.. |
gallium
|
vrend: Sync some constants with mesa and pass max_shader_samplers
|
3 years ago |
mesa
|
mesa: copy anon_file from Mesa
|
3 years ago |
proxy
|
virglrenderer: drop get_blob_done
|
3 years ago |
venus
|
virglrenderer: drop get_blob_done
|
3 years ago |
iov.c
|
virglrenderer: kill off trailing whitespace
|
6 years ago |
meson.build
|
virgl: add proxy context
|
3 years ago |
venus_hw.h
|
vkr: add support for blob_id 0
|
3 years ago |
virgl_context.c
|
mesa: update to the latest os_misc.h
|
3 years ago |
virgl_context.h
|
virglrenderer: drop get_blob_done
|
3 years ago |
virgl_hw.h
|
Make COPY_TRANSFER3D bidirectional
|
3 years ago |
virgl_protocol.h
|
Make COPY_TRANSFER3D bidirectional
|
3 years ago |
virgl_resource.c
|
virgl: add virgl_resource_get_size
|
3 years ago |
virgl_resource.h
|
virgl: add virgl_resource_get_size
|
3 years ago |
virgl_util.c
|
mesa: update to the latest os_misc.h
|
3 years ago |
virgl_util.h
|
virgl: move logging to virgl_util.[ch]
|
3 years ago |
virglrenderer.c
|
virglrenderer: drop get_blob_done
|
3 years ago |
virglrenderer.h
|
virgl: add VIRGL_RENDERER_RENDER_SERVER
|
3 years ago |
virglrenderer_hw.h
|
virgl: add support for venus renderer
|
4 years ago |
vrend_blitter.c
|
blitter: Correct swizzle used for 1D array blits
|
3 years ago |
vrend_blitter.h
|
blitter: Fix the sample used in the DS depth blitter shader
|
3 years ago |
vrend_debug.c
|
shader: Link shader command
|
3 years ago |
vrend_debug.h
|
virgl: move logging to virgl_util.[ch]
|
3 years ago |
vrend_decode.c
|
virglrenderer: drop get_blob_done
|
3 years ago |
vrend_formats.c
|
formats: Fix readback condition for depth buffers
|
3 years ago |
vrend_iov.h
|
vrend: Try to use original context for transfer
|
5 years ago |
vrend_object.c
|
vrend: simplify vrend_object_insert
|
5 years ago |
vrend_object.h
|
vrend: simplify vrend_object_insert
|
5 years ago |
vrend_renderer.c
|
vrend: set resource size for minigbm allocation
|
3 years ago |
vrend_renderer.h
|
Make COPY_TRANSFER3D bidirectional
|
3 years ago |
vrend_shader.c
|
shader: Always write code to toggle clip plane
|
3 years ago |
vrend_shader.h
|
shader: Remove compiled_fs_uid from shader key
|
3 years ago |
vrend_strbuf.h
|
vrend: Skip empty lines in count when printing shader
|
3 years ago |
vrend_tweaks.c
|
vrend: mark emu-bgra and bgra-dest-swz tweaks as "non-functional"
|
3 years ago |
vrend_tweaks.h
|
vrend,tweaks: Add skeleton to set tweak flags
|
6 years ago |
vrend_winsys.c
|
Suppress compiler warnings
|
3 years ago |
vrend_winsys.h
|
virgl: add support for EGL device selection
|
4 years ago |
vrend_winsys_egl.c
|
virglrenderer: silence some compile warnings
|
3 years ago |
vrend_winsys_egl.h
|
virgl: add support for EGL device selection
|
4 years ago |
vrend_winsys_gbm.c
|
virglrenderer: silence some compile warnings
|
3 years ago |
vrend_winsys_gbm.h
|
virgl: add support for EGL device selection
|
4 years ago |
vrend_winsys_glx.c
|
vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory
|
4 years ago |
vrend_winsys_glx.h
|
vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory
|
4 years ago |