES2.functional.negative_api.shader.get_attrib_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.get_uniform_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.bind_attrib_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.get_active_uniform Pass |
|
dEQP-GLES2.functional.negative_api.shader.validate_program Pass |
|
dEQP-GLES2.functional.negative_api.shader.release_shader_compiler Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformf_incompatible_type Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformf_invalid_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformfv_incompatible_type Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformfv_invalid_count Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformi_incompatible_type Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformi_invalid_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformiv_incompatible_type Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniformiv_invalid_count Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass |
|
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass |
|
dEQP-GLES2.functional.negative_api.state.enable Pass |
|
dEQP-GLES2.functional.negative_api.state.disable Pass |
|
dEQP-GLES2.functional.negative_api.state.get_booleanv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_floatv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_integerv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_string Pass |
|
dEQP-GLES2.functional.negative_api.state.get_attached_shaders Pass |
|
dEQP-GLES2.functional.negative_api.state.get_shaderiv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_shader_info_log Pass |
|
dEQP-GLES2.functional.negative_api.state.get_shader_precision_format Pass |
|
dEQP-GLES2.functional.negative_api.state.get_shader_source Pass |
|
dEQP-GLES2.functional.negative_api.state.get_programiv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_program_info_log Pass |
|
dEQP-GLES2.functional.negative_api.state.get_tex_parameterfv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_tex_parameteriv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_vertex_attribfv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_vertex_attribiv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_vertex_attrib_pointerv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_buffer_parameteriv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_renderbuffer_parameteriv Pass |
|
dEQP-GLES2.functional.negative_api.state.get_is_enabled Pass |
|
dEQP-GLES2.functional.negative_api.state.hint Pass |
|
dEQP-GLES2.functional.negative_api.state.is_buffer Pass |
|
dEQP-GLES2.functional.negative_api.state.is_framebuffer Pass |
|
dEQP-GLES2.functional.negative_api.state.is_program Pass |
|
dEQP-GLES2.functional.negative_api.state.is_renderbuffer Pass |
|
dEQP-GLES2.functional.negative_api.state.is_shader Pass |
|
dEQP-GLES2.functional.negative_api.state.is_texture Pass |
|
dEQP-GLES2.functional.negative_api.texture.activetexture_invalid_texture Pass |
|
dEQP-GLES2.functional.negative_api.texture.bindtexture_invalid_target Pass |
|
dEQP-GLES2.functional.negative_api.texture.bindtexture_type_mismatch Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage_2d_invalid_target Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage_2d_invalid_format_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage_2d_invalid_format_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_pos_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_pos_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_pos_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_neg_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_neg_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_width_height_cube_neg_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_pos_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_pos_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_pos_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_neg_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_neg_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_width_height_max_cube_neg_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_pos_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_pos_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_pos_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_invalid_border_cube_neg_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_target Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_format_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_format_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_neg_level_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_neg_level_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_level_max_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_level_max_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_width_height_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_width_height_cube_pos_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_width_height_cube_pos_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_width_height_cube_pos_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_width_height_cube_neg_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_width_height_cube_neg_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_width_height_cube_neg_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_width_height_max_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_width_height_max_cube_pos_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_width_height_max_cube_pos_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_width_height_max_cube_pos_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_width_height_max_cube_neg_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_width_height_max_cube_neg_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_width_height_max_cube_neg_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.copyteximage2d_incomplete_framebuffer Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_invalid_target Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_neg_level_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_neg_level_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_level_max_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_level_max_cube_pos Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_neg_offset Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_offset_allowed Pass |
|
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_neg_wdt_hgt Pass |
|
dEQP-GLES2.functional.negative_api.texture.generatemipmap_invalid_target Pass |
|
dEQP-GLES2.functional.negative_api.texture.generatemipmap_incomplete_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.pixelstorei_invalid_pname Pass |
|
dEQP-GLES2.functional.negative_api.texture.pixelstorei_invalid_param Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_target Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_type Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_level_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_level_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_level_max_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_level_max_cube Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_width_height_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_width_height_cube_pos_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_width_height_cube_pos_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_width_height_cube_pos_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_width_height_cube_neg_x Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_width_height_cube_neg_y Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_neg_width_height_cube_neg_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_x Pass |
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dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_y Pass |
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dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_pos_z Pass |
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dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_neg_x Pass |
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dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_neg_y Pass |
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dEQP-GLES2.functional.negative_api.texture.teximage2d_width_height_max_cube_neg_z Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_invalid_border Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_format_mismatch Pass |
|
dEQP-GLES2.functional.negative_api.texture.teximage2d_type_format_mismatch Pass |
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dEQP-GLES2.functional.negative_api.texture.texsubimage2d_invalid_target Pass |
|
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_neg_level_tex2d Pass |
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dEQP-GLES2.functional.negative_api.texture.texsubimage2d_neg_level_cube Pass |
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dEQP-GLES2.functional.negative_api.texture.texsubimage2d_level_max_tex2d Pass |
|
dEQP-GLES2.functional.negative_api.texture.texsubimage2d_type_format_mismatch Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameteri Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameteri_bind Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameterf Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameterf_bind Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameteriv Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameteriv_bind Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameterfv Pass |
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dEQP-GLES2.functional.negative_api.texture.texparameterfv_bind Pass |
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dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib Pass |
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dEQP-GLES2.functional.negative_api.vertex_array.vertex_attribv Pass |
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dEQP-GLES2.functional.negative_api.vertex_array.vertex_attrib_pointer Pass |
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dEQP-GLES2.functional.negative_api.vertex_array.enable_vertex_attrib_array Pass |
|
dEQP-GLES2.functional.negative_api.vertex_array.disable_vertex_attrib_array Pass |
|
dEQP-GLES2.functional.negative_api.vertex_array.draw_arrays Pass |
|
dEQP-GLES2.functional.negative_api.vertex_array.draw_elements Pass |
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dEQP-GLES2.functional.rasterization.primitives.triangles Pass |
|
dEQP-GLES2.functional.rasterization.primitives.triangle_strip Pass |
|
dEQP-GLES2.functional.rasterization.primitives.triangle_fan Pass |
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dEQP-GLES2.functional.rasterization.primitives.lines Pass |
|
dEQP-GLES2.functional.rasterization.primitives.line_strip Pass |
|
dEQP-GLES2.functional.rasterization.primitives.line_loop Pass |
|
dEQP-GLES2.functional.rasterization.fill_rules.basic_quad Pass |
|
dEQP-GLES2.functional.rasterization.fill_rules.basic_quad_reverse Pass |
|
dEQP-GLES2.functional.rasterization.fill_rules.clipped_full Pass |
|
dEQP-GLES2.functional.rasterization.fill_rules.clipped_partly Pass |
|
dEQP-GLES2.functional.rasterization.fill_rules.projected Pass |
|
dEQP-GLES2.functional.rasterization.culling.front_triangles Pass |
|
dEQP-GLES2.functional.rasterization.culling.front_triangles_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.front_triangle_strip Pass |
|
dEQP-GLES2.functional.rasterization.culling.front_triangle_strip_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.front_triangle_fan Pass |
|
dEQP-GLES2.functional.rasterization.culling.front_triangle_fan_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.back_triangles Pass |
|
dEQP-GLES2.functional.rasterization.culling.back_triangles_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.back_triangle_strip Pass |
|
dEQP-GLES2.functional.rasterization.culling.back_triangle_strip_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.back_triangle_fan Pass |
|
dEQP-GLES2.functional.rasterization.culling.back_triangle_fan_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.both_triangles Pass |
|
dEQP-GLES2.functional.rasterization.culling.both_triangles_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.both_triangle_strip Pass |
|
dEQP-GLES2.functional.rasterization.culling.both_triangle_strip_reverse Pass |
|
dEQP-GLES2.functional.rasterization.culling.both_triangle_fan Pass |
|
dEQP-GLES2.functional.rasterization.culling.both_triangle_fan_reverse Pass |
|
dEQP-GLES2.functional.rasterization.interpolation.basic.triangles Pass |
|
dEQP-GLES2.functional.rasterization.interpolation.basic.triangle_strip Pass |
|
dEQP-GLES2.functional.rasterization.interpolation.basic.triangle_fan Pass |
|
dEQP-GLES2.functional.rasterization.interpolation.projected.triangles Pass |
|
dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_strip Pass |
|
dEQP-GLES2.functional.rasterization.interpolation.projected.triangle_fan Pass |
|
dEQP-GLES2.functional.attribute_location.bind.float Pass |
|
dEQP-GLES2.functional.attribute_location.bind.vec2 Pass |
|
dEQP-GLES2.functional.attribute_location.bind.vec3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind.vec4 Pass |
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dEQP-GLES2.functional.attribute_location.bind.mat2 Pass |
|
dEQP-GLES2.functional.attribute_location.bind.mat3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind.mat4 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_max_attributes.float Pass |
|
dEQP-GLES2.functional.attribute_location.bind_max_attributes.vec2 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_max_attributes.vec3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_max_attributes.mat2 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_max_attributes.mat3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_float Pass |
|
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_vec2 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_vec3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat2 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_aliasing.max_inactive_mat3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_hole.float Pass |
|
dEQP-GLES2.functional.attribute_location.bind_hole.vec2 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_hole.vec3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_hole.mat3 Pass |
|
dEQP-GLES2.functional.attribute_location.bind_time.pre_attach Pass |
|
dEQP-GLES2.functional.attribute_location.bind_time.pre_link Pass |
|
dEQP-GLES2.functional.attribute_location.bind_time.post_link Pass |
|
dEQP-GLES2.functional.attribute_location.bind_time.relink Pass |
|
dEQP-GLES2.functional.attribute_location.bind_time.reattach Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat2_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat3_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.mat4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bool_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bool_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bool_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.bvec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic.samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.mat4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.mat4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.mat4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.bool_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.bool_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.bool_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_array.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.multiple_basic.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.multiple_basic.fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.multiple_basic.both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.multiple_basic_array.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.info_query.unused_uniforms.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat2_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat3_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.mat4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bool_api_float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bool_api_float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bool_api_float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bool_api_int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bool_api_int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bool_api_int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.mat4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.mat4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.mat4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_basic.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_basic.fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_basic.both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_basic_array.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_basic_array.fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_basic_array.both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_nested_structs_arrays.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.multiple_nested_structs_arrays.fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.mat4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bool_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bool_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bool_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.bvec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.sampler2D_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.sampler2D_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.basic.samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic.samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.mat4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.mat4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.mat4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.bool_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.bool_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.bool_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.bvec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.sampler2D_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_array.sampler2D_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.basic_struct.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.array_in_struct.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_basic.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_basic.fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_basic.both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_basic_array.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_basic_array.fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_basic_array.both Pass |
|
dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic_array.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.bool_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.multiple_basic.both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec2_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec2_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec3_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec3_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec3_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_basic_array.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_nested_structs_arrays.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_nested_structs_arrays.fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.float_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.int_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec2_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec2_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec3_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec3_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec3_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.bool_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.bvec2_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.float_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.float_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.int_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.int_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.mat4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.mat4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.mat4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bool_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bool_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bool_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_full.multiple_basic_array.vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.mat4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.mat4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.mat4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.int_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.int_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.int_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.ivec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bool_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bool_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bool_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.basic_array_assign_partial.multiple_basic_array.vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.int_ivec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.int_ivec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.int_ivec4_both Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.bool_bvec4_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.bool_bvec4_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES2.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_both Pass |
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dEQP-GLES2.functional.uniform_api.random.1 Pass |
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dEQP-GLES2.functional.uniform_api.random.4 Pass |
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dEQP-GLES2.functional.uniform_api.random.5 Pass |
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dEQP-GLES2.functional.uniform_api.random.7 Pass |
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dEQP-GLES2.functional.uniform_api.random.10 Pass |
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dEQP-GLES2.functional.uniform_api.random.11 Pass |
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dEQP-GLES2.functional.uniform_api.random.12 Pass |
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dEQP-GLES2.functional.uniform_api.random.14 Pass |
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dEQP-GLES2.functional.uniform_api.random.16 Pass |
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dEQP-GLES2.functional.uniform_api.random.19 Pass |
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dEQP-GLES2.functional.uniform_api.random.22 Pass |
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dEQP-GLES2.functional.uniform_api.random.26 Pass |
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dEQP-GLES2.functional.uniform_api.random.27 Pass |
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dEQP-GLES2.functional.uniform_api.random.28 Pass |
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dEQP-GLES2.functional.uniform_api.random.30 Pass |
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dEQP-GLES2.functional.uniform_api.random.31 Pass |
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dEQP-GLES2.functional.uniform_api.random.32 Pass |
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dEQP-GLES2.functional.uniform_api.random.34 Pass |
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dEQP-GLES2.functional.uniform_api.random.35 Pass |
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dEQP-GLES2.functional.uniform_api.random.36 Pass |
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dEQP-GLES2.functional.uniform_api.random.37 Pass |
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dEQP-GLES2.functional.uniform_api.random.38 Pass |
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dEQP-GLES2.functional.uniform_api.random.39 Pass |
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dEQP-GLES2.functional.uniform_api.random.40 Pass |
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dEQP-GLES2.functional.uniform_api.random.42 Pass |
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dEQP-GLES2.functional.uniform_api.random.43 Pass |
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dEQP-GLES2.functional.uniform_api.random.44 Pass |
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dEQP-GLES2.functional.uniform_api.random.45 Pass |
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dEQP-GLES2.functional.uniform_api.random.46 Pass |
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dEQP-GLES2.functional.uniform_api.random.47 Pass |
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dEQP-GLES2.functional.uniform_api.random.49 Pass |
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dEQP-GLES2.functional.uniform_api.random.50 Pass |
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dEQP-GLES2.functional.uniform_api.random.51 Pass |
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dEQP-GLES2.functional.uniform_api.random.52 Pass |
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dEQP-GLES2.functional.uniform_api.random.53 Pass |
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dEQP-GLES2.functional.uniform_api.random.55 Pass |
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dEQP-GLES2.functional.uniform_api.random.56 Pass |
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dEQP-GLES2.functional.uniform_api.random.58 Pass |
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dEQP-GLES2.functional.uniform_api.random.59 Pass |
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dEQP-GLES2.functional.uniform_api.random.60 Pass |
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dEQP-GLES2.functional.uniform_api.random.61 Pass |
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dEQP-GLES2.functional.uniform_api.random.63 Pass |
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dEQP-GLES2.functional.uniform_api.random.64 Pass |
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dEQP-GLES2.functional.uniform_api.random.66 Pass |
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dEQP-GLES2.functional.uniform_api.random.69 Pass |
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dEQP-GLES2.functional.uniform_api.random.70 Pass |
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dEQP-GLES2.functional.uniform_api.random.71 Pass |
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dEQP-GLES2.functional.uniform_api.random.73 Pass |
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dEQP-GLES2.functional.uniform_api.random.75 Pass |
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dEQP-GLES2.functional.uniform_api.random.76 Pass |
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dEQP-GLES2.functional.uniform_api.random.77 Pass |
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dEQP-GLES2.functional.uniform_api.random.78 Pass |
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dEQP-GLES2.functional.uniform_api.random.80 Pass |
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dEQP-GLES2.functional.uniform_api.random.82 Pass |
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dEQP-GLES2.functional.uniform_api.random.84 Pass |
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dEQP-GLES2.functional.uniform_api.random.85 Pass |
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dEQP-GLES2.functional.uniform_api.random.86 Pass |
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dEQP-GLES2.functional.uniform_api.random.90 Pass |
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dEQP-GLES2.functional.uniform_api.random.92 Pass |
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dEQP-GLES2.functional.uniform_api.random.93 Pass |
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dEQP-GLES2.functional.uniform_api.random.95 Pass |
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dEQP-GLES2.functional.uniform_api.random.96 Pass |
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dEQP-GLES2.functional.uniform_api.random.97 Pass |
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dEQP-GLES2.functional.uniform_api.random.98 Pass |
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dEQP-GLES2.functional.uniform_api.random.99 Pass |
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dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_1 Pass |
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dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_2 Pass |
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dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_4 Pass |
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dEQP-GLES2.functional.read_pixels.rgba_ubyte_align_8 Pass |
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dEQP-GLES2.functional.read_pixels.choose_align_1 Pass |
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dEQP-GLES2.functional.read_pixels.choose_align_2 Pass |
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dEQP-GLES2.functional.read_pixels.choose_align_4 Pass |
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dEQP-GLES2.functional.read_pixels.choose_align_8 Pass |
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dEQP-GLES2.functional.depth_range.write.default Pass |
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dEQP-GLES2.functional.depth_range.write.reverse Pass |
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dEQP-GLES2.functional.depth_range.write.zero_to_half Pass |
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dEQP-GLES2.functional.depth_range.write.half_to_one Pass |
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dEQP-GLES2.functional.depth_range.write.half_to_zero Pass |
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dEQP-GLES2.functional.depth_range.write.one_to_half Pass |
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dEQP-GLES2.functional.depth_range.write.third_to_0_8 Pass |
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dEQP-GLES2.functional.depth_range.write.0_8_to_third Pass |
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dEQP-GLES2.functional.depth_range.write.zero_to_zero Pass |
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dEQP-GLES2.functional.depth_range.write.half_to_half Pass |
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dEQP-GLES2.functional.depth_range.write.one_to_one Pass |
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dEQP-GLES2.functional.depth_range.write.clamp_near Pass |
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dEQP-GLES2.functional.depth_range.write.clamp_far Pass |
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dEQP-GLES2.functional.depth_range.write.clamp_both Pass |
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dEQP-GLES2.functional.depth_range.compare.default Pass |
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dEQP-GLES2.functional.depth_range.compare.reverse Pass |
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dEQP-GLES2.functional.depth_range.compare.zero_to_half Pass |
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dEQP-GLES2.functional.depth_range.compare.half_to_one Pass |
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dEQP-GLES2.functional.depth_range.compare.half_to_zero Pass |
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dEQP-GLES2.functional.depth_range.compare.one_to_half Pass |
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dEQP-GLES2.functional.depth_range.compare.third_to_0_8 Pass |
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dEQP-GLES2.functional.depth_range.compare.0_8_to_third Pass |
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dEQP-GLES2.functional.depth_range.compare.zero_to_zero Pass |
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dEQP-GLES2.functional.depth_range.compare.half_to_half Pass |
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dEQP-GLES2.functional.depth_range.compare.one_to_one Pass |
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dEQP-GLES2.functional.depth_range.compare.clamp_near Pass |
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dEQP-GLES2.functional.depth_range.compare.clamp_far Pass |
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dEQP-GLES2.functional.depth_range.compare.clamp_both Pass |
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dEQP-GLES2.functional.dither.disabled.gradient_white Pass |
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dEQP-GLES2.functional.dither.disabled.gradient_red Pass |
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dEQP-GLES2.functional.dither.disabled.gradient_green Pass |
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dEQP-GLES2.functional.dither.disabled.gradient_blue Pass |
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dEQP-GLES2.functional.dither.disabled.gradient_alpha Pass |
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dEQP-GLES2.functional.dither.disabled.unicolored_quad_white Pass |
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dEQP-GLES2.functional.dither.disabled.unicolored_quad_red Pass |
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dEQP-GLES2.functional.dither.disabled.unicolored_quad_green Pass |
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dEQP-GLES2.functional.dither.disabled.unicolored_quad_blue Pass |
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dEQP-GLES2.functional.dither.disabled.unicolored_quad_alpha Pass |
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dEQP-GLES2.functional.dither.enabled.gradient_white Pass |
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dEQP-GLES2.functional.dither.enabled.gradient_red Pass |
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dEQP-GLES2.functional.dither.enabled.gradient_green Pass |
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dEQP-GLES2.functional.dither.enabled.gradient_blue Pass |
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dEQP-GLES2.functional.dither.enabled.gradient_alpha Pass |
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dEQP-GLES2.functional.dither.enabled.unicolored_quad_white Pass |
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dEQP-GLES2.functional.dither.enabled.unicolored_quad_red Pass |
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dEQP-GLES2.functional.dither.enabled.unicolored_quad_green Pass |
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dEQP-GLES2.functional.dither.enabled.unicolored_quad_blue Pass |
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dEQP-GLES2.functional.dither.enabled.unicolored_quad_alpha Pass |
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dEQP-GLES2.functional.state_query.boolean.cull_face_isenabled Pass |
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dEQP-GLES2.functional.state_query.boolean.cull_face_getboolean Pass |
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dEQP-GLES2.functional.state_query.boolean.cull_face_getinteger Pass |
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dEQP-GLES2.functional.state_query.boolean.cull_face_getfloat Pass |
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dEQP-GLES2.functional.state_query.boolean.polygon_offset_fill_isenabled Pass |
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dEQP-GLES2.functional.state_query.boolean.polygon_offset_fill_getboolean Pass |
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dEQP-GLES2.functional.state_query.boolean.polygon_offset_fill_getinteger Pass |
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dEQP-GLES2.functional.state_query.boolean.polygon_offset_fill_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_alpha_to_coverage_isenabled Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_alpha_to_coverage_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_alpha_to_coverage_getinteger Pass |
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dEQP-GLES2.functional.state_query.boolean.sample_alpha_to_coverage_getfloat Pass |
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dEQP-GLES2.functional.state_query.boolean.sample_coverage_isenabled Pass |
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dEQP-GLES2.functional.state_query.boolean.sample_coverage_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_coverage_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_coverage_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.scissor_test_isenabled Pass |
|
dEQP-GLES2.functional.state_query.boolean.scissor_test_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.scissor_test_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.scissor_test_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.stencil_test_isenabled Pass |
|
dEQP-GLES2.functional.state_query.boolean.stencil_test_getboolean Pass |
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dEQP-GLES2.functional.state_query.boolean.stencil_test_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.stencil_test_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.depth_test_isenabled Pass |
|
dEQP-GLES2.functional.state_query.boolean.depth_test_getboolean Pass |
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dEQP-GLES2.functional.state_query.boolean.depth_test_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.depth_test_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.blend_isenabled Pass |
|
dEQP-GLES2.functional.state_query.boolean.blend_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.blend_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.blend_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.dither_isenabled Pass |
|
dEQP-GLES2.functional.state_query.boolean.dither_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.dither_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.dither_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_coverage_invert_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_coverage_invert_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.sample_coverage_invert_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.color_writemask_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.color_writemask_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.color_writemask_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.depth_writemask_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.depth_writemask_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.depth_writemask_getfloat Pass |
|
dEQP-GLES2.functional.state_query.boolean.shader_compiler_getboolean Pass |
|
dEQP-GLES2.functional.state_query.boolean.shader_compiler_getinteger Pass |
|
dEQP-GLES2.functional.state_query.boolean.shader_compiler_getfloat Pass |
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dEQP-GLES2.functional.state_query.integers.subpixel_bits_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.subpixel_bits_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_texture_size_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_texture_size_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_cube_map_texture_size_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_cube_map_texture_size_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_vertex_attribs_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_vertex_attribs_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_vertex_uniform_vectors_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_vertex_uniform_vectors_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_varying_vectors_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_varying_vectors_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_combined_texture_image_units_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_combined_texture_image_units_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_vertex_texture_image_units_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_vertex_texture_image_units_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_texture_image_units_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_texture_image_units_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_fragment_uniform_vectors_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_fragment_uniform_vectors_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_renderbuffer_size_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_renderbuffer_size_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.sample_buffers_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.sample_buffers_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.samples_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.samples_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.samples_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.generate_mipmap_hint_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.generate_mipmap_hint_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.generate_mipmap_hint_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.depth_func_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.depth_func_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.depth_func_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.cull_face_mode_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.cull_face_mode_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.cull_face_mode_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.front_face_mode_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.front_face_mode_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.front_face_mode_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.viewport_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.viewport_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.viewport_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.scissor_box_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.scissor_box_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.scissor_box_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.max_viewport_dims_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.max_viewport_dims_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.max_viewport_dims_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.buffer_component_size_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.buffer_component_size_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.buffer_component_size_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_ref_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_ref_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_fail_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_fail_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_fail_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_fail_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_depth_pass_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_depth_pass_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_func_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_func_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_func_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_func_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_func_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_func_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_func_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_value_mask_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_value_mask_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_value_mask_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_value_mask_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_value_mask_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_value_mask_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_value_mask_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_value_mask_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_value_mask_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_value_mask_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_value_mask_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_value_mask_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_writemask_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_separate_both_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_separate_both_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_back_writemask_separate_both_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.unpack_alignment_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.unpack_alignment_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.unpack_alignment_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.pack_alignment_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.pack_alignment_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.pack_alignment_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_rgb_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_rgb_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_rgb_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_rgb_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_rgb_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_rgb_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_alpha_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_alpha_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_alpha_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_alpha_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_alpha_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_src_alpha_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_rgb_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_rgb_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_rgb_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_rgb_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_rgb_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_rgb_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_alpha_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_alpha_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_alpha_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_alpha_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_alpha_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_dst_alpha_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_rgb_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_rgb_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_rgb_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_rgb_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_rgb_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_rgb_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_alpha_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_alpha_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_alpha_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_alpha_separate_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_alpha_separate_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.blend_equation_alpha_separate_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.compressed_texture_formats_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.compressed_texture_formats_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.compressed_texture_formats_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.shader_binary_formats_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.shader_binary_formats_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.shader_binary_formats_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.array_buffer_binding_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.array_buffer_binding_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.array_buffer_binding_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.element_array_buffer_binding_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.element_array_buffer_binding_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.element_array_buffer_binding_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.current_program_binding_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.current_program_binding_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.current_program_binding_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_clear_value_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_clear_value_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.stencil_clear_value_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.active_texture_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.active_texture_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.active_texture_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.renderbuffer_binding_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.texture_binding_2d_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.texture_binding_2d_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.texture_binding_2d_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.texture_binding_cube_map_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.texture_binding_cube_map_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.texture_binding_cube_map_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.framebuffer_binding_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.framebuffer_binding_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.framebuffer_binding_getfloat Pass |
|
dEQP-GLES2.functional.state_query.integers.implementation_color_read_getboolean Pass |
|
dEQP-GLES2.functional.state_query.integers.implementation_color_read_getinteger Pass |
|
dEQP-GLES2.functional.state_query.integers.implementation_color_read_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.depth_range_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.depth_range_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.line_width_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.line_width_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.polygon_offset_factor_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.polygon_offset_factor_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.polygon_offset_units_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.polygon_offset_units_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.sample_coverage_value_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.sample_coverage_value_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.color_clear_value_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.color_clear_value_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.depth_clear_value_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.depth_clear_value_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.aliased_point_size_range_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.aliased_point_size_range_getinteger Pass |
|
dEQP-GLES2.functional.state_query.floats.aliased_point_size_range_getfloat Pass |
|
dEQP-GLES2.functional.state_query.floats.aliased_line_width_range_getboolean Pass |
|
dEQP-GLES2.functional.state_query.floats.aliased_line_width_range_getinteger Pass |
|
dEQP-GLES2.functional.state_query.floats.aliased_line_width_range_getfloat Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_2d_texture_wrap_s_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameterf Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_2d_texture_mag_filter_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_2d_texture_mag_filter_gettexparameterf Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_2d_texture_min_filter_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_2d_texture_min_filter_gettexparameterf Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_wrap_s_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_wrap_s_gettexparameterf Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_wrap_t_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_wrap_t_gettexparameterf Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_mag_filter_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_mag_filter_gettexparameterf Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_min_filter_gettexparameteri Pass |
|
dEQP-GLES2.functional.state_query.texture.texture_cube_map_texture_min_filter_gettexparameterf Pass |
|
dEQP-GLES2.functional.state_query.string.renderer Pass |
|
dEQP-GLES2.functional.state_query.string.vendor Pass |
|
dEQP-GLES2.functional.state_query.string.version Pass |
|
dEQP-GLES2.functional.state_query.string.shading_language_version Pass |
|
dEQP-GLES2.functional.state_query.string.extensions Pass |
|
dEQP-GLES2.functional.state_query.buffer_object.buffer_size_getbufferparameteri Pass |
|
dEQP-GLES2.functional.state_query.buffer_object.buffer_usage_getbufferparameteri Pass |
|
dEQP-GLES2.functional.state_query.fbo.framebuffer_attachment_object Pass |
|
dEQP-GLES2.functional.state_query.fbo.framebuffer_attachment_texture_level Pass |
|
dEQP-GLES2.functional.state_query.rbo.renderbuffer_component_size_color Pass |
|
dEQP-GLES2.functional.state_query.rbo.renderbuffer_component_size_depth Pass |
|
dEQP-GLES2.functional.state_query.shader.shader_type Pass |
|
dEQP-GLES2.functional.state_query.shader.shader_compile_status Pass |
|
dEQP-GLES2.functional.state_query.shader.delete_status Pass |
|
dEQP-GLES2.functional.state_query.shader.current_vertex_attrib_initial Pass |
|
dEQP-GLES2.functional.state_query.shader.current_vertex_attrib_float Pass |
|
dEQP-GLES2.functional.state_query.shader.current_vertex_attrib_float_to_int Pass |
|
dEQP-GLES2.functional.state_query.shader.program_validate_status Pass |
|
dEQP-GLES2.functional.state_query.shader.program_attached_shaders Pass |
|
dEQP-GLES2.functional.state_query.shader.program_active_uniform_types Pass |
|
dEQP-GLES2.functional.state_query.shader.active_attributes Pass |
|
dEQP-GLES2.functional.state_query.shader.vertex_attrib_size Pass |
|
dEQP-GLES2.functional.state_query.shader.vertex_attrib_type Pass |
|
dEQP-GLES2.functional.state_query.shader.vertex_attrib_stride Pass |
|
dEQP-GLES2.functional.state_query.shader.vertex_attrib_normalized Pass |
|
dEQP-GLES2.functional.state_query.shader.vertex_attrib_array_enabled Pass |
|
dEQP-GLES2.functional.state_query.shader.vertex_attrib_array_buffer_binding Pass |
|
dEQP-GLES2.functional.state_query.shader.vertex_attrib_pointerv Pass |
|
dEQP-GLES2.functional.state_query.shader.uniform_value_float Pass |
|
dEQP-GLES2.functional.state_query.shader.uniform_value_int Pass |
|
dEQP-GLES2.functional.state_query.shader.uniform_value_sampler Pass |
|
dEQP-GLES2.functional.state_query.shader.uniform_value_array Pass |
|
dEQP-GLES2.functional.state_query.shader.uniform_value_matrix Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_vertex_lowp_float Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_vertex_mediump_float Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_vertex_highp_float Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_vertex_lowp_int Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_vertex_mediump_int Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_vertex_highp_int Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_fragment_lowp_float Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_fragment_mediump_float Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_fragment_highp_float Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_fragment_lowp_int Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_fragment_mediump_int Pass |
|
dEQP-GLES2.functional.state_query.shader.precision_fragment_highp_int Pass |
|
dEQP-GLES2.functional.clipping.point.point_z_clip Pass |
|
dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.point.point_z_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.point.wide_point_z_clip Pass |
|
dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.point.wide_point_z_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.line.line_z_clip Pass |
|
dEQP-GLES2.functional.clipping.line.line_z_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.line.line_z_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.line.wide_line_z_clip Pass |
|
dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.line.wide_line_z_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.line.wide_line_clip Pass |
|
dEQP-GLES2.functional.clipping.line.long_line_clip Pass |
|
dEQP-GLES2.functional.clipping.line.long_wide_line_clip Pass |
|
dEQP-GLES2.functional.clipping.line.line_attrib_clip Pass |
|
dEQP-GLES2.functional.clipping.line.wide_line_attrib_clip Pass |
|
dEQP-GLES2.functional.clipping.polygon.poly_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.poly_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.poly_z_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.poly_z_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.large_poly_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.large_poly_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.large_poly_z_clip Pass |
|
dEQP-GLES2.functional.clipping.polygon.large_poly_z_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.large_poly_z_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.poly_attrib_clip Pass |
|
dEQP-GLES2.functional.clipping.polygon.poly_attrib_clip_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.poly_attrib_clip_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_0 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_0_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_0_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_1 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_1_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_1_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_2 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_2_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_2_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_4 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_4_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_4_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_6 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_6_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_6_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_7 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_7_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_7_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_8 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_8_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_8_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_9 Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_9_viewport_center Pass |
|
dEQP-GLES2.functional.clipping.polygon.multiple_9_viewport_corner Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_0 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_1 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_2 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_3 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_at_origin_4 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_near_edge_0 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_near_edge_1 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.quad_near_edge_2 Pass |
|
dEQP-GLES2.functional.clipping.polygon_edge.poly_fan Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_one.clip_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES2.functional.polygon_offset.default_enable Pass |
|
dEQP-GLES2.functional.polygon_offset.default_render_with_factor Pass |
|
dEQP-GLES2.functional.polygon_offset.default_factor_0_slope Pass |
|
dEQP-GLES2.functional.polygon_offset.fixed16_enable Pass |
|
dEQP-GLES2.functional.polygon_offset.fixed16_render_with_factor Pass |
|
dEQP-GLES2.functional.polygon_offset.fixed16_factor_0_slope Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.first.first_0 Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.first.first_1 Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.first.first_17 Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.points.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.points.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.points.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangles.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangles.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangles.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangle_fan.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.triangle_strip.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.lines.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.lines.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.lines.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.line_strip.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.line_strip.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.line_strip.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.line_loop.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.line_loop.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_arrays.line_loop.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_byte Pass |
|
dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_short Pass |
|
dEQP-GLES2.functional.draw.draw_elements.indices.unaligned_user_ptr.index_short Pass |
|
dEQP-GLES2.functional.draw.draw_elements.indices.buffer.index_byte Pass |
|
dEQP-GLES2.functional.draw.draw_elements.indices.buffer.index_short Pass |
|
dEQP-GLES2.functional.draw.draw_elements.points.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.points.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_elements.points.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangles.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangles.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangles.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangle_fan.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_elements.triangle_strip.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.lines.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.lines.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_elements.lines.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.line_strip.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.line_strip.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_elements.line_strip.default_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.line_loop.single_attribute Pass |
|
dEQP-GLES2.functional.draw.draw_elements.line_loop.multiple_attributes Pass |
|
dEQP-GLES2.functional.draw.draw_elements.line_loop.default_attribute Pass |
|
dEQP-GLES2.functional.draw.random.0 Pass |
|
dEQP-GLES2.functional.draw.random.1 Pass |
|
dEQP-GLES2.functional.draw.random.2 Pass |
|
dEQP-GLES2.functional.draw.random.3 Pass |
|
dEQP-GLES2.functional.draw.random.6 Pass |
|
dEQP-GLES2.functional.draw.random.8 Pass |
|
dEQP-GLES2.functional.draw.random.9 Pass |
|
dEQP-GLES2.functional.draw.random.10 Pass |
|
dEQP-GLES2.functional.draw.random.12 Pass |
|
dEQP-GLES2.functional.draw.random.14 Pass |
|
dEQP-GLES2.functional.draw.random.16 Pass |
|
dEQP-GLES2.functional.draw.random.17 Pass |
|
dEQP-GLES2.functional.draw.random.18 Pass |
|
dEQP-GLES2.functional.draw.random.20 Pass |
|
dEQP-GLES2.functional.draw.random.21 Pass |
|
dEQP-GLES2.functional.draw.random.25 Pass |
|
dEQP-GLES2.functional.draw.random.26 Pass |
|
dEQP-GLES2.functional.draw.random.28 Pass |
|
dEQP-GLES2.functional.draw.random.30 Pass |
|
dEQP-GLES2.functional.draw.random.31 Pass |
|
dEQP-GLES2.functional.draw.random.32 Pass |
|
dEQP-GLES2.functional.draw.random.33 Pass |
|
dEQP-GLES2.functional.draw.random.34 Pass |
|
dEQP-GLES2.functional.draw.random.36 Pass |
|
dEQP-GLES2.functional.draw.random.37 Pass |
|
dEQP-GLES2.functional.draw.random.38 Pass |
|
dEQP-GLES2.functional.draw.random.39 Pass |
|
dEQP-GLES2.functional.draw.random.40 Pass |
|
dEQP-GLES2.functional.draw.random.41 Pass |
|
dEQP-GLES2.functional.draw.random.42 Pass |
|
dEQP-GLES2.functional.draw.random.43 Pass |
|
dEQP-GLES2.functional.draw.random.44 Pass |
|
dEQP-GLES2.functional.draw.random.45 Pass |
|
dEQP-GLES2.functional.draw.random.46 Pass |
|
dEQP-GLES2.functional.draw.random.47 Pass |
|
dEQP-GLES2.functional.draw.random.48 Pass |
|
dEQP-GLES2.functional.draw.random.49 Pass |
|
dEQP-GLES2.functional.draw.random.50 Pass |
|
dEQP-GLES2.functional.draw.random.51 Pass |
|
dEQP-GLES2.functional.draw.random.52 Pass |
|
dEQP-GLES2.functional.draw.random.56 Pass |
|
dEQP-GLES2.functional.draw.random.58 Pass |
|
dEQP-GLES2.functional.draw.random.59 Pass |
|
dEQP-GLES2.functional.draw.random.61 Pass |
|
dEQP-GLES2.functional.draw.random.62 Pass |
|
dEQP-GLES2.functional.draw.random.63 Pass |
|
dEQP-GLES2.functional.draw.random.65 Pass |
|
dEQP-GLES2.functional.draw.random.67 Pass |
|
dEQP-GLES2.functional.draw.random.69 Pass |
|
dEQP-GLES2.functional.draw.random.70 Pass |
|
dEQP-GLES2.functional.draw.random.71 Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_4fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_1fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec2.vertex_attrib_4fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_1fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec3.vertex_attrib_4fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_1fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_2fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_3fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.vec4.vertex_attrib_4fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_1fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat2.vertex_attrib_4fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_1fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat3.vertex_attrib_4fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4f Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_1fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_2fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_3fv Pass |
|
dEQP-GLES2.functional.default_vertex_attrib.mat4.vertex_attrib_4fv Pass |
|
dEQP-GLES2.functional.lifetime.gen.buffer Pass |
|
dEQP-GLES2.functional.lifetime.gen.texture Pass |
|
dEQP-GLES2.functional.lifetime.gen.renderbuffer Pass |
|
dEQP-GLES2.functional.lifetime.gen.framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.gen.shader Pass |
|
dEQP-GLES2.functional.lifetime.gen.program Pass |
|
dEQP-GLES2.functional.lifetime.delete.buffer Pass |
|
dEQP-GLES2.functional.lifetime.delete.texture Pass |
|
dEQP-GLES2.functional.lifetime.delete.renderbuffer Pass |
|
dEQP-GLES2.functional.lifetime.delete.framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.delete.shader Pass |
|
dEQP-GLES2.functional.lifetime.delete.program Pass |
|
dEQP-GLES2.functional.lifetime.bind.buffer Pass |
|
dEQP-GLES2.functional.lifetime.bind.texture Pass |
|
dEQP-GLES2.functional.lifetime.bind.renderbuffer Pass |
|
dEQP-GLES2.functional.lifetime.bind.framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.delete_bound.buffer Pass |
|
dEQP-GLES2.functional.lifetime.delete_bound.texture Pass |
|
dEQP-GLES2.functional.lifetime.delete_bound.renderbuffer Pass |
|
dEQP-GLES2.functional.lifetime.delete_bound.framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.bind_no_gen.buffer Pass |
|
dEQP-GLES2.functional.lifetime.bind_no_gen.texture Pass |
|
dEQP-GLES2.functional.lifetime.bind_no_gen.renderbuffer Pass |
|
dEQP-GLES2.functional.lifetime.bind_no_gen.framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.delete_used.program Pass |
|
dEQP-GLES2.functional.lifetime.attach.deleted_name.shader_program Pass |
|
dEQP-GLES2.functional.lifetime.attach.deleted_input.texture_framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.attach.deleted_input.shader_program Pass |
|
dEQP-GLES2.functional.lifetime.attach.deleted_output.texture_framebuffer Pass |
|
dEQP-GLES2.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer Pass |
|
dEQP-GLES3.info.vendor Pass |
|
dEQP-GLES3.info.renderer Pass |
|
dEQP-GLES3.info.version Pass |
|
dEQP-GLES3.info.shading_language_version Pass |
|
dEQP-GLES3.info.extensions Pass |
|
dEQP-GLES3.info.render_target Pass |
|
dEQP-GLES3.functional.prerequisite.state_reset Pass |
|
dEQP-GLES3.functional.prerequisite.clear_color Pass |
|
dEQP-GLES3.functional.prerequisite.read_pixels Pass |
|
dEQP-GLES3.functional.implementation_limits.max_element_index Pass |
|
dEQP-GLES3.functional.implementation_limits.subpixel_bits Pass |
|
dEQP-GLES3.functional.implementation_limits.max_3d_texture_size Pass |
|
dEQP-GLES3.functional.implementation_limits.max_texture_size Pass |
|
dEQP-GLES3.functional.implementation_limits.max_array_texture_layers Pass |
|
dEQP-GLES3.functional.implementation_limits.max_texture_lod_bias Pass |
|
dEQP-GLES3.functional.implementation_limits.max_cube_map_texture_size Pass |
|
dEQP-GLES3.functional.implementation_limits.max_renderbuffer_size Pass |
|
dEQP-GLES3.functional.implementation_limits.max_draw_buffers Pass |
|
dEQP-GLES3.functional.implementation_limits.max_color_attachments Pass |
|
dEQP-GLES3.functional.implementation_limits.aliased_point_size_range Pass |
|
dEQP-GLES3.functional.implementation_limits.aliased_line_width_range Pass |
|
dEQP-GLES3.functional.implementation_limits.max_elements_indices Pass |
|
dEQP-GLES3.functional.implementation_limits.max_elements_vertices Pass |
|
dEQP-GLES3.functional.implementation_limits.num_compressed_texture_formats Pass |
|
dEQP-GLES3.functional.implementation_limits.compressed_texture_formats Pass |
|
dEQP-GLES3.functional.implementation_limits.num_program_binary_formats Pass |
|
dEQP-GLES3.functional.implementation_limits.num_shader_binary_formats Pass |
|
dEQP-GLES3.functional.implementation_limits.shader_compiler Pass |
|
dEQP-GLES3.functional.implementation_limits.max_server_wait_timeout Pass |
|
dEQP-GLES3.functional.implementation_limits.extensions Pass |
|
dEQP-GLES3.functional.implementation_limits.num_extensions Pass |
|
dEQP-GLES3.functional.implementation_limits.major_version Pass |
|
dEQP-GLES3.functional.implementation_limits.minor_version Pass |
|
dEQP-GLES3.functional.implementation_limits.max_vertex_attribs Pass |
|
dEQP-GLES3.functional.implementation_limits.max_vertex_uniform_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_vertex_uniform_vectors Pass |
|
dEQP-GLES3.functional.implementation_limits.max_vertex_uniform_blocks Pass |
|
dEQP-GLES3.functional.implementation_limits.max_vertex_output_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_vertex_texture_image_units Pass |
|
dEQP-GLES3.functional.implementation_limits.max_fragment_uniform_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_fragment_uniform_vectors Pass |
|
dEQP-GLES3.functional.implementation_limits.max_fragment_uniform_blocks Pass |
|
dEQP-GLES3.functional.implementation_limits.max_fragment_input_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_texture_image_units Pass |
|
dEQP-GLES3.functional.implementation_limits.min_program_texel_offset Pass |
|
dEQP-GLES3.functional.implementation_limits.max_program_texel_offset Pass |
|
dEQP-GLES3.functional.implementation_limits.max_uniform_buffer_bindings Pass |
|
dEQP-GLES3.functional.implementation_limits.max_uniform_block_size Pass |
|
dEQP-GLES3.functional.implementation_limits.uniform_buffer_offset_alignment Pass |
|
dEQP-GLES3.functional.implementation_limits.max_combined_uniform_blocks Pass |
|
dEQP-GLES3.functional.implementation_limits.max_combined_vertex_uniform_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_combined_fragment_uniform_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_varying_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_varying_vectors Pass |
|
dEQP-GLES3.functional.implementation_limits.max_combined_texture_image_units Pass |
|
dEQP-GLES3.functional.implementation_limits.max_transform_feedback_interleaved_components Pass |
|
dEQP-GLES3.functional.implementation_limits.max_transform_feedback_separate_attribs Pass |
|
dEQP-GLES3.functional.implementation_limits.max_transform_feedback_separate_components Pass |
|
dEQP-GLES3.functional.color_clear.single_rgb Pass |
|
dEQP-GLES3.functional.color_clear.single_rgba Pass |
|
dEQP-GLES3.functional.color_clear.multiple_rgb Pass |
|
dEQP-GLES3.functional.color_clear.multiple_rgba Pass |
|
dEQP-GLES3.functional.color_clear.long_rgb Pass |
|
dEQP-GLES3.functional.color_clear.long_rgba Pass |
|
dEQP-GLES3.functional.color_clear.subclears_rgb Pass |
|
dEQP-GLES3.functional.color_clear.subclears_rgba Pass |
|
dEQP-GLES3.functional.color_clear.short_scissored_rgb Pass |
|
dEQP-GLES3.functional.color_clear.scissored_rgb Pass |
|
dEQP-GLES3.functional.color_clear.scissored_rgba Pass |
|
dEQP-GLES3.functional.color_clear.masked_rgb Pass |
|
dEQP-GLES3.functional.color_clear.masked_rgba Pass |
|
dEQP-GLES3.functional.color_clear.masked_scissored_rgb Pass |
|
dEQP-GLES3.functional.color_clear.masked_scissored_rgba Pass |
|
dEQP-GLES3.functional.color_clear.complex_rgb Pass |
|
dEQP-GLES3.functional.color_clear.complex_rgba Pass |
|
dEQP-GLES3.functional.color_clear.long_masked_rgb Pass |
|
dEQP-GLES3.functional.color_clear.long_masked_rgba Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.depth Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.depth_scissored Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.depth_scissored_masked Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.stencil Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.stencil_masked Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.stencil_scissored Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.stencil_scissored_masked Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.depth_stencil Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_masked Pass |
|
dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_scissored Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_read_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.copy_write_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.element_array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_pack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.pixel_unpack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.transform_feedback_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic.uniform_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.identical_1 Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.identical_2 Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.different_target Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.different_usage Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.different_size Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.random_1 Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.random_2 Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.random_3 Pass |
|
dEQP-GLES3.functional.buffer.write.recreate_store.random_4 Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_read_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.copy_write_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.element_array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_pack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.pixel_unpack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.transform_feedback_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_stream_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_static_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_static_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_static_copy Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.write.basic_subdata.uniform_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.whole_1 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.whole_2 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.whole_3 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.whole_4 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.low_1 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.low_2 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.low_3 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.high_1 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.high_2 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.high_3 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.middle_1 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.middle_2 Pass |
|
dEQP-GLES3.functional.buffer.write.partial_specify.middle_3 Pass |
|
dEQP-GLES3.functional.buffer.write.random.0 Pass |
|
dEQP-GLES3.functional.buffer.write.random.1 Pass |
|
dEQP-GLES3.functional.buffer.write.random.2 Pass |
|
dEQP-GLES3.functional.buffer.write.random.3 Pass |
|
dEQP-GLES3.functional.buffer.write.random.4 Pass |
|
dEQP-GLES3.functional.buffer.write.random.5 Pass |
|
dEQP-GLES3.functional.buffer.write.random.6 Pass |
|
dEQP-GLES3.functional.buffer.write.random.7 Pass |
|
dEQP-GLES3.functional.buffer.write.random.8 Pass |
|
dEQP-GLES3.functional.buffer.write.random.9 Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.sub_data.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.read.map_write.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_read_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.copy_write_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.element_array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_pack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.pixel_unpack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.transform_feedback_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read.usage_hints.uniform_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.map_read.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_vertex_array.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.write.render_as_index_array.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_read_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.copy_write_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.element_array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_pack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.pixel_unpack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.transform_feedback_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.usage_hints.uniform_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.array_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.array_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.copy_read_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.copy_read_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.copy_write_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.copy_write_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.element_array_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.element_array_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.pixel_pack_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.pixel_pack_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.pixel_unpack_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.pixel_unpack_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.transform_feedback_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.transform_feedback_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.uniform_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.invalidate.uniform_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.array_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.array_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.copy_read_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.copy_read_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.copy_write_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.copy_write_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.element_array_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.element_array_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.pixel_pack_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.pixel_pack_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.pixel_unpack_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.pixel_unpack_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.transform_feedback_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.transform_feedback_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.uniform_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.partial_invalidate.uniform_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.array_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.copy_read_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.copy_write_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.element_array_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.pixel_pack_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.pixel_unpack_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.transform_feedback_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.uniform_all Pass |
|
dEQP-GLES3.functional.buffer.map.write.explicit_flush.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.array Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.copy_read Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.copy_write Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.element_array Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.map.write.unsynchronized.uniform Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.map_read.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_vertex_array.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.copy_read_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.copy_read_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.copy_write_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.copy_write_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.element_array_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.element_array_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.pixel_pack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.pixel_pack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.pixel_unpack_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.pixel_unpack_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.transform_feedback_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.transform_feedback_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.uniform_full Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.render_as_index_array.uniform_partial Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_read_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.copy_write_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.element_array_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_pack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.pixel_unpack_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.transform_feedback_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_stream_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_stream_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_stream_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_static_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_static_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_static_copy Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_dynamic_draw Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_dynamic_read Pass |
|
dEQP-GLES3.functional.buffer.map.read_write.usage_hints.uniform_dynamic_copy Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.array_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.array_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.array_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.array_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.array_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.array_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.array_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_read_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_read_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_read_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_read_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_read_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_read_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_read_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_write_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_write_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_write_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_write_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_write_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_write_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.copy_write_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.element_array_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.element_array_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.element_array_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.element_array_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.element_array_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.element_array_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.element_array_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_pack_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_pack_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_pack_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_pack_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_pack_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_pack_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_pack_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_unpack_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_unpack_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_unpack_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_unpack_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_unpack_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_unpack_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.pixel_unpack_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.transform_feedback_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.transform_feedback_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.transform_feedback_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.transform_feedback_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.transform_feedback_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.transform_feedback_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.transform_feedback_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.uniform_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.uniform_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.uniform_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.uniform_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.uniform_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.uniform_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.basic.uniform_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.subrange.middle Pass |
|
dEQP-GLES3.functional.buffer.copy.subrange.small_to_large Pass |
|
dEQP-GLES3.functional.buffer.copy.subrange.large_to_small Pass |
|
dEQP-GLES3.functional.buffer.copy.subrange.low_to_high_1 Pass |
|
dEQP-GLES3.functional.buffer.copy.subrange.low_to_high_2 Pass |
|
dEQP-GLES3.functional.buffer.copy.subrange.high_to_low_1 Pass |
|
dEQP-GLES3.functional.buffer.copy.subrange.high_to_low_2 Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.array_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.array_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.array_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.array_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.array_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.array_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.array_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_read_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_read_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_read_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_read_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_read_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_read_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_read_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_write_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_write_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_write_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_write_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_write_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_write_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.copy_write_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.element_array_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.element_array_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.element_array_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.element_array_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.element_array_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.element_array_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.element_array_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_unpack_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_unpack_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_unpack_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_unpack_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_unpack_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_unpack_transform_feedback Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_unpack_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.transform_feedback_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.transform_feedback_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.transform_feedback_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.transform_feedback_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.transform_feedback_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.transform_feedback_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.transform_feedback_uniform Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.uniform_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.uniform_copy_read Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.uniform_copy_write Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.uniform_element_array Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.uniform_pixel_pack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.uniform_pixel_unpack Pass |
|
dEQP-GLES3.functional.buffer.copy.single_buffer.uniform_transform_feedback Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.correct_phases_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.correct_phases_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.invalid_identifier_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.invalid_identifier_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.null_directive_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.null_directive_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.invalid_directive_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.invalid_directive_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.missing_identifier_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.missing_identifier_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.empty_object_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.empty_object_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.empty_function_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.empty_function_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.empty_directive_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.empty_directive_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.identifier_with_double_underscore_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.basic.identifier_with_double_underscore_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.define_value_and_function_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.define_value_and_function_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_function_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.definitions.undefine_function_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_op_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_op_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_comment_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_comment_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.multiline_comment_define_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.multiline_comment_define_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.nested_comment_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.nested_comment_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.comment_trick_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.comment_trick_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.comment_trick_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.comment_trick_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.invalid_comment_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.invalid_comment_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.unterminated_comment_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.unterminated_comment_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.unterminated_comment_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.unterminated_comment_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.backslash_in_a_comment_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.comments.backslash_in_a_comment_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.comment_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.comment_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.define_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.define_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.preprocessing_token_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.preprocessing_token_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.token_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.token_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.middle_of_line_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.line_continuation.middle_of_line_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_definitions.complex_func_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_definitions.complex_func_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_5_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.recursion.recursion_5_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_5_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_5_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_6_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_6_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.unique_param_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.unique_param_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.argument_list_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_function_definitions.no_closing_parenthesis_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.semantic.ops_as_arguments_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.semantic.ops_as_arguments_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.semantic.correct_order_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.semantic.correct_order_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.version_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.version_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.gl_es_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.gl_es_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.gl_es_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.gl_es_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.file_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.file_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.if_gl_es_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.if_gl_es_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.if_version_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.if_version_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_macro_undef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_macro_undef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_invalid_before_all_macros_replaced_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_invalid_before_all_macros_replaced_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_5_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.basic_5_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.unary_ops_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.unary_ops_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.unary_ops_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_op_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_op_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_op_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_op_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_identifier_5_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.invalid_defined_expected_rparen_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.defined_define_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_ops.defined_define_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.valid_undefined_identifier_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_5_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_5_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_6_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_6_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_7_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_7_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_8_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_8_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_9_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_9_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_10_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_10_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_11_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_11_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_12_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.undefined_identifiers.undefined_identifier_12_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_ifdef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_ifndef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifdef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifdef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifndef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.invalid_ifndef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.empty_if_defined_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_if_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifdef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_ifndef_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_else_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_elif_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.elif_after_else_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.elif_after_else_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_without_if_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_without_if_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.elif_without_if_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.elif_without_if_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.endif_without_if_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_after_else_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.else_after_else_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.if_float_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.if_float_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_if_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_elif_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_else_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_endif_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifdef_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_1_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_2_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifdef_3_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_1_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.ifndef_2_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.mixed_conditional_inclusion_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.mixed_conditional_inclusion_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.nested_if_1_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.nested_if_1_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.nested_if_2_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.nested_if_2_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.nested_if_3_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.conditionals.nested_if_3_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_less_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_less_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_more_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_is_more_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_es_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_es_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_missing_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_1_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_1_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_2_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_not_first_statement_2_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_2_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.version_invalid_token_2_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.invalid_version_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.directive.invalid_version_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.additional_tokens_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.additional_tokens_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.directive.error_with_no_tokens_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.directive.error_with_no_tokens_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.error_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.directive.error_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.line_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.line_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.line_and_file_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.line_and_file_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.line_defined_1_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.line_defined_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.line_defined_2_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.line_defined_2_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.builtin.empty_line_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.empty_line_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.invalid_line_file_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.invalid_line_file_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.invalid_line_file_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.invalid_line_file_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.invalid_line_file_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.builtin.invalid_line_file_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_macro_exp_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_macro_exp_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_debug_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.pragmas.pragma_unrecognized_token_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.basic_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.basic_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.macro_exp_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.macro_exp_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_extension_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_extension_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_extension_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_extension_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_colon_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_colon_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.expected_colon_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.expected_colon_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_behavior_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.missing_behavior_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_behavior_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_behavior_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_behavior_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_behavior_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_behavior_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.invalid_char_in_behavior_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.unterminated_comment_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.unterminated_comment_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_left_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_left_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_right_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.shift_right_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.cmp_less_than_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.cmp_less_than_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.less_or_equal_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.less_or_equal_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.or_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.or_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.and_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.and_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.xor_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.xor_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.mod_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.mod_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_value_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_value_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_tricky_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_tricky_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_no_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_no_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_if_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_multi_if_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_multi_if_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_single_if_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_single_if_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_true_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.parenthesis_ifelse_false_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_0_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_0_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_basic_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_0_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.eval_simple_precedence_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_5_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_5_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_6_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.expressions.defined_6_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_unary_expr_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_unary_expr_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_binary_expr_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_binary_expr_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.missing_expr_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.missing_expr_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_expr_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_expr_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_expr_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_expr_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_expr_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.invalid_expr_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_not_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_not_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_not_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_not_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_not_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_minus_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_minus_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_plus_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.modulo_vs_plus_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_minus_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_minus_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_plus_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.div_vs_plus_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_minus_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_minus_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.mul_vs_plus_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.sub_vs_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.sub_vs_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.sub_vs_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.sub_vs_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.add_vs_modulo_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.add_vs_modulo_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.add_vs_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.add_vs_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.add_vs_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.add_vs_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.rshift_vs_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.rshift_vs_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.rshift_vs_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.rshift_vs_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.lshift_vs_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.lshift_vs_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.lshift_vs_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.lshift_vs_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_fragment Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_vs_rshift_vertex Pass |
|
dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_vs_rshift_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_vs_lshift_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.greater_vs_lshift_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_vs_rshift_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_vs_rshift_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_vs_lshift_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.less_vs_lshift_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_greater_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.not_equal_vs_less_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_greater_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_less_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.equal_vs_less_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex Pass |
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dEQP-GLES3.functional.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_input_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_input_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_uniform_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_uniform_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_0_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_2_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_2_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_3_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_3_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_4_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_4_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_5_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_5_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_6_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_6_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_7_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_7_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_8_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_8_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_f_suffix_0_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_f_suffix_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_f_suffix_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_f_suffix_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_0_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_2_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_2_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_3_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_3_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_4_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_4_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.bool_0_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.bool_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.bool_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.bool_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_global_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_global_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_main_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_main_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_function_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_function_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_2_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_2_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_3_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_3_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_4_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_scope_shawdowing_4_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_operations_with_const_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_operations_with_const_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_assignment_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assignment_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_assignment_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assignment_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assignment_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assignment_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assignment_4_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assignment_4_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assign_uniform_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_assign_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assign_varying Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_function_gotcha_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_function_gotcha_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_from_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_from_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_from_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_from_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_from_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_from_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_from_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_from_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.const_float_assign_variable_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assign_variable_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assign_variable_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assign_variable_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assign_user_func_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.const_float_assign_user_func_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.int_decimal_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_decimal_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.int_octal_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_octal_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_hexadecimal_0_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.int_hexadecimal_0_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.int_hexadecimal_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.int_hexadecimal_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_decimal_0_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_decimal_0_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_decimal_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_decimal_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.uint_decimal_2_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_decimal_2_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.uint_decimal_3_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_decimal_3_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_octal_0_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_octal_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.uint_octal_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_octal_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_hexadecimal_0_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_hexadecimal_0_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_hexadecimal_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.uint_hexadecimal_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.int_from_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_from_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_from_uint_2_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_from_uint_2_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.uint_from_int_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_from_int_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.uint_from_int_2_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_from_int_2_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_from_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_from_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.uint_from_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_from_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.bool_from_int_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.bool_from_int_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.bool_from_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.bool_from_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.bool_from_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.bool_from_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.constants.float_int_f_suffix_0_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.float_int_f_suffix_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.float_int_f_suffix_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.float_int_f_suffix_1_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.int_l_suffix_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.int_l_suffix_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.uint_ul_suffix_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.uint_ul_suffix_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.invalid_octal_0_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.invalid_octal_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.invalid_hexadecimal_0_vertex Pass |
|
dEQP-GLES3.functional.shaders.constants.invalid_hexadecimal_0_fragment Pass |
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dEQP-GLES3.functional.shaders.constants.invalid_hexadecimal_1_vertex Pass |
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dEQP-GLES3.functional.shaders.constants.invalid_hexadecimal_1_fragment Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.fragment_declare Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.vertex_declare Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.both_declare Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.vertex_declare_fragment_use Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.vertex_use_fragment_declare Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.vertex_use_declare_fragment Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.vertex_use_fragment_use Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.differing_precision_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.differing_precision_2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.differing_precision_3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.type_mismatch_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.type_mismatch_2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.type_mismatch_3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.struct_type_mismatch_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.struct_type_mismatch_2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.struct_type_mismatch_3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.interpolation_mismatch_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.differing_interpolation_2 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.rules.illegal_usage_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.rules.invalid_type_int Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.rules.invalid_type_uint Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.rules.invalid_type_bool Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.rules.invalid_type_struct_array Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.rules.invalid_type_struct_struct Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.rules.invalid_type_array_struct Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.rules.invalid_type_array_array Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.float Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.vec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.mat4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.int Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.ivec2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.ivec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.ivec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.uint Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.uvec2 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.basic_types.uvec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.basic_types.uvec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.float Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.vec2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.vec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.vec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.struct.mat4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.int Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.ivec2 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.struct.ivec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.ivec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.uint Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.uvec2 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.uvec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.uvec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.struct.float_vec3 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.struct.float_uvec2_vec3 Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.interpolation.smooth Pass |
|
dEQP-GLES3.functional.shaders.linkage.varying.interpolation.centroid Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.interpolation.flat Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.usage.readback_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.varying.usage.writeback_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.basic Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.vertex_only Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.fragment_only Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.vec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.vertex_only_vec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.fragment_only_vec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_vec4 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.vec4_vec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.vertex_only_vec4_vec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.fragment_only_vec4_vec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_vec4_vec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.vec4_float Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.vertex_only_vec4_float Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.fragment_only_vec4_float Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_vec4_float Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_vec4_struct Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_vec4_vec3_struct Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_vec2_vec3 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_vec2_int Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_int_float Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_bvec2_vec2 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_ivec2_vec2 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.partial_ivec2_ivec2 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.type_conflict_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.type_conflict_2 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.type_conflict_3 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.precision_conflict_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.precision_conflict_2 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.precision_conflict_3 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.precision_conflict_4 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.light_struct_highp Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.struct.light_struct_mediump Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.block.type_mismatch Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.block.members_mismatch Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_1 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_2 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_4 Pass |
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dEQP-GLES3.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_5 Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_float_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_float_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_int_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_int_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_float_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_float_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_int_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_int_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_float_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_int_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_int_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_float_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_float_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_int_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_int_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.float_to_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.int_to_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.uint_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_scalar.bool_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.float_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.int_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.bool_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_float_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_float_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_int_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_int_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_float_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_float_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_int_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_int_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_float_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_float_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_int_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_int_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec2_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec3_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.vec4_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec2_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec3_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.ivec4_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec2_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec3_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.uvec4_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec2_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec3_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_scalar.bvec4_to_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.vec3_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.ivec3_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.uvec3_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_illegal.bvec3_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec4_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec4_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec4_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec4_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec3_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec3_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec3_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec3_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.vec2_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.ivec2_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.uvec2_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_to_vector.bvec2_to_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.float_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.uint_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.bool_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x3_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat4x2_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x4_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat3x2_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x4_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2x3_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.mat2_to_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_vec2_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_bvec2_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_float_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_uint_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_bool_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_bool_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_ivec2_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bvec2_to_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec3_float_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec3_float_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_ivec2_int_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_ivec2_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec3_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uvec2_bool_to_uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_float_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_uint_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_bool_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_float_int_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.vec2_bool_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_float_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bvec2_int_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_ivec2_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_uvec2_to_uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_uint_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.bool_bool_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_int_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.float_bool_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_bool_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_uint_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.vector_combine.uint_float_to_uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_vec2_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_vec2_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec2_bvec2_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec2_bvec2_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_float_float_float_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_float_float_float_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_int_int_int_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_int_int_int_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.uint_uint_uint_uint_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.uint_uint_uint_uint_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_bool_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_bool_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_bvec2_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_bvec2_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_float_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_float_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_float_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_float_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_ivec2_int_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_ivec2_int_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_ivec2_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_ivec2_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_uvec3_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_uvec3_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_uvec2_bool_to_mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_uvec2_bool_to_mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_bvec3_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_bvec3_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_float_float_float_float_float_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_float_float_float_float_float_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_int_int_int_int_int_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_int_int_int_int_int_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_bool_bool_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_bool_bool_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_bool_float_int_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_bool_float_int_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_ivec3_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_ivec3_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_bvec4_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_bvec4_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_float_ivec2_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_float_ivec2_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_float_bvec2_to_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_float_bvec2_to_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_vec2_to_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_vec2_to_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec2_to_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec2_to_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_to_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_to_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_to_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_to_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_to_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_to_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_to_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_to_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_bvec3_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_bvec3_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_float_float_float_float_float_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_float_float_float_float_float_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_int_int_int_int_int_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.int_int_int_int_int_int_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_bool_bool_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bool_bool_bool_bool_bool_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_bool_float_int_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_bool_float_int_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_ivec3_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_ivec3_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_bvec4_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_bvec4_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_float_ivec2_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec3_float_ivec2_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_float_bvec2_to_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_float_bvec2_to_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_vec3_to_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_vec3_to_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec3_to_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec3_to_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_bool_to_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_bool_to_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_float_to_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_float_to_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_bool_to_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_bool_to_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_bool_to_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_bool_to_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_to_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_to_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_to_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_to_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_float_int_int_bool_bool_bool_to_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_float_int_int_bool_bool_bool_to_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec3_bool_bvec3_float_bool_to_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec3_bool_bvec3_float_bool_to_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec4_int_vec4_bool_float_to_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec4_int_vec4_bool_float_to_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec4_bool_bool_int_to_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec4_bool_bool_int_to_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_vec2_to_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec3_vec3_vec2_to_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec2_to_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec3_ivec3_ivec2_to_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_to_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_int_bool_to_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_to_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec2_bool_bvec2_to_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_to_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec2_int_vec4_to_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_to_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec2_bool_to_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_to_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_to_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_to_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_to_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_float_int_int_bool_bool_bool_to_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec2_ivec2_float_float_float_int_int_bool_bool_bool_to_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec3_bool_bvec3_float_bool_to_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_float_int_vec3_bool_bvec3_float_bool_to_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec4_int_vec4_bool_float_to_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bool_bvec4_int_vec4_bool_float_to_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec4_bool_bool_int_to_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_bvec4_ivec4_bool_bool_int_to_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_vec4_to_mat4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.vec4_vec4_vec4_vec4_to_mat4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_ivec4_to_mat4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.ivec4_ivec4_ivec4_ivec4_to_mat4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec4_bvec4_bvec4_bvec4_to_mat4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.bvec4_bvec4_bvec4_bvec4_to_mat4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4_vertex Pass |
|
dEQP-GLES3.functional.shaders.conversions.matrix_combine.float_ivec3_bvec3_vec4_ivec2_float_vec2_to_mat4_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.single_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.single_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.compound_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.compound_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.sequence_statements_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.sequence_statements_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.sequence_condition_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.sequence_condition_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.complex_condition_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.complex_condition_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.if_else_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.if_else_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.if_elseif_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.if_elseif_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.if_elseif_else_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.if_elseif_else_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.mixed_if_elseif_else_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.mixed_if_elseif_else_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.constant_conditional_assignment_to_matrix Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.input_conditional_assignment_to_matrix Pass |
|
dEQP-GLES3.functional.shaders.conditionals.if.uniform_conditional_assignment_to_matrix Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.missing_parenthesis_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.missing_parenthesis_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.unclosed_parenthesis_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_condition_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_condition_fragment Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_zero_condition_vertex Pass |
|
dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_zero_condition_fragment Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_one_condition_vertex Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_one_condition_fragment Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_uniform_condition_vertex Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.int_uniform_condition_fragment Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.float_condition_vertex Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.float_condition_fragment Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.float_zero_condition_vertex Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.float_zero_condition_fragment Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.float_one_condition_vertex Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.float_one_condition_fragment Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.sampler_condition_vertex Pass |
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dEQP-GLES3.functional.shaders.conditionals.invalid_if.sampler_condition_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.in_in_vertex_main Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.out_in_vertex_main Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.in_in_fragment_main Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.out_in_fragment_main Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_in_vertex_main Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_in_fragment_main Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_in_main_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_in_main_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_attribute Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_1_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_1_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_2_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.invariant_uniform_block_2_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_layout_qualifier_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_layout_qualifier_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_member_layout_qualifier_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_member_layout_qualifier_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_nested_struct_definition_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_nested_struct_definition_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.nested_uniform_block_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.nested_uniform_block_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_sampler_2d_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_sampler_2d_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_sampler_cube_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_sampler_cube_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_missing_member_semicolon_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_missing_member_semicolon_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_missing_end_semicolon_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_missing_end_semicolon_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_member_name_1_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_member_name_1_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_member_name_2_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_member_name_2_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_member_name_3_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_member_name_3_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_block_name_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_block_name_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_instance_name_1_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_instance_name_1_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_instance_name_2_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_instance_name_2_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_instance_name_3_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_duplicate_instance_name_3_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_array_without_instance_name_1_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_array_without_instance_name_1_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_array_without_instance_name_2_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_array_without_instance_name_2_fragment Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_in_vertex Pass |
