mirror of https://github.com/mainnika/a-quest.git
parent
799ee3d6c8
commit
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#game {width: auto;} |
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.hidden {display: none;} |
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/*////////////////////////////////////////////////////////////////// |
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[ RESTYLE TAG ]*/ |
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* { |
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margin: 0px; |
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padding: 0px; |
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box-sizing: border-box; |
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} |
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body, html { |
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height: 100%; |
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font-family: 'Roboto', sans-serif; |
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} |
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|
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/*---------------------------------------------*/ |
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a { |
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font-family: 'Roboto', sans-serif; |
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font-size: 14px; |
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line-height: 1.7; |
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color: #666666; |
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margin: 0px; |
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transition: all 0.4s; |
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-webkit-transition: all 0.4s; |
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-o-transition: all 0.4s; |
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-moz-transition: all 0.4s; |
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} |
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a:focus { |
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outline: none !important; |
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} |
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a:hover { |
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text-decoration: none; |
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} |
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/*---------------------------------------------*/ |
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h1,h2,h3,h4,h5,h6 { |
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margin: 0px; |
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} |
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p { |
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font-family: 'Roboto', sans-serif; |
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font-size: 14px; |
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line-height: 1.7; |
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color: #666666; |
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margin: 0px; |
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} |
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ul, li { |
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margin: 0px; |
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list-style-type: none; |
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} |
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|
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/*---------------------------------------------*/ |
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input { |
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outline: none; |
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border: none; |
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} |
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textarea { |
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outline: none; |
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border: none; |
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} |
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|
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textarea:focus, input:focus { |
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border-color: transparent !important; |
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} |
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|
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input:focus::-webkit-input-placeholder { color:transparent; } |
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input:focus:-moz-placeholder { color:transparent; } |
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input:focus::-moz-placeholder { color:transparent; } |
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input:focus:-ms-input-placeholder { color:transparent; } |
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|
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textarea:focus::-webkit-input-placeholder { color:transparent; } |
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textarea:focus:-moz-placeholder { color:transparent; } |
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textarea:focus::-moz-placeholder { color:transparent; } |
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textarea:focus:-ms-input-placeholder { color:transparent; } |
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|
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input::-webkit-input-placeholder { color: #adadad;} |
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input:-moz-placeholder { color: #adadad;} |
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input::-moz-placeholder { color: #adadad;} |
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input:-ms-input-placeholder { color: #adadad;} |
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|
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textarea::-webkit-input-placeholder { color: #adadad;} |
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textarea:-moz-placeholder { color: #adadad;} |
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textarea::-moz-placeholder { color: #adadad;} |
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textarea:-ms-input-placeholder { color: #adadad;} |
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|
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/*---------------------------------------------*/ |
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button { |
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outline: none !important; |
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border: none; |
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background: transparent; |
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} |
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|
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button:hover { |
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cursor: pointer; |
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} |
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iframe { |
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border: none !important; |
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} |
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/*---------------------------------------------*/ |
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.container { |
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max-width: 1200px; |
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} |
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|
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/*////////////////////////////////////////////////////////////////// |
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[ Contact ]*/ |
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.container-contact100 { |
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width: 100%; |
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min-height: 100vh; |
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display: -webkit-box; |
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display: -webkit-flex; |
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display: -moz-box; |
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display: -ms-flexbox; |
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display: flex; |
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flex-wrap: wrap; |
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justify-content: center; |
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align-items: center; |
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padding: 15px; |
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background: #a64bf4; |
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background: -webkit-linear-gradient(45deg, #00dbde, #fc00ff); |
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background: -o-linear-gradient(45deg, #00dbde, #fc00ff); |
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background: -moz-linear-gradient(45deg, #00dbde, #fc00ff); |
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background: linear-gradient(45deg, #00dbde, #fc00ff); |
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} |
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.wrap-contact100 { |
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width: 500px; |
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background: #fff; |
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border-radius: 10px; |
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overflow: hidden; |
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padding: 42px 55px 45px 55px; |
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} |
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.wrap-contact150 { |
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width: 750px; |
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background: #fff; |
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border-radius: 10px; |
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overflow: hidden; |
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padding: 42px 55px 45px 55px; |
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} |
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/*------------------------------------------------------------------ |
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[ Form ]*/ |
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.contact100-form { |
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width: 100%; |
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} |
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.contact100-form-title { |
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display: block; |
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font-family: 'Roboto', sans-serif; |
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font-size: 39px; |
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color: #333333; |
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line-height: 1.2; |
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text-align: center; |
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padding-bottom: 44px; |
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} |
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/*------------------------------------------------------------------ |
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[ Input ]*/ |
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.wrap-input100 { |
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width: 100%; |
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position: relative; |
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border-bottom: 2px solid #d9d9d9; |
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padding-bottom: 13px; |
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margin-bottom: 27px; |
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} |
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.label-input100 { |
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font-family: 'Roboto', sans-serif; |
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font-size: 13px; |
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color: #666666; |
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line-height: 1.5; |
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padding-left: 5px; |
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} |
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.input100 { |
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display: block; |
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width: 100%; |
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background: transparent; |
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font-family: 'Roboto', sans-serif; |
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font-size: 18px; |
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color: #333333; |
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line-height: 1.2; |
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padding: 0 5px; |
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} |
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.focus-input100 { |
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position: absolute; |
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display: block; |
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width: 100%; |
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height: 100%; |
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top: 0; |
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left: 0; |
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pointer-events: none; |
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} |
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.focus-input100::before { |
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content: ""; |
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display: block; |
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position: absolute; |
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bottom: -2px; |
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left: 0; |