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dEQP-GLES3.functional.shaders.declarations.invalid_declarations.uniform_block_in_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_xyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yyyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_yyyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_s_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_s_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_st_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_st_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_ts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tst_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tst_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_stss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_stss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tttt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_tttt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_grg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_grg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rgrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_rgrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gggg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec2_gggg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_yxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_xyyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_s_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_p_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_ppt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_tst_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sps_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_sps_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_stts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pppp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_pppp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_b_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_b_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rgb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rgb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bgr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bgr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_grg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rbr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rbr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rggr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rggr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_bbbb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyzw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wzyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_yyyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_wwwy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_xyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_zzwz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_s_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_q_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qs_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ttq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stpq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qpts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ssss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_tttt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qppq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_qqqt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_stss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ppqp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_a_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ar_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_ab_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaa_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gga_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gga_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgba_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abgr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_gggg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaaa_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_abba_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_aaag_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rgrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_bbab_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_xyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yyyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_yyyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_s_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_s_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_st_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_st_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_ts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tst_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tst_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_stss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_stss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tttt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_tttt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_grg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_grg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rgrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_rgrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gggg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec2_gggg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_yxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_yxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_xyyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_s_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_s_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_p_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_p_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_ppt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_tst_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_tst_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sps_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_sps_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_stts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pppp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_pppp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_b_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_b_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rgb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rgb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bgr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bgr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_grg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_grg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rbr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rbr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rggr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_rggr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbbb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_bbbb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_wz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec4_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_st_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_ts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tst_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_stss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_tttt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_grg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_rgrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec2_gggg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_yxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_xyyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_p_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_ppt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_tst_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_sps_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_stts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_pppp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_b_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rgb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bgr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rbr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_rggr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_bbbb_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyzw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_yyyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wzzw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_wwwy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_xyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_zzwz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_s_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_q_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qs_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ttq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stpq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ssss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_tttt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qppq_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qqqt_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_stss_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ppqp_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_r_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_a_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ar_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_ab_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaa_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gga_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gga_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgba_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abgr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rrrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_gggg_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaaa_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_abba_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_aaag_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_rgrr_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_bbab_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_xx_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_xx_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_xy_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_xy_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_yx_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_yx_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_yxyx_xyxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec2_yxyx_xyxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_z_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_z_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xz_zx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xz_zx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zz_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zz_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xyz_yzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xyz_yzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zyx_yxz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zyx_yxz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xxx_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xxx_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zzz_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zzz_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zzy_zyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zzy_zyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xzx_zxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xzx_zxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xyyx_yyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_xyyx_yyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zxyz_xyzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec3_zxyz_xyzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_w_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_w_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wx_xw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wx_xw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wz_zw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wz_zw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_www_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_www_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_yyw_ywy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_yyw_ywy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wzy_zyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wzy_zyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_xyzw_yzwx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_xyzw_yzwx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wzyx_zyxw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wzyx_zyxw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_xyxy_yxyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_xyxy_yxyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_yzzy_zzyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_yzzy_zzyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wxww_xwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_wxww_xwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_zzzz_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_vec4_zzzz_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_xx_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_xx_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_xy_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_xy_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_yx_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_yx_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_yxyx_xyxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec2_yxyx_xyxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_z_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_z_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xz_zx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xz_zx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zz_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xyz_yzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zyx_yxz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zyx_yxz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xxx_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xxx_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zzz_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zzz_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zzy_zyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zzy_zyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xzx_zxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xzx_zxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xyyx_yyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_xyyx_yyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zxyz_xyzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec3_zxyz_xyzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_w_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_w_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wx_xw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wx_xw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wz_zw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wz_zw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_www_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_www_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_yyw_ywy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_yyw_ywy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wzy_zyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wzy_zyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_xyzw_yzwx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_xyzw_yzwx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wzyx_zyxw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wzyx_zyxw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_xyxy_yxyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_xyxy_yxyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_yzzy_zzyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_yzzy_zzyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wxww_xwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_wxww_xwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_zzzz_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.mediump_ivec4_zzzz_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_xx_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_xx_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_xy_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_xy_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_yx_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_yx_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_yxyx_xyxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec2_yxyx_xyxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_z_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_z_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xz_zx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xz_zx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zz_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zz_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xyz_yzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xyz_yzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zyx_yxz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zyx_yxz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xxx_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xxx_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zzz_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zzz_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zzy_zyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zzy_zyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xzx_zxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xzx_zxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xyyx_yyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_xyyx_yyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zxyz_xyzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec3_zxyz_xyzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_w_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_w_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wx_xw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wx_xw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wz_zw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wz_zw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_www_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_www_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_yyw_ywy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_yyw_ywy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wzy_zyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wzy_zyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_xyzw_yzwx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_xyzw_yzwx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wzyx_zyxw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wzyx_zyxw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_xyxy_yxyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_xyxy_yxyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_yzzy_zzyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_yzzy_zzyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wxww_xwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_wxww_xwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_zzzz_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_vec4_zzzz_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_xx_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_xx_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_xy_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_xy_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_yx_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_yx_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_yxyx_xyxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec2_yxyx_xyxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_z_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_z_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xz_zx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xz_zx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zz_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zz_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xyz_yzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xyz_yzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zyx_yxz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zyx_yxz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xxx_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xxx_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zzz_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zzz_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zzy_zyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zzy_zyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xzx_zxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xzx_zxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xyyx_yyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_xyyx_yyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zxyz_xyzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec3_zxyz_xyzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_w_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_w_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wx_xw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wx_xw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wz_zw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wz_zw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_www_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_www_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_yyw_ywy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_yyw_ywy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wzy_zyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wzy_zyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_xyzw_yzwx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_xyzw_yzwx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wzyx_zyxw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wzyx_zyxw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_xyxy_yxyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_xyxy_yxyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_yzzy_zzyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_yzzy_zzyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wxww_xwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_wxww_xwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_zzzz_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.mediump_ivec4_zzzz_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_xx_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_xx_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_xy_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_xy_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_yx_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_yx_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_yxyx_xyxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec2_yxyx_xyxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_z_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_z_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xz_zx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xz_zx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zz_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zz_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xyz_yzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xyz_yzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zyx_yxz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zyx_yxz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xxx_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xxx_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zzz_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zzz_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zzy_zyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zzy_zyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xzx_zxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xzx_zxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xyyx_yyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_xyyx_yyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zxyz_xyzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec3_zxyz_xyzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_w_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_w_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wx_xw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wx_xw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wz_zw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wz_zw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_www_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_www_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_yyw_ywy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_yyw_ywy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wzy_zyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wzy_zyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_xyzw_yzwx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_xyzw_yzwx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wzyx_zyxw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wzyx_zyxw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_xyxy_yxyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_xyxy_yxyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_yzzy_zzyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_yzzy_zzyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wxww_xwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_wxww_xwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_zzzz_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_vec4_zzzz_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_xx_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_xx_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_xy_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_xy_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_yx_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_yx_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_yxyx_xyxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec2_yxyx_xyxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_z_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_z_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xz_zx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xz_zx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zz_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zz_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xyz_yzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xyz_yzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zyx_yxz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zyx_yxz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xxx_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xxx_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zzz_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zzz_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zzy_zyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zzy_zyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xzx_zxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xzx_zxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xyyx_yyxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_xyyx_yyxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zxyz_xyzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec3_zxyz_xyzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_w_w_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_w_w_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wx_xw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wx_xw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wz_zw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wz_zw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_www_www_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_www_www_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_yyw_ywy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_yyw_ywy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wzy_zyw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wzy_zyw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_xyzw_yzwx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_xyzw_yzwx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wzyx_zyxw_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wzyx_zyxw_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_xyxy_yxyx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_xyxy_yxyx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_yzzy_zzyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_yzzy_zzyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wxww_xwww_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_wxww_xwww_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_zzzz_zzzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.mediump_ivec4_zzzz_zzzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_xx_xx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_xx_xx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_xy_yx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_xy_yx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_yx_xy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_yx_xy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_xyxx_yxxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_xyxx_yxxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_yxyx_xyxy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec2_yxyx_xyxy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_x_x_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_x_x_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_z_z_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_z_z_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_xz_zx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_xz_zx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zz_zz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zz_zz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_xyz_yzx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_xyz_yzx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zyx_yxz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zyx_yxz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_xxx_xxx_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_xxx_xxx_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zzz_zzz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zzz_zzz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zzy_zyz_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_zzy_zyz_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_yxy_xyy_vertex Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_yxy_xyy_fragment Pass |
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dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.mediump_vec3_xzx_zxx_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.datatypes.mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.qualifiers.const_float_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.qualifiers.const_float_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.qualifiers.out_int_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.qualifiers.out_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.qualifiers.inout_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.qualifiers.const_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.qualifiers.const_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.basic_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.basic_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.basic_arg_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.basic_arg_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.define_after_use_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.define_after_use_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.double_declare_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.double_declare_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.declare_after_define_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.declare_after_define_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.void_vs_no_void_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.void_vs_no_void_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.in_vs_no_in_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.in_vs_no_in_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.default_vs_explicit_precision_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.declarations.default_vs_explicit_precision_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_type_simple_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_type_simple_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_float_types_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_float_types_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_int_types_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_int_types_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_bool_types_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_bool_types_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_basic_types_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_basic_types_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_complex_types_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.user_func_arg_complex_types_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.array_size_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.overloading.array_size_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.local_in_float_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.global_in_float_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.global_in_float_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.local_in_int_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.local_in_int_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.global_in_int_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.global_in_int_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.local_in_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.local_in_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.global_in_bool_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.global_in_bool_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.test_helpers_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.test_helpers_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_local_in_on_call_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_local_in_on_call_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_global_in_on_call_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_global_in_on_call_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_local_inout_on_call_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_local_inout_on_call_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_global_inout_on_call_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.array_arguments.copy_global_inout_on_call_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.simple_return_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.simple_return_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_if_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_if_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_else_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_else_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_loop_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_loop_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_loop_if_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_loop_if_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_loop_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_loop_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_break_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_break_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_nested_loop_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_in_nested_loop_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_loop_sequence_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.return_after_loop_sequence_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.mixed_return_break_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.control_flow.mixed_return_break_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.misc.multi_arg_float_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.misc.multi_arg_float_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.misc.multi_arg_int_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.misc.multi_arg_int_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.misc.argument_eval_order_1_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.misc.argument_eval_order_1_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.misc.argument_eval_order_2_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.misc.argument_eval_order_2_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.break_in_body_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.break_in_body_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.continue_in_body_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.continue_in_body_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_value_from_void_function_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_value_from_void_function_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.extra_arguments_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.extra_arguments_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.missing_arguments_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.missing_arguments_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.missing_argument_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.missing_argument_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_basetype_mismatch_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_basetype_mismatch_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_scalar_vector_mismatch_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_scalar_vector_mismatch_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_vector_size_mismatch_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_vector_size_mismatch_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.duplicate_function_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.duplicate_function_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_unspecified_array_size_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_unspecified_array_size_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.call_mismatch_argument_array_size_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.call_mismatch_argument_array_size_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_argument_const_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_argument_const_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_argument_array_const_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_argument_array_const_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_array_inout_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.prototype_mismatch_array_inout_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.missing_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.missing_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.call_before_definition_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.call_before_definition_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_precision_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_precision_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_in_out_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_in_out_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_in_inout_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_in_inout_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_out_inout_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.argument_out_inout_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_type_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_type_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_type_precision_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_type_precision_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_type_const_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_type_const_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_without_value_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.return_without_value_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.local_function_prototype_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.local_function_prototype_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.local_function_definition_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.local_function_definition_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.name_type_conflict_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.name_type_conflict_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.const_overload_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.const_overload_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.uniform_local_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.uniform_local_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.in_local_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.in_local_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.out_local_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.out_local_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.inout_local_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.inout_local_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.uniform_argument_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.uniform_argument_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.uniform_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.uniform_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.in_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.in_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.out_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.out_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.inout_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.inout_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.main_invalid_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.main_invalid_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.main_has_arguments_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.main_has_arguments_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.main_missing_return_type_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.main_missing_return_type_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.write_const_arg_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.write_const_arg_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.write_const_array_arg_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.write_const_array_arg_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.use_const_arg_in_const_expr_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.use_const_arg_in_const_expr_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.use_const_arg_as_array_size_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.use_const_arg_as_array_size_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.basic_recursion_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.basic_recursion_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.simple_tail_recursion_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.simple_tail_recursion_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.dynamic_conditional_recursion_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.dynamic_conditional_recursion_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.dynamic_loop_recursion_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.dynamic_loop_recursion_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.dynamic_switch_recursion_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.dynamic_switch_recursion_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.modify_const_arg_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.modify_const_arg_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.init_const_local_from_const_arg_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.init_const_local_from_const_arg_fragment Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.array_size_from_const_arg_vertex Pass |
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dEQP-GLES3.functional.shaders.functions.invalid.array_size_from_const_arg_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float4_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float4_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int4_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int4_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool4_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool4_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.struct3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.struct3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.struct4_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.struct4_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.float_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.int_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.constructor.bool_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.float_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.float_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.int_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.int_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.struct_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.struct_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.int_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.int_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.bool_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.bool_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.float_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.float_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.int_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.int_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.return.bool_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.return.bool_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.float_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.float_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.int_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.int_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.struct_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.struct_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.float_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.int_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.int_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.bool_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.bool_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.float_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.float_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.int_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.int_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.bool_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.unnamed_parameter.bool_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_struct_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_struct_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_float_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_float_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_int_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_int_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_float_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_float_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_int_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_int_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.implicit_size_bool_mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_size_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_size_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_access_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.constant_expression_array_access_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.dynamic_expression_array_access_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.declaration.dynamic_expression_array_access_fragment Pass |
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dEQP-GLES3.functional.shaders.arrays.length.float_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.length.float_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.length.int_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.length.int_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.length.bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.length.bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.length.struct_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.length.struct_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_array1_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_array1_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_array2_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_array2_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_uniform_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_uniform_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_array_in_uniform_block_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.multidimensional_array_in_uniform_block_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.dynamic_expression_array_size_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.dynamic_expression_array_size_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style1_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style1_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style2_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style2_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style3_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style3_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style4_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.invalid.constructor_c_style4_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_fragment Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_vertex Pass |
|
dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_16_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_16_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_32_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_32_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_64_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_64_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_128_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.float_128_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_16_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_16_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_32_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_32_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_64_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_64_fragment Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_128_vertex Pass |
|
dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.vec4_128_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.const_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.const_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.layout_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.layout_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.centroid_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.centroid_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.flat_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.flat_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.smooth_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.smooth_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.break_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.break_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.do_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.do_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.for_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.for_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.while_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.while_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.switch_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.switch_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.case_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.case_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.default_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.default_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.if_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.if_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.else_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.else_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.in_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.in_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.out_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.out_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.inout_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.inout_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.float_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.float_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.int_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.int_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.void_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.void_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.true_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.true_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.false_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.false_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.invariant_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.invariant_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.discard_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.discard_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.return_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.return_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4x4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mat4x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uvec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uvec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.uvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.lowp_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.lowp_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mediump_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.mediump_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.highp_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.highp_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.precision_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.precision_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler3D_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler3D_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2DShadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2DShadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.samplerCubeShadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.samplerCubeShadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2DArray_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2DArray_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2DArrayShadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.sampler2DArrayShadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isampler2D_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isampler2D_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isampler3D_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isampler3D_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isamplerCube_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isamplerCube_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isampler2DArray_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.isampler2DArray_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usampler2D_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usampler2D_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usampler3D_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usampler3D_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usamplerCube_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usamplerCube_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usampler2DArray_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.usampler2DArray_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.struct_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.keywords.struct_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.attribute_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.attribute_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.varying_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.varying_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.noperspective_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.noperspective_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.subroutine_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.subroutine_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.asm_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.asm_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.class_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.class_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.union_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.union_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.enum_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.enum_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.typedef_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.typedef_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.template_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.template_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.this_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.this_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.goto_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.goto_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.inline_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.inline_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.noinline_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.noinline_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.volatile_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.volatile_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.public_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.public_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.static_vertex Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.static_fragment Pass |
|
dEQP-GLES3.functional.shaders.keywords.reserved_keywords.extern_vertex Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.dvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.fvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.fvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.fvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.fvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.usampler1DArray_vertex Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.sampler2DRectShadow_vertex Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.isampler2DRect_vertex Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.usampler2DRect_vertex Pass |
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dEQP-GLES3.functional.shaders.keywords.reserved_keywords.cast_fragment Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.valid.interp_storage Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.valid.invariant_storage Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.invariant_interp_precision_storage Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.interp_storage_invariant_precision Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.interp_storage_precision_invariant Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.storage_interp_invariant_precision Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.storage_interp_precision_invariant Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.storage_precision_invariant_interp Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.storage_precision_interp_invariant Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.precision_invariant_storage_interp Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.precision_interp_invariant_storage Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.precision_interp_storage_invariant Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.storage_interp_precision Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.storage_precision_interp Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.precision_interp_storage Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.invariant_storage_interp Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.interp_invariant_storage Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.interp_storage_invariant Pass |
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dEQP-GLES3.functional.shaders.qualification_order.variables.invalid.storage_interp_invariant Pass |
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dEQP-GLES3.functional.shaders.scoping.valid.variable_from_outer_scope_visible_in_initializer_vertex Pass |
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dEQP-GLES3.functional.shaders.scoping.invalid.use_variable_from_while_condition_in_outer_scope_fragment Pass |
|
dEQP-GLES3.functional.shaders.scoping.invalid.use_parameter_names_from_function_declaration_vertex Pass |
|
dEQP-GLES3.functional.shaders.scoping.invalid.use_parameter_names_from_function_declaration_fragment Pass |
|
dEQP-GLES3.functional.shaders.scoping.invalid.variable_not_visible_in_own_initializer_vertex Pass |
|
dEQP-GLES3.functional.shaders.scoping.invalid.variable_not_visible_in_own_initializer_fragment Pass |
|
dEQP-GLES3.functional.shaders.scoping.invalid.local_variable_hides_function_parameter_vertex Pass |
|
dEQP-GLES3.functional.shaders.scoping.invalid.local_variable_hides_function_parameter_fragment Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.float_0_vertex Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.float_0_fragment Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.float_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.float_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.float_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.float_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.int_vertex Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.int_fragment Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.negative.c_cast.bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.repeat_interface_qualifier_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.repeat_interface_qualifier_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_shared_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_shared_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_packed_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_packed_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_std140_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_std140_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_row_major_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_row_major_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_column_major_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_column_major_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_all_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_all_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_all_8_times_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.layout_all_8_times_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_shared_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_shared_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_packed_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_packed_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_std140_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_std140_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_row_major_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_row_major_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_column_major_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_column_major_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_all_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_all_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_all_8_times_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.global_layout_all_8_times_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_row_major_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_row_major_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_column_major_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_column_major_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_all_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_all_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_all_8_times_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.member_layout_all_8_times_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.no_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.no_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.same_variable_and_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.same_variable_and_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.same_variable_and_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.same_variable_and_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.struct_member_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.long_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.long_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.long_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.long_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.underscore_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.underscore_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.underscore_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.valid.underscore_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_buffer_interface_qualifier_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_buffer_interface_qualifier_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_attribute_interface_qualifier_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_attribute_interface_qualifier_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_varying_interface_qualifier_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_varying_interface_qualifier_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_instance_names_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_instance_names_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_function_and_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_function_and_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_function_and_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_function_and_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_in_and_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_in_and_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_uniform_and_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_in_and_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_in_and_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.conflicting_out_and_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.matching_instance_and_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.matching_instance_and_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.reference_using_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.reference_using_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_block_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_block_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_layout_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_layout_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_member_layout_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_member_layout_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_global_layout_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.empty_global_layout_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_shared_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_shared_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_packed_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_packed_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_std140_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.member_layout_std140_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.missing_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.missing_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_number_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_number_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_block_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_block_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_number_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_number_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_hash_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_dollar_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.invalid_identifier_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.repeated_block_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.repeated_block_fragment Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.repeated_block_no_instance_name_vertex Pass |
|
dEQP-GLES3.functional.shaders.uniform_block.invalid.repeated_block_no_instance_name_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_int_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec2_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec3_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_ivec4_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_int_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec2_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec3_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec2_ivec4_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_int_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec2_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec3_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec3_ivec4_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_int_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec2_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec3_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_ivec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_vec4_ivec4_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_uint_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_uint_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_uint_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_uint_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_uvec2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_uvec2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.add_float_uvec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_ivec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_uint_float_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_uvec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_uvec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_float_uvec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_uint_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_uvec3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_uvec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_uvec4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec2_uvec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uint_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uint_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec3_uvec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uint_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uint_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uint_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_vec4_uvec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uint_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_int_uvec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uint_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uint_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uint_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec3_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec3_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec4_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec4_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec2_uvec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uint_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uint_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uint_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uvec2_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uvec4_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec3_uvec4_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.mul_ivec4_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_int_float_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_float_ivec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.sub_vec2_int_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uint_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uint_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uint_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec2_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec2_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec4_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec4_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec3_uvec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uint_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uint_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uint_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uint_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec2_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec2_ivec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec2_uvec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec3_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec3_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec4_uvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.invalid_implicit_conversions.invalid_implicit_conversions.div_ivec4_uvec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.discard.basic_always Pass |
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dEQP-GLES3.functional.shaders.discard.basic_never Pass |
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dEQP-GLES3.functional.shaders.discard.basic_uniform Pass |
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dEQP-GLES3.functional.shaders.discard.basic_dynamic Pass |
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dEQP-GLES3.functional.shaders.discard.basic_texture Pass |
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dEQP-GLES3.functional.shaders.discard.function_always Pass |
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dEQP-GLES3.functional.shaders.discard.function_never Pass |
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dEQP-GLES3.functional.shaders.discard.function_uniform Pass |
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dEQP-GLES3.functional.shaders.discard.function_dynamic Pass |
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dEQP-GLES3.functional.shaders.discard.function_texture Pass |
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dEQP-GLES3.functional.shaders.discard.static_loop_always Pass |
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dEQP-GLES3.functional.shaders.discard.static_loop_never Pass |
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dEQP-GLES3.functional.shaders.discard.static_loop_uniform Pass |
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dEQP-GLES3.functional.shaders.discard.static_loop_dynamic Pass |
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dEQP-GLES3.functional.shaders.discard.static_loop_texture Pass |
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dEQP-GLES3.functional.shaders.discard.dynamic_loop_always Pass |
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dEQP-GLES3.functional.shaders.discard.dynamic_loop_never Pass |
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dEQP-GLES3.functional.shaders.discard.dynamic_loop_uniform Pass |
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dEQP-GLES3.functional.shaders.discard.dynamic_loop_dynamic Pass |
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dEQP-GLES3.functional.shaders.discard.dynamic_loop_texture Pass |
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dEQP-GLES3.functional.shaders.discard.function_static_loop_always Pass |
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dEQP-GLES3.functional.shaders.discard.function_static_loop_never Pass |
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dEQP-GLES3.functional.shaders.discard.function_static_loop_uniform Pass |
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dEQP-GLES3.functional.shaders.discard.function_static_loop_dynamic Pass |
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dEQP-GLES3.functional.shaders.discard.function_static_loop_texture Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_write_dynamic_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_write_static_loop_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_write_dynamic_loop_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_write_static_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_write_dynamic_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_write_static_loop_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_loop_write_static_read Pass |
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dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_loop_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_loop_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_loop_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_loop_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec2_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec3_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.uniform_array.vec4_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.float_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec2_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_direct_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_component_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_static_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_direct_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_component_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_component_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_component_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_direct_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_component_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_component_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec3_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_direct_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_direct_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_component_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_component_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_static_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_direct_write_dynamic_loop_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_direct_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_direct_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_component_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_component_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_static_subscript_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_static_subscript_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_component_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_component_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_static_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_direct_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_component_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_static_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec4_dynamic_loop_subscript_write_dynamic_loop_subscript_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x3_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_static_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2x4_dynamic_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_static_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_static_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_static_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x2_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat3x4_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x2_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_static_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4x3_dynamic_loop_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_static_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_write_dynamic_loop_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_vertex Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_read_fragment Pass |
|
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_static_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.with_value_from_indexing_expression_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_value_from_indexing_expression_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_value_from_indexing_expression_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.builtin_fncall_out_parameter_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.builtin_fncall_out_parameter_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_out_parameter_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_out_parameter_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.with_side_effects_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.with_side_effects_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.inout_with_side_effects_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.inout_with_side_effects_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_with_index_with_side_effects_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.user_defined_fncall_inout_parameter_with_index_with_side_effects_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.lvalue_with_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.uniform_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.uniform_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.sequence_vector_lvalue_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.sequence_vector_lvalue_fragment Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_in_lvalue_vertex Pass |
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dEQP-GLES3.functional.shaders.indexing.moredynamic.matrix_twice_in_lvalue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.basic_highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.empty_body_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.empty_body_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_first_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_first_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.infinite_with_unconditional_break_last_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.infinite_with_conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.infinite_with_conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.single_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.single_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.compound_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.compound_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.sequence_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.sequence_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.no_iterations_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.no_iterations_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.single_iteration_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.single_iteration_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.select_iteration_count_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.select_iteration_count_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.conditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.conditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.unconditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.unconditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.only_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.only_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.double_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.double_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.unconditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.unconditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.pre_increment_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.pre_increment_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.post_increment_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.post_increment_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.mixed_break_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.mixed_break_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.vector_counter_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.vector_counter_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.101_iterations_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.101_iterations_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.sequence_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.sequence_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_sequence_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_sequence_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_tricky_dataflow_1_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_tricky_dataflow_1_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_tricky_dataflow_2_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_constant_iterations.nested_tricky_dataflow_2_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.basic_highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.empty_body_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.empty_body_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_first_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_first_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_last_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.infinite_with_unconditional_break_last_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.infinite_with_conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.infinite_with_conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.single_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.single_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.compound_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.compound_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.sequence_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.sequence_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.no_iterations_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.no_iterations_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.single_iteration_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.single_iteration_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.select_iteration_count_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.select_iteration_count_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.conditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.conditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.unconditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.unconditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.only_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.only_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.double_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.double_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.unconditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.unconditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.pre_increment_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.pre_increment_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.post_increment_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.post_increment_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.mixed_break_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.mixed_break_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.vector_counter_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.vector_counter_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.101_iterations_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.101_iterations_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.sequence_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.sequence_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_sequence_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_sequence_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_2_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_uniform_iterations.nested_tricky_dataflow_2_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.basic_highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.empty_body_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.empty_body_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.infinite_with_unconditional_break_last_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.infinite_with_conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.infinite_with_conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.single_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.single_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.compound_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.compound_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.sequence_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.sequence_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.no_iterations_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.no_iterations_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.single_iteration_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.single_iteration_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.select_iteration_count_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.select_iteration_count_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.conditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.conditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.unconditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.unconditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.only_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.only_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.double_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.double_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.unconditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.unconditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.pre_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.pre_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.post_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.post_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.mixed_break_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.vector_counter_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.101_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.101_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.for_dynamic_iterations.nested_tricky_dataflow_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_lowp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_mediump_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_mediump_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_mediump_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_mediump_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_highp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_highp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.empty_body_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.empty_body_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.infinite_with_conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.infinite_with_conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.single_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.single_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.compound_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.compound_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.sequence_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.sequence_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.no_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.no_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.single_iteration_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.single_iteration_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.select_iteration_count_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.unconditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.only_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.only_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.double_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.double_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.pre_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.pre_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.post_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.post_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.vector_counter_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.vector_counter_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.101_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.101_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_tricky_dataflow_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_tricky_dataflow_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_constant_iterations.nested_tricky_dataflow_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_lowp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_mediump_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_mediump_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_mediump_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_mediump_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_highp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_highp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.empty_body_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.empty_body_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.infinite_with_conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.infinite_with_conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.single_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.single_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.compound_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.compound_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.sequence_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.sequence_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.no_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.no_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.single_iteration_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.single_iteration_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.select_iteration_count_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.unconditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.only_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.only_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.double_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.double_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.pre_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.pre_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.post_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.post_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.vector_counter_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.vector_counter_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.101_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.101_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_uniform_iterations.nested_tricky_dataflow_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_lowp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_mediump_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_mediump_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_mediump_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_mediump_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_highp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_highp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.empty_body_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.empty_body_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.infinite_with_conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.infinite_with_conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.single_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.single_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.compound_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.compound_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.sequence_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.sequence_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.no_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.no_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.single_iteration_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.single_iteration_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.select_iteration_count_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.unconditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.only_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.only_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.double_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.double_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.pre_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.pre_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.post_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.post_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.vector_counter_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.101_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.101_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.while_dynamic_iterations.nested_tricky_dataflow_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_lowp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.basic_highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.empty_body_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.empty_body_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_first_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_first_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_last_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.infinite_with_unconditional_break_last_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.infinite_with_conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.infinite_with_conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.single_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.single_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.compound_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.compound_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.sequence_statement_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.sequence_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.single_iteration_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.single_iteration_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.select_iteration_count_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.select_iteration_count_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.conditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.conditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.unconditional_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.unconditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.only_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.only_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.double_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.double_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.conditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.conditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.unconditional_break_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.unconditional_break_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.pre_increment_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.pre_increment_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.post_increment_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.post_increment_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.mixed_break_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.vector_counter_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.vector_counter_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.101_iterations_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.101_iterations_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.sequence_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.sequence_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_sequence_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_sequence_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_1_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_1_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_2_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_constant_iterations.nested_tricky_dataflow_2_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_highp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.empty_body_vertex Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.empty_body_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.infinite_with_conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.infinite_with_conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.single_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.single_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.compound_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.compound_statement_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.sequence_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.sequence_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.single_iteration_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.single_iteration_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.select_iteration_count_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.conditional_continue_fragment Pass |
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dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.unconditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.only_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.only_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.double_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.double_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.pre_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.pre_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.post_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.post_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.vector_counter_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.vector_counter_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.101_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.101_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_lowp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_mediump_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_int_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_int_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.basic_highp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.empty_body_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.empty_body_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_first_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_first_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_unconditional_break_last_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.infinite_with_conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.single_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.single_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.compound_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.compound_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.sequence_statement_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.sequence_statement_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.single_iteration_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.single_iteration_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.select_iteration_count_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.select_iteration_count_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.conditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.unconditional_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.unconditional_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.only_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.only_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.double_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.double_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.conditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.conditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.unconditional_break_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.unconditional_break_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.pre_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.pre_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.post_increment_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.post_increment_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.mixed_break_continue_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.101_iterations_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.101_iterations_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.custom.continue_in_fragment_for_loop Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.while_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.while_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.for_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.for_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_fragment Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.while_sequence_vertex Pass |
|
dEQP-GLES3.functional.shaders.loops.short_circuit.while_sequence_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.plus.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.minus.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.not.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.not.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.bitwise_not.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_increment_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.pre_decrement_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_increment_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.unary_operator.post_decrement_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.lowp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.mediump_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.lowp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.mediump_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.lowp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.mediump_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.lowp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.mediump_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.lowp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.mediump_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.lowp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.mediump_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_int_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.lowp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.mediump_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor.highp_uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.lowp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.mediump_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift.highp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.lowp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.mediump_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift.highp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.lowp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.mediump_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_effect.highp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.lowp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.mediump_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_effect.highp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.add_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.sub_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mul_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.div_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.mod_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_and_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_or_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.bitwise_xor_assign_result.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uint_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uint_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec2_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec2_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec4_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec4_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.lowp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.mediump_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.left_shift_assign_result.highp_uvec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_int_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_int_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec2_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec2_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec3_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec3_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec4_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec4_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.mediump_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.lowp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.right_shift_assign_result.highp_uvec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.equal.bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bvec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.binary_operator.not_equal.bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.logical_and.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.logical_and.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.logical_or.bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.binary_operator.logical_or.bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.binary_operator.logical_xor.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.binary_operator.logical_xor.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.radians.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.degrees.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tan.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asin.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acos.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atan2.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.sinh.lowp_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.cosh.lowp_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.tanh.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.asinh.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.acosh.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.angle_and_trigonometry.atanh.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.pow.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.exp2.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.log2.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.sqrt.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.exponential.inversesqrt.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.abs.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.sign.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.floor.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.trunc.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.round.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.roundEven.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.ceil.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.fract.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mod.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.min.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.max.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec4_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.lowp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.mediump_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.clamp.highp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.lowp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.mix.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.lowp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.mediump_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.step.highp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.lowp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.mediump_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.common_functions.smoothstep.highp_float_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.length.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.distance.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.dot.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.cross.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.cross.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.cross.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.cross.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.normalize.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.faceforward.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.faceforward.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.faceforward.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.faceforward.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.faceforward.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.faceforward.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.faceforward.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.reflect.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.mediump_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.geometric.refract.highp_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThan.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.lessThanEqual.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThan.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.greaterThanEqual.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.equal.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.float_compare.notEqual.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThan.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.lessThanEqual.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThan.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.greaterThanEqual.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.equal.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.int_compare.notEqual.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.equal.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.equal.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.equal.bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.equal.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.equal.bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.equal.bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.notEqual.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.notEqual.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.notEqual.bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.notEqual.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.notEqual.bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.notEqual.bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.any.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.any.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.any.bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.any.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.any.bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.any.bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.all.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.all.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.all.bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.all.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.all.bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.all.bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.not.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.not.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.not.bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.not.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.not.bvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.bool_compare.not.bvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_int_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_int_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_ivec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_ivec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.lowp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.mediump_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.highp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.bvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.bvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.bvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.selection.bvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.selection.bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.selection.bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_float_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_float_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_float_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_float_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_float_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_float_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_bool_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_bool_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_bool_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_bool_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_bool_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_bool_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_ivec4_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.lowp_vec4_ivec4_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_ivec4_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.mediump_vec4_ivec4_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_vec4_ivec4_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.no_side_effects.highp_vec4_ivec4_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_float_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_float_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_float_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_float_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_float_uint_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_float_uint_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_bool_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_bool_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_bool_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_bool_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_bool_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_bool_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_vec4_ivec4_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.lowp_vec4_ivec4_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_vec4_ivec4_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.mediump_vec4_ivec4_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_vec4_ivec4_bvec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.operator.sequence.side_effects.highp_vec4_ivec4_bvec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x3_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x3_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x3_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat2x4_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat2x4_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x2_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x2_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x2_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x2_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x2_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3_mat3_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.const.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.uniform.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.add.dynamic.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.const.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.uniform.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.sub.dynamic.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.const.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.uniform.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x3_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat2x4_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x2_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat3x4_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x2_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4x3_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_vec4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.mul.dynamic.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x4_mat3x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat3x4_mat3x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x2_mat4x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x2_mat4x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x3_mat4x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4x3_mat4x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.const.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2_mat2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2_mat2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x3_mat2x3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x3_mat2x3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x4_mat2x4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat2x4_mat2x4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat3x2_mat3x2_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.highp_mat3x2_mat3x2_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3_mat3_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.lowp_mat3_mat3_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.div.uniform.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.matrixcompmult.dynamic.lowp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.matrixcompmult.dynamic.mediump_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.matrixcompmult.dynamic.mediump_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.matrixcompmult.dynamic.highp_mat4_mat4_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.matrixcompmult.dynamic.highp_mat4_mat4_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.outerproduct.dynamic.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.transpose.dynamic.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.determinant.dynamic.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.inverse.dynamic.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat3x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat3x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat3x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat3x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat4x2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat4x2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat4x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat4x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.lowp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.mediump_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.unary_addition.highp_mat4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.highp_mat2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.highp_mat2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.highp_mat2x3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.highp_mat2x3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat2x4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat2x4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.matrix.negation.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.negation.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_increment.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.pre_decrement.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_increment.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.post_decrement.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.add_assign.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.sub_assign.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.mul_assign.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat2x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat2x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat2x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat2x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat3x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat3x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat3x4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat3x4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat4x2_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat4x2_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat4x3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat4x3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.lowp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.mediump_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.matrix.div_assign.highp_mat4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.single_return_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.single_return_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.conditional_return_always_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.conditional_return_always_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.conditional_return_never_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.conditional_return_never_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.conditional_return_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.conditional_return_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.double_return_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.double_return_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.last_statement_in_main_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.last_statement_in_main_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_always_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_always_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_never_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_never_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_in_func_always_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_in_func_always_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_in_func_never_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_in_func_never_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_in_func_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.output_write_in_func_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_static_loop_always_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_static_loop_always_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_static_loop_never_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_static_loop_never_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_static_loop_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_static_loop_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_dynamic_loop_always_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_dynamic_loop_always_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_dynamic_loop_never_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_dynamic_loop_never_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_dynamic_loop_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_dynamic_loop_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_infinite_loop_vertex Pass |
|
dEQP-GLES3.functional.shaders.return.return_in_infinite_loop_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.basic_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.basic_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.array_member_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.array_member_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.array_member_dynamic_index_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.array_member_dynamic_index_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.struct_array_dynamic_index_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_struct_array_dynamic_index_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.parameter_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.parameter_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.parameter_nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.parameter_nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.return_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.return_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.return_nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.return_nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.conditional_assignment_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.conditional_assignment_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.loop_assignment_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.loop_assignment_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_assignment_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_assignment_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_conditional_assignment_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_conditional_assignment_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_loop_assignment_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_loop_assignment_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_dynamic_loop_assignment_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.nested_dynamic_loop_assignment_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.loop_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.loop_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.loop_nested_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.loop_nested_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_nested_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.dynamic_loop_nested_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.local.array_member_equality_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.local.array_member_equality_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.basic_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.basic_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.nested_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.array_member_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.array_member_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.array_member_dynamic_index_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.struct_array_dynamic_index_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.loop_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.loop_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.loop_nested_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.loop_nested_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.dynamic_loop_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.dynamic_loop_struct_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.sampler_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.sampler_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.sampler_nested_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.sampler_array_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.sampler_array_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.equal_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.equal_fragment Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.not_equal_vertex Pass |
|
dEQP-GLES3.functional.shaders.struct.uniform.not_equal_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.basic_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.basic_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.basic_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.basic_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.basic_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.basic_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.const_expr_in_label_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.const_expr_in_label_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.const_expr_in_label_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.const_expr_in_label_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.const_expr_in_label_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.const_expr_in_label_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_label_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_label_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_label_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_label_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_label_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_label_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_not_last_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_not_last_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_not_last_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_not_last_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_not_last_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_not_last_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.no_default_label_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.no_default_label_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.no_default_label_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.no_default_label_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.no_default_label_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.no_default_label_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_default_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_default_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_default_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_default_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_default_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.fall_through_default_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_2_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_2_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_2_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_2_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_2_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.conditional_fall_through_2_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.scope_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.scope_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.scope_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.scope_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.scope_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.scope_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_if_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_if_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_if_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_if_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_if_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_if_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_for_loop_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_while_loop_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_do_while_loop_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.if_in_switch_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.if_in_switch_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.if_in_switch_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.if_in_switch_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.if_in_switch_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.if_in_switch_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.for_loop_in_switch_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.for_loop_in_switch_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.for_loop_in_switch_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.for_loop_in_switch_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.for_loop_in_switch_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.for_loop_in_switch_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.while_loop_in_switch_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.do_while_loop_in_switch_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.do_while_loop_in_switch_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.do_while_loop_in_switch_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.do_while_loop_in_switch_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.do_while_loop_in_switch_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.do_while_loop_in_switch_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_switch_static_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_switch_static_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_switch_uniform_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_switch_uniform_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_switch_dynamic_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.switch_in_switch_dynamic_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.empty_condition_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.empty_condition_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_bool_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_bool_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_struct_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.condition_struct_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.duplicate_label_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.duplicate_label_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.float_label_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.float_label_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.non_const_int_label_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.non_const_int_label_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.statement_before_label_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.statement_before_label_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.statement_before_default_label_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.statement_before_default_label_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.no_statement_after_label_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.no_statement_after_label_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.no_statement_after_default_label_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.no_statement_after_default_label_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_if_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_if_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_if_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_if_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_for_loop_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_for_loop_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_for_loop_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_for_loop_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_while_loop_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_while_loop_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_while_loop_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_while_loop_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_do_while_loop_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.case_in_do_while_loop_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_do_while_loop_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.default_in_do_while_loop_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.missing_colon_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.missing_colon_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.missing_opening_brace_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.missing_opening_brace_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.missing_closing_brace_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.missing_closing_brace_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.double_case_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.double_case_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.double_default_1_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.double_default_1_fragment Pass |
|
dEQP-GLES3.functional.shaders.switch.double_default_2_vertex Pass |
|
dEQP-GLES3.functional.shaders.switch.double_default_2_fragment Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.no_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.const Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.uniform Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.dynamic Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.uniform_conditional_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.dynamic_conditional_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.uniform_loop_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.write.write_in_function Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.no_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.const Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.uniform Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.dynamic Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.fragcoord_z Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.uniform_conditional_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.dynamic_conditional_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.uniform_loop_write Pass |
|
dEQP-GLES3.functional.shaders.fragdepth.compare.write_in_function Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.highp_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.float.mediump_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.highp_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.mediump_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.int.lowp_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.highp_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.mediump_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_add_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_add_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_sub_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_sub_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_mul_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_mul_fragment Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_div_vertex Pass |
|
dEQP-GLES3.functional.shaders.precision.uint.lowp_div_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_attribs_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_attribs_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_uniform_vectors_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_uniform_vectors_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_fragment_uniform_vectors_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_fragment_uniform_vectors_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_texture_image_units_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_texture_image_units_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_texture_image_units_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_texture_image_units_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_combined_texture_image_units_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_combined_texture_image_units_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_draw_buffers_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_draw_buffers_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_output_vectors_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_vertex_output_vectors_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_fragment_input_vectors_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_fragment_input_vectors_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.min_program_texel_offset_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.min_program_texel_offset_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_program_texel_offset_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.max_program_texel_offset_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.pointcoord Pass |
|
dEQP-GLES3.functional.shaders.builtin_variable.frontfacing Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2d_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2d_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler2d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler2d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercube_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercube_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercube_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercube_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isamplercube_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isamplercube_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usamplercube_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usamplercube_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercube_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercube_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isamplercube_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usamplercube_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darray_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darray_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darray_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darray_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darray_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darray_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler2darray_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler2darray_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler3d_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler3d_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.isampler3d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.usampler3d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2dshadow_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercubeshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercubeshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.samplercubeshadow_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2d_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2d_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler2d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler2d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2darray_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2darray_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2darray_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2darray_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2darray_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2darray_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler2darray_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler2darray_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler3d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler2dshadow_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec3_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec3_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler2d_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler2d_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec3_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec3_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler2d_vec3_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec3_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler2d_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler2d_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2d_vec4_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler2d_vec4_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler2d_vec4_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler3d_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.isampler3d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.usampler3d_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureproj.sampler2dshadow_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec3_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec3_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler2d_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler2d_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler2d_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler2d_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec3_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec3_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler2d_vec3_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler2d_vec3_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec4_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec4_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler2d_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler2d_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler2d_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler2d_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec4_bias_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2d_vec4_bias_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler2d_vec4_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler2d_vec4_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler2dshadow_bias_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.samplercube_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.samplercube_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.samplercube_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.samplercube_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.isamplercube_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.isamplercube_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.usamplercube_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.usamplercube_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2darray_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2darray_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2darray_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2darray_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelod.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2darray_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2darray_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2darray_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2darray_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.isampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec3_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec3_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec4_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec4_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2d_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlod.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec3_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec3_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec3_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec3_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec4_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec4_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2d_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler2d_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler2d_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.isampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.isampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.usampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.usampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2darray_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2darray_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2darray_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler2darray_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.isampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.isampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.usampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.usampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.isampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.isampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.usampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetch.usampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler2darray_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.isampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texelfetchoffset.usampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usampler2d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usampler2d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2dshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2dshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler3d_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler3d_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler3d_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler3d_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usampler3d_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usampler3d_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercube_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercube_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercube_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercube_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isamplercube_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isamplercube_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usamplercube_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usamplercube_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercubeshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercubeshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_fixed_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_fixed_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usampler2darray_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.usampler2darray_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darrayshadow_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darrayshadow_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texture_sampler3dshadow_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texture_sampler3dshadow_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_samplercube_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_samplercube_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_usamplercube_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_usamplercube_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_samplercube_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_samplercube_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_isamplercube_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_usamplercube_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_usamplercube_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureproj_sampler2darrayshadow_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_samplercubeshadow_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_samplercubeshadow_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_sampler2darrayshadow_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelod_sampler2darrayshadow_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_isamplercube_vec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_usamplercube_vec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercube_vec3_ivec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_float_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darray_vec3_ivec3_float_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_samplercubeshadow_vec4_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_float_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureoffset_sampler2darrayshadow_vec4_ivec2_float_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_isamplercube_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_isamplercube_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_usamplercube_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_usamplercube_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercube_ivec3_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2dshadow_ivec2_int_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_samplercubeshadow_ivec3_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texelfetch_sampler2darrayshadow_ivec3_int_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercube_vec4_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercubeshadow_vec4_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_samplercubeshadow_vec4_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojoffset_sampler2darrayshadow_vec4_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercube_vec3_float_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercubeshadow_vec3_float_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_samplercubeshadow_vec3_float_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec2_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec2_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturelodoffset_sampler2darrayshadow_vec3_float_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_samplercube_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_samplercube_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darray_vec4_float_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darray_vec4_float_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darrayshadow_vec4_float_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojlod_sampler2darrayshadow_vec4_float_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegrad_sampler2darray_vec3_vec3_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegrad_sampler2darray_vec3_vec3_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercube_vec3_vec3_vec3_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.texturegradoffset_samplercubeshadow_vec4_vec3_vec3_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_samplercube_vec4_vec3_vec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_samplercube_vec4_vec3_vec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_sampler2darray_vec4_vec2_vec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgrad_sampler2darray_vec4_vec2_vec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_samplercube_vec4_vec3_vec3_ivec3_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec2_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec2_fragment Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec3_vertex Pass |
|
dEQP-GLES3.functional.shaders.texture_functions.invalid.textureprojgradoffset_sampler2darray_vec4_vec2_vec2_ivec3_fragment Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.constant.float Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec2 Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec3 Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.constant.vec4 Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.linear.float_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_lowp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec3_lowp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.float_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.float_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.float_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.float_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.float_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.float_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec2_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec2_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.basic.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_fastest.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdx.texture.float_nicest.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.constant.float Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.constant.vec2 Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.constant.vec3 Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.constant.vec4 Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.linear.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.linear.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.linear.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_lowp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.float_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.float_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec2_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec2_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.float_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.float_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec2_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec2_highp Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.float_mediump Pass |
|
dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec3_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_float.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec3_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_float.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec3_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_float.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.basic.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec3_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_fastest.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec3_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.dfdy.texture.float_nicest.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.constant.float Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.constant.vec2 Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.constant.vec3 Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.constant.vec4 Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.linear.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.in_function.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_if.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_if.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_if.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_if.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_if.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_loop.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_loop.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_loop.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_loop.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_loop.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_switch.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_switch.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_switch.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_switch.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.static_switch.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_if.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_if.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_if.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_if.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_if.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_loop.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_loop.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_loop.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_loop.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_loop.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_switch.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_switch.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_switch.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_switch.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.uniform_switch.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_highp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_fastest.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.float_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.float_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec2_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec2_mediump Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec4_lowp Pass |
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dEQP-GLES3.functional.shaders.derivate.fwidth.texture.float_nicest.vec4_mediump Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.int_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.int_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.int_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.int_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.int_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.int_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.abs.ivec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.int_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.int_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.int_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.int_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.int_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.sign.ivec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floor.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.trunc.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.round.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.roundeven.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.ceil.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.fract.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.modf.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isnan.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.isinf.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstoint.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.float_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.float_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.float_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.float_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.float_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.float_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec2_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec2_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec2_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec2_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec3_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec3_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec3_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec3_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec4_lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec4_lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec4_mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec4_mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec4_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.floatbitstouint.vec4_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.intbitstofloat.int_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.intbitstofloat.int_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.intbitstofloat.ivec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.intbitstofloat.ivec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.intbitstofloat.ivec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.intbitstofloat.ivec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.uintbitstofloat.uint_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.uintbitstofloat.uint_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.uintbitstofloat.uvec2_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.uintbitstofloat.uvec2_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.uintbitstofloat.uvec3_highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.common.uintbitstofloat.uvec3_highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackunorm2x16_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackunorm2x16_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.packhalf2x16_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.packhalf2x16_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackhalf2x16_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.pack_unpack.unpackhalf2x16_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.add.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sub.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.mul.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.div.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.radians.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.degrees.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sin.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cos.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tan.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asin.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.sinh.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cosh.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.tanh.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.asinh.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.pow.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.exp2.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.log2.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sqrt.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.abs.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.sign.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.floor.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.trunc.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.round.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.roundeven.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.fract.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mod.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.modf.lowp_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.modf.lowp_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.modf.mediump_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.modf.mediump_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.modf.highp_vertex Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.modf.highp_fragment Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.min.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.max.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.mix.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.step.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.step.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.length.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.mediump_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_vertex.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.highp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cross.lowp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cross.lowp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cross.mediump_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cross.mediump_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cross.highp_vertex Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.cross.highp_fragment Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_vertex.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_vertex.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_fragment.scalar Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_fragment.vec2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_fragment.vec3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.normalize.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.faceforward.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.lowp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.mediump_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_vertex.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_vertex.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_vertex.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_vertex.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_fragment.scalar Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_fragment.vec2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_fragment.vec3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.refract.highp_fragment.vec4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat4x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_vertex.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat4x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_fragment.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat4x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_vertex.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat4x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_fragment.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat4x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_vertex.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat4x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.matrixcompmult.highp_fragment.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_vertex.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat3x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.lowp_fragment.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat3x2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat4x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_vertex.mat4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat2 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat2x3 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat2x4 Pass |
|
dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.mediump_fragment.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_vertex.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.outerproduct.highp_fragment.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_vertex.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.lowp_fragment.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_vertex.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.mediump_fragment.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_vertex.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat2x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat2x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat3x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat3x4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat4x2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat4x3 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.transpose.highp_fragment.mat4 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.determinant.lowp_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.determinant.lowp_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.determinant.mediump_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.determinant.mediump_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.determinant.highp_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.determinant.highp_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.lowp_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.lowp_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.mediump_vertex.mat2 Pass |
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dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.mediump_fragment.mat2 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.common_subexpression_0 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.common_subexpression_1 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.common_subexpression_2 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.common_subexpression_3 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.subexpression_precision_lowp Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.subexpression_precision_mediump Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.subexpression_precision_highp Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.loop_0 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.loop_1 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.loop_2 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.loop_3 Pass |
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dEQP-GLES3.functional.shaders.invariance.highp.loop_4 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.common_subexpression_0 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.common_subexpression_1 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.common_subexpression_2 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.common_subexpression_3 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.subexpression_precision_lowp Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.subexpression_precision_mediump Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.subexpression_precision_highp Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.loop_0 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.loop_1 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.loop_2 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.loop_3 Pass |
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dEQP-GLES3.functional.shaders.invariance.mediump.loop_4 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_0 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_1 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_2 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_3 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_lowp Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_mediump Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_highp Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.loop_0 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.loop_1 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.loop_2 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.loop_3 Pass |
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dEQP-GLES3.functional.shaders.invariance.lowp.loop_4 Pass |
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dEQP-GLES3.functional.shaders.fragdata.valid_static_index Pass |
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dEQP-GLES3.functional.shaders.fragdata.valid_uniform_index Pass |
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dEQP-GLES3.functional.shaders.fragdata.valid_dynamic_index Pass |
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dEQP-GLES3.functional.shaders.fragdata.invalid_assign_to_1 Pass |
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dEQP-GLES3.functional.shaders.fragdata.write_fragcolor_and_fragdata_simple Pass |
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dEQP-GLES3.functional.shaders.fragdata.write_fragcolor_and_fragdata_static_if Pass |
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dEQP-GLES3.functional.shaders.fragdata.write_fragcolor_and_fragdata_unused_func Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.int_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.int_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.bool_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.bool_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.cast_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.trivial.cast_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_vec_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_vec_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_int_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_int_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_ivec_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_ivec_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_mat_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.math_mat_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.bitwise_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.bitwise_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.logical_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.logical_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.compare_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.compare_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.selection_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.operators.selection_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.struct_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.struct_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.nested_struct_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.nested_struct_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.array_size_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.array_size_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.array_length_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.array_length_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.array_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.complex_types.array_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.other.switch_case_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.other.switch_case_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sin_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cos_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asin_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acos_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.log_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.log_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_ivec4_int_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec2_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec2_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec3_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec3_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec4_uint_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.clamp_uvec4_uint_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_float_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_float_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec2_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec2_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec3_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec3_fragment Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec4_vertex Pass |
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dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec4_fragment Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.0 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.1 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.2 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.3 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.4 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.5 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.6 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.7 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.8 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.9 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.10 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.11 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.12 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.13 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.14 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.15 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.16 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.17 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.18 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.19 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.20 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.21 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.22 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.23 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.24 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.25 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.26 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.27 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.29 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.30 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.31 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.32 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.33 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.34 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.35 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.36 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.37 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.40 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.41 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.42 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.43 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.44 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.45 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.46 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.47 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.48 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.49 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.50 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.51 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.52 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.53 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.54 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.55 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.56 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.57 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.58 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.59 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.60 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.61 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.62 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.63 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.64 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.65 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.66 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.67 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.68 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.69 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.71 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.72 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.73 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.75 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.80 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.81 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.82 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.83 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.84 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.85 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.86 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.87 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.88 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.89 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.90 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.91 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.92 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.93 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.94 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.95 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.96 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.97 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.98 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.vertex.99 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.0 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.1 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.2 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.3 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.4 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.5 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.6 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.7 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.8 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.9 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.10 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.11 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.12 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.13 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.14 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.15 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.16 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.17 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.18 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.19 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.20 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.21 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.22 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.23 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.24 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.25 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.26 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.27 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.28 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.29 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.30 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.31 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.32 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.33 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.34 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.35 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.36 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.37 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.38 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.39 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.40 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.41 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.42 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.43 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.44 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.45 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.46 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.47 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.48 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.49 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.50 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.51 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.52 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.53 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.54 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.55 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.56 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.57 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.58 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.59 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.60 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.61 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.62 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.63 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.64 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.65 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.66 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.67 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.68 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.69 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.70 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.71 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.72 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.73 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.74 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.75 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.76 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.77 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.78 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.79 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.80 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.81 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.82 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.83 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.84 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.85 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.86 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.87 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.88 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.89 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.90 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.91 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.92 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.93 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.94 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.95 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.96 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.97 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.98 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.fragment.99 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.0 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.1 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.2 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.3 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.4 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.5 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.6 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.7 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.8 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.9 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.10 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.11 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.12 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.13 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.14 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.15 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.16 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.17 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.18 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.19 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.20 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.21 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.22 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.23 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.24 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.25 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.26 Pass |
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dEQP-GLES3.functional.shaders.random.basic_expression.combined.27 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.28 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.29 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.30 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.31 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.32 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.33 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.34 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.35 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.36 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.37 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.38 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.39 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.40 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.41 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.42 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.43 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.44 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.45 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.46 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.47 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.48 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.49 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.50 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.51 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.52 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.53 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.54 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.55 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.56 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.57 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.58 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.59 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.60 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.61 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.62 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.63 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.64 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.65 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.66 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.67 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.68 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.69 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.70 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.71 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.72 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.73 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.74 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.75 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.76 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.77 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.78 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.79 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.80 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.81 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.82 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.83 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.84 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.85 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.86 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.87 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.88 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.89 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.90 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.91 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.92 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.93 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.94 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.95 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.96 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.97 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.98 Pass |
|
dEQP-GLES3.functional.shaders.random.basic_expression.combined.99 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.0 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.1 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.2 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.3 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.4 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.5 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.6 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.7 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.8 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.9 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.10 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.11 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.12 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.13 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.14 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.15 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.16 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.17 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.18 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.19 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.20 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.21 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.22 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.23 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.24 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.25 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.26 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.27 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.28 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.29 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.30 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.31 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.32 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.33 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.34 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.35 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.36 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.37 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.38 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.39 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.40 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.41 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.42 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.43 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.44 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.45 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.46 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.47 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.48 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.49 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.50 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.51 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.52 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.53 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.54 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.55 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.56 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.57 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.58 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.59 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.60 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.61 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.62 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.63 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.64 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.65 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.66 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.67 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.68 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.69 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.70 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.71 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.72 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.73 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.74 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.75 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.76 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.77 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.78 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.79 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.80 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.81 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.82 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.83 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.84 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.85 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.86 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.87 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.88 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.89 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.90 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.91 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.92 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.93 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.94 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.95 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.96 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.97 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.98 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.vertex.99 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.0 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.1 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.2 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.3 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.4 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.5 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.6 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.7 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.8 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.9 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.10 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.11 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.12 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.13 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.14 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.15 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.16 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.17 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.18 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.19 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.20 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.21 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.22 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.23 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.24 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.25 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.26 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.27 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.28 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.29 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.30 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.31 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.32 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.33 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.34 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.35 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.36 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.37 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.38 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.39 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.40 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.41 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.42 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.43 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.44 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.45 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.46 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.47 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.48 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.49 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.50 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.51 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.52 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.53 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.54 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.55 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.56 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.57 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.58 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.59 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.60 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.61 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.62 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.63 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.64 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.65 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.66 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.67 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.68 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.69 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.70 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.71 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.73 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.74 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.75 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.76 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.77 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.78 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.79 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.80 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.81 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.82 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.83 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.84 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.85 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.86 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.87 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.88 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.89 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.90 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.91 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.92 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.93 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.94 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.95 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.96 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.97 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.98 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.fragment.99 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.0 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.1 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.2 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.3 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.4 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.5 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.6 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.7 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.8 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.9 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.10 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.11 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.12 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.13 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.14 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.15 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.16 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.17 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.18 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.19 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.20 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.21 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.22 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.23 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.24 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.25 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.26 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.27 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.28 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.29 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.30 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.31 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.32 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.33 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.34 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.35 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.36 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.37 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.38 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.39 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.40 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.41 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.42 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.43 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.44 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.45 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.46 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.47 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.48 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.49 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.50 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.51 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.52 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.53 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.54 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.55 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.56 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.57 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.58 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.59 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.60 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.61 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.62 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.63 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.64 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.65 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.66 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.67 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.68 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.69 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.70 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.71 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.73 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.74 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.75 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.76 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.77 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.78 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.79 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.80 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.81 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.82 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.83 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.84 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.85 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.86 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.87 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.88 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.89 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.90 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.91 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.92 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.93 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.94 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.95 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.96 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.97 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.98 Pass |
|
dEQP-GLES3.functional.shaders.random.scalar_conversion.combined.99 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.0 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.1 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.2 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.3 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.4 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.5 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.6 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.7 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.8 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.9 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.10 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.11 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.12 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.13 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.14 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.15 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.16 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.17 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.18 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.19 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.20 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.21 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.22 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.23 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.24 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.25 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.26 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.27 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.28 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.29 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.30 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.31 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.32 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.33 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.34 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.35 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.36 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.37 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.38 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.39 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.40 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.41 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.42 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.43 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.44 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.45 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.46 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.47 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.48 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.vertex.49 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.0 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.1 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.2 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.3 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.4 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.5 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.6 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.7 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.8 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.9 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.10 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.11 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.12 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.13 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.14 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.15 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.16 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.17 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.18 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.19 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.20 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.21 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.22 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.23 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.24 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.25 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.26 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.27 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.28 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.29 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.30 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.31 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.32 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.33 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.34 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.35 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.36 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.37 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.38 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.39 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.40 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.41 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.42 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.43 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.44 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.45 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.46 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.47 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.48 Pass |
|
dEQP-GLES3.functional.shaders.random.swizzle.fragment.49 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.0 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.1 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.2 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.3 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.4 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.5 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.6 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.7 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.8 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.9 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.10 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.11 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.12 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.13 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.14 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.15 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.16 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.17 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.18 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.19 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.20 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.21 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.22 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.23 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.24 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.25 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.26 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.27 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.28 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.29 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.30 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.31 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.32 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.33 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.34 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.35 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.36 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.37 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.38 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.39 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.40 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.41 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.42 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.43 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.44 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.45 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.46 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.47 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.48 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.vertex.49 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.0 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.1 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.2 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.3 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.4 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.5 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.6 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.7 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.8 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.9 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.10 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.11 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.12 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.13 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.14 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.15 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.16 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.17 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.18 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.19 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.20 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.21 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.22 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.23 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.24 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.25 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.26 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.27 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.28 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.29 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.30 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.31 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.32 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.33 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.34 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.35 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.36 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.37 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.38 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.39 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.40 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.41 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.42 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.43 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.44 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.45 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.46 Pass |
|
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.47 Pass |
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dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.48 Pass |
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dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.49 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.0 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.1 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.2 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.3 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.4 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.5 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.6 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.7 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.8 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.9 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.10 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.11 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.12 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.13 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.14 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.15 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.16 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.17 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.18 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.19 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.20 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.21 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.22 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.23 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.24 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.25 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.26 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.27 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.28 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.29 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.30 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.31 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.32 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.33 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.34 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.35 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.36 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.37 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.38 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.39 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.40 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.41 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.42 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.43 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.44 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.45 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.46 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.47 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.48 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.49 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.50 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.51 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.52 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.53 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.54 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.55 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.56 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.57 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.58 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.59 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.60 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.61 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.62 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.63 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.64 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.65 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.66 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.67 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.68 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.69 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.70 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.71 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.72 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.73 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.74 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.75 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.76 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.77 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.78 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.79 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.80 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.81 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.vertex.82 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.83 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.84 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.85 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.86 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.87 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.88 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.89 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.90 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.91 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.92 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.93 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.94 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.95 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.96 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.97 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.98 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.vertex.99 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.0 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.1 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.2 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.3 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.4 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.5 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.6 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.7 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.8 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.9 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.10 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.11 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.12 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.13 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.14 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.15 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.16 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.17 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.18 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.19 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.20 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.21 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.22 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.23 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.24 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.25 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.26 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.27 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.28 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.29 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.30 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.31 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.32 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.33 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.34 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.35 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.36 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.37 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.38 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.39 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.40 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.41 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.42 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.43 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.44 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.45 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.46 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.47 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.48 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.49 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.50 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.51 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.52 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.53 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.54 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.55 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.56 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.57 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.58 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.59 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.60 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.61 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.fragment.62 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.63 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.64 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.65 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.66 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.67 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.68 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.69 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.70 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.71 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.72 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.73 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.74 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.75 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.76 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.77 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.78 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.79 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.80 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.81 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.82 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.83 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.84 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.85 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.86 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.87 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.88 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.89 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.90 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.91 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.92 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.93 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.94 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.95 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.96 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.97 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.98 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.fragment.99 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.0 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.1 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.2 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.3 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.4 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.5 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.6 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.7 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.8 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.9 Pass |
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dEQP-GLES3.functional.shaders.random.conditionals.combined.10 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.11 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.12 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.13 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.14 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.15 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.16 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.17 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.18 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.19 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.20 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.21 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.22 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.23 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.24 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.25 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.26 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.27 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.28 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.29 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.30 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.31 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.32 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.33 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.34 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.35 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.36 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.37 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.38 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.39 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.40 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.41 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.42 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.43 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.44 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.45 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.46 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.47 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.48 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.49 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.50 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.51 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.52 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.53 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.54 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.55 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.56 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.57 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.58 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.59 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.60 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.61 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.62 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.63 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.64 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.65 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.66 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.67 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.68 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.69 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.70 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.71 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.72 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.73 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.74 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.75 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.76 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.77 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.78 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.79 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.80 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.81 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.82 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.83 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.84 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.85 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.86 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.87 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.88 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.89 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.90 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.91 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.92 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.93 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.94 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.95 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.96 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.97 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.98 Pass |
|
dEQP-GLES3.functional.shaders.random.conditionals.combined.99 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.0 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.1 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.2 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.3 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.4 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.5 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.6 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.7 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.8 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.9 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.10 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.12 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.13 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.14 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.16 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.17 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.18 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.19 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.20 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.21 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.22 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.23 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.24 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.25 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.26 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.27 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.28 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.29 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.30 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.31 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.32 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.33 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.34 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.35 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.36 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.37 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.38 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.39 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.40 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.41 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.42 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.43 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.44 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.45 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.46 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.47 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.48 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.50 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.51 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.52 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.53 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.54 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.55 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.56 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.57 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.58 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.59 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.60 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.61 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.62 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.63 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.64 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.65 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.66 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.67 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.68 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.69 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.70 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.71 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.72 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.73 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.74 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.75 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.76 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.77 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.78 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.79 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.80 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.81 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.82 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.83 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.84 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.85 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.86 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.87 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.88 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.90 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.91 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.92 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.93 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.95 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.96 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.98 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.vertex.99 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.0 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.1 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.2 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.3 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.4 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.5 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.6 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.7 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.8 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.9 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.10 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.11 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.12 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.13 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.14 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.15 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.16 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.17 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.18 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.19 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.20 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.21 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.22 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.23 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.24 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.25 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.26 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.27 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.28 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.29 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.30 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.31 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.32 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.33 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.34 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.35 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.36 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.38 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.39 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.40 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.41 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.42 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.43 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.44 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.45 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.46 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.47 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.48 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.50 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.51 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.52 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.53 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.54 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.55 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.56 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.57 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.58 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.59 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.60 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.61 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.62 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.63 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.64 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.65 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.66 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.67 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.68 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.69 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.70 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.71 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.72 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.73 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.74 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.75 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.76 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.77 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.78 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.79 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.80 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.81 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.82 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.83 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.84 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.85 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.86 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.87 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.88 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.90 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.91 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.92 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.93 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.95 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.96 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.97 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.98 Pass |
|
dEQP-GLES3.functional.shaders.random.trigonometric.fragment.99 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.0 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.1 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.2 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.3 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.4 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.5 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.6 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.7 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.8 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.9 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.10 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.11 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.12 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.13 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.14 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.15 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.16 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.17 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.18 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.19 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.20 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.21 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.22 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.23 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.24 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.25 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.26 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.27 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.28 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.29 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.30 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.31 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.32 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.33 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.34 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.35 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.36 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.37 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.38 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.39 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.40 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.41 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.42 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.43 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.44 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.45 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.46 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.47 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.48 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.49 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.50 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.51 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.52 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.53 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.54 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.55 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.56 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.57 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.58 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.59 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.60 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.61 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.62 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.63 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.64 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.65 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.66 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.67 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.68 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.69 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.70 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.71 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.72 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.73 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.74 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.75 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.76 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.77 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.78 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.79 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.80 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.81 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.82 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.83 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.84 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.85 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.86 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.87 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.88 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.89 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.90 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.91 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.92 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.93 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.94 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.95 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.96 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.97 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.98 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.vertex.99 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.0 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.1 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.2 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.3 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.4 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.5 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.6 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.7 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.8 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.9 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.10 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.11 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.12 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.13 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.14 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.15 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.16 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.17 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.18 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.19 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.20 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.21 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.22 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.23 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.24 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.25 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.26 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.27 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.28 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.29 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.30 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.31 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.32 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.33 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.34 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.35 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.36 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.37 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.38 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.39 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.40 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.41 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.42 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.43 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.44 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.45 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.46 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.47 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.48 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.49 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.50 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.51 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.52 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.53 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.54 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.55 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.56 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.57 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.58 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.59 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.60 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.61 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.62 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.63 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.64 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.65 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.66 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.67 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.68 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.69 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.70 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.71 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.72 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.73 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.74 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.75 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.76 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.77 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.78 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.79 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.80 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.81 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.82 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.83 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.84 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.85 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.86 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.87 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.88 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.89 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.90 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.91 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.92 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.93 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.94 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.95 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.96 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.97 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.98 Pass |
|
dEQP-GLES3.functional.shaders.random.exponential.fragment.99 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.0 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.1 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.2 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.3 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.4 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.5 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.6 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.7 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.8 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.9 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.10 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.11 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.12 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.13 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.14 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.15 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.16 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.17 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.18 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.19 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.20 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.21 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.22 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.23 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.24 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.25 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.26 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.27 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.28 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.29 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.30 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.31 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.32 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.33 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.34 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.35 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.36 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.37 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.38 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.39 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.40 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.41 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.42 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.43 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.44 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.45 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.46 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.47 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.48 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.vertex.49 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.0 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.1 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.2 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.3 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.4 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.5 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.6 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.7 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.8 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.9 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.10 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.11 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.12 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.13 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.14 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.15 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.16 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.17 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.18 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.19 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.20 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.21 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.22 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.23 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.24 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.25 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.26 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.27 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.28 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.29 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.30 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.31 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.32 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.33 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.34 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.35 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.36 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.37 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.38 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.39 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.40 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.41 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.42 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.43 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.44 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.45 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.46 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.47 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.48 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.49 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.50 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.51 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.52 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.53 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.54 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.55 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.56 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.57 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.58 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.59 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.60 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.61 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.62 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.63 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.64 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.65 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.66 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.67 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.68 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.69 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.70 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.71 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.73 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.74 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.75 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.76 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.77 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.78 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.79 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.80 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.81 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.82 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.83 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.84 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.85 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.86 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.87 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.88 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.89 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.90 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.91 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.92 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.93 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.94 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.95 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.96 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.97 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.98 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.99 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.100 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.101 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.102 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.103 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.104 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.105 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.106 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.107 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.108 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.109 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.110 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.111 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.112 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.113 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.114 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.115 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.116 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.117 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.118 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.119 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.120 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.121 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.122 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.123 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.124 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.125 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.126 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.127 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.128 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.129 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.130 Pass |
|
dEQP-GLES3.functional.shaders.random.texture.fragment.131 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.132 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.133 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.134 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.135 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.136 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.137 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.138 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.139 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.140 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.141 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.142 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.143 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.144 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.145 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.146 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.147 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.148 Pass |
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dEQP-GLES3.functional.shaders.random.texture.fragment.149 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.0 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.1 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.3 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.5 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.7 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.8 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.9 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.10 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.11 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.12 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.14 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.15 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.16 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.19 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.20 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.21 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.22 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.23 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.24 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.25 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.27 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.28 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.30 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.31 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.32 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.33 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.35 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.36 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.37 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.38 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.39 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.42 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.43 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.44 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.45 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.48 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.51 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.52 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.55 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.56 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.57 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.58 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.59 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.60 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.61 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.63 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.64 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.67 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.68 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.69 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.70 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.71 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.73 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.74 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.vertex.75 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.78 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.80 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.82 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.83 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.84 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.85 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.86 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.89 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.90 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.91 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.92 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.95 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.97 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.98 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.vertex.99 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.0 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.1 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.2 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.3 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.4 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.5 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.8 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.10 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.11 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.12 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.15 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.17 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.19 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.20 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.23 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.24 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.26 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.27 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.28 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.29 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.31 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.33 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.35 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.36 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.37 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.41 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.42 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.43 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.44 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.45 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.47 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.49 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.50 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.51 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.52 Pass |
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dEQP-GLES3.functional.shaders.random.all_features.fragment.54 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.57 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.58 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.59 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.60 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.61 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.62 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.63 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.67 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.68 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.71 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.73 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.74 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.75 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.77 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.78 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.79 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.82 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.83 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.84 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.85 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.87 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.88 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.90 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.91 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.92 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.93 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.95 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.97 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.98 Pass |
|
dEQP-GLES3.functional.shaders.random.all_features.fragment.99 Pass |
|
dEQP-GLES3.functional.texture.format.unsized.alpha_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.alpha_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.alpha_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.alpha_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.alpha_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.alpha_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_alpha_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_alpha_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_alpha_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_alpha_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_alpha_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.luminance_alpha_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_short_5_6_5_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_short_5_6_5_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_short_5_6_5_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_short_5_6_5_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_short_5_6_5_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_short_5_6_5_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_byte_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_byte_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_byte_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_byte_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_byte_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgb_unsigned_byte_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_4_4_4_4_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_4_4_4_4_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_4_4_4_4_cube_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_4_4_4_4_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_4_4_4_4_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_4_4_4_4_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_4_4_4_4_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_5_5_5_1_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_5_5_5_1_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_5_5_5_1_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_5_5_5_1_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_5_5_5_1_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_short_5_5_5_1_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_byte_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_byte_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_byte_2d_array_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_byte_2d_array_npot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_byte_3d_pot Pass |
|
dEQP-GLES3.functional.texture.format.unsized.rgba_unsigned_byte_3d_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba32f_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba32f_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba32i_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba32i_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba32ui_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba32ui_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba16f_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba16f_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba16i_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba16i_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba16ui_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba16ui_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8i_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8i_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8ui_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8ui_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.srgb8_alpha8_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.srgb8_alpha8_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb10_a2_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb10_a2_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb10_a2ui_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb10_a2ui_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba4_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba4_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb5_a1_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb5_a1_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8_snorm_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgba8_snorm_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb8_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb8_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb565_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb565_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.r11f_g11f_b10f_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.r11f_g11f_b10f_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb32f_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb32f_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb32i_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb32i_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb32ui_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.2d.rgb32ui_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.rg8_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.rg8i_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.rg8i_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.rg8ui_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.rg8ui_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.rg8_snorm_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.rg8_snorm_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r32f_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r32f_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r32i_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r32i_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r32ui_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r32ui_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r16f_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r16f_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r16i_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r16i_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.3d.r16ui_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.3d.r16ui_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.3d.r8_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r8_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r8i_pot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r8i_npot Pass |
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dEQP-GLES3.functional.texture.format.sized.3d.r8ui_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.3d.r8ui_npot Pass |
|
dEQP-GLES3.functional.texture.format.sized.3d.r8_snorm_pot Pass |
|
dEQP-GLES3.functional.texture.format.sized.3d.r8_snorm_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc1_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc1_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.eac_r11_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.eac_r11_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.eac_signed_r11_2d_pot Pass |
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dEQP-GLES3.functional.texture.format.compressed.eac_signed_r11_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.eac_rg11_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.eac_rg11_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.eac_signed_rg11_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.eac_signed_rg11_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_rgb8_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_rgb8_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_srgb8_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_srgb8_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_rgb8_punchthrough_alpha1_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_rgb8_punchthrough_alpha1_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_srgb8_punchthrough_alpha1_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_srgb8_punchthrough_alpha1_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_eac_rgba8_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_eac_rgba8_2d_npot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_eac_srgb8_alpha8_2d_pot Pass |
|
dEQP-GLES3.functional.texture.format.compressed.etc2_eac_srgb8_alpha8_2d_npot Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_l8 Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_l8_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_rgba4444 Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_rgba4444_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_rgb888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_rgb888_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_rgba8888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.64x64_rgba8888_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.65x63_l8 Pass |
|
dEQP-GLES3.functional.texture.size.2d.65x63_rgba4444 Pass |
|
dEQP-GLES3.functional.texture.size.2d.65x63_rgb888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.65x63_rgba8888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_l8 Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_l8_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_rgba4444 Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_rgba4444_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_rgb888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_rgb888_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_rgba8888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.512x512_rgba8888_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_l8 Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_l8_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_rgba4444 Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_rgba4444_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_rgb888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_rgb888_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_rgba8888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.1024x1024_rgba8888_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_l8 Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_l8_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_rgba4444 Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_rgba4444_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_rgb888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_rgb888_mipmap Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_rgba8888 Pass |
|
dEQP-GLES3.functional.texture.size.2d.2048x2048_rgba8888_mipmap Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.rgba8.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_clamp_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_clamp_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_nearest_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_linear_pot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_clamp_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_clamp_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_nearest_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_linear_npot Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_nearest_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_linear_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_clamp_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_nearest_not_divisible Pass |
|
dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_linear_not_divisible Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba16f_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba16f_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba16f_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba16f_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.r11f_g11f_b10f_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.r11f_g11f_b10f_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.r11f_g11f_b10f_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.r11f_g11f_b10f_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb9_e5_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb9_e5_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb9_e5_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb9_e5_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_snorm_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_snorm_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_snorm_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba8_snorm_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb565_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb565_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb565_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb565_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba4_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba4_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba4_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgba4_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb5_a1_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb5_a1_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb5_a1_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb5_a1_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.srgb8_alpha8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.srgb8_alpha8_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.srgb8_alpha8_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.srgb8_alpha8_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb10_a2_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb10_a2_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb10_a2_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.rgb10_a2_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.etc1_rgb8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.etc1_rgb8_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.etc1_rgb8_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.formats.etc1_rgb8_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.4x8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.4x8_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.4x8_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.4x8_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.32x64_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.32x64_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.32x64_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.32x64_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.128x128_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.128x128_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.128x128_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.128x128_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.3x7_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.3x7_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.3x7_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.3x7_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.31x55_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.31x55_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.127x99_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.sizes.127x99_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_clamp_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_clamp_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_repeat_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_repeat_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_repeat_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_mirror_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.nearest_nearest_mirror_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_clamp_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_clamp_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_repeat_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_repeat_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_repeat_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_mirror_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_linear_mirror_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_nearest_linear_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_linear_linear_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.2d.combinations.linear_mipmap_linear_linear_clamp_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.cube.sizes.7x7_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.cube.sizes.7x7_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.cube.sizes.7x7_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.cube.no_edges_visible.nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.cube.no_edges_visible.linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba16f_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba16f_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba16f_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba16f_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.r11f_g11f_b10f_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.r11f_g11f_b10f_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.r11f_g11f_b10f_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.r11f_g11f_b10f_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb9_e5_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb9_e5_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb9_e5_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb9_e5_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_snorm_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_snorm_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_snorm_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba8_snorm_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb565_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb565_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb565_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb565_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba4_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba4_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba4_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgba4_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb5_a1_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb5_a1_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb5_a1_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb5_a1_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.srgb8_alpha8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.srgb8_alpha8_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.srgb8_alpha8_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.srgb8_alpha8_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb10_a2_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb10_a2_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb10_a2_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.formats.rgb10_a2_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.sizes.4x8x8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.sizes.4x8x8_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.sizes.4x8x8_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.2d_array.sizes.4x8x8_linear_mipmap_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.32x64x16_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.32x64x16_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.32x64x16_linear_mipmap_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.32x64x16_linear_mipmap_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.128x32x64_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.128x32x64_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.128x32x64_linear_mipmap_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.128x32x64_linear_mipmap_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.3x7x5_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.3x7x5_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.3x7x5_linear_mipmap_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.3x7x5_linear_mipmap_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.63x63x63_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.sizes.63x63x63_linear Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_clamp_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_clamp_repeat Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_clamp_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_repeat_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_repeat_repeat Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_repeat_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_mirror_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_mirror_repeat Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_nearest_mirror_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_clamp_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_clamp_repeat Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_clamp_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_repeat_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_repeat_repeat Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_repeat_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_mirror_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_mirror_repeat Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_linear_mirror_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_mipmap_nearest_nearest_clamp_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_linear_clamp_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_linear_clamp_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_linear_mirror_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_nearest_linear_mirror_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.nearest_mipmap_linear_nearest_clamp_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_linear_linear_clamp_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.2d_array.combinations.linear_mipmap_linear_linear_mirror_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.rgba16f_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.r11f_g11f_b10f_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.rgb9_e5_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.rgba8_snorm_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.rgb565_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.formats.rgba4_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.rgb5_a1_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.srgb8_alpha8_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.formats.rgb10_a2_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.4x8x8_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.sizes.4x8x8_linear Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.4x8x8_linear_mipmap_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.4x8x8_linear_mipmap_linear Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.32x64x16_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.sizes.32x64x16_linear Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.32x64x16_linear_mipmap_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.sizes.32x64x16_linear_mipmap_linear Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.sizes.128x32x64_nearest Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.sizes.3x7x5_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.3x7x5_linear Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.3x7x5_linear_mipmap_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.3x7x5_linear_mipmap_linear Pass |
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dEQP-GLES3.functional.texture.filtering.3d.sizes.63x63x63_nearest Pass |
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dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_clamp_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_clamp_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_repeat_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_repeat_repeat Pass |
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dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_repeat_mirror Pass |
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dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_mirror_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_clamp_mirror_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_clamp_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_clamp_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_repeat_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_repeat_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_repeat_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_mirror_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_repeat_mirror_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_clamp_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_clamp_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_repeat_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_repeat_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_repeat_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_mirror_repeat Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.nearest_nearest_mirror_mirror_mirror Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_clamp_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_repeat_clamp Pass |
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dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_clamp_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_repeat_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_repeat_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_clamp_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_repeat_clamp Pass |
|
dEQP-GLES3.functional.texture.filtering.3d.combinations.linear_linear_mirror_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_clamp_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_clamp_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_repeat_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_repeat_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_mirror_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_nearest_mirror_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_clamp_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_clamp_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_repeat_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_repeat_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_mirror_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_nearest_mirror_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_clamp Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_clamp_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_repeat Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_repeat_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_mirror Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_mirror_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_clamp Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_clamp_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_clamp_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_repeat Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_repeat_npot Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_mirror_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.basic.linear_linear_mirror_non_square Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.affine.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_linear_mirror Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.bias.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.bias.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.bias.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.bias.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.generate.a8_fastest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.generate.a8_nicest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.generate.a8_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.a8_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.a8_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.a8_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.l8_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.l8_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.l8_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.l8_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.l8_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.l8_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.la88_fastest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.generate.la88_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.la88_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.la88_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.la88_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.la88_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb565_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb565_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb565_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb565_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb565_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb565_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb888_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb888_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb888_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb888_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb888_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgb888_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba4444_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba4444_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba4444_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba4444_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba4444_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba4444_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba5551_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba5551_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba5551_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba5551_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba5551_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba5551_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba8888_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba8888_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba8888_npot_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba8888_npot_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba8888_non_square_fastest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.generate.rgba8888_non_square_nicest Pass |
|
dEQP-GLES3.functional.texture.mipmap.2d.min_lod.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.min_lod.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.min_lod.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.min_lod.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_lod.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_lod.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_lod.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_lod.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.base_level.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.base_level.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.base_level.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.base_level.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_level.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_level.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_level.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.2d.max_level.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.cube.basic.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.cube.basic.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.cube.min_lod.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.cube.min_lod.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_nearest_clamp_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_nearest_repeat_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_nearest_mirror_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_nearest_clamp_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_nearest_repeat_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_nearest_mirror_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_linear_clamp_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_linear_repeat_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.nearest_linear_mirror_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_linear_clamp_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_linear_repeat_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.basic.linear_linear_mirror_npot Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.linear_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.linear_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.linear_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.affine.linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.linear_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.linear_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.linear_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.projected.linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.bias.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.bias.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.bias.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.bias.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.min_lod.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.min_lod.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.min_lod.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.min_lod.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_lod.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_lod.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_lod.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_lod.linear_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_level.nearest_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_level.linear_nearest Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_level.nearest_linear Pass |
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dEQP-GLES3.functional.texture.mipmap.3d.max_level.linear_linear Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.r_green Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.r_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.r_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.r_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.r_one Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.g_red Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.g_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.g_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.g_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.g_one Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.b_red Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.b_green Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.b_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.b_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.b_one Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.a_red Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.a_green Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.a_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.a_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.single_channel.a_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_all_red Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_all_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_all_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_all_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_all_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_all_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_bgra Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_abgr Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.alpha_one_one_red_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_all_red Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_all_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_all_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_all_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_all_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_all_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_bgra Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_abgr Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_one_one_red_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_all_red Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_all_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_all_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_all_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_all_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_all_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_bgra Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_abgr Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.luminance_alpha_one_one_red_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_all_red Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_all_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_all_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_all_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_all_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_all_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_bgra Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_abgr Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.red_one_one_red_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_all_red Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_all_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_all_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_all_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_all_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_all_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_bgra Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_abgr Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rg_one_one_red_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_all_red Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_all_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_all_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_all_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_all_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_all_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_bgra Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_abgr Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgb_one_one_red_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_all_red Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_all_green Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_all_blue Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_all_alpha Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_all_zero Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_all_one Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_bgra Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_abgr Pass |
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dEQP-GLES3.functional.texture.swizzle.multi_channel.rgba_one_one_red_green Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.less_or_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.less_or_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.less_or_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.greater_or_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.greater_or_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.greater_or_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.less_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.less_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.less_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.greater_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.greater_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.greater_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.not_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.not_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_nearest.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.not_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_nearest.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_linear.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_linear.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_linear.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_linear.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_linear.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.nearest_mipmap_linear.never_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.equal_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.equal_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.equal_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.not_equal_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.not_equal_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.not_equal_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.always_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d.linear_mipmap_linear.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_nearest.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.not_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_nearest.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_linear.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_linear.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_linear.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_linear.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_linear.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.nearest_mipmap_linear.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.not_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.cube.linear_mipmap_linear.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_or_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_or_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_or_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.greater_or_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.greater_or_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.greater_or_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.less_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.greater_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.greater_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.greater_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.not_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.never_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.never_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.not_equal_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.not_equal_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.not_equal_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.always_depth_component16 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.always_depth_component32f Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.always_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.linear.never_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear.never_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear.never_depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.always_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.always_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.always_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.never_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.never_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_nearest.never_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.equal_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.equal_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.equal_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.not_equal_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.not_equal_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.not_equal_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.always_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.always_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.always_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.never_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.never_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_nearest.never_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.always_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.always_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.always_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.never_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.never_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.nearest_mipmap_linear.never_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.equal_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.equal_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.equal_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.not_equal_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.not_equal_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.not_equal_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.always_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.always_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.always_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.never_depth_component16 Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.never_depth_component32f Pass |
|
dEQP-GLES3.functional.texture.shadow.2d_array.linear_mipmap_linear.never_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.srgb8_alpha8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.srgb8_alpha8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba4_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba4_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb5_a1_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb5_a1_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgba8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb565_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb565_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r11f_g11f_b10f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r11f_g11f_b10f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.srgb8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.srgb8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb9_e5_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb9_e5_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.rg8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage2d.r8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_0 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_1 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_2 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_3 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_4 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_5 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_6 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_7 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_8 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.2d_9 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_0 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_1 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_2 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_3 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_4 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_5 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_6 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_7 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_8 Pass |
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dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_9 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_r8_4_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_r8_63_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_r8_63_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_r8_63_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_r8_63_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba4_51_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba4_51_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba4_51_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba4_51_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgb8_39_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgb8_39_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgb8_39_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgb8_39_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba8_47_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba8_47_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba8_47_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.2d_rgba8_47_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_r8_4_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_r8_63_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_r8_63_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_r8_63_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_r8_63_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba4_51_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba4_51_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba4_51_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba4_51_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgb8_39_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgb8_39_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgb8_39_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgb8_39_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba8_47_1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba8_47_2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba8_47_4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_align.cube_rgba8_47_8 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgb8_alignment Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgb8_row_length Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgb8_skip_rows Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgb8_skip_pixels Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.r8_complex1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.r8_complex2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.r8_complex3 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.r8_complex4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgba8_complex1 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgba8_complex2 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgba8_complex3 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgba8_complex4 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_unpack_params.rgba32f_complex Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.srgb8_alpha8_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.srgb8_alpha8_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba4_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba4_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb5_a1_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb5_a1_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb565_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb565_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r11f_g11f_b10f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r11f_g11f_b10f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb32i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb16ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.srgb8_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.srgb8_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb9_e5_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb9_e5_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rg8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.r8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_offset_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_offset_cube Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_alignment_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_alignment_cube Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_row_length_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_row_length_cube Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_skip_rows_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_skip_rows_cube Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_skip_pixels_2d Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb8_skip_pixels_cube Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth_component32f Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth_component24 Pass |
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dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth_component16 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth_pbo.depth_component32f Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth_pbo.depth_component24 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth_pbo.depth_component16 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth_pbo.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage2d_depth_pbo.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba32f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba32i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba32ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba16f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba16f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba16i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba16i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba16ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba16ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.srgb8_alpha8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.srgb8_alpha8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb10_a2_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb10_a2_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb10_a2ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb10_a2ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba4_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba4_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb5_a1_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb5_a1_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgba8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb565_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb565_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r11f_g11f_b10f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r11f_g11f_b10f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.srgb8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.srgb8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb9_e5_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb9_e5_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg16f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rg8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.r8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.alpha_unsigned_byte_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.alpha_unsigned_byte_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.luminance_unsigned_byte_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.luminance_unsigned_byte_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.luminance_alpha_unsigned_byte_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.luminance_alpha_unsigned_byte_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_short_5_6_5_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_short_5_6_5_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_byte_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgb_unsigned_byte_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_short_4_4_4_4_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_short_4_4_4_4_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_short_5_5_5_1_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_short_5_5_5_1_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_byte_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_empty_tex.rgba_unsigned_byte_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_1_1 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_1_2 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_1_4 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_1_8 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_63_1 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_63_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_63_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_r8_63_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba4_51_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgb8_39_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgb8_39_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgb8_39_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgb8_39_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba8_47_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba8_47_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba8_47_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.2d_rgba8_47_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_1_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_r8_63_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba4_51_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgb8_39_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_align.cube_rgba8_47_8 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgb8_alignment Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgb8_row_length Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgb8_skip_rows Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgb8_skip_pixels Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex1 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex3 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.r8_complex4 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex1 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex3 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba8_complex4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_unpack_params.rgba32f_complex Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba32ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba16ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.srgb8_alpha8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.srgb8_alpha8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba4_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba4_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb5_a1_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb5_a1_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_snorm_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgba8_snorm_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb565_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb565_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r11f_g11f_b10f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r11f_g11f_b10f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb32f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb32i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb32i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb32ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb32ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb16f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb16f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb16i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb16i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb16ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb16ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_snorm_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_snorm_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.srgb8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.srgb8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb9_e5_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb9_e5_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg32f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg32i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg32i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg32ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg32ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg16f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg16f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rg8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_offset_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_offset_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_alignment_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_alignment_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_row_length_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_row_length_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_skip_rows_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_skip_rows_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_skip_pixels_2d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb8_skip_pixels_cube Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth_component32f Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth_component24 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth_component16 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth32f_stencil8 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage2d_depth.depth24_stencil8 Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.2d_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.2d_luminance Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.2d_luminance_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.2d_rgb Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.2d_rgba Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_luminance Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_rgb Pass |
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dEQP-GLES3.functional.texture.specification.basic_copyteximage2d.cube_rgba Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.2d_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.2d_luminance Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.2d_luminance_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.2d_rgb Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.2d_rgba Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.cube_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.cube_luminance Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.cube_luminance_alpha Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.cube_rgb Pass |
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dEQP-GLES3.functional.texture.specification.basic_copytexsubimage2d.cube_rgba Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba32f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba32f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba32i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba32ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba16f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba16i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba16i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba16ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba8i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba8ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.srgb8_alpha8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.srgb8_alpha8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba4_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba4_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb5_a1_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgba8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb565_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb565_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r11f_g11f_b10f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb32ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.srgb8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb9_e5_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rg8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.basic_teximage3d.r8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgb8_image_height Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgb8_row_length Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgb8_skip_images Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgb8_skip_rows Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgb8_skip_pixels Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.r8_complex1 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.r8_complex2 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.r8_complex3 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.r8_complex4 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgba8_complex1 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgba8_complex2 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgba8_complex3 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgba8_complex4 Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_unpack_params.rgba32f_complex Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.srgb8_alpha8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.srgb8_alpha8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba4_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba4_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb5_a1_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb5_a1_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgba8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb565_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb565_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r11f_g11f_b10f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r11f_g11f_b10f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.srgb8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.srgb8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb9_e5_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb9_e5_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg16f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg16f_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg16i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg16i_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg16ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg16ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8_snorm_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rg8_snorm_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r32f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r32f_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r32i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r32i_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r32ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r32ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r16f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r16f_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r16i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r16i_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r16ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r16ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8_snorm_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.r8_snorm_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_offset_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_offset_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_alignment_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_alignment_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_image_height_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_image_height_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_row_length_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_row_length_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_skip_images_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_skip_images_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_skip_rows_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_skip_rows_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_skip_pixels_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb8_skip_pixels_3d Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth.depth_component32f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth.depth_component24_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth.depth_component16_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth.depth32f_stencil8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth.depth24_stencil8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth_pbo.depth_component32f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth_pbo.depth_component24_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth_pbo.depth32f_stencil8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.teximage3d_depth_pbo.depth24_stencil8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba32f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba32i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba32ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba16f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba16i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba16ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba8ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.srgb8_alpha8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb10_a2_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb10_a2ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba4_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb5_a1_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgba8_snorm_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb565_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r11f_g11f_b10f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb32f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb32i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb32ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb16f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb16i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb16ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb8_snorm_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb8ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.srgb8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb9_e5_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg32f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg32i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg32ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg16f_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg16ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg8ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rg8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.r8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgb8_image_height Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgb8_row_length Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgb8_skip_images Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgb8_skip_rows Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgb8_skip_pixels Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.r8_complex1 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.r8_complex2 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.r8_complex3 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.r8_complex4 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgba8_complex1 Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgba8_complex2 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgba8_complex3 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgba8_complex4 Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_unpack_params.rgba32f_complex Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba32f_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba32i_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba32ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba16f_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba16i_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba16ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba16ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.srgb8_alpha8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.srgb8_alpha8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba4_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba4_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb5_a1_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb5_a1_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8_snorm_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgba8_snorm_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb565_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb565_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r11f_g11f_b10f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r11f_g11f_b10f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb32f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb32f_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb32i_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb32ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb32ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16f_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb16ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.srgb8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.srgb8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb9_e5_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb9_e5_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rg8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8i_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8i_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8ui_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8ui_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_snorm_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.r8_snorm_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_offset_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_offset_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_image_height_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_image_height_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_row_length_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_row_length_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_images_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_images_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_rows_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_rows_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_pixels_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb8_skip_pixels_3d Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component32f_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component24_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component16_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth32f_stencil8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth24_stencil8_2d_array Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba32i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba32ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba16f_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba16i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.srgb8_alpha8_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.srgb8_alpha8_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba4_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba4_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb5_a1_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb5_a1_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8_snorm_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgba8_snorm_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb565_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb565_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.r11f_g11f_b10f_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.r11f_g11f_b10f_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32f_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32f_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32i_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb32ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16f_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16i_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16ui_2d Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb16ui_cube Pass |
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dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8_snorm_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb8ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.srgb8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb9_e5_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg32f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg32i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg32i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg32ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg32ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg16ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8_snorm_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rg8_snorm_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r32f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r32i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r32i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r32ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r32ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r16ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8i_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8i_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8ui_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8ui_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8_snorm_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.r8_snorm_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component32f_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component32f_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component24_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component24_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component16_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth_component16_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth32f_stencil8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth32f_stencil8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth24_stencil8_2d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.format.depth24_stencil8_cube Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.2d_1x1_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.2d_2x2_2_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.2d_64x32_7_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.2d_32x64_4_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.2d_57x63_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.2d_57x63_2_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.cube_1x1_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.cube_2x2_2_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.cube_57x57_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.cube_57x57_2_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.cube_57x57_6_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.cube_64x64_4_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage2d.size.cube_64x64_7_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.srgb8_alpha8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb10_a2_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb10_a2_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb10_a2ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba4_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba4_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb5_a1_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgba8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb565_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r11f_g11f_b10f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r11f_g11f_b10f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.srgb8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb9_e5_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32ui_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r32ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16f_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16f_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r16ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8i_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8i_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8ui_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8_snorm_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.r8_snorm_3d Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.format.depth32f_stencil8_2d_array Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.2d_array_1x1x1_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.2d_array_2x2x2_2_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.2d_array_64x32x3_7_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.2d_array_32x64x3_4_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.2d_array_57x63x5_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.2d_array_57x63x5_2_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_1x1x1_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_2x2x2_2_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_64x32x16_7_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_32x64x16_4_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_32x16x64_4_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_57x63x11_1_levels Pass |
|
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_57x63x11_2_levels Pass |
|
dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_linear_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_linear_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_linear_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_mipmap_nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_mipmap_nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.clamp_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.clamp_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.clamp_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.repeat_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.repeat_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.repeat_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.mirror_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.mirror_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d.wrap.mirror_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.clamp_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.repeat_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.cube.wrap.mirror_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_nearest_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_nearest_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_nearest_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_mipmap_nearest_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_mipmap_nearest_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_mipmap_nearest_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_mipmap_nearest_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_mipmap_nearest_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_mipmap_nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_mipmap_linear_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_mipmap_linear_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.2d_array.filtering.nearest_mipmap_linear_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_mipmap_linear_linear_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_mipmap_linear_linear_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.filtering.linear_mipmap_linear_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.clamp_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.clamp_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.clamp_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.repeat_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.repeat_repeat Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.repeat_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.mirror_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.2d_array.wrap.mirror_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.2d_array.wrap.mirror_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_nearest_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_nearest_linear_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.linear_mipmap_nearest_linear_mirror Pass |
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dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_nearest_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_nearest_repeat Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.filtering.nearest_mipmap_linear_nearest_mirror Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_repeat_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.wrap.clamp_mirror_clamp Pass |
|
dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_repeat_clamp Pass |
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dEQP-GLES3.functional.texture.vertex.3d.wrap.mirror_mirror_clamp Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.0 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.1 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.2 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.3 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.4 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.5 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.6 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.7 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.8 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d.9 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.0 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.1 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.2 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.3 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.4 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.5 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.6 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.7 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_cube.8 Pass |
|
dEQP-GLES3.functional.texture.units.2_units.only_2d_array.0 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.1 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.2 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.3 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.4 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.5 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.6 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.7 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.8 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_2d_array.9 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.0 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.1 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.2 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.3 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.4 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.5 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.6 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.7 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.8 Pass |
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dEQP-GLES3.functional.texture.units.2_units.only_3d.9 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.0 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.1 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.2 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.3 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.4 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.5 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.6 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.7 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.8 Pass |
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dEQP-GLES3.functional.texture.units.2_units.mixed.9 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.0 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.1 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.2 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.3 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.4 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.5 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.6 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.7 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.8 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d.9 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.0 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.1 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.3 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.4 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.5 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.6 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.7 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.8 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_cube.9 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.0 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.1 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.2 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.3 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.4 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.5 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.6 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.7 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.8 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_2d_array.9 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.0 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.1 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.2 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.3 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.4 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.5 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.6 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.7 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.8 Pass |
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dEQP-GLES3.functional.texture.units.4_units.only_3d.9 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.0 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.1 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.2 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.3 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.4 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.5 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.6 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.7 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.8 Pass |
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dEQP-GLES3.functional.texture.units.4_units.mixed.9 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.0 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.1 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.2 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.3 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.4 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.5 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.6 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.7 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.8 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d.9 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.0 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.1 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.2 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.3 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.4 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.5 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.6 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.7 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.8 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_cube.9 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.0 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.1 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.2 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.3 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.4 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.5 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.6 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.7 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.8 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_2d_array.9 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.0 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.1 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.2 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.3 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.4 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.5 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.6 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.7 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.8 Pass |
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dEQP-GLES3.functional.texture.units.8_units.only_3d.9 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.0 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.1 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.2 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.3 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.4 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.5 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.6 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.7 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.8 Pass |
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dEQP-GLES3.functional.texture.units.8_units.mixed.9 Pass |
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dEQP-GLES3.functional.texture.units.all_units.only_2d.0 Pass |
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dEQP-GLES3.functional.texture.units.all_units.only_2d.1 Pass |
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dEQP-GLES3.functional.texture.units.all_units.only_cube.0 Pass |
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dEQP-GLES3.functional.texture.units.all_units.only_2d_array.0 Pass |
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dEQP-GLES3.functional.texture.units.all_units.only_2d_array.1 Pass |
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dEQP-GLES3.functional.texture.units.all_units.only_3d.0 Pass |
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dEQP-GLES3.functional.texture.units.all_units.only_3d.1 Pass |
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dEQP-GLES3.functional.texture.units.all_units.mixed.0 Pass |
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dEQP-GLES3.functional.texture.units.all_units.mixed.8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.12x12_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.void_extent_hdr.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_grid.12x12_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.weight_ise.12x12_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.partition_pattern_index.12x12_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_ldr.12x12_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_not_15.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.endpoint_ise.12x12_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.color_component_selector.12x12_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.4x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.5x4 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.5x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.6x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.6x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.8x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.8x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.8x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x5 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x6 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x8 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.12x10 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.12x12 Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.4x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.5x4_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.5x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.6x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.6x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.8x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.8x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.8x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x5_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x6_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x8_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.10x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.12x10_srgb Pass |
|
dEQP-GLES3.functional.texture.compressed.astc.block_size_remainder.12x12_srgb Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_not_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_less_than Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_less_or_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_greater_than Pass |
|
dEQP-GLES3.functional.fragment_ops.depth.cmp_greater_or_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.clear Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.stencil_fail_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.depth_fail_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.depth_pass_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.incr_stencil_fail Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.decr_stencil_fail Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.incr_wrap_stencil_fail Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.decr_wrap_stencil_fail Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.zero_stencil_fail Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.invert_stencil_fail Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.cmp_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.cmp_not_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.cmp_less_than Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.cmp_less_or_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.cmp_greater_than Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.cmp_greater_or_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.stencil.cmp_mask_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_less_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_lequal_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_equal_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_gequal_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_greater_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_notequal_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_never Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_always Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_less Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_lequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_equal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_gequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_greater Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_depth_notequal Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.no_stencil_no_depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.keep_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.replace_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.invert_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.incr_wrap_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_keep_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_zero_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_replace_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_replace Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_incr Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_decr Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_invert Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_incr_wrap Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_decr_wrap Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_keep Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_replace Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_incr Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_invert_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_incr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_keep Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_replace Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_incr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_decr Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_invert Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_incr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_ops.decr_wrap_decr_wrap_decr_wrap Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.write_mask.depth Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.write_mask.stencil Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.write_mask.both Pass |
|
dEQP-GLES3.functional.fragment_ops.depth_stencil.random.0 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.1 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.2 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.3 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.4 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.5 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.6 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.7 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.8 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.9 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.10 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.11 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.12 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.13 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.14 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.15 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.16 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.17 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.18 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.19 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.20 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.21 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.22 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.23 Pass |
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dEQP-GLES3.functional.fragment_ops.depth_stencil.random.24 Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.add_src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.subtract_src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.min Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.equation_src_func_dst_func.max Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_color_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_color_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.src_alpha_saturate_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.zero_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_color_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_color_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.constant_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.add_add Pass |
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.add_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.add_reverse_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.add_min Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.add_max Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.subtract_add Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.subtract_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.subtract_reverse_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.subtract_min Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.subtract_max Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.reverse_subtract_add Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.reverse_subtract_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.reverse_subtract_reverse_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.reverse_subtract_min Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.reverse_subtract_max Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.min_add Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.min_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.min_reverse_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.min_min Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.min_max Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.max_add Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.max_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.max_reverse_subtract Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.max_min Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_equation_alpha_equation.max_max Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.add_src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.subtract_src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.min Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.max Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_dst_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_color_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.constant_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.one_minus_constant_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.zero_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_src_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_one_minus_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.dst_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_dst_alpha_src_alpha_saturate Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_zero Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_one_minus_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_one_minus_dst_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_src_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_dst_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_one_minus_constant_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_constant_alpha Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_color_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_one Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.one_minus_constant_alpha_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_zero Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_one Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_src_color Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_src_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_dst_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_src_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_dst_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_constant_color Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_one_minus_constant_alpha Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.dst.src_alpha_saturate_src_alpha_saturate Pass |
|
dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.add_add Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.add_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.add_reverse_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.add_min Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.add_max Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.subtract_add Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.subtract_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.subtract_reverse_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.subtract_min Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.subtract_max Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.reverse_subtract_add Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.reverse_subtract_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.reverse_subtract_reverse_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.reverse_subtract_min Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.reverse_subtract_max Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.min_add Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.min_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.min_reverse_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.min_min Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.min_max Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.max_add Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.max_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.max_reverse_subtract Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.max_min Pass |
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_equation_alpha_equation.max_max Pass |
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dEQP-GLES3.functional.fragment_ops.random.0 Pass |
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dEQP-GLES3.functional.fragment_ops.random.1 Pass |
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dEQP-GLES3.functional.fragment_ops.random.2 Pass |
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dEQP-GLES3.functional.fragment_ops.random.3 Pass |
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dEQP-GLES3.functional.fragment_ops.random.4 Pass |
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dEQP-GLES3.functional.fragment_ops.random.5 Pass |
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dEQP-GLES3.functional.fragment_ops.random.6 Pass |
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dEQP-GLES3.functional.fragment_ops.random.7 Pass |
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dEQP-GLES3.functional.fragment_ops.random.8 Pass |
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dEQP-GLES3.functional.fragment_ops.random.9 Pass |
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dEQP-GLES3.functional.fragment_ops.random.10 Pass |
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dEQP-GLES3.functional.fragment_ops.random.11 Pass |
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dEQP-GLES3.functional.fragment_ops.random.12 Pass |
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dEQP-GLES3.functional.fragment_ops.random.13 Pass |
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dEQP-GLES3.functional.fragment_ops.random.14 Pass |
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dEQP-GLES3.functional.fragment_ops.random.15 Pass |
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dEQP-GLES3.functional.fragment_ops.random.16 Pass |
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dEQP-GLES3.functional.fragment_ops.random.17 Pass |
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dEQP-GLES3.functional.fragment_ops.random.18 Pass |
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dEQP-GLES3.functional.fragment_ops.random.19 Pass |
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dEQP-GLES3.functional.fragment_ops.random.20 Pass |
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dEQP-GLES3.functional.fragment_ops.random.21 Pass |
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dEQP-GLES3.functional.fragment_ops.random.22 Pass |
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dEQP-GLES3.functional.fragment_ops.random.23 Pass |
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dEQP-GLES3.functional.fragment_ops.random.24 Pass |
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dEQP-GLES3.functional.fragment_ops.random.25 Pass |
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dEQP-GLES3.functional.fragment_ops.random.26 Pass |
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dEQP-GLES3.functional.fragment_ops.random.27 Pass |
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dEQP-GLES3.functional.fragment_ops.random.28 Pass |
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dEQP-GLES3.functional.fragment_ops.random.29 Pass |
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dEQP-GLES3.functional.fragment_ops.random.30 Pass |
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dEQP-GLES3.functional.fragment_ops.random.31 Pass |
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dEQP-GLES3.functional.fragment_ops.random.32 Pass |
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dEQP-GLES3.functional.fragment_ops.random.33 Pass |
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dEQP-GLES3.functional.fragment_ops.random.34 Pass |
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dEQP-GLES3.functional.fragment_ops.random.35 Pass |
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dEQP-GLES3.functional.fragment_ops.random.36 Pass |
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dEQP-GLES3.functional.fragment_ops.random.37 Pass |
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dEQP-GLES3.functional.fragment_ops.random.38 Pass |
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dEQP-GLES3.functional.fragment_ops.random.39 Pass |
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dEQP-GLES3.functional.fragment_ops.random.40 Pass |
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dEQP-GLES3.functional.fragment_ops.random.41 Pass |
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dEQP-GLES3.functional.fragment_ops.random.42 Pass |
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dEQP-GLES3.functional.fragment_ops.random.43 Pass |
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dEQP-GLES3.functional.fragment_ops.random.44 Pass |
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dEQP-GLES3.functional.fragment_ops.random.45 Pass |
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dEQP-GLES3.functional.fragment_ops.random.46 Pass |
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dEQP-GLES3.functional.fragment_ops.random.47 Pass |
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dEQP-GLES3.functional.fragment_ops.random.48 Pass |
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dEQP-GLES3.functional.fragment_ops.random.49 Pass |
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dEQP-GLES3.functional.fragment_ops.random.50 Pass |
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dEQP-GLES3.functional.fragment_ops.random.51 Pass |
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dEQP-GLES3.functional.fragment_ops.random.52 Pass |
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dEQP-GLES3.functional.fragment_ops.random.53 Pass |
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dEQP-GLES3.functional.fragment_ops.random.54 Pass |
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dEQP-GLES3.functional.fragment_ops.random.55 Pass |
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dEQP-GLES3.functional.fragment_ops.random.56 Pass |
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dEQP-GLES3.functional.fragment_ops.random.57 Pass |
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dEQP-GLES3.functional.fragment_ops.random.58 Pass |
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dEQP-GLES3.functional.fragment_ops.random.59 Pass |
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dEQP-GLES3.functional.fragment_ops.random.60 Pass |
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dEQP-GLES3.functional.fragment_ops.random.61 Pass |
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dEQP-GLES3.functional.fragment_ops.random.62 Pass |
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dEQP-GLES3.functional.fragment_ops.random.63 Pass |
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dEQP-GLES3.functional.fragment_ops.random.64 Pass |
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dEQP-GLES3.functional.fragment_ops.random.65 Pass |
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dEQP-GLES3.functional.fragment_ops.random.66 Pass |
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dEQP-GLES3.functional.fragment_ops.random.67 Pass |
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dEQP-GLES3.functional.fragment_ops.random.68 Pass |
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dEQP-GLES3.functional.fragment_ops.random.69 Pass |
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dEQP-GLES3.functional.fragment_ops.random.70 Pass |
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dEQP-GLES3.functional.fragment_ops.random.71 Pass |
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dEQP-GLES3.functional.fragment_ops.random.72 Pass |
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dEQP-GLES3.functional.fragment_ops.random.73 Pass |
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dEQP-GLES3.functional.fragment_ops.random.74 Pass |
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dEQP-GLES3.functional.fragment_ops.random.75 Pass |
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dEQP-GLES3.functional.fragment_ops.random.76 Pass |
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dEQP-GLES3.functional.fragment_ops.random.77 Pass |
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dEQP-GLES3.functional.fragment_ops.random.78 Pass |
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dEQP-GLES3.functional.fragment_ops.random.79 Pass |
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dEQP-GLES3.functional.fragment_ops.random.80 Pass |
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dEQP-GLES3.functional.fragment_ops.random.81 Pass |
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dEQP-GLES3.functional.fragment_ops.random.82 Pass |
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dEQP-GLES3.functional.fragment_ops.random.83 Pass |
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dEQP-GLES3.functional.fragment_ops.random.84 Pass |
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dEQP-GLES3.functional.fragment_ops.random.85 Pass |
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dEQP-GLES3.functional.fragment_ops.random.86 Pass |
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dEQP-GLES3.functional.fragment_ops.random.87 Pass |
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dEQP-GLES3.functional.fragment_ops.random.88 Pass |
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dEQP-GLES3.functional.fragment_ops.random.89 Pass |
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dEQP-GLES3.functional.fragment_ops.random.90 Pass |
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dEQP-GLES3.functional.fragment_ops.random.91 Pass |
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dEQP-GLES3.functional.fragment_ops.random.92 Pass |
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dEQP-GLES3.functional.fragment_ops.random.93 Pass |
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dEQP-GLES3.functional.fragment_ops.random.94 Pass |
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dEQP-GLES3.functional.fragment_ops.random.95 Pass |
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dEQP-GLES3.functional.fragment_ops.random.96 Pass |
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dEQP-GLES3.functional.fragment_ops.random.97 Pass |
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dEQP-GLES3.functional.fragment_ops.random.98 Pass |
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dEQP-GLES3.functional.fragment_ops.random.99 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.0 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.1 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.2 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.3 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.5 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.6 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.7 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.8 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.9 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.10 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.11 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.12 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.13 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.14 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.15 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.16 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.17 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.18 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.19 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.21 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.22 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.23 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.24 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.25 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.26 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.28 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.29 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.30 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.31 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.32 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.33 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.34 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.35 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.36 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.37 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.38 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.39 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.40 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.41 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.42 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.43 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.45 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.46 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.47 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.48 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.49 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.50 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.51 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.52 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.53 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.54 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.55 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.56 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.57 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.58 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.59 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.60 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.61 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.62 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.63 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.64 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.65 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.66 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.67 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.68 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.69 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.70 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.71 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.72 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.73 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.74 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.75 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.76 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.77 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.79 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.80 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.81 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.82 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.83 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.85 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.86 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.87 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.88 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.89 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.90 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.91 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.92 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.93 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.94 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.95 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.96 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.97 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.98 Pass |
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.99 Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.contained_quads Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.partial_quads Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.contained_tri Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.enclosing_tri Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.partial_tri Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.outside_render_tri Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.partial_lines Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.contained_line Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.partial_line Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.outside_render_line Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.contained_point Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.partial_points Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.outside_point Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.outside_render_point Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_depth Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_stencil Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_color Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_fixed_buffer Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_int_buffer Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_uint_buffer Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_depth_buffer Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_stencil_buffer Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.clear_depth_stencil_buffer Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.framebuffer_blit_center Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.framebuffer_blit_corner Pass |
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dEQP-GLES3.functional.fragment_ops.scissor.framebuffer_blit_none Pass |
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dEQP-GLES3.functional.fbo.api.valid_tex2d_attachments Pass |
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dEQP-GLES3.functional.fbo.api.valid_texcube_attachments Pass |
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dEQP-GLES3.functional.fbo.api.valid_rbo_attachments Pass |
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dEQP-GLES3.functional.fbo.api.attach_to_default_fbo Pass |
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dEQP-GLES3.functional.fbo.api.invalid_tex2d_attachments Pass |
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dEQP-GLES3.functional.fbo.api.invalid_texcube_attachments Pass |
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dEQP-GLES3.functional.fbo.api.invalid_rbo_attachments Pass |
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dEQP-GLES3.functional.fbo.api.attach_names Pass |
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dEQP-GLES3.functional.fbo.api.texture_levels Pass |
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dEQP-GLES3.functional.fbo.api.attachment_query_default_fbo Pass |
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dEQP-GLES3.functional.fbo.api.attachment_query_empty_fbo Pass |
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dEQP-GLES3.functional.fbo.api.attachment_query_tex2d Pass |
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dEQP-GLES3.functional.fbo.api.attachment_query_texcube Pass |
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dEQP-GLES3.functional.fbo.api.attachment_query_rbo Pass |
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dEQP-GLES3.functional.fbo.api.delete_tex_2d_attached_to_bound_fbo Pass |
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dEQP-GLES3.functional.fbo.api.delete_tex_cube_attached_to_bound_fbo Pass |
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dEQP-GLES3.functional.fbo.api.delete_rbo_attached_to_bound_fbo Pass |
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dEQP-GLES3.functional.fbo.api.delete_tex_2d_attached_to_not_bound_fbo Pass |
|
dEQP-GLES3.functional.fbo.api.delete_tex_cube_attached_to_not_bound_fbo Pass |
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dEQP-GLES3.functional.fbo.api.delete_rbo_attached_to_not_bound_fbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component_unsigned_short Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component_unsigned_int Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.red_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.red_float Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.red_half_float_oes Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba4 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component32 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg_float Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg_half_float_oes Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb9_e5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.srgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rg8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgba8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.sr8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.srg8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component_unsigned_short Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component_unsigned_int Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.red_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.red_float Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.red_half_float_oes Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_short_5_6_5 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_2_10_10_10_rev Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_4_4_4_4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_short_5_5_5_1 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba_unsigned_int_2_10_10_10_rev Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component16 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component24 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component32 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_float Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg_half_float_oes Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_stencil_unsigned_int_24_8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth24_stencil8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb9_e5 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb_alpha_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth_component32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.depth32f_stencil8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.stencil_index8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb565 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.r8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rg8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgba8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.sr8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.srg8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.stencil.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component_unsigned_short Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component_unsigned_int Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.red_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.red_float Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.red_half_float_oes Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component32 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg_float Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg_half_float_oes Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb9_e5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.srgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.srgb8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.r8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rg8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgba8_snorm Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.sr8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.srg8_ext Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.depth.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth_component_unsigned_short Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth_component_unsigned_int Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_4_4_4_4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb10 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth_component32 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb9_e5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.srgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.srgb8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rg8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgba8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.sr8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.srg8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_component_unsigned_short Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_component_unsigned_int Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.red_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.red_float Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.red_half_float_oes Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_short_5_6_5 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_2_10_10_10_rev Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb_unsigned_int_10f_11f_11f_rev Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_4_4_4_4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_short_5_5_5_1 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba_unsigned_int_2_10_10_10_rev Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb10 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_component16 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_component24 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_component32 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg_float Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg_half_float_oes Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_stencil_unsigned_int_24_8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb16f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth24_stencil8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb9_e5 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.srgb_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.srgb8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.srgb_alpha_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth_component32f Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.depth32f_stencil8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb565 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb32ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb16ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb32i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb16i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.r8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rg8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgba8_snorm Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.sr8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.srg8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_component_unsigned_short Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_component_unsigned_int Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.red_unsigned_byte Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.red_float Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.red_half_float_oes Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_short_5_6_5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb_unsigned_int_10f_11f_11f_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_4_4_4_4 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_short_5_5_5_1 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba_unsigned_int_2_10_10_10_rev Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb10 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba4 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_component16 Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_component32 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_float Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r8ui Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_stencil_unsigned_int_24_8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb16f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb9_e5 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.srgb_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.srgb8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.srgb_alpha_unsigned_byte Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb32ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb16ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb8ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb32i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb16i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba8i Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb8i Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.r8_snorm Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg8_snorm Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb8_snorm Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgba8_snorm Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.sr8_ext Pass |
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dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.srg8_ext Pass |
|
dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_none_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_none_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_none_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_rbo_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_rbo_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_rbo_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_tex_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_tex_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_none_tex_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_none_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_none_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_none_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_rbo_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_tex_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_tex_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_rbo_tex_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_none_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_none_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_none_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_rbo_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_rbo_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_rbo_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_tex_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_tex_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.none_tex_tex_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_none_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_none_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_none_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_rbo_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_tex_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_tex_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_none_tex_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_none_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_rbo_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_rbo_tex_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_none_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_none_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_none_tex Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_none Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_rbo Pass |
|
dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_rbo_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.rbo_tex_tex_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_none_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_none_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_none_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_rbo_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_rbo_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_rbo_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_tex_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_tex_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_none_tex_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_none_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_none_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_none_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_rbo_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_rbo_tex_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_none_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_none_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_none_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_rbo_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_tex_none Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_tex_rbo Pass |
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dEQP-GLES3.functional.fbo.completeness.attachment_combinations.tex_tex_tex_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.size.zero Pass |
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dEQP-GLES3.functional.fbo.completeness.size.distinct Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.2darr_1_0 Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.2darr_1_3 Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.2darr_4_3 Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.2darr_4_15 Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.3d_1_0 Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.3d_1_15 Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.3d_4_15 Pass |
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dEQP-GLES3.functional.fbo.completeness.layer.3d_64_15 Pass |
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dEQP-GLES3.functional.fbo.completeness.samples.rbo0_none_none Pass |
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dEQP-GLES3.functional.fbo.completeness.samples.rbo1_none_none Pass |
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dEQP-GLES3.functional.fbo.completeness.samples.rbo0_tex_none Pass |
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dEQP-GLES3.functional.fbo.completeness.samples.rbo1_tex_none Pass |
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dEQP-GLES3.functional.fbo.completeness.samples.rbo0_rbo0_tex Pass |
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dEQP-GLES3.functional.fbo.completeness.samples.rbo1_rbo1_rbo1 Pass |
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dEQP-GLES3.functional.fbo.render.stencil_clear.tex2d_rgba8_stencil_rbo_depth32f_stencil8 Pass |
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dEQP-GLES3.functional.fbo.render.stencil_clear.tex2d_rgba8_stencil_rbo_depth24_stencil8 Pass |
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dEQP-GLES3.functional.fbo.render.stencil_clear.tex2d_rgba8_stencil_rbo_stencil_index8 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba32f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba32f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba16f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba16f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba8 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba8 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgba4 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgba4 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb8 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rgb565 Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rg32f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rg32f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rg16f Pass |
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dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rg16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_rg8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_rg8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r32f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r32f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.tex2d_r8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer_clear.rbo_r8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba16f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba16f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_srgb8_alpha8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_srgb8_alpha8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb10_a2_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb10_a2_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba4_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgba4_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgba4_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb5_a1_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb565_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rgb565_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rgb565_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r11f_g11f_b10f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r11f_g11f_b10f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg16f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg16f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_rg8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_rg8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r16f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r16f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r16f_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.tex2d_r8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_colorbuffer.rbo_r8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_rbo_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_rbo_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_rbo_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.shared_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.rbo_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.render.resize.rbo_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.render.resize.rbo_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.rbo_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_tex2d_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_rbo_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_tex2d_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_rbo_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_tex2d_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_rbo_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_tex2d_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_rbo_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_tex2d_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16f_stencil_rbo_stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.render.resize.rbo_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.render.resize.rbo_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.rbo_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_tex2d_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_rbo_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_tex2d_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_rbo_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_tex2d_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_rbo_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8_stencil_rbo_stencil_index8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8i Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgba8i Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba8ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgba8ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgba4 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgba4 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgb8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rgb565 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rgb565 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg32f Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg32f Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg32i Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg32i Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg32ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg32ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg16f Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg16f Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg16i Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg16i Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg16ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg16ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg8i Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg8i Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_rg8ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_rg8ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r32f Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r32f Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r32i Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r32i Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r32ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r32ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r16f Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r16f Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r16i Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r16i Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r16ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r16ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r8 Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r8i Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r8i Pass |
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dEQP-GLES3.functional.fbo.render.resize.tex2d_r8ui Pass |
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dEQP-GLES3.functional.fbo.render.resize.rbo_r8ui Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba32f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba32f_depth_stencil_rbo_depth24_stencil8 Pass |
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dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba32i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba32i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba32ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba32ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba16i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba16i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba16ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba16ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba8i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba8i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba8ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba8ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_srgb8_alpha8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb10_a2_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb10_a2ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb10_a2ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgba4_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgba4_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb5_a1_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rgb565_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rgb565_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r11f_g11f_b10f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg32f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg32f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg32i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg32i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg32ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg32ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg16i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg16i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg16ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg16ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg8i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg8i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg8ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_rg8ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r32f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r32f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r32i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r32i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r32ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r32ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r16f_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r16i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r16i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r16ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r16ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r8i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r8i_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_r8ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_color.rbo_r8ui_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_tex2d_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_rbo_depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_tex2d_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_depth_stencil_rbo_depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.render.recreate_depth_stencil.tex2d_rgba8_stencil_rbo_stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.color.clear.rgba32i Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba32ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba16i Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba16ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba8 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba8i Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba8ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba4 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgb8 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgb565 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg32i Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg32ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg16i Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg16ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg8 Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg8i Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg8ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.r32i Pass |
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dEQP-GLES3.functional.fbo.color.clear.r32ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.r16i Pass |
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dEQP-GLES3.functional.fbo.color.clear.r16ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.r8 Pass |
|
dEQP-GLES3.functional.fbo.color.clear.r8i Pass |
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dEQP-GLES3.functional.fbo.color.clear.r8ui Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba32f Pass |
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dEQP-GLES3.functional.fbo.color.clear.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.color.clear.r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg32f Pass |
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dEQP-GLES3.functional.fbo.color.clear.rg16f Pass |
|
dEQP-GLES3.functional.fbo.color.clear.r32f Pass |
|
dEQP-GLES3.functional.fbo.color.clear.r16f Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgba32ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rgba16i Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgba8 Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rgba8i Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgba4 Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgb565 Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rg32i Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rg16i Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rg8 Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rg8i Pass |
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dEQP-GLES3.functional.fbo.color.tex2d.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r32i Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r32ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r16i Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r16ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r8 Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r8i Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r8ui Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rg32f Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.rg16f Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r32f Pass |
|
dEQP-GLES3.functional.fbo.color.tex2d.r16f Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba8i Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.color.texcube.rgba4 Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rgb8 Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rgb565 Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg32i Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg32ui Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg16i Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg16ui Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg8 Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg8i Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg8ui Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r32i Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r32ui Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r16i Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r16ui Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r8 Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r8i Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r8ui Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rgba32f Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rgba16f Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg32f Pass |
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dEQP-GLES3.functional.fbo.color.texcube.rg16f Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r32f Pass |
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dEQP-GLES3.functional.fbo.color.texcube.r16f Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba32i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba32ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba16i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba16ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba8 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba8i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba8ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba4 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgb8 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgb565 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg32i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg32ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg16i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg16ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg8 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg8i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg8ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r32i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r32ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r16i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r16ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r8 Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r8i Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r8ui Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba32f Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rgba16f Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg32f Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.rg16f Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r32f Pass |
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dEQP-GLES3.functional.fbo.color.tex2darray.r16f Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba32i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba32ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba16i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba16ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba8 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba8i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba8ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.srgb8_alpha8 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgb10_a2 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgb10_a2ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba4 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgb5_a1 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgb8 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgb565 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg32i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg32ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg16i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg16ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg8 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg8i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg8ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r32i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r32ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r16i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r16ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r8 Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r8i Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r8ui Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba32f Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.color.tex3d.r11f_g11f_b10f Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg32f Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.rg16f Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r32f Pass |
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dEQP-GLES3.functional.fbo.color.tex3d.r16f Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rgba8_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.srgb8_alpha8_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rgb10_a2_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rgba4_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rgb5_a1_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rgb8_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rgb565_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rg8_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.r8_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rgba16f_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.r11f_g11f_b10f_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.rg16f_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.blend.r16f_src_over Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba4 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.rg16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.sample.tex2d.r16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba4 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.rg16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.tex2d.r16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba4 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r32i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r32ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r16i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r16ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r8 Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r8i Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r8ui Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.rg16f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r32f Pass |
|
dEQP-GLES3.functional.fbo.color.repeated_clear.blit.rbo.r16f Pass |
|
dEQP-GLES3.functional.fbo.depth.basic.depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.depth.basic.depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.depth.basic.depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.depth.basic.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.depth.basic.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.depth.depth_write_clamp.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.stencil.basic.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.stencil.basic.depth32f_stencil8_depth Pass |
|
dEQP-GLES3.functional.fbo.stencil.basic.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.stencil.basic.depth24_stencil8_depth Pass |
|
dEQP-GLES3.functional.fbo.stencil.basic.stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.stencil.attach.depth_only Pass |
|
dEQP-GLES3.functional.fbo.stencil.attach.stencil_only Pass |
|
dEQP-GLES3.functional.fbo.stencil.attach.depth_stencil_separate Pass |
|
dEQP-GLES3.functional.fbo.stencil.attach.depth_stencil_attachment Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_x_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_y_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_dst_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_dst_x_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_dst_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_dst_y_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_dst_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_dst_x_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_dst_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.basic_reverse_src_dst_y_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_x_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_y_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_dst_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_dst_x_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_dst_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_dst_y_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_dst_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_dst_x_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_dst_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.scale_reverse_src_dst_y_linear Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_dst_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_x_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.out_of_bounds_reverse_src_dst_y_nearest Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y Pass |
|
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba8ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.srgb8_alpha8_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb10_a2ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba4_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb5_a1_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgb565_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg8ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_rgba32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_rgba16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_rgba8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_rg32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_rg16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_rg8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_r32i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_r16i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8i_to_r8i Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_rg32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_rg16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_rg8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_r32ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_r16ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r8ui_to_r8ui Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba32f_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rgba16f_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r11f_g11f_b10f_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg32f_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.rg16f_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r32f_to_r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_r32f Pass |
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dEQP-GLES3.functional.fbo.blit.conversion.r16f_to_r16f Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth_component32f_basic Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth_component32f_scale Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth_component24_basic Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth_component24_scale Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth_component16_basic Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth_component16_scale Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_depth_only Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_depth_only Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.stencil_index8_basic Pass |
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dEQP-GLES3.functional.fbo.blit.depth_stencil.stencil_index8_scale Pass |
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dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba8_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba8_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba8_linear_scale_blit_from_default Pass |
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dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba8_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba8_linear_out_of_bounds_blit_from_default Pass |
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dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba8_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb10_a2_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb10_a2_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb10_a2_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb10_a2_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb10_a2_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb10_a2_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba4 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba4_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba4_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba4_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba4_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba4_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba4_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb5_a1_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb5_a1_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb5_a1_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb5_a1_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb5_a1_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb5_a1_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb8_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb8_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb8_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb8_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb8_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb8_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb565_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb565_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb565_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb565_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb565_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgb565_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg8 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg8_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg8_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg8_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg8_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg8_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg8_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r8 Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r8_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r8_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r8_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r8_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r8_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r8_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba32f_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba32f_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba32f_nearest_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba32f_nearest_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba16f_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba16f_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba16f_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba16f_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba16f_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rgba16f_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r11f_g11f_b10f_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r11f_g11f_b10f_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r11f_g11f_b10f_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r11f_g11f_b10f_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r11f_g11f_b10f_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r11f_g11f_b10f_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg32f Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg32f_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg32f_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg32f_nearest_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg32f_nearest_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg16f Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg16f_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg16f_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg16f_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg16f_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg16f_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.rg16f_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r32f Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r32f_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r32f_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r32f_nearest_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r32f_nearest_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r16f Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r16f_nearest_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r16f_nearest_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r16f_linear_scale_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r16f_linear_scale_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r16f_linear_out_of_bounds_blit_from_default Pass |
|
dEQP-GLES3.functional.fbo.blit.default_framebuffer.r16f_linear_out_of_bounds_blit_to_default Pass |
|
dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.nonms_to_nonms Pass |
|
dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.nonms_to_ms Pass |
|
dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_nonms Pass |
|
dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.ms_to_ms Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.render_none Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.render_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.render_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.render_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.render_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.render_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.bind_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.bind_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.bind_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.bind_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.bind_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_render_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_render_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_render_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_render_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_render_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_bind_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_bind_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_bind_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_bind_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.sub_bind_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.draw_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.draw_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.read_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.default.read_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.render_none Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.render_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.render_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.render_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.render_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.render_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_read_color_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.render_none Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.render_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.render_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.render_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.render_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.render_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_read_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_read_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_read_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_read_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_read_color_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba32i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba32ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba16i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba16ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba8i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba8ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.srgb8_alpha8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgb10_a2 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgb10_a2ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba4 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgb5_a1 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgb8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgb565 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg32i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg32ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg16i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg16ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg8i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg8ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r32i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r32ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r16i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r16ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r8i Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r8ui Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba32f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rgba16f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r11f_g11f_b10f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg32f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.rg16f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r32f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.r16f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.depth_component32f Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.depth_component24 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.depth_component16 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.depth32f_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.depth24_stencil8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.format.stencil_index8 Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_read_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_read_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_read_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_draw_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_draw_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.framebuffer_draw_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_read_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_read_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_read_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_draw_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_draw_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.read_framebuffer_draw_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_read_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_read_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_read_framebuffer_all Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_draw_framebuffer_color Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_draw_framebuffer_depth_stencil Pass |
|
dEQP-GLES3.functional.fbo.invalidate.target.draw_framebuffer_draw_framebuffer_all Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride8_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride17_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride8_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride17_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride12_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride17_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride12_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride17_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride16_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride17_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride16_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride17_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.user_ptr_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride8_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride8_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride12_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride12_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride16_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride16_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.float.buffer_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride4_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride17_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride4_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride17_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride6_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride17_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride6_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride17_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride8_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride17_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride8_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride17_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.user_ptr_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride4_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride4_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride6_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride6_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride8_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride8_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.short.buffer_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride2_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride17_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride2_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride17_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride3_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride17_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride3_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride17_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride4_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride17_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride4_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride17_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.user_ptr_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride2_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride17_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride2_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride17_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride3_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride17_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride3_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride17_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride4_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride17_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride4_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride17_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.byte.buffer_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride8_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride8_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride12_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride12_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride16_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride16_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride17_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.user_ptr_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride8_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride32_components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride8_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride32_components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride12_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride32_components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride12_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride32_components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride16_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride16_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.buffer_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.user_ptr_stride16_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.user_ptr_stride17_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.user_ptr_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.user_ptr_stride16_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.user_ptr_stride17_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.user_ptr_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.buffer_stride16_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.buffer_stride32_components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.buffer_stride16_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.int2_10_10_10.buffer_stride32_components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.float.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.float.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.float.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.float.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.float.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.float.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.short.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.short.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.short.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.short.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.short.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.short.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.byte.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.byte.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.byte.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.byte.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.byte.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.byte.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_short.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_short.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_short.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_short.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_short.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_short.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_byte.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_byte.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_byte.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_byte.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_byte.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_byte.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.fixed.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.fixed.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.fixed.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.fixed.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.fixed.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.fixed.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_int.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_int.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_int.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_int.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_int.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.unsigned_int.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.half.components2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.half.components2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.half.components3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.half.components3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.half.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.half.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.usigned_int2_10_10_10.components4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.usigned_int2_10_10_10.components4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.float.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components2_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components3_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.short.components4_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components2_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components3_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.byte.components4_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components2_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components3_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_short.components4_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components2_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components3_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_byte.components4_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_uvec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_uvec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_uvec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_uvec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components2_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components3_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_uvec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.unsigned_int.components4_uvec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_ivec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_ivec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_ivec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_ivec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components2_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components3_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_ivec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int.components4_ivec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components2_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components2_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components3_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components3_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components2_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components2_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components3_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components3_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components2_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components2_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components3_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components3_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.half.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int2_10_10_10.components4_vec2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int2_10_10_10.components4_vec2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int2_10_10_10.components4_vec3_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int2_10_10_10.components4_vec3_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int2_10_10_10.components4_vec4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.int2_10_10_10.components4_vec4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride8_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_float_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride8_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_float_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride8_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_fixed_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride8_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_fixed_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride4_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_short_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride4_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_short_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride2_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride17_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_byte_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride0_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride2_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride17_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.stride32_byte_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset4_stride8_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset4_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset4_stride8_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset4_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset32_stride8_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset32_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset32_stride8_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.float.offset32_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset1_stride2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset1_stride17_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset1_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset1_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset1_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset1_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset4_stride2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset4_stride17_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset4_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset4_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset4_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset4_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset17_stride2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset17_stride17_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset17_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset17_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset17_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset17_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset32_stride2_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset32_stride17_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset32_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset32_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset32_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.byte.offset32_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset4_stride4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset4_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset4_stride4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset4_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset32_stride4_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset32_stride32_quads1 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset32_stride4_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.offset.int2_10_10_10.offset32_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first6_offset16_stride8_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first24_offset16_stride8_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first6_offset16_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first24_offset16_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first6_offset16_stride8_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first24_offset16_stride8_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first6_offset16_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.float.first24_offset16_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset1_stride2_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset1_stride2_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset1_stride17_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset1_stride17_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset1_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset1_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset1_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset1_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset1_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset1_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset1_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset1_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride2_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset16_stride2_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride17_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset16_stride17_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset16_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset16_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset16_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset16_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset16_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset17_stride2_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset17_stride2_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset17_stride17_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset17_stride17_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset17_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset17_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset17_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset17_stride2_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset17_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset17_stride17_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first6_offset17_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.byte.first24_offset17_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first6_offset16_stride8_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first24_offset16_stride8_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first6_offset16_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first24_offset16_stride32_quads5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first6_offset16_stride8_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first24_offset16_stride8_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first6_offset16_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.single_attribute.first.int2_10_10_10.first24_offset16_stride32_quads256 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.3 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.4 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.5 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.6 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.7 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.attribute_count.8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_user_ptr_buffer Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_buffer_user_ptr Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_user_ptr_buffer_buffer Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_user_ptr_user_ptr Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_user_ptr_buffer Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_buffer_user_ptr Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.storage.3_buffer_buffer_buffer Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_0_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_8_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_17_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_0_float2_32_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_0_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_8_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_17_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_8_float2_32_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_0_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_8_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_17_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_17_float2_32_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_0_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_8_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_17_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_0 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_8 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_17 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.stride.3_float2_32_float2_32_float2_32 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_fixed2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_byte2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_short2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_byte2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_fixed2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_byte2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_fixed2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_short2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_unsigned_byte2_vec2 Pass |
|
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_unsigned_short2_vec2_unsigned_short2_vec2_unsigned_short2_vec2 Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bool_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.bvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_lowp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_mediump_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.row_major_highp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_lowp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_mediump_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.shared.column_major_highp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.row_major_highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.packed.column_major_highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bool_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.bvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.lowp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.mediump_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.highp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_lowp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_mediump_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.row_major_highp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_lowp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_mediump_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_type.std140.column_major_highp_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bool_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.bvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.row_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.shared.column_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.row_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.packed.column_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.float_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.float_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.float_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.vec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.int_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.int_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.int_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uint_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bool_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.bvec4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.row_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_basic_array.std140.column_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.per_block_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct.single_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.per_block_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_struct_array.single_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.per_block_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct.single_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.per_block_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.single_nested_struct_array.single_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.float_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.float_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.float_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.vec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.int_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.int_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.int_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uint_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bool_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.bvec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.row_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.shared.column_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.float_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.float_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.int_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.int_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.row_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.packed.column_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.float_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.float_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.float_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.vec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.int_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.int_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.int_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.ivec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uint_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uint_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uint_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.uvec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bool_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bool_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bool_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.bvec4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat2x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3x4_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3x4_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat3x4_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4x2_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4x2_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4x2_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.row_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4x3_vertex Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4x3_fragment Pass |
|
dEQP-GLES3.functional.ubo.instance_array_basic_type.std140.column_major_mat4x3_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.shared_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.packed_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.packed_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.per_block_buffer.std140_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.shared_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.packed_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.packed_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_basic_types.single_buffer.std140_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.shared_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.packed_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.packed_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.per_block_buffer.std140_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.shared_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.packed_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.packed_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.packed_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.packed_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_mixed Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_instance_array_both Pass |
|
dEQP-GLES3.functional.ubo.multi_nested_struct.single_buffer.std140_instance_array_mixed Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.0 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.1 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.2 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.3 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.4 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.5 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.6 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.7 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.8 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.9 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.10 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.11 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.12 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.13 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.14 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.15 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.16 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.17 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.18 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.19 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.20 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.21 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.22 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.23 Pass |
|
dEQP-GLES3.functional.ubo.random.scalar_types.24 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.0 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.1 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.2 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.3 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.4 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.5 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.6 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.7 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.8 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.9 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.10 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.11 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.12 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.13 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.14 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.15 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.16 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.17 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.18 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.19 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.20 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.21 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.22 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.23 Pass |
|
dEQP-GLES3.functional.ubo.random.vector_types.24 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.0 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.1 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.2 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.3 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.4 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.5 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.6 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.7 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.8 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.9 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.10 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.11 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.12 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.13 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.14 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.15 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.16 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.17 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.18 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.19 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.20 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.21 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.22 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.23 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_types.24 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.0 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.1 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.2 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.3 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.4 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.5 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.6 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.7 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.8 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.9 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.10 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.11 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.12 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.13 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.14 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.15 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.16 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.17 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.18 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.19 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.20 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.21 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.22 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.23 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_arrays.24 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.0 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.1 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.2 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.3 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.4 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.5 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.6 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.7 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.8 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.9 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.10 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.11 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.12 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.13 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.14 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.15 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.16 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.17 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.18 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.19 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.20 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.21 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.22 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.23 Pass |
|
dEQP-GLES3.functional.ubo.random.basic_instance_arrays.24 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.0 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.1 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.2 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.3 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.4 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.5 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.6 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.7 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.8 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.9 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.10 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.11 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.12 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.13 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.14 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.15 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.16 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.17 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.18 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.19 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.20 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.21 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.22 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.23 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs.24 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.0 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.1 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.2 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.3 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.4 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.5 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.6 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.7 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.8 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.10 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.11 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.12 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.13 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.14 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.15 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.16 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.17 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.18 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.19 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.20 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.21 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.22 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.23 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays.24 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.0 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.1 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.2 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.3 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.4 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.5 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.6 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.7 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.8 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.9 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.10 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.11 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.12 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.13 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.14 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.15 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.16 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.17 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.18 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.19 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.20 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.21 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.22 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.23 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_instance_arrays.24 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.0 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.1 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.2 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.3 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.4 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.5 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.6 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.7 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.8 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.9 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.10 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.11 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.12 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.13 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.14 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.15 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.16 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.17 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.18 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.19 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.20 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.21 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.22 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.23 Pass |
|
dEQP-GLES3.functional.ubo.random.nested_structs_arrays_instance_arrays.24 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.0 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.1 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.2 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.3 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.4 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.5 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.6 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.7 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.8 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.9 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.10 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.11 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.12 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.13 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.14 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.15 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.16 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.17 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.18 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.19 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.20 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.21 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.22 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.23 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.24 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.25 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.26 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.27 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.28 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.29 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.30 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.31 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.32 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.33 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.34 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.36 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.37 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.38 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.39 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.40 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.41 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.42 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.43 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.44 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.45 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.46 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.47 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.48 Pass |
|
dEQP-GLES3.functional.ubo.random.all_per_block_buffers.49 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.0 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.1 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.2 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.3 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.4 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.5 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.6 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.7 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.8 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.9 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.10 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.11 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.12 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.13 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.14 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.15 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.16 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.17 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.18 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.19 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.20 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.21 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.22 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.23 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.24 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.25 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.26 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.27 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.28 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.29 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.30 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.31 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.32 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.33 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.34 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.35 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.36 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.37 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.38 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.39 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.40 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.41 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.42 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.43 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.44 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.45 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.46 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.47 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.48 Pass |
|
dEQP-GLES3.functional.ubo.random.all_shared_buffer.49 Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat2x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat3x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic.both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic_array.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic_array.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.active_uniform.unused_uniforms.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat2x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat3x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_array_first_elem_without_brackets.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_basic.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_basic.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_basic.both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_basic_array.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_basic_array.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.indices_active_uniformsiv.unused_uniforms.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat2x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat3x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.nested_structs_arrays.sampler2D_samplerCube_both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_basic.vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_basic.fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_basic.both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_basic_array.vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_basic_array.fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_basic_array.both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_nested_structs_arrays.vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_nested_structs_arrays.fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.multiple_nested_structs_arrays.both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.float_vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.float_vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.float_vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.mat4_mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.mat4_mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.mat4_mat2_both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.int_ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.int_ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.int_ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.uint_uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.bool_bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.bool_bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.bool_bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES3.functional.uniform_api.info_query.consistency.unused_uniforms.sampler2D_samplerCube_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.float_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.float_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.float_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2x3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2x3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2x3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2x4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2x4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat2x4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3x2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3x2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3x2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3x4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3x4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat3x4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4x2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4x2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4x2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4x3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4x3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4x3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.int_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec2_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec3_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.float_vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.float_vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.float_vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.mat4_mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.mat4_mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.mat4_mat2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.int_ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.int_ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.int_ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.uint_uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.bool_bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.float_vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.mat4_mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.mat4_mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.mat4_mat2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.int_ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.uint_uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.bool_bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_basic.vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_basic.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_basic.both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_basic_array.vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_basic_array.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_basic_array.both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_nested_structs_arrays.vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_nested_structs_arrays.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.get_uniform.multiple_nested_structs_arrays.both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.float_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.float_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.float_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2x3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2x3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2x3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2x4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2x4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat2x4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3x2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3x2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3x2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3x4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3x4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat3x4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4x2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4x2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4x2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4x3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4x3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4x3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.mat4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.int_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.int_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.int_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uint_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uint_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uint_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bool_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bool_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bool_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.mat4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.mat4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.int_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.int_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.int_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.uint_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.uint_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.bool_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.bool_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.bool_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.sampler2D_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.sampler2D_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.float_vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.float_vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.float_vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.mat4_mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.mat4_mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.mat4_mat2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.int_ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.int_ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.bool_bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.mat4_mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.float_vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic.both Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic_array.vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic_array.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.initial.render.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.float_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.float_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x3_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x3_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x3_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x4_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x4_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat2x4_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x2_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x2_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x2_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x4_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x4_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat3x4_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x2_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x2_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x2_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x3_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x3_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4x3_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.mat4_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec2_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec3_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.mat4_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic_array.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic_array.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.get_uniform.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x3_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x3_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x3_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x4_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x4_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat2x4_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x2_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x2_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x2_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x4_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x4_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat3x4_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x2_row_major_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x2_row_major_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x2_row_major_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x3_row_major_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x3_row_major_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4x3_row_major_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_row_major_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_row_major_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.mat4_row_major_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.int_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.int_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.int_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uint_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uint_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uint_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bool_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bool_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bool_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.sampler2D_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic.samplerCube_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.float_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.float_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.float_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_row_major_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_row_major_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.mat4_row_major_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.int_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.int_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.int_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.uint_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.bool_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.bool_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.bool_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_basic.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_basic.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_basic.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_basic_array.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_basic_array.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_pointer.render.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec3_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec3_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec3_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_uint_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_uint_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec2_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec3_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.float_vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.int_ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.uint_uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.bool_bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_basic_array.vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_basic_array.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_basic_array.both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_nested_structs_arrays.vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_nested_structs_arrays.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.get_uniform.multiple_nested_structs_arrays.both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.float_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.float_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.float_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.int_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.int_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.int_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uint_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uint_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uint_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bool_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bool_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bool_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec3_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec3_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec3_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic.samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.int_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.int_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.multiple_basic_array.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.multiple_basic_array.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.by_value.render.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.float_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.float_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.float_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.mat4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.mat4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.int_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.int_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.uint_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.basic_array.sampler2D_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.float_vec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.mat4_mat2_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.mat4_mat2_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.mat4_mat2_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.int_ivec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.uint_uvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.uint_uvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.uint_uvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.bool_bvec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.bool_bvec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.bool_bvec4_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.multiple_basic_array.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.multiple_basic_array.fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_full.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.float_both Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.vec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.vec4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.mat4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.mat4_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.mat4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.int_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.int_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.int_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.ivec4_vertex Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.uint_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.uint_fragment Pass |
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dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.uint_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bool_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bool_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bool_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.basic_array.sampler2D_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.multiple_basic_array.vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.multiple_basic_array.fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.basic_array_assign_partial.multiple_basic_array.both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.float_vec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.mat4_mat2_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.mat4_mat2_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.mat4_mat2_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.int_ivec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.int_ivec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.int_ivec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.uint_uvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.uint_uvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.uint_uvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.bool_bvec4_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.bool_bvec4_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.bool_bvec4_both Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES3.functional.uniform_api.value.assigned.unused_uniforms.sampler2D_samplerCube_both Pass |
|
dEQP-GLES3.functional.uniform_api.random.0 Pass |
|
dEQP-GLES3.functional.uniform_api.random.1 Pass |
|
dEQP-GLES3.functional.uniform_api.random.2 Pass |
|
dEQP-GLES3.functional.uniform_api.random.3 Pass |
|
dEQP-GLES3.functional.uniform_api.random.4 Pass |
|
dEQP-GLES3.functional.uniform_api.random.5 Pass |
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dEQP-GLES3.functional.uniform_api.random.6 Pass |
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dEQP-GLES3.functional.uniform_api.random.7 Pass |
|
dEQP-GLES3.functional.uniform_api.random.8 Pass |
|
dEQP-GLES3.functional.uniform_api.random.9 Pass |
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dEQP-GLES3.functional.uniform_api.random.10 Pass |
|
dEQP-GLES3.functional.uniform_api.random.11 Pass |
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dEQP-GLES3.functional.uniform_api.random.12 Pass |
|
dEQP-GLES3.functional.uniform_api.random.13 Pass |
|
dEQP-GLES3.functional.uniform_api.random.14 Pass |
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dEQP-GLES3.functional.uniform_api.random.15 Pass |
|
dEQP-GLES3.functional.uniform_api.random.16 Pass |
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dEQP-GLES3.functional.uniform_api.random.17 Pass |
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dEQP-GLES3.functional.uniform_api.random.18 Pass |
|
dEQP-GLES3.functional.uniform_api.random.19 Pass |
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dEQP-GLES3.functional.uniform_api.random.20 Pass |
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dEQP-GLES3.functional.uniform_api.random.21 Pass |
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dEQP-GLES3.functional.uniform_api.random.22 Pass |
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dEQP-GLES3.functional.uniform_api.random.24 Pass |
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dEQP-GLES3.functional.uniform_api.random.25 Pass |
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dEQP-GLES3.functional.uniform_api.random.26 Pass |
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dEQP-GLES3.functional.uniform_api.random.27 Pass |
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dEQP-GLES3.functional.uniform_api.random.28 Pass |
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dEQP-GLES3.functional.uniform_api.random.29 Pass |
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dEQP-GLES3.functional.uniform_api.random.30 Pass |
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dEQP-GLES3.functional.uniform_api.random.31 Pass |
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dEQP-GLES3.functional.uniform_api.random.32 Pass |
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dEQP-GLES3.functional.uniform_api.random.33 Pass |
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dEQP-GLES3.functional.uniform_api.random.34 Pass |
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dEQP-GLES3.functional.uniform_api.random.35 Pass |
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dEQP-GLES3.functional.uniform_api.random.36 Pass |
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dEQP-GLES3.functional.uniform_api.random.37 Pass |
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dEQP-GLES3.functional.uniform_api.random.38 Pass |
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dEQP-GLES3.functional.uniform_api.random.39 Pass |
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dEQP-GLES3.functional.uniform_api.random.40 Pass |
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dEQP-GLES3.functional.uniform_api.random.41 Pass |
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dEQP-GLES3.functional.uniform_api.random.42 Pass |
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dEQP-GLES3.functional.uniform_api.random.43 Pass |
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dEQP-GLES3.functional.uniform_api.random.44 Pass |
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dEQP-GLES3.functional.uniform_api.random.45 Pass |
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dEQP-GLES3.functional.uniform_api.random.46 Pass |
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dEQP-GLES3.functional.uniform_api.random.47 Pass |
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dEQP-GLES3.functional.uniform_api.random.48 Pass |
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dEQP-GLES3.functional.uniform_api.random.49 Pass |
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dEQP-GLES3.functional.uniform_api.random.50 Pass |
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dEQP-GLES3.functional.uniform_api.random.51 Pass |
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dEQP-GLES3.functional.uniform_api.random.52 Pass |
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dEQP-GLES3.functional.uniform_api.random.53 Pass |
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dEQP-GLES3.functional.uniform_api.random.54 Pass |
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dEQP-GLES3.functional.uniform_api.random.55 Pass |
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dEQP-GLES3.functional.uniform_api.random.56 Pass |
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dEQP-GLES3.functional.uniform_api.random.57 Pass |
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dEQP-GLES3.functional.uniform_api.random.58 Pass |
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dEQP-GLES3.functional.uniform_api.random.59 Pass |
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dEQP-GLES3.functional.uniform_api.random.60 Pass |
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dEQP-GLES3.functional.uniform_api.random.61 Pass |
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dEQP-GLES3.functional.uniform_api.random.62 Pass |
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dEQP-GLES3.functional.uniform_api.random.63 Pass |
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dEQP-GLES3.functional.uniform_api.random.64 Pass |
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dEQP-GLES3.functional.uniform_api.random.65 Pass |
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dEQP-GLES3.functional.uniform_api.random.66 Pass |
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dEQP-GLES3.functional.uniform_api.random.67 Pass |
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dEQP-GLES3.functional.uniform_api.random.68 Pass |
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dEQP-GLES3.functional.uniform_api.random.69 Pass |
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dEQP-GLES3.functional.uniform_api.random.70 Pass |
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dEQP-GLES3.functional.uniform_api.random.71 Pass |
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dEQP-GLES3.functional.uniform_api.random.72 Pass |
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dEQP-GLES3.functional.uniform_api.random.73 Pass |
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dEQP-GLES3.functional.uniform_api.random.74 Pass |
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dEQP-GLES3.functional.uniform_api.random.75 Pass |
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dEQP-GLES3.functional.uniform_api.random.76 Pass |
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dEQP-GLES3.functional.uniform_api.random.77 Pass |
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dEQP-GLES3.functional.uniform_api.random.78 Pass |
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dEQP-GLES3.functional.uniform_api.random.79 Pass |
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dEQP-GLES3.functional.uniform_api.random.80 Pass |
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dEQP-GLES3.functional.uniform_api.random.81 Pass |
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dEQP-GLES3.functional.uniform_api.random.82 Pass |
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dEQP-GLES3.functional.uniform_api.random.83 Pass |
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dEQP-GLES3.functional.uniform_api.random.84 Pass |
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dEQP-GLES3.functional.uniform_api.random.85 Pass |
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dEQP-GLES3.functional.uniform_api.random.86 Pass |
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dEQP-GLES3.functional.uniform_api.random.87 Pass |
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dEQP-GLES3.functional.uniform_api.random.88 Pass |
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dEQP-GLES3.functional.uniform_api.random.89 Pass |
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dEQP-GLES3.functional.uniform_api.random.90 Pass |
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dEQP-GLES3.functional.uniform_api.random.91 Pass |
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dEQP-GLES3.functional.uniform_api.random.92 Pass |
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dEQP-GLES3.functional.uniform_api.random.93 Pass |
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dEQP-GLES3.functional.uniform_api.random.94 Pass |
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dEQP-GLES3.functional.uniform_api.random.95 Pass |
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dEQP-GLES3.functional.uniform_api.random.96 Pass |
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dEQP-GLES3.functional.uniform_api.random.97 Pass |
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dEQP-GLES3.functional.uniform_api.random.98 Pass |
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dEQP-GLES3.functional.uniform_api.random.99 Pass |
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dEQP-GLES3.functional.attribute_location.bind.float Pass |
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dEQP-GLES3.functional.attribute_location.bind.vec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind.vec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind.vec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat2 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat3 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat4 Pass |
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dEQP-GLES3.functional.attribute_location.bind.int Pass |
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dEQP-GLES3.functional.attribute_location.bind.ivec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind.ivec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind.ivec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind.uint Pass |
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dEQP-GLES3.functional.attribute_location.bind.uvec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind.uvec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind.uvec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat2x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat2x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat2x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat3x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat3x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat3x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat4x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat4x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind.mat4x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.float Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.vec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.int Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.ivec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.uint Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.uvec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat2x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat3x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_max_attributes.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_hole.float Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.vec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.vec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.vec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.int Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.ivec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.ivec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_hole.uint Pass |
|
dEQP-GLES3.functional.attribute_location.bind_hole.uvec2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.uvec3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.uvec4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat2x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat2x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat2x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat3x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat3x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat3x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat4x2 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat4x3 Pass |
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dEQP-GLES3.functional.attribute_location.bind_hole.mat4x4 Pass |
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dEQP-GLES3.functional.attribute_location.bind_time.pre_attach Pass |
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dEQP-GLES3.functional.attribute_location.bind_time.pre_link Pass |
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dEQP-GLES3.functional.attribute_location.bind_time.post_link Pass |
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dEQP-GLES3.functional.attribute_location.bind_time.relink Pass |
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dEQP-GLES3.functional.attribute_location.bind_time.reattach Pass |
|
dEQP-GLES3.functional.attribute_location.layout.float Pass |
|
dEQP-GLES3.functional.attribute_location.layout.vec2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout.vec3 Pass |
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dEQP-GLES3.functional.attribute_location.layout.vec4 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat2 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat3 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat4 Pass |
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dEQP-GLES3.functional.attribute_location.layout.int Pass |
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dEQP-GLES3.functional.attribute_location.layout.ivec2 Pass |
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dEQP-GLES3.functional.attribute_location.layout.ivec3 Pass |
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dEQP-GLES3.functional.attribute_location.layout.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout.uint Pass |
|
dEQP-GLES3.functional.attribute_location.layout.uvec2 Pass |
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dEQP-GLES3.functional.attribute_location.layout.uvec3 Pass |
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dEQP-GLES3.functional.attribute_location.layout.uvec4 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat2x2 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat2x3 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat2x4 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat3x2 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat3x3 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat3x4 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat4x2 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat4x3 Pass |
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dEQP-GLES3.functional.attribute_location.layout.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.float Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.vec2 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.vec3 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.vec4 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.int Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.ivec2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.ivec3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.uint Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.uvec2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.uvec3 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.uvec4 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2x2 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2x3 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat2x4 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3x2 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3x3 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat3x4 Pass |
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dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4x2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4x3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_max_attributes.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.float Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.vec2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.vec3 Pass |
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dEQP-GLES3.functional.attribute_location.layout_hole.vec4 Pass |
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dEQP-GLES3.functional.attribute_location.layout_hole.mat2 Pass |
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dEQP-GLES3.functional.attribute_location.layout_hole.mat3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.int Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.ivec2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.ivec3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.uint Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.uvec2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.uvec3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.uvec4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat2x2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat2x3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat2x4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat3x2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat3x3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat3x4 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat4x2 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat4x3 Pass |
|
dEQP-GLES3.functional.attribute_location.layout_hole.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.float Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.vec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.vec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.vec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.int Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.ivec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.ivec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.uint Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.uvec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.uvec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.uvec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat2x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat2x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat2x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat3x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat3x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat3x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat4x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat4x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.float Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.vec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.vec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.vec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.int Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.ivec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.ivec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.uint Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.uvec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.uvec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.uvec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat2x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat2x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat2x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat3x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat3x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat3x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat4x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat4x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_max_attributes.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_time.pre_attach Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_time.pre_link Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_time.post_link Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_time.relink Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_time.reattach Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.float Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.vec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.vec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.vec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.int Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.ivec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.ivec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.uint Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.uvec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.uvec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.uvec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat2x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat2x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat2x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat3x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat3x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat3x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat4x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat4x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_hole.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.float Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec2 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec3 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.vec4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.int Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec2 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec3 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.uint Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec2 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec3 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.uvec4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x2 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x3 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat2x4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x2 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x3 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat3x4 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x2 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x3 Pass |
|
dEQP-GLES3.functional.attribute_location.bind_relink_hole.mat4x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.float Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.vec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.vec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.vec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.int Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.ivec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.ivec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.ivec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uint Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uvec2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uvec3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.uvec4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat2x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat3x4 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4x2 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4x3 Pass |
|
dEQP-GLES3.functional.attribute_location.mixed_relink_hole.mat4x4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba32f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rgba16f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r11f_g11f_b10f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg32f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.rg16f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r32f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.float.r16f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.srgb8_alpha8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb10_a2_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgba4_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb5_a1_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.rg8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.fixed.r8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba32i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba16i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rgba8i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg32i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg16i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.rg8i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r32i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r16i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_mediump_ivec2 Pass |
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dEQP-GLES3.functional.fragment_out.basic.int.r8i_mediump_ivec3 Pass |
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dEQP-GLES3.functional.fragment_out.basic.int.r8i_mediump_ivec4 Pass |
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dEQP-GLES3.functional.fragment_out.basic.int.r8i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.int.r8i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba32ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba16ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgba8ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rgb10_a2ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg32ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg16ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.rg8ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r32ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r16ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.basic.uint.r8ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba32f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rgba16f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r11f_g11f_b10f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg32f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.rg16f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r32f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.float.r16f_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.srgb8_alpha8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb10_a2_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgba4_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb5_a1_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rgb565_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.rg8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_lowp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_lowp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_lowp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_lowp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_mediump_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_mediump_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_mediump_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_mediump_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_highp_float Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_highp_vec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_highp_vec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.fixed.r8_highp_vec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba32i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba16i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rgba8i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg32i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg16i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.rg8i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r32i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r16i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_lowp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_lowp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_lowp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_lowp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_mediump_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_mediump_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_mediump_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_mediump_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_highp_int Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_highp_ivec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_highp_ivec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.int.r8i_highp_ivec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba32ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba16ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgba8ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rgb10_a2ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg32ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg16ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.rg8ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r32ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r16ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_lowp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_lowp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_lowp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_lowp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_mediump_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_mediump_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_mediump_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_mediump_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_highp_uint Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_highp_uvec2 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_highp_uvec3 Pass |
|
dEQP-GLES3.functional.fragment_out.array.uint.r8ui_highp_uvec4 Pass |
|
dEQP-GLES3.functional.fragment_out.random.30 Pass |
|
dEQP-GLES3.functional.samplers.single_tex_2d.diff_wrap_t Pass |
|
dEQP-GLES3.functional.samplers.single_tex_2d.diff_wrap_s Pass |
|
dEQP-GLES3.functional.samplers.single_tex_2d.diff_wrap_r Pass |
|
dEQP-GLES3.functional.samplers.single_tex_2d.diff_min_filter Pass |
|
dEQP-GLES3.functional.samplers.single_tex_2d.diff_mag_filter Pass |
|
dEQP-GLES3.functional.samplers.single_tex_2d.diff_max_lod Pass |
|
dEQP-GLES3.functional.samplers.single_tex_2d.diff_min_lod Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_wrap_t Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_wrap_s Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_wrap_r Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_min_filter Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_mag_filter Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_max_lod Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_min_lod Pass |
|
dEQP-GLES3.functional.samplers.single_tex_3d.diff_wrap_t Pass |
|
dEQP-GLES3.functional.samplers.single_tex_3d.diff_wrap_s Pass |
|
dEQP-GLES3.functional.samplers.single_tex_3d.diff_wrap_r Pass |
|
dEQP-GLES3.functional.samplers.single_tex_3d.diff_min_filter Pass |
|
dEQP-GLES3.functional.samplers.single_tex_3d.diff_mag_filter Pass |
|
dEQP-GLES3.functional.samplers.single_tex_3d.diff_max_lod Pass |
|
dEQP-GLES3.functional.samplers.single_tex_3d.diff_min_lod Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_3d.diff_wrap_t Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_3d.diff_wrap_s Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_3d.diff_wrap_r Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_3d.diff_min_filter Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_3d.diff_mag_filter Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_3d.diff_max_lod Pass |
|
dEQP-GLES3.functional.samplers.multi_tex_3d.diff_min_lod Pass |
|
dEQP-GLES3.functional.samplers.single_cubemap.diff_wrap_t Pass |
|
dEQP-GLES3.functional.samplers.single_cubemap.diff_wrap_s Pass |
|
dEQP-GLES3.functional.samplers.single_cubemap.diff_wrap_r Pass |
|
dEQP-GLES3.functional.samplers.single_cubemap.diff_min_filter Pass |
|
dEQP-GLES3.functional.samplers.single_cubemap.diff_mag_filter Pass |
|
dEQP-GLES3.functional.samplers.single_cubemap.diff_max_lod Pass |
|
dEQP-GLES3.functional.samplers.single_cubemap.diff_min_lod Pass |
|
dEQP-GLES3.functional.samplers.multi_cubemap.diff_wrap_t Pass |
|
dEQP-GLES3.functional.samplers.multi_cubemap.diff_wrap_s Pass |
|
dEQP-GLES3.functional.samplers.multi_cubemap.diff_wrap_r Pass |
|
dEQP-GLES3.functional.samplers.multi_cubemap.diff_min_filter Pass |
|
dEQP-GLES3.functional.samplers.multi_cubemap.diff_mag_filter Pass |
|
dEQP-GLES3.functional.samplers.multi_cubemap.diff_max_lod Pass |
|
dEQP-GLES3.functional.samplers.multi_cubemap.diff_min_lod Pass |
|
dEQP-GLES3.functional.pbo.native.clears Pass |
|
dEQP-GLES3.functional.pbo.native.triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba16ui_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba16ui_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba32f_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba32f_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba32i_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba32i_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba32ui_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba32ui_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.srgb8_alpha8_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba4_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgba4_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgb8_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgb8_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rgb565_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.r11f_g11f_b10f_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.r11f_g11f_b10f_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg8_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg8_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg8i_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg8i_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg8ui_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg8ui_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg16f_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg16f_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg16i_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg16i_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg16ui_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg16ui_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg32f_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg32f_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg32i_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg32i_clears Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg32ui_triangles Pass |
|
dEQP-GLES3.functional.pbo.renderbuffer.rg32ui_clears Pass |
|
dEQP-GLES3.functional.rasterization.primitives.triangles Pass |
|
dEQP-GLES3.functional.rasterization.primitives.triangle_strip Pass |
|
dEQP-GLES3.functional.rasterization.primitives.triangle_fan Pass |
|
dEQP-GLES3.functional.rasterization.primitives.lines Pass |
|
dEQP-GLES3.functional.rasterization.primitives.line_strip Pass |
|
dEQP-GLES3.functional.rasterization.primitives.line_loop Pass |
|
dEQP-GLES3.functional.rasterization.primitives.lines_wide Pass |
|
dEQP-GLES3.functional.rasterization.primitives.line_strip_wide Pass |
|
dEQP-GLES3.functional.rasterization.primitives.line_loop_wide Pass |
|
dEQP-GLES3.functional.rasterization.fill_rules.basic_quad Pass |
|
dEQP-GLES3.functional.rasterization.fill_rules.basic_quad_reverse Pass |
|
dEQP-GLES3.functional.rasterization.fill_rules.clipped_full Pass |
|
dEQP-GLES3.functional.rasterization.fill_rules.clipped_partly Pass |
|
dEQP-GLES3.functional.rasterization.fill_rules.projected Pass |
|
dEQP-GLES3.functional.rasterization.culling.front_triangles Pass |
|
dEQP-GLES3.functional.rasterization.culling.front_triangles_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.front_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterization.culling.front_triangle_strip_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.front_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterization.culling.front_triangle_fan_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.back_triangles Pass |
|
dEQP-GLES3.functional.rasterization.culling.back_triangles_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.back_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterization.culling.back_triangle_strip_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.back_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterization.culling.back_triangle_fan_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.both_triangles Pass |
|
dEQP-GLES3.functional.rasterization.culling.both_triangles_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.both_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterization.culling.both_triangle_strip_reverse Pass |
|
dEQP-GLES3.functional.rasterization.culling.both_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterization.culling.both_triangle_fan_reverse Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.basic.triangles Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.basic.triangle_strip Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.basic.triangle_fan Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.basic.lines Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.projected.triangles Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.projected.triangle_strip Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.projected.triangle_fan Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.projected.lines Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip Pass |
|
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.triangles Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.triangle_strip Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.triangle_fan Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.lines Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.line_strip Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.line_loop Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.lines_wide Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.line_strip_wide Pass |
|
dEQP-GLES3.functional.rasterization.flatshading.line_loop_wide Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.triangles Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.lines Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.primitives.lines_wide Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.basic_quad Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.basic_quad_reverse Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.clipped_full Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.clipped_partly Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.fill_rules.projected Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.triangles Pass |
|
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.triangles Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.lines Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.primitives.lines_wide Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.basic_quad Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.basic_quad_reverse Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.clipped_full Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.clipped_partly Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.fill_rules.projected Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.triangles Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.triangles Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.points Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.basic_quad Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.basic_quad_reverse Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.clipped_full Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.clipped_partly Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.fill_rules.projected Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.triangles Pass |
|
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_write Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_clear_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.scissor_depth_clear_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.depth_write_depth_clear_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.all_occluders Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear_stencil_write Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write_stencil_clear Pass |
|
dEQP-GLES3.functional.occlusion_query.conservative_all_occluders Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_buffer Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_size Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_stride Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_type Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_integer Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_divisor Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_offset Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_normalize Pass |
|
dEQP-GLES3.functional.vertex_array_objects.diff_indices Pass |
|
dEQP-GLES3.functional.vertex_array_objects.all_attributes Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.basic.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.points.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.line_loop.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.lines.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_strip.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangle_fan.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_byte.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_short.draw_range_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.primitive_restart.begin_restart_end_restart_duplicate_restarts.triangles.unsigned_int.draw_range_elements Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.1_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.2_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.4_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.instance_id.20_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.1_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.2_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.4_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.attribute_divisor.20_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.1_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.2_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.4_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_arrays_instanced.mixed.20_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.1_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.2_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.4_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.instance_id.20_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.1_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.2_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.4_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.attribute_divisor.20_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.1_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.2_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.4_instances Pass |
|
dEQP-GLES3.functional.instanced.draw_elements_instanced.mixed.20_instances Pass |
|
dEQP-GLES3.functional.instanced.types.float Pass |
|
dEQP-GLES3.functional.instanced.types.vec2 Pass |
|
dEQP-GLES3.functional.instanced.types.vec3 Pass |
|
dEQP-GLES3.functional.instanced.types.vec4 Pass |
|
dEQP-GLES3.functional.instanced.types.mat2 Pass |
|
dEQP-GLES3.functional.instanced.types.mat2x3 Pass |
|
dEQP-GLES3.functional.instanced.types.mat2x4 Pass |
|
dEQP-GLES3.functional.instanced.types.mat3x2 Pass |
|
dEQP-GLES3.functional.instanced.types.mat3 Pass |
|
dEQP-GLES3.functional.instanced.types.mat3x4 Pass |
|
dEQP-GLES3.functional.instanced.types.mat4x2 Pass |
|
dEQP-GLES3.functional.instanced.types.mat4x3 Pass |
|
dEQP-GLES3.functional.instanced.types.mat4 Pass |
|
dEQP-GLES3.functional.instanced.types.int Pass |
|
dEQP-GLES3.functional.instanced.types.ivec2 Pass |
|
dEQP-GLES3.functional.instanced.types.ivec3 Pass |
|
dEQP-GLES3.functional.instanced.types.ivec4 Pass |
|
dEQP-GLES3.functional.instanced.types.uint Pass |
|
dEQP-GLES3.functional.instanced.types.uvec2 Pass |
|
dEQP-GLES3.functional.instanced.types.uvec3 Pass |
|
dEQP-GLES3.functional.instanced.types.uvec4 Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_lines Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_line_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_line_loop Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangles Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_depth_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_lines Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_line_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_line_loop Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangles Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.write_stencil_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.clear_color Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.clear_depth Pass |
|
dEQP-GLES3.functional.rasterizer_discard.basic.clear_stencil Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_lines Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_line_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_line_loop Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_triangles Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_depth_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_lines Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_line_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_line_loop Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_triangles Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.write_stencil_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.clear_color Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.clear_depth Pass |
|
dEQP-GLES3.functional.rasterizer_discard.scissor.clear_stencil Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_lines Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_line_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_line_loop Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_triangles Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_depth_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_lines Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_line_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_line_loop Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_triangles Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_triangle_strip Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.write_stencil_triangle_fan Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.clear_color Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.clear_depth Pass |
|
dEQP-GLES3.functional.rasterizer_discard.fbo.clear_stencil Pass |
|
dEQP-GLES3.functional.transform_feedback.position.points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.position.points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.position.lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.position.lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.position.triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.position.triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.point_size.points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.point_size.points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.point_size.lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.point_size.lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.point_size.triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.point_size.triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.lines.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.separate.triangles.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.points.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.lines.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_uint Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_uint Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_uint Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.lowp_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediump_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.highp_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_float Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_float Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_float Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat3x2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat3x2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat3x2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat3x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat3x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat3x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat4x2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat4x2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat4x2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat4x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat4x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat4x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_mat4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_mat4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_mat4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_int Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_int Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_int Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_ivec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_ivec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_ivec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.points.highp_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.lines.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.separate.triangles.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.points.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.lines.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat3x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat3x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat4x2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat4x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_mat4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array.interleaved.triangles.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.points.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.lowp_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.mediump_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.lines.highp_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_float Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_float Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_float Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_int Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_int Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_int Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_ivec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_ivec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_ivec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_ivec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_ivec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_uint Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_uvec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_uvec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.mediump_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.highp_uvec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_float Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_float Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_float Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_vec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_vec3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_vec4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_mat2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_mat2x3 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_mat2x4 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_int Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_int Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_ivec2 Pass |
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dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.points.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.lines.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_float Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_vec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_vec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_vec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_mat2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_mat2x3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_mat2x4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_int Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_ivec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_ivec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_ivec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_uint Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_uvec2 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_uvec3 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.mediump_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_uvec4 Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.lowp_vec4_points_separate Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.smooth.lowp_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.lowp_vec4_lines_separate Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.smooth.lowp_vec4_lines_interleaved Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.smooth.lowp_vec4_triangles_separate Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.smooth.lowp_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.mediump_vec4_points_separate Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.smooth.mediump_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.mediump_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.mediump_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.mediump_vec4_triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.mediump_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.smooth.highp_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.lowp_vec4_points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.lowp_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.lowp_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.lowp_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.lowp_vec4_triangles_separate Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.flat.lowp_vec4_triangles_interleaved Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.flat.mediump_vec4_points_separate Pass |
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dEQP-GLES3.functional.transform_feedback.interpolation.flat.mediump_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.mediump_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.mediump_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.mediump_vec4_triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.mediump_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.highp_vec4_points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.highp_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.highp_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.highp_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.highp_vec4_triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.flat.highp_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.lowp_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.mediump_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_points_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_points_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_triangles_separate Pass |
|
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_triangles_interleaved Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.1 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.2 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.3 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.4 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.5 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.6 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.7 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.8 Pass |
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dEQP-GLES3.functional.transform_feedback.random.separate.points.9 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.points.10 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.1 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.2 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.3 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.4 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.5 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.6 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.7 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.8 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.9 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.lines.10 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.2 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.3 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.4 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.5 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.6 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.7 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.8 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.9 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.separate.triangles.10 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.1 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.2 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.3 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.4 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.5 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.6 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.7 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.8 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.9 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.points.10 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.1 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.2 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.4 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.5 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.6 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.7 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.8 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.9 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.10 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.1 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.2 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.3 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.4 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.5 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.6 Pass |
|
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.9 Pass |
|
dEQP-GLES3.functional.fence_sync.wait_sync_smalldraw Pass |
|
dEQP-GLES3.functional.fence_sync.wait_sync_largedraw Pass |
|
dEQP-GLES3.functional.fence_sync.client_wait_sync_smalldraw Pass |
|
dEQP-GLES3.functional.fence_sync.client_wait_sync_largedraw Pass |
|
dEQP-GLES3.functional.fence_sync.client_wait_sync_timeout_smalldraw Pass |
|
dEQP-GLES3.functional.fence_sync.client_wait_sync_timeout_largedraw Pass |
|
dEQP-GLES3.functional.fence_sync.client_wait_sync_flush_auto Pass |
|
dEQP-GLES3.functional.fence_sync.client_wait_sync_flush_manual Pass |
|
dEQP-GLES3.functional.fence_sync.client_wait_sync_noflush Pass |
|
dEQP-GLES3.functional.shader_api.create_delete.create_vertex_shader Pass |
|
dEQP-GLES3.functional.shader_api.create_delete.create_fragment_shader Pass |
|
dEQP-GLES3.functional.shader_api.create_delete.delete_vertex_fragment Pass |
|
dEQP-GLES3.functional.shader_api.compile_link.compile_vertex_shader Pass |
|
dEQP-GLES3.functional.shader_api.compile_link.compile_fragment_shader Pass |
|
dEQP-GLES3.functional.shader_api.compile_link.link_vertex_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.replace_source_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.replace_source_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_2_null_terminated_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_2_null_terminated_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_4_null_terminated_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_4_null_terminated_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_8_null_terminated_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_8_null_terminated_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_2_specify_lengths_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_2_specify_lengths_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_4_specify_lengths_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_4_specify_lengths_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_8_specify_lengths_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_8_specify_lengths_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_2_random_negative_length_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_2_random_negative_length_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_4_random_negative_length_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_4_random_negative_length_fragment Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_8_random_negative_length_vertex Pass |
|
dEQP-GLES3.functional.shader_api.shader_source.split_source_8_random_negative_length_fragment Pass |
|
dEQP-GLES3.functional.shader_api.program_state.detach_shader_vertex Pass |
|
dEQP-GLES3.functional.shader_api.program_state.detach_shader_fragment Pass |
|
dEQP-GLES3.functional.shader_api.program_state.reattach_shader_vertex Pass |
|
dEQP-GLES3.functional.shader_api.program_state.reattach_shader_fragment Pass |
|
dEQP-GLES3.functional.shader_api.program_state.delete_shader_vertex Pass |
|
dEQP-GLES3.functional.shader_api.program_state.delete_shader_fragment Pass |
|
dEQP-GLES3.functional.shader_api.program_state.replace_shader_vertex Pass |
|
dEQP-GLES3.functional.shader_api.program_state.replace_shader_fragment Pass |
|
dEQP-GLES3.functional.shader_api.program_state.recompile_shader_vertex Pass |
|
dEQP-GLES3.functional.shader_api.program_state.recompile_shader_fragment Pass |
|
dEQP-GLES3.functional.shader_api.program_state.replace_source_vertex Pass |
|
dEQP-GLES3.functional.shader_api.program_state.replace_source_fragment Pass |
|
dEQP-GLES3.functional.negative_api.buffer.bind_buffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.delete_buffers Pass |
|
dEQP-GLES3.functional.negative_api.buffer.gen_buffers Pass |
|
dEQP-GLES3.functional.negative_api.buffer.buffer_data Pass |
|
dEQP-GLES3.functional.negative_api.buffer.buffer_sub_data Pass |
|
dEQP-GLES3.functional.negative_api.buffer.buffer_sub_data_size_offset Pass |
|
dEQP-GLES3.functional.negative_api.buffer.clear Pass |
|
dEQP-GLES3.functional.negative_api.buffer.read_pixels Pass |
|
dEQP-GLES3.functional.negative_api.buffer.read_pixels_format_mismatch Pass |
|
dEQP-GLES3.functional.negative_api.buffer.bind_buffer_range Pass |
|
dEQP-GLES3.functional.negative_api.buffer.bind_buffer_base Pass |
|
dEQP-GLES3.functional.negative_api.buffer.clear_bufferiv Pass |
|
dEQP-GLES3.functional.negative_api.buffer.clear_bufferuiv Pass |
|
dEQP-GLES3.functional.negative_api.buffer.clear_bufferfv Pass |
|
dEQP-GLES3.functional.negative_api.buffer.clear_bufferfi Pass |
|
dEQP-GLES3.functional.negative_api.buffer.copy_buffer_sub_data Pass |
|
dEQP-GLES3.functional.negative_api.buffer.draw_buffers Pass |
|
dEQP-GLES3.functional.negative_api.buffer.flush_mapped_buffer_range Pass |
|
dEQP-GLES3.functional.negative_api.buffer.map_buffer_range Pass |
|
dEQP-GLES3.functional.negative_api.buffer.unmap_buffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.bind_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.bind_renderbuffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.check_framebuffer_status Pass |
|
dEQP-GLES3.functional.negative_api.buffer.gen_framebuffers Pass |
|
dEQP-GLES3.functional.negative_api.buffer.gen_renderbuffers Pass |
|
dEQP-GLES3.functional.negative_api.buffer.delete_framebuffers Pass |
|
dEQP-GLES3.functional.negative_api.buffer.delete_renderbuffers Pass |
|
dEQP-GLES3.functional.negative_api.buffer.framebuffer_renderbuffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.framebuffer_texture2d Pass |
|
dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage Pass |
|
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.framebuffer_texture_layer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.invalidate_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.invalidate_sub_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.buffer.renderbuffer_storage_multisample Pass |
|
dEQP-GLES3.functional.negative_api.texture.activetexture Pass |
|
dEQP-GLES3.functional.negative_api.texture.bindtexture Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_format Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_max_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_border Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_size Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_buffer_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_astc_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_format Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_inequal_width_height_cube Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_max_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_invalid_border Pass |
|
dEQP-GLES3.functional.negative_api.texture.copyteximage2d_incomplete_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_invalid_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_neg_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_invalid_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage2d_incomplete_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.texture.deletetextures Pass |
|
dEQP-GLES3.functional.negative_api.texture.generatemipmap Pass |
|
dEQP-GLES3.functional.negative_api.texture.gentextures Pass |
|
dEQP-GLES3.functional.negative_api.texture.pixelstorei Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d_inequal_width_height_cube Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d_max_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d_invalid_border Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage2d_invalid_buffer_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage2d Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage2d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage2d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage2d_neg_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage2d_invalid_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage2d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.texparameteri Pass |
|
dEQP-GLES3.functional.negative_api.texture.texparameterf Pass |
|
dEQP-GLES3.functional.negative_api.texture.texparameteriv Pass |
|
dEQP-GLES3.functional.negative_api.texture.texparameterfv Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_size Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage3d Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage3d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage3d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage3d_neg_width_height_depth Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage3d_max_width_height_depth Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage3d_invalid_border Pass |
|
dEQP-GLES3.functional.negative_api.texture.teximage3d_invalid_buffer_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage3d Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage3d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_buffer_target Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_neg_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_invalid_offset Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_neg_width_height Pass |
|
dEQP-GLES3.functional.negative_api.texture.copytexsubimage3d_incomplete_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage3d Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_neg_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_max_level Pass |
|
dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_neg_width_height_depth Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_max_width_height_depth Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_border Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_size Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_buffer_target Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_level Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_max_level Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_offset Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_offset Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_neg_width_height_depth Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_size Pass |
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dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_buffer_target Pass |
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dEQP-GLES3.functional.negative_api.texture.texstorage2d Pass |
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dEQP-GLES3.functional.negative_api.texture.texstorage2d_invalid_binding Pass |
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dEQP-GLES3.functional.negative_api.texture.texstorage2d_invalid_levels Pass |
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dEQP-GLES3.functional.negative_api.texture.texstorage2d_invalid_astc_target Pass |
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dEQP-GLES3.functional.negative_api.texture.texstorage3d Pass |
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dEQP-GLES3.functional.negative_api.texture.texstorage3d_invalid_binding Pass |
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dEQP-GLES3.functional.negative_api.texture.texstorage3d_invalid_levels Pass |
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dEQP-GLES3.functional.negative_api.shader.create_shader Pass |
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dEQP-GLES3.functional.negative_api.shader.shader_source Pass |
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dEQP-GLES3.functional.negative_api.shader.compile_shader Pass |
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dEQP-GLES3.functional.negative_api.shader.delete_shader Pass |
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dEQP-GLES3.functional.negative_api.shader.shader_binary Pass |
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dEQP-GLES3.functional.negative_api.shader.attach_shader Pass |
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dEQP-GLES3.functional.negative_api.shader.detach_shader Pass |
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dEQP-GLES3.functional.negative_api.shader.link_program Pass |
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dEQP-GLES3.functional.negative_api.shader.use_program Pass |
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dEQP-GLES3.functional.negative_api.shader.delete_program Pass |
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dEQP-GLES3.functional.negative_api.shader.validate_program Pass |
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dEQP-GLES3.functional.negative_api.shader.get_program_binary Pass |
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dEQP-GLES3.functional.negative_api.shader.program_binary Pass |
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dEQP-GLES3.functional.negative_api.shader.gen_samplers Pass |
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dEQP-GLES3.functional.negative_api.shader.bind_sampler Pass |
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dEQP-GLES3.functional.negative_api.shader.delete_samplers Pass |
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dEQP-GLES3.functional.negative_api.shader.get_sampler_parameteriv Pass |
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dEQP-GLES3.functional.negative_api.shader.get_sampler_parameterfv Pass |
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dEQP-GLES3.functional.negative_api.shader.sampler_parameteri Pass |
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dEQP-GLES3.functional.negative_api.shader.sampler_parameteriv Pass |
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dEQP-GLES3.functional.negative_api.shader.sampler_parameterf Pass |
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dEQP-GLES3.functional.negative_api.shader.sampler_parameterfv Pass |
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dEQP-GLES3.functional.negative_api.shader.get_attrib_location Pass |
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dEQP-GLES3.functional.negative_api.shader.get_uniform_location Pass |
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dEQP-GLES3.functional.negative_api.shader.bind_attrib_location Pass |
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dEQP-GLES3.functional.negative_api.shader.uniform_block_binding Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformf_invalid_program Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformf_incompatible_type Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformf_invalid_location Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_program Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformfv_incompatible_type Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_location Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformfv_invalid_count Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformi_invalid_program Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformi_incompatible_type Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformi_invalid_location Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_program Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformiv_incompatible_type Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_location Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformiv_invalid_count Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformui_invalid_program Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformui_incompatible_type Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformui_invalid_location Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_program Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformuiv_incompatible_type Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_location Pass |
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dEQP-GLES3.functional.negative_api.shader.uniformuiv_invalid_count Pass |
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dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_program Pass |
|
dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_incompatible_type Pass |
|
dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_location Pass |
|
dEQP-GLES3.functional.negative_api.shader.uniform_matrixfv_invalid_count Pass |
|
dEQP-GLES3.functional.negative_api.shader.gen_transform_feedbacks Pass |
|
dEQP-GLES3.functional.negative_api.shader.bind_transform_feedback Pass |
|
dEQP-GLES3.functional.negative_api.shader.delete_transform_feedbacks Pass |
|
dEQP-GLES3.functional.negative_api.shader.begin_transform_feedback Pass |
|
dEQP-GLES3.functional.negative_api.shader.pause_transform_feedback Pass |
|
dEQP-GLES3.functional.negative_api.shader.resume_transform_feedback Pass |
|
dEQP-GLES3.functional.negative_api.shader.end_transform_feedback Pass |
|
dEQP-GLES3.functional.negative_api.shader.get_transform_feedback_varying Pass |
|
dEQP-GLES3.functional.negative_api.shader.transform_feedback_varyings Pass |
|
dEQP-GLES3.functional.negative_api.fragment.scissor Pass |
|
dEQP-GLES3.functional.negative_api.fragment.depth_func Pass |
|
dEQP-GLES3.functional.negative_api.fragment.viewport Pass |
|
dEQP-GLES3.functional.negative_api.fragment.stencil_func Pass |
|
dEQP-GLES3.functional.negative_api.fragment.stencil_func_separate Pass |
|
dEQP-GLES3.functional.negative_api.fragment.stencil_op Pass |
|
dEQP-GLES3.functional.negative_api.fragment.stencil_op_separate Pass |
|
dEQP-GLES3.functional.negative_api.fragment.stencil_mask_separate Pass |
|
dEQP-GLES3.functional.negative_api.fragment.blend_equation Pass |
|
dEQP-GLES3.functional.negative_api.fragment.blend_equation_separate Pass |
|
dEQP-GLES3.functional.negative_api.fragment.blend_func Pass |
|
dEQP-GLES3.functional.negative_api.fragment.blend_func_separate Pass |
|
dEQP-GLES3.functional.negative_api.fragment.cull_face Pass |
|
dEQP-GLES3.functional.negative_api.fragment.front_face Pass |
|
dEQP-GLES3.functional.negative_api.fragment.line_width Pass |
|
dEQP-GLES3.functional.negative_api.fragment.gen_queries Pass |
|
dEQP-GLES3.functional.negative_api.fragment.begin_query Pass |
|
dEQP-GLES3.functional.negative_api.fragment.end_query Pass |
|
dEQP-GLES3.functional.negative_api.fragment.delete_queries Pass |
|
dEQP-GLES3.functional.negative_api.fragment.fence_sync Pass |
|
dEQP-GLES3.functional.negative_api.fragment.wait_sync Pass |
|
dEQP-GLES3.functional.negative_api.fragment.client_wait_sync Pass |
|
dEQP-GLES3.functional.negative_api.fragment.delete_sync Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribf Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribfv Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribi4 Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.vertex_attribi4v Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_pointer Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_i_pointer Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.enable_vertex_attrib_array Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.disable_vertex_attrib_array Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.gen_vertex_arrays Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.bind_vertex_array Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.delete_vertex_arrays Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.vertex_attrib_divisor Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_invalid_program Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_incomplete_primitive Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_invalid_program Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_incomplete_primitive Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced_invalid_program Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_arrays_instanced_incomplete_primitive Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_invalid_program Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced_incomplete_primitive Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_invalid_program Pass |
|
dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements_incomplete_primitive Pass |
|
dEQP-GLES3.functional.negative_api.state.enable Pass |
|
dEQP-GLES3.functional.negative_api.state.disable Pass |
|
dEQP-GLES3.functional.negative_api.state.get_booleanv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_floatv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_integerv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_integer64v Pass |
|
dEQP-GLES3.functional.negative_api.state.get_integeri_v Pass |
|
dEQP-GLES3.functional.negative_api.state.get_integer64i_v Pass |
|
dEQP-GLES3.functional.negative_api.state.get_string Pass |
|
dEQP-GLES3.functional.negative_api.state.get_stringi Pass |
|
dEQP-GLES3.functional.negative_api.state.get_attached_shaders Pass |
|
dEQP-GLES3.functional.negative_api.state.get_shaderiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_shader_info_log Pass |
|
dEQP-GLES3.functional.negative_api.state.get_shader_precision_format Pass |
|
dEQP-GLES3.functional.negative_api.state.get_shader_source Pass |
|
dEQP-GLES3.functional.negative_api.state.get_programiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_program_info_log Pass |
|
dEQP-GLES3.functional.negative_api.state.get_tex_parameterfv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_tex_parameteriv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_uniformfv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_uniformiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_uniformuiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_active_uniform Pass |
|
dEQP-GLES3.functional.negative_api.state.get_active_uniformsiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_active_uniform_blockiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_active_uniform_block_name Pass |
|
dEQP-GLES3.functional.negative_api.state.get_active_attrib Pass |
|
dEQP-GLES3.functional.negative_api.state.get_uniform_indices Pass |
|
dEQP-GLES3.functional.negative_api.state.get_vertex_attribfv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_vertex_attribiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_vertex_attribi_iv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_vertex_attribi_uiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_vertex_attrib_pointerv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_frag_data_location Pass |
|
dEQP-GLES3.functional.negative_api.state.get_buffer_parameteriv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_buffer_parameteri64v Pass |
|
dEQP-GLES3.functional.negative_api.state.get_buffer_pointerv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_framebuffer_attachment_parameteriv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_renderbuffer_parameteriv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_internalformativ Pass |
|
dEQP-GLES3.functional.negative_api.state.get_queryiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_query_objectuiv Pass |
|
dEQP-GLES3.functional.negative_api.state.get_synciv Pass |
|
dEQP-GLES3.functional.negative_api.state.is_enabled Pass |
|
dEQP-GLES3.functional.negative_api.state.hint Pass |
|
dEQP-GLES3.functional.negative_api.state.is_buffer Pass |
|
dEQP-GLES3.functional.negative_api.state.is_framebuffer Pass |
|
dEQP-GLES3.functional.negative_api.state.is_program Pass |
|
dEQP-GLES3.functional.negative_api.state.is_renderbuffer Pass |
|
dEQP-GLES3.functional.negative_api.state.is_shader Pass |
|
dEQP-GLES3.functional.negative_api.state.is_texture Pass |
|
dEQP-GLES3.functional.negative_api.state.is_query Pass |
|
dEQP-GLES3.functional.negative_api.state.is_sampler Pass |
|
dEQP-GLES3.functional.negative_api.state.is_sync Pass |
|
dEQP-GLES3.functional.negative_api.state.is_transform_feedback Pass |
|
dEQP-GLES3.functional.negative_api.state.is_vertex_array Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.num_samples_polygon Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.num_samples_line Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_small_quads Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_big_quad Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.common_edge_viewport_quad Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.depth Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.stencil Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_alpha_to_coverage Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_sample_coverage_inverted Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both Pass |
|
dEQP-GLES3.functional.multisample.fbo_max_samples.constancy_both_inverted Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_1 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_2 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_4 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_8 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_int_1 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_int_2 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_int_4 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_int_8 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_1 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_2 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_4 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_8 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.choose_1 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.choose_2 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.choose_4 Pass |
|
dEQP-GLES3.functional.read_pixels.alignment.choose_8 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_17 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_19 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_23 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_29 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_17 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_19 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_23 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_int_29 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_17 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_19 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_23 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_29 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.choose_17 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.choose_19 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.choose_23 Pass |
|
dEQP-GLES3.functional.read_pixels.rowlength.choose_29 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_0_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_3_0 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_3_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_ubyte_3_5 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_int_0_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_int_3_0 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_int_3_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_int_3_5 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_uint_0_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_uint_3_0 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_uint_3_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.rgba_uint_3_5 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.choose_0_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.choose_3_0 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.choose_3_3 Pass |
|
dEQP-GLES3.functional.read_pixels.skip.choose_3_5 Pass |
|
dEQP-GLES3.functional.dither.disabled.gradient_white Pass |
|
dEQP-GLES3.functional.dither.disabled.gradient_red Pass |
|
dEQP-GLES3.functional.dither.disabled.gradient_green Pass |
|
dEQP-GLES3.functional.dither.disabled.gradient_blue Pass |
|
dEQP-GLES3.functional.dither.disabled.gradient_alpha Pass |
|
dEQP-GLES3.functional.dither.disabled.unicolored_quad_white Pass |
|
dEQP-GLES3.functional.dither.disabled.unicolored_quad_red Pass |
|
dEQP-GLES3.functional.dither.disabled.unicolored_quad_green Pass |
|
dEQP-GLES3.functional.dither.disabled.unicolored_quad_blue Pass |
|
dEQP-GLES3.functional.dither.disabled.unicolored_quad_alpha Pass |
|
dEQP-GLES3.functional.dither.enabled.gradient_white Pass |
|
dEQP-GLES3.functional.dither.enabled.gradient_red Pass |
|
dEQP-GLES3.functional.dither.enabled.gradient_green Pass |
|
dEQP-GLES3.functional.dither.enabled.gradient_blue Pass |
|
dEQP-GLES3.functional.dither.enabled.gradient_alpha Pass |
|
dEQP-GLES3.functional.dither.enabled.unicolored_quad_white Pass |
|
dEQP-GLES3.functional.dither.enabled.unicolored_quad_red Pass |
|
dEQP-GLES3.functional.dither.enabled.unicolored_quad_green Pass |
|
dEQP-GLES3.functional.dither.enabled.unicolored_quad_blue Pass |
|
dEQP-GLES3.functional.dither.enabled.unicolored_quad_alpha Pass |
|
dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_isenabled Pass |
|
dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.primitive_restart_fixed_index_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.rasterizer_discard_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.rasterizer_discard_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.rasterizer_discard_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.rasterizer_discard_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.rasterizer_discard_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.cull_face_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.cull_face_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.cull_face_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.cull_face_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.cull_face_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.polygon_offset_fill_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.polygon_offset_fill_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.polygon_offset_fill_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.polygon_offset_fill_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.polygon_offset_fill_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.sample_alpha_to_coverage_isenabled Pass |
|
dEQP-GLES3.functional.state_query.boolean.sample_alpha_to_coverage_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.sample_alpha_to_coverage_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.sample_alpha_to_coverage_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.sample_alpha_to_coverage_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.sample_coverage_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.sample_coverage_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.sample_coverage_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.sample_coverage_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.sample_coverage_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.scissor_test_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.scissor_test_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.scissor_test_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.scissor_test_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.scissor_test_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.stencil_test_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.stencil_test_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.stencil_test_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.stencil_test_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.stencil_test_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.depth_test_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.depth_test_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.depth_test_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.depth_test_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.depth_test_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.blend_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.blend_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.blend_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.blend_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.blend_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.dither_isenabled Pass |
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dEQP-GLES3.functional.state_query.boolean.dither_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.dither_getinteger Pass |
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dEQP-GLES3.functional.state_query.boolean.dither_getinteger64 Pass |
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dEQP-GLES3.functional.state_query.boolean.dither_getfloat Pass |
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dEQP-GLES3.functional.state_query.boolean.color_writemask_getboolean Pass |
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dEQP-GLES3.functional.state_query.boolean.color_writemask_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.color_writemask_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.color_writemask_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.depth_writemask_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.depth_writemask_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.depth_writemask_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.depth_writemask_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.sample_coverage_invert_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.sample_coverage_invert_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.sample_coverage_invert_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.sample_coverage_invert_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.shader_compiler_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.shader_compiler_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.shader_compiler_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.shader_compiler_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_active_initial_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_active_initial_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_active_initial_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_active_initial_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_paused_initial_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_paused_initial_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_paused_initial_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_paused_initial_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_getfloat Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_implicit_resume_getboolean Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_implicit_resume_getinteger Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_implicit_resume_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.boolean.transform_feedback_implicit_resume_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.subpixel_bits_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.subpixel_bits_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.subpixel_bits_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_3d_texture_size_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_3d_texture_size_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_3d_texture_size_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_texture_size_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_texture_size_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_texture_size_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_array_texture_layers_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_array_texture_layers_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_array_texture_layers_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_cube_map_texture_size_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_cube_map_texture_size_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_cube_map_texture_size_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_renderbuffer_size_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_renderbuffer_size_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_renderbuffer_size_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_draw_buffers_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_draw_buffers_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_draw_buffers_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_color_attachments_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_color_attachments_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_color_attachments_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_elements_indices_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_elements_indices_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_elements_indices_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_elements_vertices_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_elements_vertices_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_elements_vertices_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.num_extensions_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.num_extensions_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.num_extensions_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.major_version_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.major_version_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.major_version_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.minor_version_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.minor_version_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.minor_version_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_attribs_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_attribs_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_attribs_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_components_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_vectors_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_vectors_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_vectors_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_blocks_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_blocks_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_uniform_blocks_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_output_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_output_components_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_output_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_texture_image_units_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_texture_image_units_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_vertex_texture_image_units_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_components_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_vectors_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_vectors_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_vectors_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_blocks_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_blocks_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_uniform_blocks_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_input_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_input_components_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_fragment_input_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_texture_image_units_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_texture_image_units_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_texture_image_units_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_program_texel_offset_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_program_texel_offset_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_program_texel_offset_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_uniform_buffer_bindings_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_uniform_buffer_bindings_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_uniform_buffer_bindings_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_combined_uniform_blocks_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_combined_uniform_blocks_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_combined_uniform_blocks_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_varying_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_varying_components_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_varying_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_varying_vectors_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_varying_vectors_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_varying_vectors_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_combined_texture_image_units_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_combined_texture_image_units_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_combined_texture_image_units_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_interleaved_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_interleaved_components_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_interleaved_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_separate_attribs_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_separate_attribs_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_separate_attribs_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_separate_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_separate_components_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_transform_feedback_separate_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_samples_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.red_bits_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.red_bits_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.red_bits_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.green_bits_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.green_bits_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.green_bits_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blue_bits_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blue_bits_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blue_bits_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.alpha_bits_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.alpha_bits_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.alpha_bits_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.depth_bits_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.depth_bits_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.depth_bits_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_bits_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_bits_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_bits_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.min_program_texel_offset_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.min_program_texel_offset_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.min_program_texel_offset_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.uniform_buffer_offset_alignment_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.uniform_buffer_offset_alignment_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.uniform_buffer_offset_alignment_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.sample_buffers_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.sample_buffers_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.sample_buffers_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.samples_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.samples_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.samples_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.samples_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.generate_mipmap_hint_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.generate_mipmap_hint_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.generate_mipmap_hint_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.generate_mipmap_hint_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.fragment_shader_derivative_hint_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.fragment_shader_derivative_hint_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.fragment_shader_derivative_hint_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.fragment_shader_derivative_hint_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.depth_func_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.depth_func_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.depth_func_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.depth_func_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.cull_face_mode_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.cull_face_mode_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.cull_face_mode_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.cull_face_mode_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.front_face_mode_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.front_face_mode_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.front_face_mode_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.front_face_mode_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.viewport_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.viewport_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.viewport_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.viewport_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.scissor_box_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.scissor_box_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.scissor_box_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.scissor_box_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.max_viewport_dims_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.max_viewport_dims_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.max_viewport_dims_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.max_viewport_dims_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_ref_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_ref_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_fail_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_fail_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_fail_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_fail_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_depth_pass_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_depth_pass_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_func_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_func_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_value_mask_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_value_mask_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_writemask_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_both_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_both_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_both_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_back_writemask_separate_both_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_image_height_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_image_height_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_image_height_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_image_height_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_images_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_row_length_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_row_length_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_row_length_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_row_length_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_rows_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_skip_pixels_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_row_length_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_row_length_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_row_length_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_row_length_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_rows_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_rows_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_rows_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_rows_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_pixels_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_pixels_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_pixels_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_skip_pixels_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_alignment_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_alignment_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_alignment_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.unpack_alignment_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_alignment_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_alignment_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_alignment_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.pack_alignment_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_rgb_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_src_alpha_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_rgb_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_dst_alpha_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_rgb_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_separate_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_separate_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_separate_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.blend_equation_alpha_separate_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.compressed_texture_formats_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.compressed_texture_formats_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.compressed_texture_formats_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.compressed_texture_formats_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.program_binary_formats_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.program_binary_formats_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.program_binary_formats_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.program_binary_formats_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.shader_binary_formats_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.shader_binary_formats_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.shader_binary_formats_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.shader_binary_formats_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.array_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.array_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.array_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.array_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.uniform_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_pack_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_pack_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_pack_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_pack_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_unpack_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_unpack_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_unpack_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.pixel_unpack_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_read_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_read_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_read_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_read_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_write_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_write_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_write_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.copy_write_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.element_array_buffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.element_array_buffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.element_array_buffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.element_array_buffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.transform_feedback_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.current_program_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.current_program_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.current_program_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.current_program_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.vertex_array_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_clear_value_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_clear_value_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_clear_value_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.stencil_clear_value_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.active_texture_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.active_texture_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.active_texture_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.active_texture_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.renderbuffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.renderbuffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.renderbuffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.renderbuffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.sampler_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.sampler_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.sampler_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.sampler_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_3d_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_3d_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_3d_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_3d_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_array_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_array_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_array_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_2d_array_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_cube_map_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_cube_map_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_cube_map_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.texture_binding_cube_map_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.framebuffer_binding_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.framebuffer_binding_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.framebuffer_binding_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.framebuffer_binding_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.implementation_color_read_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.implementation_color_read_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.implementation_color_read_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.implementation_color_read_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers.read_buffer_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers.read_buffer_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers.read_buffer_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.integers.read_buffer_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_element_index_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_element_index_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_element_index_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_server_wait_timeout_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_server_wait_timeout_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_server_wait_timeout_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_uniform_block_size_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_uniform_block_size_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_uniform_block_size_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_combined_vertex_uniform_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_combined_vertex_uniform_components_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_combined_vertex_uniform_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_combined_fragment_uniform_components_getboolean Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_combined_fragment_uniform_components_getinteger Pass |
|
dEQP-GLES3.functional.state_query.integers64.max_combined_fragment_uniform_components_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_range_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_range_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_range_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_range_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.line_width_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.line_width_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.line_width_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.line_width_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_factor_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_factor_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_factor_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_factor_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_units_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_units_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_units_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.polygon_offset_units_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.sample_coverage_value_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.sample_coverage_value_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.sample_coverage_value_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.sample_coverage_value_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.blend_color_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.blend_color_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.blend_color_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.blend_color_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.color_clear_value_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.color_clear_value_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.color_clear_value_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.color_clear_value_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_clear_value_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_clear_value_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_clear_value_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.depth_clear_value_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.max_texture_lod_bias_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.max_texture_lod_bias_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.max_texture_lod_bias_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.max_texture_lod_bias_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_point_size_range_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_point_size_range_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_point_size_range_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_point_size_range_getfloat Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_line_width_range_getboolean Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_line_width_range_getinteger Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_line_width_range_getinteger64 Pass |
|
dEQP-GLES3.functional.state_query.floats.aliased_line_width_range_getfloat Pass |
|
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_binding Pass |
|
dEQP-GLES3.functional.state_query.indexed.transform_feedback_buffer_start_size Pass |
|
dEQP-GLES3.functional.state_query.indexed.transform_feedback_switching_buffer Pass |
|
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_binding Pass |
|
dEQP-GLES3.functional.state_query.indexed.uniform_buffer_start_size Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_is_texture Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_r_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_g_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_g_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_b_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_b_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_a_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_swizzle_a_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_s_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_s_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_wrap_t_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_mag_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_mag_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_min_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_base_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_base_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_max_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_mode_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_mode_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_func_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_compare_func_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_levels_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_levels_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_format_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_texture_immutable_format_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_is_texture Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_r_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_r_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_g_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_g_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_b_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_b_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_a_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_swizzle_a_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_s_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_s_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_t_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_t_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_r_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_wrap_r_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_mag_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_mag_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_min_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_base_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_base_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_max_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_mode_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_mode_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_func_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_compare_func_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_levels_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_levels_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_format_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_3d_texture_immutable_format_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_is_texture Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_r_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_r_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_g_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_g_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_b_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_b_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_a_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_swizzle_a_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_s_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_s_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_t_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_wrap_t_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_mag_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_mag_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_min_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_base_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_base_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_max_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_mode_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_mode_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_func_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_compare_func_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_levels_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_levels_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_format_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_2d_array_texture_immutable_format_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_is_texture Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_r_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_r_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_g_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_g_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_b_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_b_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_a_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_swizzle_a_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_wrap_s_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_wrap_s_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_wrap_t_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_wrap_t_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_mag_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_mag_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_min_filter_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_min_filter_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_min_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_min_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_max_lod_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_max_lod_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_base_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_base_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_max_level_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_max_level_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_compare_mode_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_compare_mode_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_compare_func_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_compare_func_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_immutable_levels_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_immutable_levels_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_immutable_format_gettexparameteri Pass |
|
dEQP-GLES3.functional.state_query.texture.texture_cube_map_texture_immutable_format_gettexparameterf Pass |
|
dEQP-GLES3.functional.state_query.string.renderer Pass |
|
dEQP-GLES3.functional.state_query.string.vendor Pass |
|
dEQP-GLES3.functional.state_query.string.version Pass |
|
dEQP-GLES3.functional.state_query.string.shading_language_version Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_s_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_s_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_t_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_t_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_r_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_wrap_r_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_mag_filter_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_mag_filter_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_filter_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_filter_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_lod_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_min_lod_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_max_lod_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_max_lod_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_mode_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_mode_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_func_getsamplerparameteri Pass |
|
dEQP-GLES3.functional.state_query.sampler.sampler_texture_compare_func_getsamplerparameterf Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_size_getbufferparameteri Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_size_getbufferparameteri64 Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_usage_getbufferparameteri Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_usage_getbufferparameteri64 Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_access_flags_getbufferparameteri Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_access_flags_getbufferparameteri64 Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_mapped_getbufferparameteri Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_mapped_getbufferparameteri64 Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_map_offset_length_getbufferparameteri Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_map_offset_length_getbufferparameteri64 Pass |
|
dEQP-GLES3.functional.state_query.buffer_object.buffer_pointer Pass |
|
dEQP-GLES3.functional.state_query.fbo.draw_framebuffer_default_framebuffer Pass |
|
dEQP-GLES3.functional.state_query.fbo.read_framebuffer_default_framebuffer Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_object Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_texture_level Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_texture_cube_map_face Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_texture_layer Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_color_encoding Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_component_type Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_rbo Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_texture Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_unspecified_attachment_color_encoding Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_unspecified_attachment_component_type Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_unspecified_attachment_x_size_rbo Pass |
|
dEQP-GLES3.functional.state_query.fbo.framebuffer_unspecified_attachment_x_size_texture Pass |
|
dEQP-GLES3.functional.state_query.rbo.renderbuffer_size Pass |
|
dEQP-GLES3.functional.state_query.rbo.renderbuffer_internal_format Pass |
|
dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_color Pass |
|
dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_depth Pass |
|
dEQP-GLES3.functional.state_query.rbo.renderbuffer_samples Pass |
|
dEQP-GLES3.functional.state_query.shader.shader_type Pass |
|
dEQP-GLES3.functional.state_query.shader.shader_compile_status Pass |
|
dEQP-GLES3.functional.state_query.shader.shader_info_log_length Pass |
|
dEQP-GLES3.functional.state_query.shader.shader_source_length Pass |
|
dEQP-GLES3.functional.state_query.shader.delete_status Pass |
|
dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_initial Pass |
|
dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_float Pass |
|
dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_int Pass |
|
dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_uint Pass |
|
dEQP-GLES3.functional.state_query.shader.current_vertex_attrib_float_to_int Pass |
|
dEQP-GLES3.functional.state_query.shader.program_info_log_length Pass |
|
dEQP-GLES3.functional.state_query.shader.program_info_log_length_link_error Pass |
|
dEQP-GLES3.functional.state_query.shader.program_validate_status Pass |
|
dEQP-GLES3.functional.state_query.shader.program_attached_shaders Pass |
|
dEQP-GLES3.functional.state_query.shader.program_active_uniform_name Pass |
|
dEQP-GLES3.functional.state_query.shader.program_active_uniform_types Pass |
|
dEQP-GLES3.functional.state_query.shader.program_active_uniform_blocks Pass |
|
dEQP-GLES3.functional.state_query.shader.program_binary Pass |
|
dEQP-GLES3.functional.state_query.shader.transform_feedback Pass |
|
dEQP-GLES3.functional.state_query.shader.active_attributes Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_size Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_type Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_stride Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_normalized Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_integer Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_enabled Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_divisor Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_array_buffer_binding Pass |
|
dEQP-GLES3.functional.state_query.shader.vertex_attrib_pointerv Pass |
|
dEQP-GLES3.functional.state_query.shader.uniform_value_float Pass |
|
dEQP-GLES3.functional.state_query.shader.uniform_value_int Pass |
|
dEQP-GLES3.functional.state_query.shader.uniform_value_uint Pass |
|
dEQP-GLES3.functional.state_query.shader.uniform_value_sampler Pass |
|
dEQP-GLES3.functional.state_query.shader.uniform_value_array Pass |
|
dEQP-GLES3.functional.state_query.shader.uniform_value_matrix Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_vertex_lowp_float Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_vertex_mediump_float Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_float Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_vertex_lowp_int Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_vertex_mediump_int Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_int Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_fragment_lowp_float Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_fragment_mediump_float Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_fragment_highp_float Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_fragment_lowp_int Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_fragment_mediump_int Pass |
|
dEQP-GLES3.functional.state_query.shader.precision_fragment_highp_int Pass |
|
dEQP-GLES3.functional.state_query.internal_format.r8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rg8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgb8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgb565_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba4_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgb5_a1_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgb10_a2_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgb10_a2ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.srgb8_alpha8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.r8i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.r8ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.r16i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.r16ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.r32i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.r32ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rg8i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rg8ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rg16i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rg16ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rg32i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rg32ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba8i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba8ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba16i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba16ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba32i_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba32ui_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.depth_component16_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.depth_component24_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.depth_component32f_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.depth24_stencil8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.depth32f_stencil8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.stencil_index8_samples Pass |
|
dEQP-GLES3.functional.state_query.internal_format.rgba8_samples_buffer Pass |
|
dEQP-GLES3.functional.clipping.point.point_z_clip Pass |
|
dEQP-GLES3.functional.clipping.point.point_z_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.point.point_z_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.point.point_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.point.point_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.point.wide_point_z_clip Pass |
|
dEQP-GLES3.functional.clipping.point.wide_point_z_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.point.wide_point_z_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.line.line_z_clip Pass |
|
dEQP-GLES3.functional.clipping.line.line_z_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.line.line_z_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.line.line_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.line.line_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.line.wide_line_z_clip Pass |
|
dEQP-GLES3.functional.clipping.line.wide_line_z_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.line.wide_line_z_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.line.wide_line_clip Pass |
|
dEQP-GLES3.functional.clipping.line.long_line_clip Pass |
|
dEQP-GLES3.functional.clipping.line.long_wide_line_clip Pass |
|
dEQP-GLES3.functional.clipping.line.line_attrib_clip Pass |
|
dEQP-GLES3.functional.clipping.line.wide_line_attrib_clip Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_z_clip Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_z_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_z_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.large_poly_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.large_poly_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip Pass |
|
dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.large_poly_z_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.poly_attrib_clip_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_0 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_0_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_0_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_1 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_1_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_1_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_2 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_2_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_2_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_3 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_3_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_3_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_4 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_4_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_4_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_5 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_5_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_5_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_6 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_6_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_6_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_7 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_7_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_7_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_8 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_8_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_8_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_9 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_9_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_9_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_10 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_10_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_10_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_11 Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_11_viewport_center Pass |
|
dEQP-GLES3.functional.clipping.polygon.multiple_11_viewport_corner Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_0 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_1 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_2 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_3 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_at_origin_4 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_0 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_1 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.quad_near_edge_2 Pass |
|
dEQP-GLES3.functional.clipping.polygon_edge.poly_fan Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_one.clip_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_and_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_neg_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_pos_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_and_neg_x_pos_y Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_y_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_x_neg_z_and_pos_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_x_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_y_neg_z_and_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_y_neg_z_and_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_pos_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_neg_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_pos_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_neg_y_pos_z_and_pos_x_pos_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_neg_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z_and_pos_x_neg_y_neg_z Pass |
|
dEQP-GLES3.functional.clipping.triangle_vertex.clip_three.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z_and_pos_x_pos_y_neg_z Pass |
|
dEQP-GLES3.functional.polygon_offset.default_enable Pass |
|
dEQP-GLES3.functional.polygon_offset.default_render_with_units Pass |
|
dEQP-GLES3.functional.polygon_offset.default_render_with_factor Pass |
|
dEQP-GLES3.functional.polygon_offset.default_factor_0_slope Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed16_enable Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_factor Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed16_factor_0_slope Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed24_enable Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed24_render_with_units Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed24_render_with_factor Pass |
|
dEQP-GLES3.functional.polygon_offset.fixed24_factor_0_slope Pass |
|
dEQP-GLES3.functional.polygon_offset.float32_enable Pass |
|
dEQP-GLES3.functional.polygon_offset.float32_render_with_units Pass |
|
dEQP-GLES3.functional.polygon_offset.float32_render_with_factor Pass |
|
dEQP-GLES3.functional.polygon_offset.float32_factor_0_slope Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.first.first_1 Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.first.first_3 Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.first.first_17 Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.points.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.points.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.points.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.points.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangles.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangles.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangles.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangles.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_fan.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.triangle_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.lines.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.lines.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.lines.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.lines.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_loop.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_loop.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_loop.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays.line_loop.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_byte Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_short Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.user_ptr.index_int Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.unaligned_user_ptr.index_short Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.unaligned_user_ptr.index_int Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.buffer.index_byte Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.buffer.index_short Pass |
|
dEQP-GLES3.functional.draw.draw_elements.indices.buffer.index_int Pass |
|
dEQP-GLES3.functional.draw.draw_elements.points.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.points.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.points.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.points.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangles.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangles.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangles.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangles.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_fan.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_fan.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.triangle_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.lines.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.lines.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.lines.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.lines.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_loop.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_loop.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_loop.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements.line_loop.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.first.first_1 Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.first.first_3 Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.first.first_17 Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.points.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.points.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.points.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.points.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangles.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_fan.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.triangle_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.lines.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_arrays_instanced.line_loop.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.user_ptr.index_byte Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.user_ptr.index_short Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.user_ptr.index_int Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.unaligned_user_ptr.index_short Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.unaligned_user_ptr.index_int Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_short Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_int Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.points.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.points.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.points.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.points.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangles.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangles.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangles.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangles.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_fan.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_fan.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.triangle_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.lines.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.lines.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.lines.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.lines.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_loop.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_loop.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_loop.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_elements_instanced.line_loop.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.points.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.points.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.points.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.points.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangles.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangles.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangles.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangles.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_fan.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_fan.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.triangle_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.lines.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.lines.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.lines.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.lines.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_strip.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_strip.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_strip.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_strip.default_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_loop.single_attribute Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_loop.multiple_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_loop.instanced_attributes Pass |
|
dEQP-GLES3.functional.draw.draw_range_elements.line_loop.default_attribute Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_2x2 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_5x5 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_10x10 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_32x32 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_arrays_instanced_grid_100x100 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_2x2 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_5x5 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_10x10 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_32x32 Pass |
|
dEQP-GLES3.functional.draw.instancing.draw_elements_instanced_grid_100x100 Pass |
|
dEQP-GLES3.functional.draw.random.0 Pass |
|
dEQP-GLES3.functional.draw.random.2 Pass |
|
dEQP-GLES3.functional.draw.random.5 Pass |
|
dEQP-GLES3.functional.draw.random.7 Pass |
|
dEQP-GLES3.functional.draw.random.9 Pass |
|
dEQP-GLES3.functional.draw.random.11 Pass |
|
dEQP-GLES3.functional.draw.random.12 Pass |
|
dEQP-GLES3.functional.draw.random.14 Pass |
|
dEQP-GLES3.functional.draw.random.15 Pass |
|
dEQP-GLES3.functional.draw.random.16 Pass |
|
dEQP-GLES3.functional.draw.random.17 Pass |
|
dEQP-GLES3.functional.draw.random.18 Pass |
|
dEQP-GLES3.functional.draw.random.19 Pass |
|
dEQP-GLES3.functional.draw.random.20 Pass |
|
dEQP-GLES3.functional.draw.random.21 Pass |
|
dEQP-GLES3.functional.draw.random.23 Pass |
|
dEQP-GLES3.functional.draw.random.25 Pass |
|
dEQP-GLES3.functional.draw.random.27 Pass |
|
dEQP-GLES3.functional.draw.random.29 Pass |
|
dEQP-GLES3.functional.draw.random.30 Pass |
|
dEQP-GLES3.functional.draw.random.31 Pass |
|
dEQP-GLES3.functional.draw.random.32 Pass |
|
dEQP-GLES3.functional.draw.random.33 Pass |
|
dEQP-GLES3.functional.draw.random.36 Pass |
|
dEQP-GLES3.functional.draw.random.37 Pass |
|
dEQP-GLES3.functional.draw.random.38 Pass |
|
dEQP-GLES3.functional.draw.random.39 Pass |
|
dEQP-GLES3.functional.draw.random.40 Pass |
|
dEQP-GLES3.functional.draw.random.41 Pass |
|
dEQP-GLES3.functional.draw.random.42 Pass |
|
dEQP-GLES3.functional.draw.random.43 Pass |
|
dEQP-GLES3.functional.draw.random.44 Pass |
|
dEQP-GLES3.functional.draw.random.45 Pass |
|
dEQP-GLES3.functional.draw.random.48 Pass |
|
dEQP-GLES3.functional.draw.random.49 Pass |
|
dEQP-GLES3.functional.draw.random.51 Pass |
|
dEQP-GLES3.functional.draw.random.52 Pass |
|
dEQP-GLES3.functional.draw.random.55 Pass |
|
dEQP-GLES3.functional.draw.random.56 Pass |
|
dEQP-GLES3.functional.draw.random.57 Pass |
|
dEQP-GLES3.functional.draw.random.58 Pass |
|
dEQP-GLES3.functional.draw.random.60 Pass |
|
dEQP-GLES3.functional.draw.random.61 Pass |
|
dEQP-GLES3.functional.draw.random.63 Pass |
|
dEQP-GLES3.functional.draw.random.68 Pass |
|
dEQP-GLES3.functional.draw.random.69 Pass |
|
dEQP-GLES3.functional.draw.random.70 Pass |
|
dEQP-GLES3.functional.draw.random.71 Pass |
|
dEQP-GLES3.functional.draw.random.72 Pass |
|
dEQP-GLES3.functional.draw.random.73 Pass |
|
dEQP-GLES3.functional.draw.random.74 Pass |
|
dEQP-GLES3.functional.draw.random.77 Pass |
|
dEQP-GLES3.functional.draw.random.78 Pass |
|
dEQP-GLES3.functional.draw.random.80 Pass |
|
dEQP-GLES3.functional.draw.random.81 Pass |
|
dEQP-GLES3.functional.draw.random.82 Pass |
|
dEQP-GLES3.functional.draw.random.83 Pass |
|
dEQP-GLES3.functional.draw.random.84 Pass |
|
dEQP-GLES3.functional.draw.random.85 Pass |
|
dEQP-GLES3.functional.draw.random.86 Pass |
|
dEQP-GLES3.functional.draw.random.87 Pass |
|
dEQP-GLES3.functional.draw.random.88 Pass |
|
dEQP-GLES3.functional.draw.random.89 Pass |
|
dEQP-GLES3.functional.draw.random.90 Pass |
|
dEQP-GLES3.functional.draw.random.91 Pass |
|
dEQP-GLES3.functional.draw.random.92 Pass |
|
dEQP-GLES3.functional.draw.random.93 Pass |
|
dEQP-GLES3.functional.draw.random.94 Pass |
|
dEQP-GLES3.functional.draw.random.95 Pass |
|
dEQP-GLES3.functional.draw.random.96 Pass |
|
dEQP-GLES3.functional.draw.random.97 Pass |
|
dEQP-GLES3.functional.draw.random.101 Pass |
|
dEQP-GLES3.functional.draw.random.103 Pass |
|
dEQP-GLES3.functional.draw.random.104 Pass |
|
dEQP-GLES3.functional.draw.random.105 Pass |
|
dEQP-GLES3.functional.draw.random.106 Pass |
|
dEQP-GLES3.functional.draw.random.107 Pass |
|
dEQP-GLES3.functional.draw.random.108 Pass |
|
dEQP-GLES3.functional.draw.random.109 Pass |
|
dEQP-GLES3.functional.draw.random.112 Pass |
|
dEQP-GLES3.functional.draw.random.113 Pass |
|
dEQP-GLES3.functional.draw.random.114 Pass |
|
dEQP-GLES3.functional.draw.random.115 Pass |
|
dEQP-GLES3.functional.draw.random.116 Pass |
|
dEQP-GLES3.functional.draw.random.117 Pass |
|
dEQP-GLES3.functional.draw.random.118 Pass |
|
dEQP-GLES3.functional.draw.random.119 Pass |
|
dEQP-GLES3.functional.draw.random.120 Pass |
|
dEQP-GLES3.functional.draw.random.125 Pass |
|
dEQP-GLES3.functional.draw.random.126 Pass |
|
dEQP-GLES3.functional.draw.random.127 Pass |
|
dEQP-GLES3.functional.draw.random.129 Pass |
|
dEQP-GLES3.functional.draw.random.131 Pass |
|
dEQP-GLES3.functional.draw.random.132 Pass |
|
dEQP-GLES3.functional.draw.random.135 Pass |
|
dEQP-GLES3.functional.draw.random.136 Pass |
|
dEQP-GLES3.functional.draw.random.138 Pass |
|
dEQP-GLES3.functional.draw.random.140 Pass |
|
dEQP-GLES3.functional.draw.random.141 Pass |
|
dEQP-GLES3.functional.draw.random.142 Pass |
|
dEQP-GLES3.functional.draw.random.143 Pass |
|
dEQP-GLES3.functional.draw.random.144 Pass |
|
dEQP-GLES3.functional.draw.random.145 Pass |
|
dEQP-GLES3.functional.draw.random.146 Pass |
|
dEQP-GLES3.functional.draw.random.148 Pass |
|
dEQP-GLES3.functional.draw.random.149 Pass |
|
dEQP-GLES3.functional.draw.random.150 Pass |
|
dEQP-GLES3.functional.draw.random.151 Pass |
|
dEQP-GLES3.functional.draw.random.154 Pass |
|
dEQP-GLES3.functional.draw.random.155 Pass |
|
dEQP-GLES3.functional.draw.random.156 Pass |
|
dEQP-GLES3.functional.draw.random.158 Pass |
|
dEQP-GLES3.functional.draw.random.159 Pass |
|
dEQP-GLES3.functional.draw.random.161 Pass |
|
dEQP-GLES3.functional.draw.random.162 Pass |
|
dEQP-GLES3.functional.draw.random.164 Pass |
|
dEQP-GLES3.functional.draw.random.165 Pass |
|
dEQP-GLES3.functional.draw.random.166 Pass |
|
dEQP-GLES3.functional.draw.random.167 Pass |
|
dEQP-GLES3.functional.draw.random.169 Pass |
|
dEQP-GLES3.functional.draw.random.170 Pass |
|
dEQP-GLES3.functional.draw.random.171 Pass |
|
dEQP-GLES3.functional.draw.random.173 Pass |
|
dEQP-GLES3.functional.draw.random.174 Pass |
|
dEQP-GLES3.functional.draw.random.175 Pass |
|
dEQP-GLES3.functional.draw.random.177 Pass |
|
dEQP-GLES3.functional.draw.random.178 Pass |
|
dEQP-GLES3.functional.draw.random.179 Pass |
|
dEQP-GLES3.functional.draw.random.180 Pass |
|
dEQP-GLES3.functional.draw.random.181 Pass |
|
dEQP-GLES3.functional.draw.random.183 Pass |
|
dEQP-GLES3.functional.draw.random.184 Pass |
|
dEQP-GLES3.functional.draw.random.185 Pass |
|
dEQP-GLES3.functional.draw.random.186 Pass |
|
dEQP-GLES3.functional.draw.random.187 Pass |
|
dEQP-GLES3.functional.draw.random.188 Pass |
|
dEQP-GLES3.functional.draw.random.191 Pass |
|
dEQP-GLES3.functional.draw.random.192 Pass |
|
dEQP-GLES3.functional.draw.random.196 Pass |
|
dEQP-GLES3.functional.draw.random.197 Pass |
|
dEQP-GLES3.functional.draw.random.198 Pass |
|
dEQP-GLES3.functional.draw.random.200 Pass |
|
dEQP-GLES3.functional.draw.random.202 Pass |
|
dEQP-GLES3.functional.draw.random.204 Pass |
|
dEQP-GLES3.functional.draw.random.205 Pass |
|
dEQP-GLES3.functional.draw.random.206 Pass |
|
dEQP-GLES3.functional.draw.random.207 Pass |
|
dEQP-GLES3.functional.draw.random.208 Pass |
|
dEQP-GLES3.functional.draw.random.209 Pass |
|
dEQP-GLES3.functional.draw.random.210 Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_2f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_3f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_2fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_3fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.float.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec2.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec3.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_2f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_3f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_2fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_3fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.vec4.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x3.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat2x4.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat3x4.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_2f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_3f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_2fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_3fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x2.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_1f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_4f Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_1fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.mat4x3.vertex_attrib_4fv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.int.vertex_attribi_4i Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.int.vertex_attribi_4iv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.ivec2.vertex_attribi_4i Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.ivec2.vertex_attribi_4iv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.ivec3.vertex_attribi_4i Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.ivec3.vertex_attribi_4iv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.ivec4.vertex_attribi_4i Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.ivec4.vertex_attribi_4iv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uint.vertex_attribi_4ui Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uint.vertex_attribi_4uiv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uvec2.vertex_attribi_4ui Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uvec2.vertex_attribi_4uiv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uvec3.vertex_attribi_4ui Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uvec3.vertex_attribi_4uiv Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uvec4.vertex_attribi_4ui Pass |
|
dEQP-GLES3.functional.default_vertex_attrib.uvec4.vertex_attribi_4uiv Pass |
|
dEQP-GLES3.functional.lifetime.gen.buffer Pass |
|
dEQP-GLES3.functional.lifetime.gen.texture Pass |
|
dEQP-GLES3.functional.lifetime.gen.renderbuffer Pass |
|
dEQP-GLES3.functional.lifetime.gen.framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.gen.shader Pass |
|
dEQP-GLES3.functional.lifetime.gen.program Pass |
|
dEQP-GLES3.functional.lifetime.gen.query Pass |
|
dEQP-GLES3.functional.lifetime.gen.transform_feedback Pass |
|
dEQP-GLES3.functional.lifetime.gen.vertex_array Pass |
|
dEQP-GLES3.functional.lifetime.gen.sampler Pass |
|
dEQP-GLES3.functional.lifetime.delete.buffer Pass |
|
dEQP-GLES3.functional.lifetime.delete.texture Pass |
|
dEQP-GLES3.functional.lifetime.delete.renderbuffer Pass |
|
dEQP-GLES3.functional.lifetime.delete.framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.delete.shader Pass |
|
dEQP-GLES3.functional.lifetime.delete.program Pass |
|
dEQP-GLES3.functional.lifetime.delete.query Pass |
|
dEQP-GLES3.functional.lifetime.delete.transform_feedback Pass |
|
dEQP-GLES3.functional.lifetime.delete.vertex_array Pass |
|
dEQP-GLES3.functional.lifetime.delete.sampler Pass |
|
dEQP-GLES3.functional.lifetime.bind.buffer Pass |
|
dEQP-GLES3.functional.lifetime.bind.texture Pass |
|
dEQP-GLES3.functional.lifetime.bind.renderbuffer Pass |
|
dEQP-GLES3.functional.lifetime.bind.framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.bind.query Pass |
|
dEQP-GLES3.functional.lifetime.bind.transform_feedback Pass |
|
dEQP-GLES3.functional.lifetime.bind.vertex_array Pass |
|
dEQP-GLES3.functional.lifetime.bind.sampler Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.buffer Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.texture Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.renderbuffer Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.query Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.transform_feedback Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.vertex_array Pass |
|
dEQP-GLES3.functional.lifetime.delete_bound.sampler Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.buffer Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.texture Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.renderbuffer Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.query Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.transform_feedback Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.vertex_array Pass |
|
dEQP-GLES3.functional.lifetime.bind_no_gen.sampler Pass |
|
dEQP-GLES3.functional.lifetime.delete_used.program Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_name.texture_framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_name.renderbuffer_framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_name.shader_program Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_name.buffer_transform_feedback Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_input.texture_framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_input.shader_program Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_output.texture_framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer Pass |
|
dEQP-GLES3.functional.lifetime.attach.deleted_output.buffer_transform_feedback Pass |
|
dEQP-GLES3.functional.lifetime.delete_active.transform_feedback Pass |
|
dEQP-GLES3.functional.default_vertex_array_object.vertex_attrib_divisor Pass |
|
dEQP-GLES31.info.vendor Pass |
|
dEQP-GLES31.info.renderer Pass |
|
dEQP-GLES31.info.version Pass |
|
dEQP-GLES31.info.shading_language_version Pass |
|
dEQP-GLES31.info.extensions Pass |
|
dEQP-GLES31.info.render_target Pass |
|
dEQP-GLES31.functional.shaders.builtin_var.compute.num_work_groups Pass |
|
dEQP-GLES31.functional.shaders.builtin_var.compute.work_group_size Pass |
|
dEQP-GLES31.functional.shaders.builtin_var.compute.work_group_id Pass |
|
dEQP-GLES31.functional.shaders.builtin_var.compute.local_invocation_id Pass |
|
dEQP-GLES31.functional.shaders.builtin_var.compute.global_invocation_id Pass |
|
dEQP-GLES31.functional.shaders.builtin_var.compute.local_invocation_index Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.fract.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isnan.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_mediump_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_mediump_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_highp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_highp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_lowp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_lowp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_mediump_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_mediump_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_highp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_highp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_lowp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_lowp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_mediump_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_mediump_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_highp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_highp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_lowp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_lowp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_mediump_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_mediump_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_highp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_highp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_lowp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_lowp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_lowp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_mediump_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_mediump_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_mediump_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_highp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_highp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_highp_compute Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.lowp_vertex Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_fragment Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.sub.highp_compute.scalar Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.sub.highp_compute.vec2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.sub.highp_compute.vec3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.sub.highp_compute.vec4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.lowp_compute.scalar Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.lowp_compute.vec2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.lowp_compute.vec3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.lowp_compute.vec4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mul.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.div.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.radians.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sin.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cos.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asin.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.pow.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.log2.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.abs.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.sign.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.floor.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.round.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.fract.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mod.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.modf.lowp_compute Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.modf.mediump_compute Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.modf.highp_compute Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.min.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.max.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.mix.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.step.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.length.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.distance.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cross.lowp_compute Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cross.mediump_compute Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.cross.highp_compute Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.lowp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.lowp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.lowp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.lowp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.mediump_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.mediump_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.mediump_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.mediump_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.highp_compute.scalar Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.highp_compute.vec2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.highp_compute.vec3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.refract.highp_compute.vec4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat3x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat3x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.mediump_compute.mat4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat3x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat3x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat3x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.mediump_compute.mat4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat3x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat3x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.lowp_compute.mat4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat2x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat3x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat3x4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x2 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat2x3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat2x4 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat3x2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat3x4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4x3 Pass |
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dEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.highp_compute.mat4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.determinant.lowp_compute.mat2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.determinant.mediump_compute.mat2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.determinant.highp_compute.mat2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.lowp_compute.mat2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.inverse.mediump_compute.mat2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_compute.scalar Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_compute.vec2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_compute.vec3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_compute.vec4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_compute.scalar Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_compute.vec2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_compute.vec3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_compute.vec4 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_compute.scalar Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_compute.vec2 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_compute.vec3 Pass |
|
dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_compute.vec4 Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.sampler2d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.samplercube Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.sampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.sampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.sampler2dshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.samplercubeshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.sampler2darrayshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.isampler2d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.isamplercube Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.isampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.isampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.usampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.usamplercube Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.usampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.usampler3d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.samplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2darray Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2dshadow Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.samplercubeshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2darrayshadow Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.isampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.isamplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.isampler2darray Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.isampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.usampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.usamplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.usampler2darray Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.usampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.sampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.samplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.sampler2darray Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.sampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.sampler2dshadow Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.samplercubeshadow Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.sampler2darrayshadow Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.isampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.isamplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.isampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.isampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.usampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.usamplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.usampler2darray Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.usampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.sampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.sampler2dshadow Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.samplercubeshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.sampler2darrayshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.isampler2d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.isamplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.isampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.isampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.usampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.usamplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.usampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.usampler3d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.sampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.samplercube Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.sampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.sampler3d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.sampler2dshadow Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.samplercubeshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.sampler2darrayshadow Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.isampler2d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.isamplercube Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.isampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.isampler3d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.usampler2d Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.usamplercube Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.usampler2darray Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.usampler3d Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_vertex Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_fragment Pass |
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dEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_compute Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_literal_vertex Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_literal_fragment Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_literal_compute Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_expression_vertex Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_expression_fragment Pass |
|
dEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_expression_compute Pass |
|
dEQP-GLES31.functional.shaders.functions.es31.overloading.arrays_of_arrays_size_vertex Pass |
|
dEQP-GLES31.functional.shaders.functions.es31.overloading.arrays_of_arrays_size_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style1_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style1_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays.es31.invalid.constructor_c_style4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.float_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.float_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.int_3x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.int_3x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.int_4x4x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.int_4x4x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.bool_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.bool_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.bool_2x1x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.bool_2x1x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.struct_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.struct_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.struct_4x1x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.struct_4x1x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.vec3_4x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.vec3_4x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.ivec3_3x2x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.ivec3_3x2x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.bvec3_1x2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.bvec3_1x2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.high_dimensional_array_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.high_dimensional_array_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.float_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.float_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.int_3x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.int_3x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.int_4x4x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.int_4x4x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.bool_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.bool_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.bool_2x1x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.bool_2x1x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.struct_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.struct_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.struct_4x1x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.struct_4x1x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.vec3_4x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.vec3_4x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.ivec3_3x2x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.ivec3_3x2x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.bvec3_1x2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.bvec3_1x2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.int_high_dimensional_array_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.int_high_dimensional_array_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.int_2x2x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.int_2x2x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.bool_3x2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.bool_3x2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.vec3_2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.vec3_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.struct_3x1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.struct_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.ivec3_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.ivec3_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.bvec4_4x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.bvec4_4x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.int_2x2x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.int_2x2x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.bool_3x2x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.bool_3x2x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.vec3_2x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.vec3_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.struct_3x1x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.struct_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.ivec3_3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.ivec3_3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.bvec4_4x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.bvec4_4x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.mat3_3x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.mat3_3x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.mat3_3x3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.mat3_3x3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.mat3_3x4_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.mat3_3x4_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.float_3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.float_3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.int_2x2x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.int_2x2x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.bool_3x2x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.bool_3x2x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.vec3_2x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.vec3_2x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.struct_3x1x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.struct_3x1x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.ivec3_3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.ivec3_3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.bvec4_4x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.bvec4_4x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.mat3_3x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.mat3_3x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.mat3_3x4_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.int_2x2x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.int_2x2x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.bool_3x2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.bool_3x2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.vec3_2x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.vec3_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.struct_3x1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.struct_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.ivec3_3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.ivec3_3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.bvec4_4x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.bvec4_4x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.mat3_3x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.mat3_3x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.mat3_3x3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.mat3_3x4_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.mat3_3x4_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.float_3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.float_3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.int_2x2x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.int_2x2x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.bool_3x2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.bool_3x2x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.vec3_2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.vec3_2x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.struct_3x1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.struct_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.ivec3_3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.ivec3_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.bvec4_4x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.bvec4_4x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.int_2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.int_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.bool_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.bool_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.struct_5x5x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.struct_5x5x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.vec3_1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.vec3_1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.ivec3_3x1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.ivec3_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.bvec3_3x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.bvec3_3x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.int_2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.int_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.bool_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.bool_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.struct_5x5x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.struct_5x5x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.vec3_1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.vec3_1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.ivec3_3x1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.ivec3_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.bvec3_3x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.bvec3_3x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.int_2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.int_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.bool_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.bool_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.struct_5x5x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.struct_5x5x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.vec3_1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.vec3_1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.ivec3_3x1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.ivec3_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.bvec3_3x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.bvec3_3x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.int_2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.int_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.bool_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.bool_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.struct_5x5x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.struct_5x5x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.vec3_1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.vec3_1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.ivec3_3x1x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.ivec3_3x1x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.bvec3_3x1_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.bvec3_3x1_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.mat3_3x2_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.mat3_3x2_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.mat3_3x3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.mat3_3x3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.mat3_3x4_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.mat3_3x4_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.float_3x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.float_3x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.int_2x3_vertex Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.int_2x3_fragment Pass |
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dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.bool_3x3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.bool_3x3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.struct_5x5x4_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.struct_5x5x4_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.vec3_1x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.vec3_1x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.ivec3_3x1x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.ivec3_3x1x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.bvec3_3x1_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.bvec3_3x1_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x2_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x2_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x3x3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x3x3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x4_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x4_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.float_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.float_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.int_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.int_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.bool_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.bool_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.struct_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.struct_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.mat3_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.mat3_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.constant_expression_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.constant_expression_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.array_access.constant_expression_access_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.array_access.constant_expression_access_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.array_access.dynamic_expression_access_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.array_access.dynamic_expression_access_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.explicit_constructor.float_2_dimensions_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.explicit_constructor.float_2_dimensions_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.explicit_constructor.int_3_dimensions_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.explicit_constructor.int_3_dimensions_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.implicit_constructor.float_2_dimensions_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.implicit_constructor.float_2_dimensions_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.implicit_constructor.int_3_dimensions_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.implicit_constructor.int_3_dimensions_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.dynamic_expression_array_size_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.dynamic_expression_array_size_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.empty_declaration_with_var_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.empty_declaration_with_var_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.uniform_block_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.uniform_block_fragment Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.storage_block_vertex Pass |
|
dEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.storage_block_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.float_partially_specified_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.float_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec2_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec3_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.vec4_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler3D_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler3D_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.samplerCubeShadow_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.samplerCubeShadow_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DShadow_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DShadow_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArray_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArray_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArrayShadow_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.sampler2DArrayShadow_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2D_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2D_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler3D_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler3D_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isamplerCube_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isamplerCube_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2D_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2D_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler3D_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler3D_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usamplerCube_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usamplerCube_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2DArray_vertex Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.usampler2DArray_fragment Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_number_of_declarations Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_order Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_type Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_member_name Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_member_unsized_sized_array Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_member_array_size Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_with_and_without_instance_name Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_block_array_size Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.ambiguous_variable_name_1 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.ambiguous_variable_name_2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.ambiguous_variable_name_3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.mismatch_number_of_declarations Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.mismatch_order Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.mismatch_type Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.mismatch_member_name Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.mismatch_member_array_size Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.mismatch_block_array_size Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.missing_output_block Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.ambiguous_variable_name_1 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.io_block.ambiguous_variable_name_2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.basic.precision_conflict_1 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.basic.precision_conflict_2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.basic.precision_conflict_3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.basic.precision_conflict_4 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.vertex_only_vec4 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.fragment_only_vec4 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec4 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.vec4_vec3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.vertex_only_vec4_vec3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.fragment_only_vec4_vec3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec4_vec3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.vec4_float Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.vertex_only_vec4_float Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.fragment_only_vec4_float Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec4_float Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec4_struct Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec4_vec3_struct Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec2_vec3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec2_int Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_int_float Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_bvec2_vec2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_ivec2_vec2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_ivec2_ivec2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.type_conflict_1 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.type_conflict_2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.type_conflict_3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.precision_conflict_1 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.precision_conflict_2 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.precision_conflict_3 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.precision_conflict_4 Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.light_struct_highp Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.light_struct_mediump Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.differing_precision Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.type_mismatch Pass |
|
dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.members_mismatch Pass |
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dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.layout_qualifier_mismatch_1 Pass |
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dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.layout_qualifier_mismatch_2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.layout_qualifier_mismatch_3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.layout_qualifier_mismatch_4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es31.uniform.block.layout_qualifier_mismatch_5 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.basic.precision_conflict_1 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.basic.precision_conflict_2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.basic.precision_conflict_3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.basic.precision_conflict_4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.basic Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vec4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only_vec4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only_vec4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vec4_vec3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only_vec4_vec3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only_vec4_vec3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_vec3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vec4_float Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only_vec4_float Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only_vec4_float Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_float Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_struct Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec4_vec3_struct Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec2_vec3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_vec2_int Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_int_float Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_bvec2_vec2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_ivec2_vec2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.partial_ivec2_ivec2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.type_conflict_1 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.type_conflict_2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.type_conflict_3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_1 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.precision_conflict_4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.light_struct_highp Pass |
|
dEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.light_struct_mediump Pass |
|
dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.differing_precision Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.type_mismatch Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.members_mismatch Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_1 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_2 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_3 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_4 Pass |
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dEQP-GLES31.functional.shaders.linkage.es32.uniform.block.layout_qualifier_mismatch_5 Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.repeat_interface_qualifier_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.repeat_interface_qualifier_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_shared_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_shared_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_packed_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_packed_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_std140_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_std140_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_row_major_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_row_major_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_column_major_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_column_major_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_all_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_all_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_all_8_times_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_all_8_times_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_shared_vertex Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_shared_fragment Pass |
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dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_packed_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_packed_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_std140_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_std140_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_row_major_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_row_major_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_column_major_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_column_major_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_8_times_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_8_times_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_row_major_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_row_major_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_column_major_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_column_major_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_row_major_vec4_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_row_major_vec4_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_column_major_vec4_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_column_major_vec4_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_all_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_all_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_all_8_times_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.member_layout_all_8_times_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.no_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.no_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.same_variable_and_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.same_variable_and_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.same_variable_and_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.same_variable_and_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_row_major_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_row_major_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_column_major_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_column_major_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_all_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_all_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_all_8_times_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.struct_member_layout_all_8_times_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.long_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.long_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.long_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.long_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.underscore_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.underscore_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.underscore_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.valid.underscore_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_in_interface_qualifier_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_in_interface_qualifier_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_out_interface_qualifier_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_out_interface_qualifier_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_buffer_interface_qualifier_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_buffer_interface_qualifier_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_attribute_interface_qualifier_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_attribute_interface_qualifier_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_varying_interface_qualifier_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_varying_interface_qualifier_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_instance_names_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_instance_names_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_uniform_and_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.matching_instance_and_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.matching_instance_and_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.reference_using_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.reference_using_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_block_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_block_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_layout_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_layout_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_member_layout_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_member_layout_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_global_layout_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_global_layout_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.structure_definition_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.structure_definition_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_shared_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_shared_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_packed_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_packed_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_std140std430_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_layout_std140std430_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.missing_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.missing_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_number_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_number_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_hash_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_hash_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.too_long_block_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.too_long_block_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_number_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_number_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_hash_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_hash_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_no_instance_name_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.repeated_block_no_instance_name_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.layout_std430_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.layout_std430_fragment Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.global_layout_std430_vertex Pass |
|
dEQP-GLES31.functional.shaders.uniform_block.es31.invalid.global_layout_std430_fragment Pass |
|
dEQP-GLES31.functional.compute.basic.empty Pass |
|
dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_single_group Pass |
|
dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.basic.ubo_to_ssbo_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.copy_ssbo_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.copy_ssbo_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.basic.copy_ssbo_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_rw_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_rw_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_unsized_arr_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_unsized_arr_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.write_multiple_arr_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.write_multiple_arr_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.write_multiple_unsized_arr_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.write_multiple_unsized_arr_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_single_group Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_local_barrier_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_cmd_barrier_single Pass |
|
dEQP-GLES31.functional.compute.basic.ssbo_cmd_barrier_multiple Pass |
|
dEQP-GLES31.functional.compute.basic.shared_var_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.shared_var_single_group Pass |
|
dEQP-GLES31.functional.compute.basic.shared_var_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.basic.shared_var_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.shared_atomic_op_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.shared_atomic_op_single_group Pass |
|
dEQP-GLES31.functional.compute.basic.shared_atomic_op_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.basic.shared_atomic_op_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.basic.copy_image_to_ssbo_small Pass |
|
dEQP-GLES31.functional.compute.basic.copy_image_to_ssbo_large Pass |
|
dEQP-GLES31.functional.compute.basic.copy_ssbo_to_image_small Pass |
|
dEQP-GLES31.functional.compute.basic.copy_ssbo_to_image_large Pass |
|
dEQP-GLES31.functional.compute.basic.image_atomic_op_local_size_1 Pass |
|
dEQP-GLES31.functional.compute.basic.image_atomic_op_local_size_8 Pass |
|
dEQP-GLES31.functional.compute.basic.image_barrier_single Pass |
|
dEQP-GLES31.functional.compute.basic.image_barrier_multiple Pass |
|
dEQP-GLES31.functional.compute.basic.atomic_counter_single_invocation Pass |
|
dEQP-GLES31.functional.compute.basic.atomic_counter_single_group Pass |
|
dEQP-GLES31.functional.compute.basic.atomic_counter_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.basic.atomic_counter_multiple_groups Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.float_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.float_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.float_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec2_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec2_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec2_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec3_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec3_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec3_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec4_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec4_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.vec4_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x3_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x3_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x3_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x2_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x2_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x2_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x4_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x4_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat3x4_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x2_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x2_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x2_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x3_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x3_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4x3_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.mat4_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.int_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.int_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.int_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec2_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec2_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec2_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec3_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec3_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec3_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec4_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec4_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.ivec4_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uint_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uint_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uint_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec3_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec3_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec3_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec4_lowp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec4_mediump Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.uvec4_highp Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.bool Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.bvec2 Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.bvec3 Pass |
|
dEQP-GLES31.functional.compute.shared_var.basic_type.bvec4 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.float_64_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_64_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_1_64 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.float_128_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_128_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.float_13_2_4 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_64_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_64_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_1_64 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_128_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_128_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_13_2_4 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_64_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_64_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_1_64 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_128_1_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_128_1 Pass |
|
dEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_13_2_4 Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.add.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.add.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.add.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.add.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.add.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.add.highp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.min.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.min.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.min.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.min.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.min.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.min.highp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.max.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.max.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.max.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.max.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.max.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.max.highp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.and.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.and.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.and.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.and.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.and.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.and.highp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.or.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.or.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.or.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.or.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.or.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.or.highp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.xor.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.xor.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.xor.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.xor.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.xor.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.xor.highp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.exchange.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.exchange.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.exchange.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.exchange.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.exchange.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.exchange.highp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.lowp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.lowp_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.mediump_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.mediump_int Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_uint Pass |
|
dEQP-GLES31.functional.compute.shared_var.atomic.compswap.highp_int Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.single_invocation Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multiple_groups Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multiple_groups_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.small_offset Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.large_offset Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.large_offset_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.empty_command Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multi_dispatch Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multi_dispatch_reuse_command Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.single_invocation Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multiple_groups Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multiple_groups_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.small_offset Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.large_offset Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.large_offset_multiple_invocations Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.empty_command Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multi_dispatch Pass |
|
dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multi_dispatch_reuse_command Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_3 Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_17 Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_fan.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.lines.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_byte Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_short Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_int Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_byte Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_short Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_int Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_byte Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_short Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_int Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.points.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangles.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_fan.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.single_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.default_attribute Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_2x2 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_5x5 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_10x10 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_32x32 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_100x100 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_2x2 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_5x5 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_10x10 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_32x32 Pass |
|
dEQP-GLES31.functional.draw_indirect.instancing.draw_elements_indirect_grid_100x100 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_cmd Pass |
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dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_data Pass |
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dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_cmd_and_data Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd Pass |
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dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_indices Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_data Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_indices Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data_and_indices Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_data_and_indices Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawarrays_compute_cmd_and_data Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_data Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_indices Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_data_and_indices Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_data_and_indices Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_100x100_drawcount_200 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_800 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_2500 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_100x100_drawcount_200 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_200x200_drawcount_800 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_2500 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_200 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_200x200_drawcount_800 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_2500 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_8 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_200 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_800 Pass |
|
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_2500 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.0 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.2 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.3 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.4 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.5 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.6 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.7 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.8 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.10 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.11 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.12 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.13 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.14 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.15 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.17 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.18 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.19 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.20 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.21 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.22 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.24 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.25 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.27 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.28 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.29 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.30 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.31 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.32 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.35 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.36 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.37 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.38 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.39 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.40 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.42 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.43 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.44 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.45 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.46 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.47 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.48 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.49 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.50 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.51 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.52 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.53 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.54 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.55 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.56 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.57 Pass |
|
dEQP-GLES31.functional.draw_indirect.random.61 Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_1 Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_2 Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_3 Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.command_offset_partially_in_buffer Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_signed32_wrap Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.client_vertex_attrib_array Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.client_command_array Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.default_vao Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.invalid_mode_draw_arrays Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.invalid_mode_draw_elements Pass |
|
dEQP-GLES31.functional.draw_indirect.negative.invalid_type_draw_elements Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_float Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_float Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_float Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_vec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_vec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_vec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_vec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_vec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_vec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_int Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_int Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_int Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_ivec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_ivec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_ivec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_ivec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_ivec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_ivec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_ivec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_ivec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_ivec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_uint Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_uint Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_uint Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_uvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_uvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_uvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.bool Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.bvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.bvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.bvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_mediump_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_float Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_float Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_float Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_vec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_vec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_vec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_vec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_vec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_vec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_int Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_int Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_int Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_ivec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_ivec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_ivec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_ivec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_ivec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_ivec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_ivec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_ivec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_ivec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_uint Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_uint Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_uint Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_uvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_uvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_uvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.bool Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.bvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.bvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.bvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_lowp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_highp_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.float Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.int Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.float Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.int Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.bvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.float Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.int Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.bvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.bvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.float Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.int Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.bvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.bvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.float Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.int Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.float Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.int Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.float Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.int Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.float Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.int Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std140.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.float Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.int Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_array.std430.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.packed.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.column_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.float Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.int Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.packed Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.std140 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.std430 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.single_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.single_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.single_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct.single_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.packed Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.std140 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.std430 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.per_block_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.single_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.single_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.single_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_struct_array.single_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.packed Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.std140 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.std430 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.single_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.single_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.single_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct.single_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.packed Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.std140 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.std430 Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.single_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.single_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.single_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.single_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.packed Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.std140 Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.std430 Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.single_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.single_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.single_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_struct_array.single_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.packed Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.std140 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.std430 Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.per_block_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.single_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.single_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.single_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.2_level_unsized_struct_array.single_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.packed Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.std140 Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.std430 Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.single_buffer.shared_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.single_buffer.packed_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.single_buffer.std140_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.single_buffer.std430_instance_array Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.float Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.int Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.float Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.int Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.uvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.uvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.bool Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.bvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.bvec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.bvec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat2x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat2x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat3x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat3x4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat4x2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat4x3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.float Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.vec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.vec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.vec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.int Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.ivec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.ivec3 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.ivec4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.uint Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.uvec2 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.bool Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.bvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.bvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.bvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.float Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.vec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.vec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.vec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.int Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.ivec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.ivec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.ivec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.uint Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.uvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.uvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.uvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.bool Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.bvec2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.bvec3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.bvec4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat4 Pass |
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dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat2x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat2x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat3x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat3x4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat4x2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.column_major_mat4x3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.shared_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.packed Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.packed_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.std140 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.std140_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.std430 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.per_block_buffer.std430_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.shared Pass |
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dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.shared_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.packed Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.packed_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.std140 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.std140_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.std430 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_basic_types.single_buffer.std430_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.shared Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.shared_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.packed Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.packed_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.std140 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.std140_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.std430 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.per_block_buffer.std430_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.shared Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.shared_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.packed Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.packed_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.std140 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.std140_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.std430 Pass |
|
dEQP-GLES31.functional.ssbo.layout.multi_nested_struct.single_buffer.std430_instance_array Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.scalar_types.0 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.1 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.2 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.3 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.4 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.5 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.6 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.7 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.8 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.9 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.10 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.11 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.12 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.13 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.14 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.15 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.16 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.17 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.18 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.19 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.20 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.21 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.22 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.23 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.scalar_types.24 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.0 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.1 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.2 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.3 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.4 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.5 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.6 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.vector_types.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.vector_types.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_types.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_arrays.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.19 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.20 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.21 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.22 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.23 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.24 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.0 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.1 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.2 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.3 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.4 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.5 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.6 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.7 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.8 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.9 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.10 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.11 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.12 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.13 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.14 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.15 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.16 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.17 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.18 Pass |
|
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.19 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.20 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.21 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.22 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.23 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.24 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.25 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.26 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.27 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.28 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.29 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.30 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.31 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.32 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.33 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.34 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.35 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.36 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.37 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.38 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.39 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.40 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.41 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.42 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.43 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.44 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.45 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.46 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.47 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.48 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.49 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.0 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.1 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.2 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.3 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.4 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.5 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.6 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.7 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.8 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.9 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.10 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.11 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.12 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.13 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.14 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.15 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.16 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.17 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.18 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.19 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.20 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.21 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.22 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.24 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.25 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.26 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.27 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.28 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.29 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.30 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.31 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.32 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.33 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.34 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.35 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.37 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.38 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.39 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.40 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.41 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.42 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.43 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.44 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.45 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.46 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.47 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48 Pass |
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dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.49 Pass |
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dEQP-GLES31.functional.ssbo.atomic.add.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.add.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.add.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.add.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.add.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.add.highp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.min.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.min.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.min.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.min.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.min.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.min.highp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.max.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.max.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.max.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.max.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.max.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.max.highp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.and.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.and.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.and.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.and.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.and.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.and.highp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.or.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.or.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.or.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.or.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.or.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.or.highp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.xor.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.xor.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.xor.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.xor.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.xor.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.xor.highp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.exchange.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.exchange.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.exchange.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.exchange.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.exchange.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.exchange.highp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.compswap.lowp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.compswap.lowp_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.compswap.mediump_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.compswap.mediump_int Pass |
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dEQP-GLES31.functional.ssbo.atomic.compswap.highp_uint Pass |
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dEQP-GLES31.functional.ssbo.atomic.compswap.highp_int Pass |
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dEQP-GLES31.functional.ssbo.array_length.sized_array Pass |
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dEQP-GLES31.functional.ssbo.array_length.sized_writeonly_array Pass |
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dEQP-GLES31.functional.ssbo.array_length.sized_readonly_array Pass |
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dEQP-GLES31.functional.ssbo.array_length.unsized_array Pass |
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dEQP-GLES31.functional.ssbo.array_length.unsized_writeonly_array Pass |
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dEQP-GLES31.functional.ssbo.array_length.unsized_readonly_array Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.float_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.float_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.float_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.vec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.int_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.int_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.int_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.ivec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uint_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uint_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uint_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.uvec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bool_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bool_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bool_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.bvec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.float_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.float_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.vec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.vec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.vec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.vec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.vec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.vec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.int_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.int_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.ivec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.ivec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.ivec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.ivec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.ivec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.ivec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uint_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uint_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.uvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bool_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bool_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.bvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.float_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.float_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.float_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.vec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.int_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.int_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.int_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.ivec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uint_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uint_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uint_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.uvec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bool_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bool_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bool_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.bvec4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.float_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.float_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.float_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.vec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.int_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.int_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.int_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.ivec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uint_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uint_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uint_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.uvec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bool_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bool_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bool_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.bvec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.float_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.float_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.vec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.vec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.vec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.vec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.vec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.vec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.int_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.int_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.ivec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.ivec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.ivec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.ivec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.ivec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.ivec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uint_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uint_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.uvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bool_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bool_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.bvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat4x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat4x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat4x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.float_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.float_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.float_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.vec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.int_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.int_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.int_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.ivec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uint_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uint_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uint_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.uvec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bool_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bool_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bool_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.bvec4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2x3_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2x3_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x2_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x4_vertex Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x4_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x4_vertex Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x4_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x4_both Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.mat4x2_vertex Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.mat4x2_fragment Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.mat4x2_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4x2_vertex Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4x2_fragment Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4x2_both Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4x2_vertex Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4x2_fragment Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4x2_both Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.mat4x3_vertex Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.mat4x3_fragment Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4x3_vertex Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4x3_fragment Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4x3_both Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4x3_vertex Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4x3_fragment Pass |
|
dEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat4x3_both Pass |
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dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.shared_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.shared_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.shared_both Pass |
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dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.shared_instance_array_fragment Pass |
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dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.shared_instance_array_both Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.packed_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.packed_fragment Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.std140_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.std140_fragment Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.std140_both Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.std140_instance_array_both Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.shared_instance_array_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.shared_instance_array_fragment Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.shared_instance_array_both Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.std140_instance_array_vertex Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.std140_instance_array_fragment Pass |
|
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.std140_instance_array_both Pass |
|
dEQP-GLES31.functional.ubo.random.basic_type_arrays.0 Pass |
|
dEQP-GLES31.functional.ubo.random.basic_type_arrays.1 Pass |
|
dEQP-GLES31.functional.ubo.random.basic_type_arrays.2 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.3 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.4 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.5 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.6 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.7 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.8 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.9 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.10 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.11 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.12 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.13 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.14 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.15 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.16 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.17 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.18 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.19 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.20 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.21 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.22 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.23 Pass |
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dEQP-GLES31.functional.ubo.random.basic_type_arrays.24 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.0 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.1 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.2 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.3 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.4 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.5 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.6 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.7 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.8 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.9 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.10 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.11 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.12 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.13 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.14 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.15 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.16 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.17 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.18 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.19 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.21 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.22 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.23 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.24 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.25 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.26 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.27 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.28 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.29 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.30 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.31 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.32 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.33 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.34 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.35 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.36 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.37 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.38 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.39 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.40 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.42 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.43 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.44 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.45 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.46 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.47 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.48 Pass |
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dEQP-GLES31.functional.ubo.random.all_per_block_buffers.49 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.0 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.1 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.2 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.3 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.4 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.5 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.6 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.7 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.8 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.9 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.10 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.11 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.12 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.13 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.14 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.15 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.16 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.17 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.18 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.19 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.20 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.21 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.22 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.23 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.24 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.25 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.26 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.27 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.28 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.29 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.30 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.31 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.32 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.33 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.34 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.35 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.36 Pass |
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dEQP-GLES31.functional.ubo.random.all_shared_buffer.37 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.38 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.39 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.40 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.41 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.42 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.43 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.44 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.45 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.46 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.47 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.48 Pass |
|
dEQP-GLES31.functional.ubo.random.all_shared_buffer.49 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.load_store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32f_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16f_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16f_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32f_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32f_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32f_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32f_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32f_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32f_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32ui_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32ui_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16ui_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16ui_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32ui_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32i_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba32i_rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16i_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16i_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8i_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32i_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.r32i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba8_snorm_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_12x34 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_7x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_12x34 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.writeonly_7x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_12x34 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d.image_size.readonly_writeonly_7x1 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba16f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.r32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba16ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.r32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba16i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.r32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.store.rgba8_snorm_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba16f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.r32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba16ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.r32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba16i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.r32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.load_store.rgba8_snorm_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.cube.qualifiers.volatile_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.qualifiers.coherent_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.qualifiers.volatile_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.qualifiers.coherent_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.qualifiers.volatile_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.qualifiers.restrict Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32f_rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32f_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba16f_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba16f_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32f_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32f_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32f_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32f_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32f_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32f_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32ui_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32ui_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba16ui_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba16ui_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8ui_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32ui_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32i_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba32i_rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba16i_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba16i_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.r32i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.cube.format_reinterpret.rgba8_snorm_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_12x12 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_7x7 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.writeonly_32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.writeonly_12x12 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.writeonly_1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.writeonly_7x7 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_writeonly_32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_writeonly_12x12 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_writeonly_1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.cube.image_size.readonly_writeonly_7x7 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba16f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.r32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba16ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.r32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba16i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.r32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.store.rgba8_snorm_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.r32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.r32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba16i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.r32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.load_store.rgba8_snorm_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.3d.atomic.or_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.3d.atomic.xor_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.3d.atomic.exchange_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.3d.atomic.comp_swap_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.qualifiers.coherent_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.qualifiers.volatile_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.qualifiers.restrict Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32f_rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32f_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16f_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16f_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32f_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32ui_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32ui_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16ui_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16ui_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32i_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba32i_rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16i_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba16i_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.r32i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.3d.format_reinterpret.rgba8_snorm_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_32x32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_12x34x56 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_1x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_7x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_32x32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_12x34x56 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_1x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.writeonly_7x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_32x32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_12x34x56 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_1x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.3d.image_size.readonly_writeonly_7x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.r32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.r32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba16i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.r32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.store.rgba8_snorm_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32f_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32ui_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba16i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.r32i_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.load_store.rgba8_snorm_single_layer Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.min_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.max_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.and_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.or_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.xor_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.exchange_r32i_return_value Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.atomic.comp_swap_r32i_result Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.coherent_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.volatile_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.qualifiers.restrict Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32f_rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32f_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16f_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16f_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32f_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32ui_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32ui_rgba32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16ui_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16ui_rgba16i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32ui_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32i_rgba32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba32i_rgba32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16i_rgba16f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba16i_rgba16ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.r32i_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_rgba8_snorm Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32f Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32ui Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_r32i Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_32x32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_12x34x56 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_1x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_7x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_32x32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_12x34x56 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_1x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.writeonly_7x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_32x32x32 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_12x34x56 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_1x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.2d_array.image_size.readonly_writeonly_7x1x1 Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil_fbo Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth_fbo Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth_fbo_with_no_depth Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil_fbo_with_no_stencil Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth_fbo_with_no_depth Pass |
|
dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil_fbo_with_no_stencil Pass |
|
dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.4_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_branch.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.4_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.4_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_5000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.4_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_1_call_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_5_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_100_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_100_calls_10_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_1_call_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_1_call_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1_thread Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1000_threads Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_binding Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_default_binding Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_align Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_overlap Pass |
|
dEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_default_offset Pass |
|
dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d Pass |
|
dEQP-GLES31.functional.stencil_texturing.format.depth32f_stencil8_2d_array Pass |
|
dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_2d Pass |
|
dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_2d_array Pass |
|
dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_2d Pass |
|
dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_2d_array Pass |
|
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_clear Pass |
|
dEQP-GLES31.functional.stencil_texturing.render.depth32f_stencil8_draw Pass |
|
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_clear Pass |
|
dEQP-GLES31.functional.stencil_texturing.render.depth24_stencil8_draw Pass |
|
dEQP-GLES31.functional.stencil_texturing.misc.compare_mode_effect Pass |
|
dEQP-GLES31.functional.stencil_texturing.misc.base_level Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.sample_position Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_color_2d Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_color_2d_array Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_int_2d Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_int_2d_array Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_uint_2d Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_uint_2d_array Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d Pass |
|
dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_fixed_state_tex_tex Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_different_fixed_state_tex_rbo Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.fbo_attach_non_zero_level Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_min_filter Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_mag_filter Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_wrap_s Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_wrap_t Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_wrap_r Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_min_lod Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_max_lod Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_compare_mode Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_compare_func Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_base_level Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_high_sample_count Pass |
|
dEQP-GLES31.functional.texture.multisample.negative.texture_zero_sample_count Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.alpha.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.alpha.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.alpha.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.alpha.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.alpha.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.alpha.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance_alpha.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance_alpha.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance_alpha.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.luminance_alpha.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8_snorm.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8_snorm.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8_snorm.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8_snorm.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8_snorm.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8_snorm.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8_snorm.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8_snorm.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8_snorm.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8_snorm.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8_snorm.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8_snorm.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb565.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb565.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb565.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb565.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba4.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba4.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba4.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba4.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb5_a1.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb5_a1.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb5_a1.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb5_a1.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8_snorm.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8_snorm.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8_snorm.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8_snorm.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8_alpha8.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8_alpha8.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8_alpha8.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.srgb8_alpha8.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16f.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16f.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16f.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16f.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16f.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16f.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r11f_g11f_b10f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r11f_g11f_b10f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r11f_g11f_b10f.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r11f_g11f_b10f.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r11f_g11f_b10f.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r11f_g11f_b10f.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb9_e5.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb9_e5.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb9_e5.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb9_e5.linear_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb9_e5.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb9_e5.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r8ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r16ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.r32ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg8ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg16ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rg32ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgb32ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba16ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32i.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32i.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32i.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32i.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32ui.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32ui.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32ui.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32ui.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth_component16.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth_component16.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth_component24.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth_component24.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth_component32f.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth_component32f.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.stencil_index8.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.stencil_index8.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.stencil_index8.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.stencil_index8.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_depth.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_depth.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth32f_stencil8_sample_depth.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth32f_stencil8_sample_depth.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_stencil.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_stencil.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_stencil.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_stencil.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth32f_stencil8_sample_stencil.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth32f_stencil8_sample_stencil.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth32f_stencil8_sample_stencil.gather_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.depth32f_stencil8_sample_stencil.gather_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_r11_eac.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_r11_eac.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_r11_eac.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_r11_eac.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_r11_eac.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rg11_eac.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rg11_eac.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rg11_eac.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rg11_eac.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_rg11_eac.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_rg11_eac.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_rg11_eac.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_signed_rg11_eac.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_etc2.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_etc2.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_etc2.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_etc2.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_punchthrough_alpha1_etc2.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_punchthrough_alpha1_etc2.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_punchthrough_alpha1_etc2.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_punchthrough_alpha1_etc2.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgba8_etc2_eac.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgba8_etc2_eac.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgba8_etc2_eac.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgba8_etc2_eac.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_alpha8_etc2_eac.nearest_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_alpha8_etc2_eac.nearest_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_alpha8_etc2_eac.linear_size_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_srgb8_alpha8_etc2_eac.linear_size_not_tile_multiple Pass |
|
dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_color Pass |
|
dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth Pass |
|
dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth_uint_stencil_sample_depth Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.unorm_color Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.snorm_color Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.float_color Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.int_color Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.uint_color Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.unorm_depth Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.float_depth Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.uint_stencil Pass |
|
dEQP-GLES31.functional.texture.border_clamp.sampler.compressed_color Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.linear.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.linear.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.linear.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.linear.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.linear.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_color.linear.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.gather.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.gather.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.gather.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.gather.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.gather.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.gather.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.gather.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.gather.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.gather.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.gather.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.gather.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.gather.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.gather.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.gather.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.gather.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.gather.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.gather.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_color.gather.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_depth.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_depth.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_depth.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_depth.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_depth.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_depth.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_depth.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_depth.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_depth.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_depth.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_depth.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_depth.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.gather.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.gather.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.gather.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.gather.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.gather.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.gather.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_clamp_to_edge_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_clamp_to_edge_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_mirrored_repeat_t_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_mirrored_repeat_t_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_mirrored_repeat_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_repeat_t_mirrored_repeat_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_repeat_t_mirrored_repeat_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_mirrored_repeat_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_repeat_t_mirrored_repeat_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.snorm_color.linear.s_repeat_t_mirrored_repeat_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.int_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_repeat_t_mirrored_repeat_r_clamp_to_border_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.nearest_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.nearest_size_npot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.linear_size_pot Pass |
|
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.linear_size_npot Pass |
|
dEQP-GLES31.functional.state_query.boolean.sample_mask_isenabled Pass |
|
dEQP-GLES31.functional.state_query.boolean.sample_mask_getboolean Pass |
|
dEQP-GLES31.functional.state_query.boolean.sample_mask_getinteger Pass |
|
dEQP-GLES31.functional.state_query.boolean.sample_mask_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.boolean.sample_mask_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_color_texture_samples_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_color_texture_samples_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_color_texture_samples_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_color_texture_samples_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_depth_texture_samples_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_depth_texture_samples_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_depth_texture_samples_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_depth_texture_samples_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_integer_samples_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_integer_samples_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_integer_samples_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_integer_samples_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_array_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_array_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_array_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.texture_binding_2d_multisample_array_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_relative_offset_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_bindings_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_attrib_stride_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_sample_mask_words_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_sample_mask_words_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_sample_mask_words_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_sample_mask_words_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_offset_alignment_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_offset_alignment_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_offset_alignment_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_offset_alignment_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.draw_indirect_buffer_binding_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.draw_indirect_buffer_binding_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.draw_indirect_buffer_binding_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.draw_indirect_buffer_binding_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.atomic_counter_buffer_binding_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.atomic_counter_buffer_binding_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.atomic_counter_buffer_binding_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.atomic_counter_buffer_binding_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_binding_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_binding_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_binding_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.shader_storage_buffer_binding_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.dispatch_indirect_buffer_binding_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.dispatch_indirect_buffer_binding_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.dispatch_indirect_buffer_binding_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.dispatch_indirect_buffer_binding_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_width_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_width_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_width_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_width_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_height_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_height_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_height_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_height_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_framebuffer_samples_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.program_pipeline_binding_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.program_pipeline_binding_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.program_pipeline_binding_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.program_pipeline_binding_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counter_buffers_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counter_buffers_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counter_buffers_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counter_buffers_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counters_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counters_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counters_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_atomic_counters_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_image_uniforms_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_image_uniforms_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_image_uniforms_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_image_uniforms_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_shader_storage_blocks_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_shader_storage_blocks_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_shader_storage_blocks_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_shader_storage_blocks_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_components_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_components_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_components_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_components_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counter_buffers_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counter_buffers_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counter_buffers_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counter_buffers_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counters_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counters_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counters_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_atomic_counters_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_image_uniforms_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_image_uniforms_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_image_uniforms_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_image_uniforms_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_shader_storage_blocks_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_shader_storage_blocks_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_shader_storage_blocks_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_shader_storage_blocks_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_components_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_components_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_components_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_components_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_work_group_invocations_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_work_group_invocations_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_work_group_invocations_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_work_group_invocations_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_blocks_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_blocks_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_blocks_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_blocks_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_texture_image_units_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_texture_image_units_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_texture_image_units_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_texture_image_units_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shared_memory_size_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shared_memory_size_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shared_memory_size_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shared_memory_size_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_components_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_components_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_components_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_uniform_components_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counter_buffers_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counter_buffers_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counter_buffers_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counter_buffers_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counters_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counters_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counters_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_atomic_counters_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_image_uniforms_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_image_uniforms_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_image_uniforms_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_image_uniforms_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shader_storage_blocks_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shader_storage_blocks_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shader_storage_blocks_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_compute_shader_storage_blocks_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_locations_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_locations_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_locations_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_locations_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_bindings_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_bindings_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_bindings_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_bindings_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_size_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_size_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_size_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_atomic_counter_buffer_size_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counter_buffers_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counter_buffers_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counter_buffers_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counter_buffers_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counters_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counters_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counters_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_atomic_counters_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_image_units_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_image_units_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_image_units_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_image_units_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_image_uniforms_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_image_uniforms_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_image_uniforms_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_image_uniforms_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_buffer_bindings_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_buffer_bindings_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_buffer_bindings_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_buffer_bindings_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_block_size_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_block_size_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_block_size_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_shader_storage_block_size_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_storage_blocks_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_storage_blocks_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_storage_blocks_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_storage_blocks_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_output_resources_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_output_resources_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_output_resources_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_shader_output_resources_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_buffer_bindings_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_buffer_bindings_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_buffer_bindings_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_uniform_buffer_bindings_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_uniform_blocks_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_uniform_blocks_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_uniform_blocks_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_uniform_blocks_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_texture_image_units_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_texture_image_units_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_texture_image_units_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_texture_image_units_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_compute_uniform_components_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_compute_uniform_components_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_compute_uniform_components_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_combined_compute_uniform_components_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_vectors_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_vectors_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_vectors_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_vertex_uniform_vectors_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_vectors_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_vectors_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_vectors_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_fragment_uniform_vectors_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.min_program_texture_gather_offset_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.min_program_texture_gather_offset_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.min_program_texture_gather_offset_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.min_program_texture_gather_offset_getfloat Pass |
|
dEQP-GLES31.functional.state_query.integer.max_program_texture_gather_offset_getboolean Pass |
|
dEQP-GLES31.functional.state_query.integer.max_program_texture_gather_offset_getinteger Pass |
|
dEQP-GLES31.functional.state_query.integer.max_program_texture_gather_offset_getinteger64 Pass |
|
dEQP-GLES31.functional.state_query.integer.max_program_texture_gather_offset_getfloat Pass |
|
dEQP-GLES31.functional.state_query.indexed.sample_mask_value_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.sample_mask_value_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.sample_mask_value_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_count_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_count_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_count_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_size_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_size_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.max_compute_work_group_size_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_binding_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_binding_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_binding_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_start_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_start_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_start_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_size_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_size_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.atomic_counter_buffer_size_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_binding_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_binding_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_binding_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_start_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_start_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_start_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_size_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_size_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.shader_storage_buffer_size_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_name_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_name_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_name_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_level_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_level_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_level_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_layered_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_layered_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_layered_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_layer_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_layer_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_layer_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_access_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_access_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_access_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.image_binding_format_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.blend_isenabledi Pass |
|
dEQP-GLES31.functional.state_query.indexed.color_mask_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.color_mask_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.color_mask_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.blend_func_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.blend_func_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.blend_func_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.blend_equation_getbooleani_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.blend_equation_getintegeri_v Pass |
|
dEQP-GLES31.functional.state_query.indexed.blend_equation_getinteger64i_v Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.depth_stencil_mode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_srgb_decode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_border_color_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_s_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_s_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_t_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d.texture_wrap_t_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.depth_stencil_mode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_srgb_decode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_border_color_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_s_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_s_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_t_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_t_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_r_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_3d.texture_wrap_r_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.depth_stencil_mode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_srgb_decode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_border_color_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_s_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_s_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_t_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_array.texture_wrap_t_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.depth_stencil_mode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_srgb_decode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_border_color_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_s_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_s_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_t_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_cube_map.texture_wrap_t_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.is_texture Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_r_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_g_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_b_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_swizzle_a_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_base_level_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.texture_max_level_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.is_texture Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_r_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_g_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_b_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_swizzle_a_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_base_level_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.texture_max_level_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_integer Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_float Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.texture.texture_2d_multisample_array.depth_stencil_mode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_r Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_g Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_b Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_swizzle_a Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_wrap_s Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_wrap_t Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_wrap_r Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_mag_filter Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_min_filter Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_min_lod Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_max_lod Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_base_level Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_max_level Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_compare_mode Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_compare_func Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.depth_stencil_mode Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_int.texture_srgb_decode Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_r Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_g Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_b Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_swizzle_a Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_s Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_t Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_wrap_r Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_mag_filter Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_min_filter Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_min_lod Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_max_lod Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_base_level Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_max_level Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_compare_mode Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_compare_func Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.depth_stencil_mode Pass |
|
dEQP-GLES31.functional.state_query.texture.set_pure_uint.texture_srgb_decode Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.samples_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.samples_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.fixed_sample_locations_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.fixed_sample_locations_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.width_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.width_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.height_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.height_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.internal_format_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.internal_format_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.stencil_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.stencil_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.shared_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.shared_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.red_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.green_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.blue_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.alpha_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.depth_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.compressed_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d.compressed_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.samples_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.samples_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.fixed_sample_locations_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.fixed_sample_locations_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.width_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.width_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.height_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.height_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.depth_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.depth_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.internal_format_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.internal_format_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.red_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.red_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.green_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.green_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.blue_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.blue_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.alpha_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.alpha_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.depth_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.depth_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.stencil_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.stencil_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.shared_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.shared_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.red_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.red_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.green_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.green_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.blue_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.blue_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.alpha_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.alpha_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.depth_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.depth_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.compressed_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_3d.compressed_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.samples_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.samples_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.fixed_sample_locations_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.fixed_sample_locations_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.width_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.width_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.height_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.height_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.internal_format_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.internal_format_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.stencil_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.stencil_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.shared_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.shared_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.red_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.green_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.blue_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.alpha_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.depth_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.compressed_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_array.compressed_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.samples_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.samples_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.fixed_sample_locations_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.fixed_sample_locations_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.width_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.width_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.height_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.height_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.internal_format_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.internal_format_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.stencil_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.stencil_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.shared_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.shared_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.red_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.green_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.blue_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.alpha_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.depth_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.compressed_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_cube_map.compressed_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.samples_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.samples_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.fixed_sample_locations_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.fixed_sample_locations_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.width_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.width_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.height_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.height_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.internal_format_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.internal_format_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.stencil_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.stencil_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.shared_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.shared_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.red_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.green_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.blue_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.alpha_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.depth_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.compressed_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample.compressed_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.samples_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.samples_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.fixed_sample_locations_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.fixed_sample_locations_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.width_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.width_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.height_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.height_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.depth_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.depth_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.internal_format_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.internal_format_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.red_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.red_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.green_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.green_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.blue_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.blue_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.alpha_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.alpha_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.depth_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.depth_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.stencil_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.stencil_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.shared_size_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.shared_size_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.red_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.red_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.green_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.green_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.blue_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.blue_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.alpha_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.alpha_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.depth_type_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.depth_type_float Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.compressed_integer Pass |
|
dEQP-GLES31.functional.state_query.texture_level.texture_2d_multisample_array.compressed_float Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_integer Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_float Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_pure_int Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_srgb_decode_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_integer Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_float Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_pure_int Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_border_color_pure_uint Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_s_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_s_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_t_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_t_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_r_clamp_to_border_integer Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_value.texture_wrap_r_clamp_to_border_float Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_s Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_t Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_wrap_r Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_mag_filter Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_min_filter Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_min_lod Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_max_lod Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_compare_mode Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_compare_func Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_int.texture_srgb_decode Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_s Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_t Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_wrap_r Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_mag_filter Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_min_filter Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_min_lod Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_max_lod Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_compare_mode Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_compare_func Pass |
|
dEQP-GLES31.functional.state_query.sampler.set_pure_uint.texture_srgb_decode Pass |
|
dEQP-GLES31.functional.state_query.shader.sampler_type Pass |
|
dEQP-GLES31.functional.state_query.shader.sampler_type_multisample_array Pass |
|
dEQP-GLES31.functional.state_query.shader.info_log_vertex Pass |
|
dEQP-GLES31.functional.state_query.shader.info_log_fragment Pass |
|
dEQP-GLES31.functional.state_query.shader.info_log_compute Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.r8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rg8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgb8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgb565_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba4_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgb5_a1_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgb10_a2_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgb10_a2ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.srgb8_alpha8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.r8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.r8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.r16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.r16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.r32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.r32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rg8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rg8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rg16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rg16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rg32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rg32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.rgba32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.depth_component16_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.depth_component24_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.depth_component32f_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.depth24_stencil8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.depth32f_stencil8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.renderbuffer.stencil_index8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb565_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba4_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb5_a1_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb10_a2_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgb10_a2ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.srgb8_alpha8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.r32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rg32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.rgba32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth_component16_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth_component24_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth_component32f_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth24_stencil8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.depth32f_stencil8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample.stencil_index8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb565_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba4_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb5_a1_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgb10_a2ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.srgb8_alpha8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.r32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rg32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba8ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba16ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32i_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.rgba32ui_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth_component16_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth_component24_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth_component32f_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth24_stencil8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.depth32f_stencil8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.texture_2d_multisample_array.stencil_index8_samples Pass |
|
dEQP-GLES31.functional.state_query.internal_format.partial_query.num_sample_counts Pass |
|
dEQP-GLES31.functional.state_query.internal_format.partial_query.samples Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribfv Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribfv Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiiv Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiiv Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_binding_getvertexattribiuiv Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.vertex_attrib.vertex_attrib_relative_offset_getvertexattribiuiv Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getintegeri64 Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getintegeri64 Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getintegeri64 Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getintegeri64 Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_getboolean Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_getboolean Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_getboolean Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_getboolean Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_divisor_mixed Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_offset_mixed Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_stride_mixed Pass |
|
dEQP-GLES31.functional.state_query.vertex_attribute_binding.indexed.vertex_binding_buffer_mixed Pass |
|
dEQP-GLES31.functional.state_query.framebuffer_default.framebuffer_default_width_get_framebuffer_parameteriv Pass |
|
dEQP-GLES31.functional.state_query.framebuffer_default.framebuffer_default_height_get_framebuffer_parameteriv Pass |
|
dEQP-GLES31.functional.state_query.framebuffer_default.framebuffer_default_samples_get_framebuffer_parameteriv Pass |
|
dEQP-GLES31.functional.state_query.framebuffer_default.framebuffer_default_fixed_sample_locations_get_framebuffer_parameteriv Pass |
|
dEQP-GLES31.functional.state_query.program.program_separable_get_programiv Pass |
|
dEQP-GLES31.functional.state_query.program.compute_work_group_size_get_programiv Pass |
|
dEQP-GLES31.functional.state_query.program.active_atomic_counter_buffers_get_programiv Pass |
|
dEQP-GLES31.functional.state_query.program.info_log_vertex_fragment_link_fail Pass |
|
dEQP-GLES31.functional.state_query.program.info_log_compute_link_fail Pass |
|
dEQP-GLES31.functional.state_query.program_pipeline.active_program_get_program_pipelineiv Pass |
|
dEQP-GLES31.functional.state_query.program_pipeline.vertex_shader_get_program_pipelineiv Pass |
|
dEQP-GLES31.functional.state_query.program_pipeline.fragment_shader_get_program_pipelineiv Pass |
|
dEQP-GLES31.functional.state_query.program_pipeline.compute_shader_get_program_pipelineiv Pass |
|
dEQP-GLES31.functional.state_query.program_pipeline.validate_status_get_program_pipelineiv Pass |
|
dEQP-GLES31.functional.state_query.program_pipeline.info_log Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_write_read Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_read_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_write_read Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_read_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.image_atomic_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_write_read Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_read_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_write_read Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_read_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.in_invocation.ssbo_atomic_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.image_atomic_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_atomic_alias_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_interleaved_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_multiple_unrelated_write_read_non_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_interleaved_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.image_atomic_multiple_unrelated_write_read_non_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_interleaved_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_multiple_unrelated_write_read_non_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_read_write Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_overwrite Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_interleaved_write_read Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.with_memory_barrier.ssbo_atomic_multiple_unrelated_write_read_non_ordered Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_4k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_4k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_4k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_32k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_5_calls_32k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_100_calls_32k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_8x8_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_8x8_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_8x8_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_32x32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_32x32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_32x32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_2_calls_128x128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_5_calls_128x128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.image_atomic_dispatch_100_calls_128x128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_2_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_5_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.atomic_counter_dispatch_100_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_32_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_128_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_2_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_5_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_counter_mixed_dispatch_100_calls_1k_invocations Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_1 Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_2 Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.elements_2_share_elements Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_1 Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2 Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.offset_elements_2_share_elements Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.single_binding.unaligned_offset_elements_1_aligned_elements Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.basic Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.zero_stride Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.instanced Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_zero_stride Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.multiple_bindings.aliasing_buffer_instanced Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_basic Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_binding Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_attribs_instanced_attrib Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_offset Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_buffer_stride Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_binding_point Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_bind_vertex_buffer Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_format Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_i_format Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_attrib_binding Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.default_vao_vertex_binding_divisor Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_create_new_buffer Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_format_large_offset Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_large_stride Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_stride Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.bind_vertex_buffer_negative_offset Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_attr Pass |
|
dEQP-GLES31.functional.vertex_attribute_binding.negative.vertex_attrib_binding_invalid_binding Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x3_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat2x4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x2_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat3x4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x2_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4x3_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.mat4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bool_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec2_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec3_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.bvec4_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.mat4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bool_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.bvec4_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.mat4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_basic_array.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.get_uniform.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x3_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat2x4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x2_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat3x4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x2_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4x3_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.mat4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bool_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bool_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bool_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_row_major_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_row_major_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.mat4_row_major_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.bool_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.bool_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.bool_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_array.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_basic.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_basic.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_basic.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_basic_array.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_basic_array.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_basic_array.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_pointer.render.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bool_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec2_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec3_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.bvec4_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic.samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bool_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.bvec4_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bool_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.bvec4_api_uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_array_first_elem_without_brackets.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_basic_array.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.get_uniform.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bool_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bool_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bool_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec2_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec3_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec3_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec3_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bool_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_array.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.multiple_basic_array.both Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.by_value.render.multiple_nested_structs_arrays.both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.mat4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bool_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.basic_array.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_full.multiple_basic_array.both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.float_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.mat4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.int_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uint_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bool_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.basic_array.sampler2D_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.array_in_struct.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.vertex Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.fragment Pass |
|
dEQP-GLES31.functional.program_uniform.basic_array_assign_partial.multiple_basic_array.both Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.float_vec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.mat4_mat2_both Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.int_ivec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.uint_uvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.bool_bvec4_both Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_vertex Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_fragment Pass |
|
dEQP-GLES31.functional.program_uniform.unused_uniforms.sampler2D_samplerCube_both Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_fragment Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_vertex Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_both Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_single_program Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_single_program_add_both Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_fragment Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_vertex Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_both Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_single_program Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_single_program_add_both Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_fragment Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_vertex Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_both Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_fragment Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_vertex Pass |
|
dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_both Pass |
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dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs Pass |
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dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_fragment Pass |
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dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_vertex Pass |
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dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_both Pass |
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dEQP-GLES31.functional.separate_shader.program_uniform.single_program Pass |
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dEQP-GLES31.functional.separate_shader.program_uniform.single_program_add_both Pass |
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dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs Pass |
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dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_fragment Pass |
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dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_vertex Pass |
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dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_both Pass |
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dEQP-GLES31.functional.separate_shader.create_shader_program.single_program_add_both Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth_fragment_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth_fragment_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_flat_fragment_flat Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid_fragment_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_fragment_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name_fragment_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_name Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth_fragment_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth_fragment_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_flat_fragment_flat Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_centroid_fragment_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_centroid_fragment_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_fragment_smooth Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location_fragment_centroid Pass |
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dEQP-GLES31.functional.separate_shader.interface.same_location Pass |
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dEQP-GLES31.functional.separate_shader.random.0 Pass |
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dEQP-GLES31.functional.separate_shader.random.1 Pass |
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dEQP-GLES31.functional.separate_shader.random.2 Pass |
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dEQP-GLES31.functional.separate_shader.random.3 Pass |
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dEQP-GLES31.functional.separate_shader.random.4 Pass |
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dEQP-GLES31.functional.separate_shader.random.5 Pass |
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dEQP-GLES31.functional.separate_shader.random.6 Pass |
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dEQP-GLES31.functional.separate_shader.random.7 Pass |
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dEQP-GLES31.functional.separate_shader.random.8 Pass |
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dEQP-GLES31.functional.separate_shader.random.9 Pass |
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dEQP-GLES31.functional.separate_shader.random.10 Pass |
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dEQP-GLES31.functional.separate_shader.random.11 Pass |
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dEQP-GLES31.functional.separate_shader.random.12 Pass |
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dEQP-GLES31.functional.separate_shader.random.13 Pass |
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dEQP-GLES31.functional.separate_shader.random.14 Pass |
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dEQP-GLES31.functional.separate_shader.random.15 Pass |
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dEQP-GLES31.functional.separate_shader.random.16 Pass |
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dEQP-GLES31.functional.separate_shader.random.17 Pass |
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dEQP-GLES31.functional.separate_shader.random.18 Pass |
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dEQP-GLES31.functional.separate_shader.random.19 Pass |
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dEQP-GLES31.functional.separate_shader.random.20 Pass |
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dEQP-GLES31.functional.separate_shader.random.21 Pass |
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dEQP-GLES31.functional.separate_shader.random.22 Pass |
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dEQP-GLES31.functional.separate_shader.random.23 Pass |
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dEQP-GLES31.functional.separate_shader.random.24 Pass |
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dEQP-GLES31.functional.separate_shader.random.25 Pass |
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dEQP-GLES31.functional.separate_shader.random.26 Pass |
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dEQP-GLES31.functional.separate_shader.random.27 Pass |
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dEQP-GLES31.functional.separate_shader.random.28 Pass |
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dEQP-GLES31.functional.separate_shader.random.29 Pass |
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dEQP-GLES31.functional.separate_shader.random.30 Pass |
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dEQP-GLES31.functional.separate_shader.random.31 Pass |
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dEQP-GLES31.functional.separate_shader.random.32 Pass |
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dEQP-GLES31.functional.separate_shader.random.33 Pass |
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dEQP-GLES31.functional.separate_shader.random.34 Pass |
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dEQP-GLES31.functional.separate_shader.random.35 Pass |
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dEQP-GLES31.functional.separate_shader.random.36 Pass |
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dEQP-GLES31.functional.separate_shader.random.37 Pass |
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dEQP-GLES31.functional.separate_shader.random.38 Pass |
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dEQP-GLES31.functional.separate_shader.random.39 Pass |
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dEQP-GLES31.functional.separate_shader.random.40 Pass |
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dEQP-GLES31.functional.separate_shader.random.41 Pass |
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dEQP-GLES31.functional.separate_shader.random.42 Pass |
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dEQP-GLES31.functional.separate_shader.random.43 Pass |
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dEQP-GLES31.functional.separate_shader.random.44 Pass |
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dEQP-GLES31.functional.separate_shader.random.45 Pass |
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dEQP-GLES31.functional.separate_shader.random.46 Pass |
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dEQP-GLES31.functional.separate_shader.random.47 Pass |
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dEQP-GLES31.functional.separate_shader.random.48 Pass |
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dEQP-GLES31.functional.separate_shader.random.49 Pass |
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dEQP-GLES31.functional.separate_shader.random.50 Pass |
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dEQP-GLES31.functional.separate_shader.random.51 Pass |
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dEQP-GLES31.functional.separate_shader.random.52 Pass |
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dEQP-GLES31.functional.separate_shader.random.53 Pass |
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dEQP-GLES31.functional.separate_shader.random.54 Pass |
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dEQP-GLES31.functional.separate_shader.random.55 Pass |
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dEQP-GLES31.functional.separate_shader.random.56 Pass |
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dEQP-GLES31.functional.separate_shader.random.57 Pass |
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dEQP-GLES31.functional.separate_shader.random.58 Pass |
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dEQP-GLES31.functional.separate_shader.random.59 Pass |
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dEQP-GLES31.functional.separate_shader.random.60 Pass |
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dEQP-GLES31.functional.separate_shader.random.61 Pass |
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dEQP-GLES31.functional.separate_shader.random.62 Pass |
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dEQP-GLES31.functional.separate_shader.random.63 Pass |
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dEQP-GLES31.functional.separate_shader.random.64 Pass |
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dEQP-GLES31.functional.separate_shader.random.65 Pass |
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dEQP-GLES31.functional.separate_shader.random.66 Pass |
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dEQP-GLES31.functional.separate_shader.random.67 Pass |
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dEQP-GLES31.functional.separate_shader.random.68 Pass |
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dEQP-GLES31.functional.separate_shader.random.69 Pass |
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dEQP-GLES31.functional.separate_shader.random.70 Pass |
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dEQP-GLES31.functional.separate_shader.random.71 Pass |
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dEQP-GLES31.functional.separate_shader.random.72 Pass |
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dEQP-GLES31.functional.separate_shader.random.73 Pass |
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dEQP-GLES31.functional.separate_shader.random.74 Pass |
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dEQP-GLES31.functional.separate_shader.random.75 Pass |
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dEQP-GLES31.functional.separate_shader.random.76 Pass |
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dEQP-GLES31.functional.separate_shader.random.77 Pass |
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dEQP-GLES31.functional.separate_shader.random.78 Pass |
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dEQP-GLES31.functional.separate_shader.random.79 Pass |
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dEQP-GLES31.functional.separate_shader.random.80 Pass |
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dEQP-GLES31.functional.separate_shader.random.81 Pass |
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dEQP-GLES31.functional.separate_shader.random.82 Pass |
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dEQP-GLES31.functional.separate_shader.random.83 Pass |
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dEQP-GLES31.functional.separate_shader.random.84 Pass |
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dEQP-GLES31.functional.separate_shader.random.85 Pass |
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dEQP-GLES31.functional.separate_shader.random.86 Pass |
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dEQP-GLES31.functional.separate_shader.random.87 Pass |
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dEQP-GLES31.functional.separate_shader.random.88 Pass |
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dEQP-GLES31.functional.separate_shader.random.89 Pass |
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dEQP-GLES31.functional.separate_shader.random.90 Pass |
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dEQP-GLES31.functional.separate_shader.random.91 Pass |
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dEQP-GLES31.functional.separate_shader.random.92 Pass |
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dEQP-GLES31.functional.separate_shader.random.93 Pass |
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dEQP-GLES31.functional.separate_shader.random.94 Pass |
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dEQP-GLES31.functional.separate_shader.random.95 Pass |
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dEQP-GLES31.functional.separate_shader.random.96 Pass |
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dEQP-GLES31.functional.separate_shader.random.97 Pass |
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dEQP-GLES31.functional.separate_shader.random.98 Pass |
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dEQP-GLES31.functional.separate_shader.random.99 Pass |
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dEQP-GLES31.functional.separate_shader.random.100 Pass |
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dEQP-GLES31.functional.separate_shader.random.101 Pass |
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dEQP-GLES31.functional.separate_shader.random.102 Pass |
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dEQP-GLES31.functional.separate_shader.random.103 Pass |
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dEQP-GLES31.functional.separate_shader.random.104 Pass |
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dEQP-GLES31.functional.separate_shader.random.105 Pass |
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dEQP-GLES31.functional.separate_shader.random.106 Pass |
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dEQP-GLES31.functional.separate_shader.random.107 Pass |
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dEQP-GLES31.functional.separate_shader.random.108 Pass |
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dEQP-GLES31.functional.separate_shader.random.109 Pass |
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dEQP-GLES31.functional.separate_shader.random.110 Pass |
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dEQP-GLES31.functional.separate_shader.random.111 Pass |
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dEQP-GLES31.functional.separate_shader.random.112 Pass |
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dEQP-GLES31.functional.separate_shader.random.113 Pass |
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dEQP-GLES31.functional.separate_shader.random.114 Pass |
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dEQP-GLES31.functional.separate_shader.random.115 Pass |
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dEQP-GLES31.functional.separate_shader.random.116 Pass |
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dEQP-GLES31.functional.separate_shader.random.117 Pass |
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dEQP-GLES31.functional.separate_shader.random.118 Pass |
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dEQP-GLES31.functional.separate_shader.random.119 Pass |
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dEQP-GLES31.functional.separate_shader.random.120 Pass |
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dEQP-GLES31.functional.separate_shader.random.121 Pass |
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dEQP-GLES31.functional.separate_shader.random.122 Pass |
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dEQP-GLES31.functional.separate_shader.random.123 Pass |
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dEQP-GLES31.functional.separate_shader.random.124 Pass |
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dEQP-GLES31.functional.separate_shader.random.125 Pass |
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dEQP-GLES31.functional.separate_shader.random.126 Pass |
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dEQP-GLES31.functional.separate_shader.random.127 Pass |
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dEQP-GLES31.functional.separate_shader.api.current_program_priority Pass |
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dEQP-GLES31.functional.separate_shader.api.active_program_uniform Pass |
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dEQP-GLES31.functional.separate_shader.api.pipeline_programs Pass |
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dEQP-GLES31.functional.separate_shader.api.pipeline_active Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.missing_input Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.missing_output Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_type Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_precision Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_explicit_location_type Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_explicit_location_precision Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_explicit_location Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_implicit_explicit_location_1 Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_implicit_explicit_location_2 Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_implicit_explicit_location_3 Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_different_struct_names Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_struct_member_name Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_struct_member_type Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_struct_member_precision Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_struct_member_order Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_array_element_type Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_array_length Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_array_precision Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_qualifier_vertex_flat_fragment_none Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_qualifier_vertex_flat_fragment_smooth Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_qualifier_vertex_flat_fragment_centroid Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_qualifier_vertex_smooth_fragment_flat Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.varying.mismatch_qualifier_vertex_centroid_fragment_flat Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.missing_input Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.missing_output Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_number_of_declarations Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_order Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_type Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_name Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_precision Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_different_member_interpolation Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_array_size Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_different_member_struct_names Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_struct_member_name Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_struct_member_type Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_struct_member_precision Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_member_struct_member_order Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_array_size Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_variable_and_block_member_1 Pass |
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dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.mismatch_variable_and_block_member_2 Pass |
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dEQP-GLES31.functional.uniform_location.basic.float_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.float_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.vec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.vec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.vec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.vec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.vec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.vec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.int_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.int_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.ivec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.ivec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.ivec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.ivec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.ivec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.ivec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.uint_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.uint_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.uvec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.uvec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.uvec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.uvec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.uvec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.uvec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.bool_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.bool_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.bvec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.bvec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.bvec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.bvec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.bvec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.bvec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat2x3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat2x3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat2x4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat2x4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat3x2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat3x2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat3x4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat3x4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat4x2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat4x2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat4x3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat4x3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.mat4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.sampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.sampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.isampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.isampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.basic.usampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.basic.usampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.float_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.float_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.vec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.vec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.vec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.vec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.vec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.vec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.int_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.int_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.ivec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.ivec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.ivec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.ivec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.ivec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.ivec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.uint_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.uint_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.uvec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.uvec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.uvec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.uvec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.uvec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.uvec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.bool_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.bool_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.bvec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.bvec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.bvec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.bvec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.bvec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.bvec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat2x3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat2x3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat2x4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat2x4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat3x2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat3x2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat3x4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat3x4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat4x2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat4x2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat4x3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat4x3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.mat4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.mat4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.sampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.sampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.isampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.isampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.array.usampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.array.usampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.float_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.float_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.vec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.vec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.vec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.vec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.vec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.vec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.int_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.int_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.ivec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.ivec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.ivec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.ivec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.ivec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.ivec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uint_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uint_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uvec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uvec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uvec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uvec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uvec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.uvec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bool_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bool_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bvec2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bvec2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bvec3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bvec3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bvec4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.bvec4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat2x3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat2x3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat2x4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat2x4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat3x2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat3x2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat3x4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat3x4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat4x2_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat4x2_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat4x3_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat4x3_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat4_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.mat4_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.sampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.sampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.isampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.isampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.usampler2D_vertex Pass |
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dEQP-GLES31.functional.uniform_location.nested_array.usampler2D_fragment Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_0 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_1 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_2 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_3 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_4 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_5 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_6 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_7 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_8 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_9 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_10 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_11 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_12 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_13 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_14 Pass |
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dEQP-GLES31.functional.uniform_location.struct.case_15 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_0 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_1 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_2 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_3 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_4 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_5 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_6 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_7 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_8 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_9 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_10 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_11 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_12 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_13 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_14 Pass |
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dEQP-GLES31.functional.uniform_location.nested_struct.case_15 Pass |
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dEQP-GLES31.functional.uniform_location.min_max.float_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.float_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.float_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.float_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec2_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec2_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec2_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec2_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec3_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec3_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec3_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec3_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec4_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec4_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec4_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.vec4_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.int_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.int_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.int_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.int_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec2_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec2_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec2_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec2_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec3_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec3_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec3_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec3_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec4_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec4_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec4_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.ivec4_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uint_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uint_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uint_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uint_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec2_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec2_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec2_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec2_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec3_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec3_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec3_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec3_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec4_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec4_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec4_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.uvec4_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bool_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bool_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bool_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bool_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec2_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec2_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec2_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec2_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec3_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec3_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec3_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec3_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec4_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec4_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec4_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.bvec4_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x3_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x3_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x3_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x3_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x4_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x4_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x4_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat2x4_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x2_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x2_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x2_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x2_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x4_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x4_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x4_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat3x4_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x2_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x2_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x2_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x2_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x3_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x3_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x3_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4x3_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.mat4_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.sampler2D_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.sampler2D_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.sampler2D_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.sampler2D_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.isampler2D_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.isampler2D_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.isampler2D_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.isampler2D_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.usampler2D_vertex_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.usampler2D_vertex_max Pass |
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dEQP-GLES31.functional.uniform_location.min_max.usampler2D_fragment_min Pass |
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dEQP-GLES31.functional.uniform_location.min_max.usampler2D_fragment_max Pass |
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dEQP-GLES31.functional.uniform_location.link.case_0 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_1 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_2 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_3 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_4 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_5 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_6 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_7 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_8 Pass |
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dEQP-GLES31.functional.uniform_location.link.case_9 Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_fragment Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_unused_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_unused_fragment Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.duplicate_location_split Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_fragment Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_unused_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_unused_fragment Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.array_overlap_split Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_fragment Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_unused_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_unused_fragment Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.struct_overlap_split Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.complex_overlap_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.complex_overlap_fragment Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.atomic_vertex Pass |
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dEQP-GLES31.functional.uniform_location.negative.es31.atomic_fragment Pass |
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dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.vertex_set Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_message_length_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_logged_messages_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.max_debug_group_stack_depth_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.max_label_length_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.max_label_length_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.max_label_length_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.max_label_length_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_isenabled Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_isenabled Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.debug_output_synchronous_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.debug_logged_messages_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.debug_next_logged_message_length_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getboolean Pass |
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dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getinteger Pass |
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dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getinteger64 Pass |
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dEQP-GLES31.functional.debug.state_query.debug_group_stack_depth_getfloat Pass |
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dEQP-GLES31.functional.debug.state_query.debug_callback_function_getpointer Pass |
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dEQP-GLES31.functional.debug.state_query.debug_callback_user_param_getpointer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.bind_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.delete_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.gen_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.buffer_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.buffer_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.buffer_sub_data_size_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.clear Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels_format_mismatch Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.bind_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.bind_buffer_base Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.clear_bufferiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.clear_bufferuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.clear_bufferfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.clear_bufferfi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.copy_buffer_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.draw_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.flush_mapped_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.map_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.unmap_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.bind_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.bind_renderbuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.check_framebuffer_status Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.gen_framebuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.gen_renderbuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.delete_framebuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.delete_renderbuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.framebuffer_renderbuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.framebuffer_texture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.framebuffer_texture2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.renderbuffer_storage Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.blit_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.blit_framebuffer_multisample Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.framebuffer_texture_layer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.invalidate_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.invalidate_sub_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.renderbuffer_storage_multisample Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.copy_image_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.activetexture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.bindtexture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_invalid_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_invalid_format Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_max_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_invalid_size Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_neg_size Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_invalid_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_invalid_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_invalid_format Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_inequal_width_height_cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_max_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copyteximage2d_incomplete_framebuffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_invalid_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_read_buffer_is_none Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_texture_internalformat Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage2d_incomplete_framebuffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.deletetextures Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.generatemipmap Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.gentextures Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.pixelstorei Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d_inequal_width_height_cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d_max_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage2d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texparameteri Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texparameterf Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texparameteriv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texparameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d_invalid_size Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage3d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage3d_neg_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage3d_max_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage3d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.teximage3d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage3d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage3d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage3d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage3d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texsubimage3d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage3d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage3d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage3d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage3d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.copytexsubimage3d_incomplete_framebuffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_neg_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_max_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_invalid_size Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_invalid_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedteximage3d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d_neg_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d_invalid_size Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.compressedtexsubimage3d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage2d_invalid_binding Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage2d_invalid_levels Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage3d_invalid_binding Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage3d_invalid_levels Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameteri Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameterf Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.create_shader Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.shader_source Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.delete_shader Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.shader_binary Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.attach_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.detach_shader Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.link_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.use_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.delete_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.validate_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.get_program_binary Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.program_binary Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.program_parameteri Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.gen_samplers Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.bind_sampler Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.delete_samplers Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.get_sampler_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.get_sampler_parameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.sampler_parameteri Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.sampler_parameteriv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.sampler_parameterf Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.sampler_parameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.get_attrib_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.get_uniform_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.bind_attrib_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniform_block_binding Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformf_invalid_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformf_incompatible_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformf_invalid_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformfv_invalid_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformfv_incompatible_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformfv_invalid_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformfv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformi_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformi_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformi_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformiv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformiv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformiv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformiv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformui_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformui_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformui_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniformuiv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniform_matrixfv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniform_matrixfv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniform_matrixfv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.uniform_matrixfv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.gen_transform_feedbacks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.bind_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.delete_transform_feedbacks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.begin_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.pause_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.resume_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.end_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.get_transform_feedback_varying Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.transform_feedback_varyings Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.link_compute_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.scissor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.depth_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.viewport Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.stencil_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.stencil_func_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.stencil_op Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.stencil_op_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.stencil_mask_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_equation Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_equationi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_equation_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_equation_separatei Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_funci Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_func_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.blend_func_separatei Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.cull_face Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.front_face Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.line_width Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.gen_queries Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.begin_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.end_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.delete_queries Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.fence_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.wait_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.client_wait_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.delete_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attribf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attribfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attribi4 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attribi4v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attrib_pointer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attrib_i_pointer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attrib_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attrib_i_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.enable_vertex_attrib_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.disable_vertex_attrib_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.gen_vertex_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.bind_vertex_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.delete_vertex_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.vertex_attrib_divisor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_arrays_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_arrays_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_elements Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_elements_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_elements_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_arrays_instanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_arrays_instanced_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_arrays_instanced_incomplete_primitive Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_elements_instanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_elements_instanced_invalid_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_elements_instanced_incomplete_primitive Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_range_elements Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_range_elements_invalid_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.draw_range_elements_incomplete_primitive Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.enable Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.disable Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_booleanv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_floatv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_integerv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_integer64v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_integeri_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_booleani_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_integer64i_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_string Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_stringi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_attached_shaders Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_shaderiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_shader_info_log Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_shader_precision_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_shader_source Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_programiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_program_info_log Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_tex_parameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_tex_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_uniformfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_uniformiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_uniformuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_active_uniform Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_active_uniformsiv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_active_uniform_blockiv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_active_uniform_block_name Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_active_attrib Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_uniform_indices Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_vertex_attribfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_vertex_attribiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_vertex_attribi_iv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_vertex_attribi_uiv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_vertex_attrib_pointerv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_frag_data_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_buffer_parameteriv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_buffer_parameteri64v Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_buffer_pointerv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_framebuffer_attachment_parameteriv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_renderbuffer_parameteriv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_internalformativ Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_queryiv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_query_objectuiv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.get_synciv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.is_enabled Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.state.hint Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_max_counter_bindings Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_precision Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_binding_offset_overlap Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_binding_omitted Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_struct Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_body_write Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.atomic_counter.atomic_body_declare Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_load.texture_2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_load.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_load.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_load.2d_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_load.buffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_load.cube_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_store.texture_2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_store.texture_3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_store.cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_store.2d_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_store.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_store.cube_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.texture_3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.2d_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_atomic.cube_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_exchange.texture_2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_exchange.texture_3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_exchange.cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_exchange.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_exchange.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_image_exchange.cube_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_extract_invalid_value_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_extract_invalid_offset_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_extract_invalid_bits_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_insert_invalid_base_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_insert_invalid_insert_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_insert_invalid_offset_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_insert_invalid_bits_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bitfield_reverse Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.bit_count Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.find_msb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.find_lsb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.uadd_carry_invalid_x Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.uadd_carry_invalid_y Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.uadd_carry_invalid_carry Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.usub_borrow_invalid_x Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.usub_borrow_invalid_y Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.usub_borrow_invalid_borrow Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.umul_extended_invalid_x Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.umul_extended_invalid_y Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.umul_extended_invalid_msb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.umul_extended_invalid_lsb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.imul_extended_invalid_x Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.imul_extended_invalid_y Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.imul_extended_invalid_msb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.imul_extended_invalid_lsb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.frexp_invalid_x Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.frexp_invalid_exp Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.ldexp_invalid_x Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.ldexp_invalid_exp Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.pack_unorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.pack_snorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.unpack_snorm_4x8 Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.unpack_unorm_4x8 Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_size_invalid_sampler Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_size_invalid_lod Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_invalid_p Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_invalid_bias_or_compare Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_lod_invalid_p Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_lod_invalid_lod Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texel_fetch_invalid_p Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texel_fetch_invalid_sample Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.emit_vertex Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.end_primitive Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_sampler_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_sampler_2d_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_sampler_cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_sampler_2d_shadow Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_sampler_2d_array_shadow Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_sampler_cube_shadow Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_offset_sampler_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_offset_sampler_2d_array Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_offset_sampler_2d_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.texture_gather_offset_sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_add Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_min Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_max Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_and Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_or Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_xor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_exchange Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_function.atomic_comp_swap Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.primitive_bounding_box Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.blend_equation_advanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.shader_image_atomic Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.shader_multisample_interpolation Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.texture_storage_multisample_2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.geometry_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.gpu_shader_5 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.shader_io_blocks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.tessellation_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.texture_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.texture_cube_map_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_directive.accessing_bounding_box_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.ssbo_block.ssbo_block_interface_matching_tests Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.ssbo_block.ssbo_using_shared_qualifier_tests Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_storage.block_number_limits Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader_storage.max_combined_block_number_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.program_not_active Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.invalid_program_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.invalid_dispatch_compute_indirect Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.invalid_maximum_work_group_counts Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.invalid_maximum_work_group_sizes Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.invalid_layout_qualifiers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_uniform_block_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_shader_storage_block_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_texture_image_units_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_image_uniforms_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_shared_memory_size_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_uniform_components_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_atomic_counter_buffer_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_atomic_counters_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.bind_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.delete_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.gen_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.buffer_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.buffer_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.buffer_sub_data_size_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.clear Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_format_mismatch Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.bind_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.bind_buffer_base Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.clear_bufferiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.clear_bufferuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.clear_bufferfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.clear_bufferfi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.copy_buffer_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.draw_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.flush_mapped_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.map_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.unmap_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.bind_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.bind_renderbuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.check_framebuffer_status Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.gen_framebuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.gen_renderbuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.delete_framebuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.delete_renderbuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.framebuffer_renderbuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.framebuffer_texture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.framebuffer_texture2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.renderbuffer_storage Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.blit_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.blit_framebuffer_multisample Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.framebuffer_texture_layer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.invalidate_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.invalidate_sub_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.renderbuffer_storage_multisample Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.buffer.copy_image_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.activetexture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.bindtexture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_invalid_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_invalid_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_neg_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_max_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_invalid_border Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_invalid_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_neg_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_invalid_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_invalid_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_invalid_format Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_inequal_width_height_cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_neg_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_max_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_invalid_border Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copyteximage2d_incomplete_framebuffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_invalid_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_read_buffer_is_none Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_texture_internalformat Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage2d_incomplete_framebuffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.deletetextures Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.generatemipmap Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.gentextures Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.pixelstorei Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_inequal_width_height_cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_max_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameteriv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texparameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d_invalid_size Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_neg_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_max_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.teximage3d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_neg_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texsubimage3d_invalid_buffer_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage3d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage3d_invalid_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage3d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.copytexsubimage3d_incomplete_framebuffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_neg_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_max_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_invalid_border Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_invalid_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_invalid_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedteximage3d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d_invalid_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d_neg_width_height_depth Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d_invalid_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.compressedtexsubimage3d_invalid_buffer_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage2d_invalid_binding Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage2d_invalid_levels Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d_invalid_binding Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d_invalid_levels Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.create_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.shader_source Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.delete_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.shader_binary Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.attach_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.detach_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.link_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.use_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.delete_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.validate_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.get_program_binary Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.program_binary Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.program_parameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.gen_samplers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.bind_sampler Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.delete_samplers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.get_sampler_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.get_sampler_parameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.sampler_parameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.sampler_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.sampler_parameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.sampler_parameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.get_attrib_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.get_uniform_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.bind_attrib_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniform_block_binding Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformf_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformf_incompatible_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformf_invalid_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformfv_invalid_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformfv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformfv_invalid_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformfv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformi_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformi_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformi_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformiv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformiv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformiv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformiv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformui_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformui_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformui_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniformuiv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniform_matrixfv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniform_matrixfv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniform_matrixfv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.uniform_matrixfv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.gen_transform_feedbacks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.bind_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.delete_transform_feedbacks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.begin_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.pause_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.resume_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.end_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.get_transform_feedback_varying Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.transform_feedback_varyings Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.link_compute_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.scissor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.depth_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.viewport Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.stencil_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.stencil_func_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.stencil_op Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.stencil_op_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.stencil_mask_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_equation Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_equationi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_equation_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_equation_separatei Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_funci Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_func_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.blend_func_separatei Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.cull_face Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.front_face Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.line_width Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.gen_queries Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.begin_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.end_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.delete_queries Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.fence_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.wait_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.client_wait_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.fragment.delete_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribi4 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attribi4v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_pointer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_i_pointer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_i_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.enable_vertex_attrib_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.disable_vertex_attrib_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.gen_vertex_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.bind_vertex_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.delete_vertex_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.vertex_attrib_divisor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_instanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_instanced_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_arrays_instanced_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_elements_instanced_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.vertex_array.draw_range_elements_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.enable Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.disable Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_booleanv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_floatv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_integerv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_integer64v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_integeri_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_booleani_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_integer64i_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_string Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_stringi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_attached_shaders Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_shaderiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_shader_info_log Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_shader_precision_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_shader_source Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_programiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_program_info_log Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_tex_parameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_tex_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_uniformfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_uniformiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_uniformuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_active_uniform Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_active_uniformsiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_active_uniform_blockiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_active_uniform_block_name Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_active_attrib Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_uniform_indices Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_vertex_attribfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_vertex_attribiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_vertex_attribi_iv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_vertex_attribi_uiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_vertex_attrib_pointerv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_frag_data_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_buffer_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_buffer_parameteri64v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_buffer_pointerv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_framebuffer_attachment_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_renderbuffer_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_internalformativ Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_queryiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_query_objectuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.get_synciv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.is_enabled Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.state.hint Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_max_counter_bindings Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_precision Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_binding_offset_overlap Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_binding_omitted Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_struct Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_body_write Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.atomic_counter.atomic_body_declare Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_load.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_load.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_load.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_load.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_load.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_load.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_store.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_store.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_store.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_store.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_store.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_store.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_atomic.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_exchange.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_exchange.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_exchange.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_exchange.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_exchange.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_image_exchange.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_extract_invalid_value_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_extract_invalid_offset_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_extract_invalid_bits_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_insert_invalid_base_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_insert_invalid_insert_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_insert_invalid_offset_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_insert_invalid_bits_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bitfield_reverse Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.bit_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.find_msb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.find_lsb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.uadd_carry_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.uadd_carry_invalid_y Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.uadd_carry_invalid_carry Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.usub_borrow_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.usub_borrow_invalid_y Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.usub_borrow_invalid_borrow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.umul_extended_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.umul_extended_invalid_y Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.umul_extended_invalid_msb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.umul_extended_invalid_lsb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.imul_extended_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.imul_extended_invalid_y Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.imul_extended_invalid_msb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.imul_extended_invalid_lsb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.frexp_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.frexp_invalid_exp Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.ldexp_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.ldexp_invalid_exp Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.pack_unorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.pack_snorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.unpack_snorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.unpack_unorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_size_invalid_sampler Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_size_invalid_lod Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_invalid_p Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_invalid_bias_or_compare Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_lod_invalid_p Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_lod_invalid_lod Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texel_fetch_invalid_p Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texel_fetch_invalid_sample Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.emit_vertex Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.end_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_2d_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_sampler_cube_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_offset_sampler_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_offset_sampler_2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_offset_sampler_2d_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.texture_gather_offset_sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_add Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_min Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_max Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_and Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_or Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_xor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_exchange Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_function.atomic_comp_swap Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.primitive_bounding_box Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.blend_equation_advanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.shader_image_atomic Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.shader_multisample_interpolation Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.texture_storage_multisample_2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.geometry_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.gpu_shader_5 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.shader_io_blocks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.tessellation_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.texture_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.texture_cube_map_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_directive.accessing_bounding_box_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.ssbo_block.ssbo_block_interface_matching_tests Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.ssbo_block.ssbo_using_shared_qualifier_tests Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_storage.block_number_limits Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.shader_storage.max_combined_block_number_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.program_not_active Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.invalid_program_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.invalid_dispatch_compute_indirect Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.invalid_maximum_work_group_counts Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.invalid_maximum_work_group_sizes Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.invalid_layout_qualifiers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_uniform_block_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_shader_storage_block_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_texture_image_units_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_image_uniforms_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_shared_memory_size_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_uniform_components_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_atomic_counter_buffer_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_atomic_counters_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.bind_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.delete_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.gen_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.buffer_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.buffer_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.buffer_sub_data_size_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.clear Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_format_mismatch Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.bind_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.bind_buffer_base Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.clear_bufferiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.clear_bufferuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.clear_bufferfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.clear_bufferfi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.copy_buffer_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.flush_mapped_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.map_buffer_range Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.unmap_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.bind_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.bind_renderbuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.check_framebuffer_status Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.gen_framebuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.gen_renderbuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.delete_framebuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.delete_renderbuffers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_renderbuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.renderbuffer_storage Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.blit_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture_layer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.invalidate_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.invalidate_sub_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.renderbuffer_storage_multisample Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.copy_image_sub_data Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.activetexture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.bindtexture Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_invalid_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_invalid_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_neg_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_max_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_invalid_border Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_invalid_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_neg_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_invalid_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage2d_invalid_buffer_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_invalid_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_invalid_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_inequal_width_height_cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_neg_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_max_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_invalid_border Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copyteximage2d_incomplete_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_invalid_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_read_buffer_is_none Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_texture_internalformat Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_invalid_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage2d_incomplete_framebuffer Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.deletetextures Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.generatemipmap Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.gentextures Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.pixelstorei Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d_inequal_width_height_cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d_max_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d_invalid_border Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage2d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage2d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameteri Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameterf Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameteriv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d_neg_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d_neg_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d_invalid_size Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage2d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage3d Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage3d_neg_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage3d_max_width_height_depth Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage3d_invalid_border Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.teximage3d_invalid_buffer_target Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d_invalid_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d_neg_width_height Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texsubimage3d_invalid_buffer_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage3d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage3d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage3d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage3d_neg_width_height Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.copytexsubimage3d_incomplete_framebuffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_max_level Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_neg_width_height_depth Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_max_width_height_depth Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_invalid_border Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_invalid_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_invalid_buffer_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d_neg_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d_max_level Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d_neg_offset Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d_invalid_offset Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d_neg_width_height_depth Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d_invalid_size Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d_invalid_buffer_target Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage2d_invalid_binding Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage2d_invalid_levels Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage3d_invalid_binding Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage3d_invalid_levels Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameterfv Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.create_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.shader_source Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.delete_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.shader_binary Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.attach_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.detach_shader Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.link_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.use_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.delete_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.validate_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.get_program_binary Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.program_binary Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.program_parameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.gen_samplers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.bind_sampler Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.delete_samplers Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.get_sampler_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.get_sampler_parameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.sampler_parameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.sampler_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.sampler_parameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.sampler_parameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.get_attrib_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.get_uniform_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.bind_attrib_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniform_block_binding Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformf_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformf_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformf_invalid_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformfv_invalid_program Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformfv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformfv_invalid_location Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformfv_invalid_count Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformi_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformi_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformi_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformiv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformiv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformiv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformiv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformui_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformui_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformui_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniformuiv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniform_matrixfv_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniform_matrixfv_incompatible_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniform_matrixfv_invalid_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.uniform_matrixfv_invalid_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.gen_transform_feedbacks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.bind_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.delete_transform_feedbacks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.begin_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.pause_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.resume_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.end_transform_feedback Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.get_transform_feedback_varying Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.transform_feedback_varyings Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.link_compute_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameteri Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameterf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.scissor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.depth_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.viewport Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.stencil_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.stencil_func_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.stencil_op Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.stencil_op_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.stencil_mask_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_equation Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_equationi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_equation_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_equation_separatei Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_func Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_funci Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_func_separate Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.blend_func_separatei Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.cull_face Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.front_face Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.line_width Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.gen_queries Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.begin_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.end_query Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.delete_queries Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.fence_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.wait_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.client_wait_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.delete_sync Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attribf Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attribfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attribi4 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attribi4v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_pointer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_i_pointer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_i_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.enable_vertex_attrib_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.disable_vertex_attrib_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.gen_vertex_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.bind_vertex_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.delete_vertex_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.vertex_attrib_divisor Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_arrays Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_arrays_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_arrays_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_arrays_instanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_arrays_instanced_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_arrays_instanced_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_instanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_instanced_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_instanced_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_range_elements Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_range_elements_invalid_program Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_range_elements_incomplete_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.enable Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.disable Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_booleanv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_floatv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_integerv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_integer64v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_integeri_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_booleani_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_integer64i_v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_string Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_stringi Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_attached_shaders Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_shaderiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_shader_info_log Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_shader_precision_format Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_shader_source Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_programiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_program_info_log Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_tex_parameterfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_tex_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_uniformfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_uniformiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_uniformuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_active_uniform Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_active_uniformsiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_active_uniform_blockiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_active_uniform_block_name Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_active_attrib Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_uniform_indices Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_vertex_attribfv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_vertex_attribiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_vertex_attribi_iv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_vertex_attribi_uiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_vertex_attrib_pointerv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_frag_data_location Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_buffer_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_buffer_parameteri64v Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_buffer_pointerv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_renderbuffer_parameteriv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_internalformativ Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_queryiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_query_objectuiv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_synciv Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.is_enabled Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.state.hint Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_max_counter_bindings Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_precision Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_binding_offset_overlap Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_binding_omitted Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_struct Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_body_write Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.atomic_counter.atomic_body_declare Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_load.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_load.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_load.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_load.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_load.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_load.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_store.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_store.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_store.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_store.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_store.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_store.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_atomic.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_exchange.texture_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_exchange.texture_3d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_exchange.cube Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_exchange.2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_exchange.buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_image_exchange.cube_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_extract_invalid_value_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_extract_invalid_offset_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_extract_invalid_bits_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_insert_invalid_base_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_insert_invalid_insert_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_insert_invalid_offset_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_insert_invalid_bits_type Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bitfield_reverse Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.bit_count Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.find_msb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.find_lsb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.uadd_carry_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.uadd_carry_invalid_y Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.uadd_carry_invalid_carry Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.usub_borrow_invalid_x Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.usub_borrow_invalid_y Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.usub_borrow_invalid_borrow Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.umul_extended_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.umul_extended_invalid_y Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.umul_extended_invalid_msb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.umul_extended_invalid_lsb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.imul_extended_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.imul_extended_invalid_y Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.imul_extended_invalid_msb Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.imul_extended_invalid_lsb Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.frexp_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.frexp_invalid_exp Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.ldexp_invalid_x Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.ldexp_invalid_exp Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.pack_unorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.pack_snorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.unpack_snorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.unpack_unorm_4x8 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_size_invalid_sampler Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_size_invalid_lod Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_invalid_p Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_invalid_bias_or_compare Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_lod_invalid_p Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_lod_invalid_lod Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texel_fetch_invalid_p Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texel_fetch_invalid_sample Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.emit_vertex Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.end_primitive Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_sampler_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_sampler_2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_sampler_cube Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_sampler_2d_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_sampler_cube_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_offset_sampler_2d Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_offset_sampler_2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_offset_sampler_2d_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.texture_gather_offset_sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_add Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_min Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_max Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_and Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_or Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_xor Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_exchange Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_function.atomic_comp_swap Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.primitive_bounding_box Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.blend_equation_advanced Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.shader_image_atomic Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.shader_multisample_interpolation Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.texture_storage_multisample_2d_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.geometry_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.gpu_shader_5 Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.shader_io_blocks Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.tessellation_shader Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.texture_buffer Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.texture_cube_map_array Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_directive.accessing_bounding_box_type Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.ssbo_block.ssbo_block_interface_matching_tests Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.ssbo_block.ssbo_using_shared_qualifier_tests Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_storage.block_number_limits Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader_storage.max_combined_block_number_limit Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.program_not_active Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.invalid_program_query Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.invalid_dispatch_compute_indirect Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.invalid_maximum_work_group_counts Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.invalid_maximum_work_group_sizes Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.invalid_layout_qualifiers Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_uniform_block_limit Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_shader_storage_block_limit Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_texture_image_units_limit Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_image_uniforms_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_shared_memory_size_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_uniform_components_limit Pass |
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dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_atomic_counter_buffer_limit Pass |
|
dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_atomic_counters_limit Pass |
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dEQP-GLES31.functional.debug.externally_generated.application_messages Pass |
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dEQP-GLES31.functional.debug.externally_generated.third_party_messages Pass |
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dEQP-GLES31.functional.debug.externally_generated.push_pop_stack Pass |
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dEQP-GLES31.functional.debug.externally_generated.push_pop_consistency Pass |
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dEQP-GLES31.functional.debug.error_filters.case_0 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_1 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_3 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_4 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_5 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_6 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_7 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_8 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_9 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_10 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_11 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_13 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_14 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_15 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_16 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_17 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_18 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_19 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_20 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_21 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_23 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_24 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_25 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_26 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_27 Pass |
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dEQP-GLES31.functional.debug.error_filters.case_28 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_30 Pass |
|
dEQP-GLES31.functional.debug.error_filters.case_31 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_0 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_1 Pass |
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dEQP-GLES31.functional.debug.error_groups.case_3 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_4 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_5 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_6 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_7 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_8 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_9 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_10 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_11 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_13 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_14 Pass |
|
dEQP-GLES31.functional.debug.error_groups.case_15 Pass |
|
dEQP-GLES31.functional.debug.async.case_0_log Pass |
|
dEQP-GLES31.functional.debug.async.case_1_callback Pass |
|
dEQP-GLES31.functional.debug.async.case_2_log Pass |
|
dEQP-GLES31.functional.debug.async.case_3_callback Pass |
|
dEQP-GLES31.functional.debug.async.case_4_log Pass |
|
dEQP-GLES31.functional.debug.async.case_6_log Pass |
|
dEQP-GLES31.functional.debug.async.case_7_callback Pass |
|
dEQP-GLES31.functional.debug.async.case_8_log Pass |
|
dEQP-GLES31.functional.debug.async.case_9_callback Pass |
|
dEQP-GLES31.functional.debug.async.case_10_log Pass |
|
dEQP-GLES31.functional.debug.async.case_11_callback Pass |
|
dEQP-GLES31.functional.debug.async.case_12_log Pass |
|
dEQP-GLES31.functional.debug.async.case_13_callback Pass |
|
dEQP-GLES31.functional.debug.async.case_14_log Pass |
|
dEQP-GLES31.functional.debug.async.case_15_callback Pass |
|
dEQP-GLES31.functional.debug.object_labels.initial Pass |
|
dEQP-GLES31.functional.debug.object_labels.clearing Pass |
|
dEQP-GLES31.functional.debug.object_labels.specify_with_length Pass |
|
dEQP-GLES31.functional.debug.object_labels.buffer_limited_query Pass |
|
dEQP-GLES31.functional.debug.object_labels.max_label_length Pass |
|
dEQP-GLES31.functional.debug.object_labels.query_length_only Pass |
|
dEQP-GLES31.functional.debug.object_labels.buffer Pass |
|
dEQP-GLES31.functional.debug.object_labels.shader Pass |
|
dEQP-GLES31.functional.debug.object_labels.program Pass |
|
dEQP-GLES31.functional.debug.object_labels.query Pass |
|
dEQP-GLES31.functional.debug.object_labels.program_pipeline Pass |
|
dEQP-GLES31.functional.debug.object_labels.transform_feedback Pass |
|
dEQP-GLES31.functional.debug.object_labels.sampler Pass |
|
dEQP-GLES31.functional.debug.object_labels.texture Pass |
|
dEQP-GLES31.functional.debug.object_labels.renderbuffer Pass |
|
dEQP-GLES31.functional.debug.object_labels.framebuffer Pass |
|
dEQP-GLES31.functional.debug.object_labels.sync Pass |
|
dEQP-GLES31.functional.fbo.no_attachments.npot_size.1x1 Pass |
|
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms0_default_128x128ms1 Pass |
|
dEQP-GLES31.functional.fbo.no_attachments.interaction.256x256ms1_default_128x128ms0 Pass |
|
dEQP-GLES31.functional.fbo.no_attachments.interaction.127x127ms0_default_129x129ms0 Pass |
|
dEQP-GLES31.functional.fbo.completeness.no_attachments Pass |
|
dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_limited_query.resource_name_query Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_limited_query.resource_query Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_struct_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.default_block.var_array_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_struct_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.named_block.var_array_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_struct_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.unnamed_block.var_array_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_struct_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.resource_list.block_array.var_array_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.isampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.types.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.default_block.aggregates.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.named_block.aggregates.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.unnamed_block.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.unnamed_block.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.unnamed_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.unnamed_block.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.unnamed_block.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.block_array.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.block_array.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.block_array.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.block_array.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.block_array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.block_array.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_size.block_array.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.isampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.types.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.sampler2D_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.sampler2D_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bool_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bool_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bvec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bvec3_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bvec3_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bvec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bvec3_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.bvec3_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.vec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.vec3_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.vec3_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.vec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.vec3_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.vec3_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.ivec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.ivec3_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.ivec3_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.ivec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.ivec3_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.default_block.aggregates.ivec3_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bool_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bool_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bvec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bvec3_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bvec3_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bvec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bvec3_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.bvec3_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.vec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.vec3_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.vec3_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.vec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.vec3_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.vec3_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.ivec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.ivec3_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.ivec3_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.ivec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.ivec3_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.named_block.aggregates.ivec3_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.unnamed_block.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.array_stride.block_array.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.bvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.bvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.basic_type.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_cube_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.isampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.isampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.isampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.usampler_cube Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.usampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.usampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.isampler_2d_ms Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.usampler_2d_ms Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.image_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.image_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.image_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.iimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.iimage_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.iimage_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.uimage_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.uimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.uimage_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.opaque_type.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.default_block.array.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.named_block.float Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.named_block.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.named_block.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.named_block.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.named_block.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.atomic_counter_buffer_index.named_block.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.block_index.default_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.block_index.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.block_index.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.block_index.block_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.bvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.bvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.basic_type.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_cube Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_3d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_2d_shadow Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_cube_shadow Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_2d_array_shadow Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.isampler_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.isampler_cube Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.isampler_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.isampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.usampler_cube Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.usampler_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.usampler_3d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.sampler_2d_ms Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.isampler_2d_ms Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.usampler_2d_ms Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.image_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.image_cube Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.image_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.image_3d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.iimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.iimage_cube Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.iimage_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.iimage_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.uimage_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.uimage_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.uimage_3d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.opaque_type.atomic_uint Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.basic_type.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.sampler_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.sampler_cube Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.sampler_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.sampler_3d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.sampler_2d_shadow Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.isampler_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.usampler_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.sampler_2d_ms Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.isampler_2d_ms Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.image_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.iimage_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.uimage_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.opaque_type.atomic_uint Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.sampler_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.sampler_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.sampler_3d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.isampler_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.image_2d Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.iimage_2d_array Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.array.atomic_uint Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.array.struct.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.basic_type.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.opaque_type.isampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.array.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.default_block.struct.struct.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.named_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.named_block.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.named_block.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.named_block.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.named_block.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.named_block.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.unnamed_block.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.unnamed_block.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.unnamed_block.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.unnamed_block.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.location.unnamed_block.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.isampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.types.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.default_block.no_qualifier.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.no_qualifier.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.named_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_row_major.unnamed_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.isampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.types.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.default_block.no_qualifier.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.no_qualifier.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.matrix.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.matrix.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.matrix.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.matrix.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.matrix.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.matrix.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.row_major.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.matrix.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.matrix.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.matrix.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.matrix.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.matrix.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.matrix.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.aggregates.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.aggregates.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block.column_major.aggregates.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.named_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.matrix_stride.unnamed_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.default_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.default_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.default_block.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.default_block.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.default_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.default_block.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.default_block.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.named_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.named_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.named_block.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.named_block.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.named_block.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.named_block.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.unnamed_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.block_array.var Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.block_array.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.name_length.block_array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.bvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.bvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_cube_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.isampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.isampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.isampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.usampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.usampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.usampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.isampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.usampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.image_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.image_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.image_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.iimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.iimage_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.iimage_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uimage_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.uimage_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.types.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.aggregates.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.aggregates.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.default_block.aggregates.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.bvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.bvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.aggregates.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.named_block.aggregates.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.unnamed_block.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.offset.block_array.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.sampler Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.sampler_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.sampler_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.default_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.uniform_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.uniform_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.uniform_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.uniform_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.uniform_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.uniform_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.uniform_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.compute.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.sampler Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.sampler_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.sampler_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.default_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.uniform_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.uniform_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.uniform_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.uniform_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.uniform_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.uniform_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.uniform_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_vertex.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.sampler Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.sampler_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.sampler_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.default_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.uniform_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.uniform_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.uniform_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.uniform_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.uniform_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.uniform_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.uniform_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.separable_fragment.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.sampler Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.sampler_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.sampler_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.default_block.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.uniform_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.uniform_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.uniform_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.sampler Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.sampler_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.sampler_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.default_block.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.uniform_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.uniform_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.uniform_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_vertex.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.sampler Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.sampler_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.sampler_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.default_block.atomic_uint_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.uniform_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.uniform_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.uniform_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.referenced_by_shader.vertex_fragment_only_fragment.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.bvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.bvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_2d_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_cube_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_2d_array_shadow Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.isampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.isampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.isampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.usampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.usampler_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.usampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.usampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.sampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.isampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.usampler_2d_ms Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.image_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.image_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.image_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.iimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.iimage_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.iimage_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uimage_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uimage_cube Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.uimage_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.types.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.image_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.iimage_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.array.atomic_uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.sampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.sampler_2d_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.sampler_3d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.default_block.struct.isampler_2d Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.bvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.bvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.named_block.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.unnamed_block.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.array.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.struct.bool Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.type.block_array.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.0 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.1 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.2 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.3 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.4 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.5 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.6 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.7 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.8 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.9 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.10 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.11 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.12 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.13 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.14 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.15 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.16 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.17 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.18 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.19 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.20 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.21 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.22 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.23 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.24 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.25 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.26 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.27 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.28 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.29 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.30 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.31 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.32 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.33 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.34 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.35 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.36 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.37 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.38 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform.random.39 Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.resource_list.block_array_single_element Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.active_variables.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.active_variables.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.active_variables.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_binding.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_binding.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_binding.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_binding.named_block_explicit_binding Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_binding.unnamed_block_explicit_binding Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_binding.block_array_explicit_binding Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_data_size.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_data_size.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.buffer_data_size.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.name_length.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.name_length.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.name_length.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.name_length.block_array_single_element Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.compute.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.compute.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.compute.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_vertex.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_vertex.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_vertex.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_fragment.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_fragment.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.separable_fragment.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_vertex.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_vertex.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_vertex.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_fragment.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_fragment.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.vertex_fragment_only_fragment.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.resource_list Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.active_variables Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.buffer_binding Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.buffer_data_size Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_compute Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_vertex Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_separable_fragment Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment Pass |
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dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment_only_vertex Pass |
|
dEQP-GLES31.functional.program_interface_query.atomic_counter_buffer.referenced_by_vertex_fragment_only_fragment Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.vertex_fragment.empty Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.resource_list.vertex_fragment.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.separable_vertex.empty Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.separable_vertex.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.resource_list.separable_fragment.empty Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.separable_fragment.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.separable_fragment.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.resource_list.separable_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.resource_list.compute.empty Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block_explicit_location.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block_explicit_location.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.named_block_explicit_location.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.unnamed_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.unnamed_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.unnamed_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.block_array.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.resource_list.interface_blocks.in.block_array.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.vertex_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.array_size.separable_vertex.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.separable_fragment.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.separable_fragment.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.array_size.separable_fragment.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.named_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.named_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.named_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.named_block_explicit_location.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.named_block_explicit_location.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.named_block_explicit_location.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.unnamed_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.unnamed_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.unnamed_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.block_array.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.array_size.interface_blocks.in.block_array.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.vertex_fragment.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.vertex_fragment.var_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.separable_vertex.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.separable_vertex.var_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.separable_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.separable_fragment.var_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.separable_fragment.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.separable_fragment.var_struct_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.separable_fragment.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.separable_fragment.var_array_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var_struct_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block.var_array_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block_explicit_location.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block_explicit_location.var_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block_explicit_location.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block_explicit_location.var_struct_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block_explicit_location.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.named_block_explicit_location.var_array_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.unnamed_block.var_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.unnamed_block.var_struct_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.unnamed_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.unnamed_block.var_array_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.block_array.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.block_array.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.name_length.vertex_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.separable_vertex.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.separable_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.separable_fragment.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.separable_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.named_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.named_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.named_block_explicit_location.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.named_block_explicit_location.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.named_block_explicit_location.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.unnamed_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.unnamed_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.unnamed_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.block_array.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.name_length.interface_blocks.in.block_array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.referenced_by.referenced_by_vertex_fragment Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.referenced_by.referenced_by_separable_vertex Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.referenced_by.referenced_by_separable_fragment Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.vertex_fragment.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_vertex.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.basic_type.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.array.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.separable_fragment.struct.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.struct.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.struct.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block.struct.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.named_block_explicit_location.struct.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.array.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.struct.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.struct.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.unnamed_block.struct.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.basic_type.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.basic_type.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.array.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.struct.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.struct.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_input.type.interface_blocks.in.block_array.struct.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.vertex_fragment.empty Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.vertex_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.vertex_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.separable_vertex.empty Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.separable_vertex.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.separable_vertex.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.separable_vertex.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.separable_fragment.empty Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.separable_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.separable_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.compute.empty Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.named_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.named_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.named_block_explicit_location.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.named_block_explicit_location.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.named_block_explicit_location.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.unnamed_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.block_array.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.block_array.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.resource_list.interface_blocks.out.block_array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.vertex_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.vertex_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.separable_vertex.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.separable_vertex.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.separable_vertex.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.separable_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.separable_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.named_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.named_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.named_block_explicit_location.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.named_block_explicit_location.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.named_block_explicit_location.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.unnamed_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.block_array.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.array_size.interface_blocks.out.block_array.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.vertex_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.vertex_fragment.var_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.vertex_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.vertex_fragment.var_array_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_vertex.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_vertex.var_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_vertex.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_vertex.var_struct_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.separable_vertex.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_vertex.var_array_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.separable_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_fragment.var_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.separable_fragment.var_array_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block.var_explicit_location Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block.var_struct_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block.var_array_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block_explicit_location.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block_explicit_location.var_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block_explicit_location.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block_explicit_location.var_struct_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block_explicit_location.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.named_block_explicit_location.var_array_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.unnamed_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.unnamed_block.var_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.unnamed_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.unnamed_block.var_struct_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.unnamed_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.unnamed_block.var_array_explicit_location Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.name_length.vertex_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.vertex_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.separable_vertex.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.separable_vertex.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.separable_vertex.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.separable_fragment.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.separable_fragment.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.named_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.named_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.named_block_explicit_location.var Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.named_block_explicit_location.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.named_block_explicit_location.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.unnamed_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.block_array.var Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.block_array.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.name_length.interface_blocks.out.block_array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.referenced_by.referenced_by_vertex_fragment Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.referenced_by.referenced_by_separable_vertex Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.referenced_by.referenced_by_separable_fragment Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.basic_type.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.vertex_fragment.array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.basic_type.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.array.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_vertex.struct.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.basic_type.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.separable_fragment.array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.basic_type.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.basic_type.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.array.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.array.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.struct.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block.struct.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.named_block_explicit_location.struct.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.struct.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.struct.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.struct.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.struct.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.unnamed_block.struct.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.struct.int Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.struct.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.struct.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.struct.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.program_output.type.interface_blocks.out.block_array.struct.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.vertex_fragment.builtin_gl_position Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.vertex_fragment.default_block_basic_type Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.vertex_fragment.default_block_struct_member Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.vertex_fragment.default_block_array Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.vertex_fragment.default_block_array_element Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.separable_vertex.builtin_gl_position Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.separable_vertex.default_block_basic_type Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.separable_vertex.default_block_struct_member Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.separable_vertex.default_block_array Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.resource_list.separable_vertex.default_block_array_element Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.vertex_fragment.builtin_gl_position Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.vertex_fragment.default_block_basic_type Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.vertex_fragment.default_block_struct_member Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.vertex_fragment.default_block_array Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.vertex_fragment.default_block_array_element Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.separable_vertex.builtin_gl_position Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.separable_vertex.default_block_basic_type Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.separable_vertex.default_block_struct_member Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.separable_vertex.default_block_array Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.array_size.separable_vertex.default_block_array_element Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.vertex_fragment.builtin_gl_position Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.vertex_fragment.default_block_basic_type Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.vertex_fragment.default_block_struct_member Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.vertex_fragment.default_block_array Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.vertex_fragment.default_block_array_element Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.separable_vertex.builtin_gl_position Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.separable_vertex.default_block_basic_type Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.separable_vertex.default_block_struct_member Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.separable_vertex.default_block_array Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.name_length.separable_vertex.default_block_array_element Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.builtin.gl_position Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.basic_type.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.array.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.int Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.uint Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.whole_array.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.int Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.uint Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.vertex_fragment.struct.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.builtin.gl_position Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.basic_type.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.array.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.whole_array.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.int Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.vec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.ivec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.uvec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.uvec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat2x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat2x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat3x4 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat4x3 Pass |
|
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.separable_vertex.struct.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_struct_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.named_block.var_array_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_struct_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.unnamed_block.var_array_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_struct_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.resource_list.block_array.var_array_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.non_array.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.int Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.types.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.float_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bool_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bool_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.bvec3_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.vec4_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.sized.aggregates.ivec2_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.types.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.types.int Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.types.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.types.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.types.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.types.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.float_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.bvec3_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.bvec3_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.vec4_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.vec4_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.ivec2_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.named_block.unsized.aggregates.ivec2_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.float_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.bvec3_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.bvec3_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.vec4_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.vec4_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.ivec2_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.sized.ivec2_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.float_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.bvec3_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.bvec3_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.vec4_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.vec4_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.ivec2_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.unnamed_block.unsized.ivec2_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.float_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bvec3_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.bvec3_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.vec4_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.vec4_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.ivec2_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.sized.ivec2_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.float_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bvec3_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.bvec3_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.vec4_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.vec4_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.ivec2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.ivec2_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_size.block_array.unsized.ivec2_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.non_array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.non_array.int Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.non_array.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.non_array.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.non_array.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.non_array.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.int Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.ivec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.uvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.bvec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.mat2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.mat3x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.types.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.float_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.float_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.float_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.float_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.float_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bool_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bool_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bvec3_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bvec3_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bvec3_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bvec3_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bvec3_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.bvec3_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.vec4_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.vec4_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.vec4_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.vec4_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.vec4_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.vec4_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.ivec2_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.ivec2_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.ivec2_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.ivec2_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.ivec2_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.sized.aggregates.ivec2_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.types.int Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.types.uint Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.types.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.types.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.types.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.bvec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.bvec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.vec4_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.vec4_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.ivec2_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.named_block.unsized.aggregates.ivec2_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.bvec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.bvec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.vec4_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.vec4_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.ivec2_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.sized.ivec2_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.bvec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.bvec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.vec4_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.vec4_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.ivec2_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.unnamed_block.unsized.ivec2_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.bvec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.bvec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.vec4_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.vec4_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.ivec2_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.sized.ivec2_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.bvec3_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.bvec3_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.vec4_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.vec4_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.ivec2_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.array_stride.block_array.unsized.ivec2_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.block_index.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.block_index.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.block_index.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_row_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.named_block_col_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_row_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.is_row_major.unnamed_block_col_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.types.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_row_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.named_block_col_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_row_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.no_qualifier.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.column_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.matrix_stride.unnamed_block_col_major.row_major.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.sized.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.unsized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.unsized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.unsized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.unsized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.unsized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.unsized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.named_block.unsized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.sized.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.unsized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.unsized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.unsized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.unsized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.unsized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.unsized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.unnamed_block.unsized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.sized.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.unsized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.unsized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.unsized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.unsized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.unsized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.unsized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.name_length.block_array.unsized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.sized.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.unsized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.unsized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.unsized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.unsized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.unsized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.unsized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.named_block.unsized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.sized.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.unsized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.unsized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.unsized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.unsized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.unsized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.unsized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.unnamed_block.unsized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.sized.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.unsized.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.unsized.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.unsized.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.unsized.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.unsized.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.unsized.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.offset.block_array.unsized.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.named_block.float_unsized_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.named_block.float_unsized_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.block_array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.block_array.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_vertex.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.named_block.float_unsized_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.named_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.named_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.named_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.block_array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.named_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.named_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.named_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_vertex.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.named_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.named_block.float_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.named_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.unnamed_block.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.unnamed_block.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.unnamed_block.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.block_array.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.block_array.float_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.block_array.float_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_struct_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.named_block.var_array_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_struct_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.unnamed_block.var_array_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_struct_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_struct_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_size.block_array.var_array_array_unsized_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_struct_struct Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_struct_array Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_struct_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.named_block.var_array_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_struct_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.unnamed_block.var_array_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_struct_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_array_struct Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_struct_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_array_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_struct_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_struct_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.top_level_array_stride.block_array.var_array_array_unsized_array Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.vec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.ivec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.ivec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.uvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.uvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.bvec2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.bvec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat2x3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat2x4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat3x4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat4x3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.basic_type.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.mat3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.mat4x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.basic_type.mat4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.array.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.array.struct.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.array.struct.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.float Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.int Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.uint Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.bool Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.vec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.vec4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.ivec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.uvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.bvec3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.mat2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.mat3x2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.mat3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.mat4x2 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.basic_type.mat4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.basic_type.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.array.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.basic_type.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.basic_type.int Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.basic_type.uint Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.basic_type.bool Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.basic_type.vec3 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.basic_type.vec4 Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.array.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.type.struct.struct.struct.float Pass |
|
dEQP-GLES31.functional.program_interface_query.buffer_variable.random.0 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.1 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.2 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.3 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.4 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.5 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.6 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.7 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.8 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.9 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.10 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.11 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.12 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.13 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.14 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.15 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.16 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.17 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.18 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.19 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.20 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.21 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.22 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.23 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.24 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.25 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.26 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.27 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.28 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.29 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.30 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.31 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.32 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.33 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.34 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.35 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.36 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.37 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.38 Pass |
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dEQP-GLES31.functional.program_interface_query.buffer_variable.random.39 Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.resource_list.block_array_single_element Pass |
|
dEQP-GLES31.functional.program_interface_query.shader_storage_block.active_variables.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.active_variables.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.active_variables.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_binding.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_binding.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_binding.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_binding.named_block_explicit_binding Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_binding.unnamed_block_explicit_binding Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_binding.block_array_explicit_binding Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_data_size.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_data_size.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.buffer_data_size.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.name_length.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.name_length.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.name_length.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.name_length.block_array_single_element Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.compute.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.compute.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.compute.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.separable_vertex.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.separable_vertex.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.separable_vertex.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.separable_fragment.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.separable_fragment.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.separable_fragment.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment_only_vertex.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment_only_vertex.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment_only_vertex.block_array Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment_only_fragment.named_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment_only_fragment.unnamed_block Pass |
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dEQP-GLES31.functional.program_interface_query.shader_storage_block.referenced_by.vertex_fragment_only_fragment.block_array Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_single Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_max Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_multiple Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_array Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler2d.vertex_binding_max_array Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_single Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_max Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_array Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler2d.fragment_binding_max_array Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_single Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_max Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_array Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler3d.vertex_binding_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_single Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_max Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_array Pass |
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dEQP-GLES31.functional.layout_binding.sampler.sampler3d.fragment_binding_max_array Pass |
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dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_single Pass |
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dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_max Pass |
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dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_multiple Pass |
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dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_array Pass |
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dEQP-GLES31.functional.layout_binding.ubo.vertex_binding_max_array Pass |
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dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_single Pass |
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dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_max Pass |
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dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_multiple Pass |
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dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_array Pass |
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dEQP-GLES31.functional.layout_binding.ubo.fragment_binding_max_array Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_single Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_max Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_multiple Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_array Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.vertex_binding_max_array Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_single Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_max Pass |
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dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array Pass |
|
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_single Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_max Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.vertex_binding_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.fragment_binding_single Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.fragment_binding_max Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.fragment_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.fragment_binding_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image2d.fragment_binding_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_single Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_max Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.vertex_binding_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.fragment_binding_single Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.fragment_binding_max Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.fragment_binding_multiple Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.fragment_binding_array Pass |
|
dEQP-GLES31.functional.layout_binding.image.image3d.fragment_binding_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.vertex_binding_over_max Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_over_max Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.vertex_binding_neg Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_neg Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.vertex_binding_over_max_array Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_over_max_array Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.vertex_binding_neg_array Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.fragment_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler2d.binding_contradictory Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.vertex_binding_over_max Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_over_max Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.vertex_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.vertex_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.vertex_binding_neg_array Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.fragment_binding_neg_array Pass |
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dEQP-GLES31.functional.layout_binding.negative.sampler.sampler3d.binding_contradictory Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_over_max Pass |
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dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_over_max Pass |
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dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_neg Pass |
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dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_over_max_array Pass |
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dEQP-GLES31.functional.layout_binding.negative.ubo.vertex_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ubo.fragment_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ubo.binding_contradictory Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_over_max Pass |
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dEQP-GLES31.functional.layout_binding.negative.ssbo.fragment_binding_over_max Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.fragment_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.fragment_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.vertex_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.fragment_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.ssbo.binding_contradictory Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.vertex_binding_over_max Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.fragment_binding_over_max Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.vertex_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.fragment_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.vertex_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.fragment_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.vertex_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.fragment_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image2d.binding_contradictory Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.vertex_binding_over_max Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.fragment_binding_over_max Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.vertex_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.fragment_binding_neg Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.vertex_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.fragment_binding_over_max_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.vertex_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.fragment_binding_neg_array Pass |
|
dEQP-GLES31.functional.layout_binding.negative.image.image3d.binding_contradictory Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32f_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32i_rgb32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32ui_rgb32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rgba16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rgba16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16i_rgb16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32f_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rg16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb10_a2.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgba8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_srgb8_alpha8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_rgb9_e5.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_srgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_rgb8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8ui_srgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_rgb8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_snorm_srgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_rgb8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.srgb8_srgb8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_r16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16f_rg8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_r16ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.renderbuffer_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8_snorm.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture3d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture3d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture3d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8_snorm.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_r11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_signed_r11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.signed_r11_eac_r11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.signed_r11_eac_signed_r11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_rg11.rg11_eac_rg11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_rg11.rg11_eac_signed_rg11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_rg11.signed_rg11_eac_rg11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_rg11.signed_rg11_eac_signed_rg11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgb.rgb8_etc2_rgb8_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgb.rgb8_etc2_srgb8_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgb.srgb8_etc2_rgb8_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgb.srgb8_etc2_srgb8_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgba.rgb8_punchthrough_alpha1_etc2_rgb8_punchthrough_alpha1_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgba.rgb8_punchthrough_alpha1_etc2_srgb8_punchthrough_alpha1_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgba.srgb8_punchthrough_alpha1_etc2_rgb8_punchthrough_alpha1_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_rgba.srgb8_punchthrough_alpha1_etc2_srgb8_punchthrough_alpha1_etc2.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_eac_rgba.rgba8_etc2_eac_rgba8_etc2_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_eac_rgba.rgba8_etc2_eac_srgb8_alpha8_etc2_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_eac_rgba.srgb8_alpha8_etc2_eac_rgba8_etc2_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_etc2_eac_rgba.srgb8_alpha8_etc2_eac_srgb8_alpha8_etc2_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.srgb8_alpha8_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.cubemap_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.rgba_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x4_rgba.srgb8_alpha8_astc_5x4_khr_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.rgba_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_5x5_rgba.srgb8_alpha8_astc_5x5_khr_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.rgba_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_rgba_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.rgba_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.rgba_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_rgba_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x5_rgba.srgb8_alpha8_astc_8x5_khr_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.rgba_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_rgba_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x6_rgba.srgb8_alpha8_astc_8x6_khr_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.srgb8_alpha8_astc_8x8_khr_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.rgba_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_rgba_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x5_rgba.srgb8_alpha8_astc_10x5_khr_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.srgb8_alpha8_astc_10x6_khr_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.srgb8_alpha8_astc_10x8_khr_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_rgba_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.rgba_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.cubemap_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.rgba_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_rgba_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x12_rgba.srgb8_alpha8_astc_12x12_khr_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba8_etc2_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba8_etc2_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba8_etc2_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_etc2_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_etc2_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_etc2_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rg11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rg11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rg11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_signed_rg11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_signed_rg11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_signed_rg11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x4_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x4_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x6_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x6_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x8_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x8_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x10_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x10_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x12_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x12_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32f.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32f.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32f.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32f.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32f.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32f.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.cubemap_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.cubemap_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture3d_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_array_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.renderbuffer_to_cubemap Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.cubemap_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.cubemap_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture3d_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_array_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.renderbuffer_to_cubemap Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.cubemap_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.cubemap_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.cubemap_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.cubemap_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture3d_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture3d_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d_array Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_texture3d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_renderbuffer Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_texture2d Pass |
|
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture3d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_array_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_signed_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_signed_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16f_signed_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_signed_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_signed_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_signed_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32f.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32f.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32f.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32ui.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32ui.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32ui.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32ui.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.texture3d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.texture2d_array_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.renderbuffer_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.texture2d_to_texture2d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.texture2d_to_texture3d Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.texture2d_to_texture2d_array Pass |
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dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.texture2d_to_renderbuffer Pass |
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dEQP-GLES31.functional.default_vertex_array_object.vertex_attrib_divisor Pass |
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dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.skipped Pass |
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dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.enabled Pass |
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dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.texel_fetch Pass |
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dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.conversion_gpu Pass |
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dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.toggled Pass |
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dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.multiple_textures Pass |
|
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.srgba8.using_sampler Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.indices.index_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.base_vertex.index_neg_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.points.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangles.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_fan.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.triangle_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.lines.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.line_loop.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.indices.index_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.points.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangles.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_fan.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.triangle_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.lines.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.line_loop.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.indices.index_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_byte Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_short Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.base_vertex.index_neg_int Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.points.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangles.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_fan.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.triangle_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.lines.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.instanced_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_strip.default_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.single_attribute Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.multiple_attributes Pass |
|
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.default_attribute Pass
|