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width: 0; |
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height: 2px; |
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-webkit-transition: all 0.4s; |
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-o-transition: all 0.4s; |
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-moz-transition: all 0.4s; |
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transition: all 0.4s; |
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background: #7f7f7f; |
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} |
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/*---------------------------------------------*/ |
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input.input100 { |
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height: 40px; |
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} |
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textarea.input100 { |
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min-height: 110px; |
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padding-top: 9px; |
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padding-bottom: 13px; |
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} |
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.input100:focus + .focus-input100::before { |
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width: 100%; |
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} |
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.has-val.input100 + .focus-input100::before { |
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width: 100%; |
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} |
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/*------------------------------------------------------------------ |
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[ Button ]*/ |
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.container-contact100-form-btn { |
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display: -webkit-box; |
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display: -webkit-flex; |
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display: -moz-box; |
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display: -ms-flexbox; |
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display: flex; |
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flex-wrap: wrap; |
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justify-content: center; |
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padding-top: 13px; |
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} |
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.wrap-contact100-form-btn { |
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width: 100%; |
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display: block; |
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position: relative; |
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z-index: 1; |
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border-radius: 25px; |
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overflow: hidden; |
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margin: 0 auto; |
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} |
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.contact100-form-bgbtn { |
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position: absolute; |
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z-index: -1; |
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width: 300%; |
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height: 100%; |
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background: #a64bf4; |
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background: -webkit-linear-gradient(left, #00dbde, #fc00ff, #00dbde, #fc00ff); |
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background: -o-linear-gradient(left, #00dbde, #fc00ff, #00dbde, #fc00ff); |
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background: -moz-linear-gradient(left, #00dbde, #fc00ff, #00dbde, #fc00ff); |
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background: linear-gradient(left, #00dbde, #fc00ff, #00dbde, #fc00ff); |
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top: 0; |
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left: -100%; |
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-webkit-transition: all 0.4s; |
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-o-transition: all 0.4s; |
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-moz-transition: all 0.4s; |
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transition: all 0.4s; |
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} |
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.contact100-form-btn { |
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display: -webkit-box; |
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display: -webkit-flex; |
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display: -moz-box; |
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display: -ms-flexbox; |
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display: flex; |
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justify-content: center; |
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align-items: center; |
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padding: 0 20px; |
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width: 100%; |
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height: 50px; |
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font-family: 'Roboto', sans-serif; |
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font-size: 16px; |
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color: #fff; |
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line-height: 1.2; |
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} |
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.wrap-contact100-form-btn:hover .contact100-form-bgbtn { |
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left: 0; |
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} |
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.contact100-form-btn i { |
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-webkit-transition: all 0.4s; |
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-o-transition: all 0.4s; |
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-moz-transition: all 0.4s; |
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transition: all 0.4s; |
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} |
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.contact100-form-btn:hover i { |
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-webkit-transform: translateX(10px); |
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-moz-transform: translateX(10px); |
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-ms-transform: translateX(10px); |
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-o-transform: translateX(10px); |
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transform: translateX(10px); |
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} |
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/*------------------------------------------------------------------ |
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[ Responsive ]*/ |
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@media (max-width: 576px) { |
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.wrap-contact100 { |
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padding: 72px 15px 65px 15px; |
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} |
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} |
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/*------------------------------------------------------------------ |
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[ Alert validate ]*/ |
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.validate-input { |
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position: relative; |
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} |
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.alert-validate::before { |
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content: attr(data-validate); |
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position: absolute; |
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max-width: 70%; |
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background-color: #fff; |
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border: 1px solid #c80000; |
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border-radius: 2px; |
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padding: 4px 25px 4px 10px; |
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top: 58%; |
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-webkit-transform: translateY(-50%); |
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-moz-transform: translateY(-50%); |
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-ms-transform: translateY(-50%); |
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-o-transform: translateY(-50%); |
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transform: translateY(-50%); |
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right: 2px; |
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pointer-events: none; |
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font-family: 'Roboto', sans-serif; |
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color: #c80000; |
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font-size: 13px; |
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line-height: 1.4; |
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text-align: left; |
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visibility: hidden; |
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opacity: 0; |
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-webkit-transition: opacity 0.4s; |
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-o-transition: opacity 0.4s; |
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-moz-transition: opacity 0.4s; |
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transition: opacity 0.4s; |
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} |
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.alert-validate::after { |
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content: "\f06a"; |
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font-family: 'Roboto', sans-serif; |
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display: block; |
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position: absolute; |
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color: #c80000; |
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font-size: 16px; |
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top: 58%; |
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-webkit-transform: translateY(-50%); |
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-moz-transform: translateY(-50%); |
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-ms-transform: translateY(-50%); |
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-o-transform: translateY(-50%); |
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transform: translateY(-50%); |
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right: 8px; |
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} |
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.alert-validate:hover:before { |
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visibility: visible; |
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opacity: 1; |
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} |
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@media (max-width: 992px) { |
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.alert-validate::before { |
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visibility: visible; |
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opacity: 1; |
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} |
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} |
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/*////////////////////////////////////////////////////////////////// |
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[ Restyle Select2 ]*/ |
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.select2-container { |
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display: block; |
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max-width: 100% !important; |
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width: auto !important; |
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} |
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.select2-container .select2-selection--single { |
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display: -webkit-box; |
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display: -webkit-flex; |
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display: -moz-box; |
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display: -ms-flexbox; |
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display: flex; |
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align-items: center; |
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background-color: transparent; |
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border: none; |
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height: 40px; |
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outline: none; |
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position: relative; |
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} |
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/*------------------------------------------------------------------ |
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[ in select ]*/ |
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.select2-container .select2-selection--single .select2-selection__rendered { |
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font-family: 'Roboto', sans-serif; |
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font-size: 18px; |
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color: #333333; |
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line-height: 1.2; |
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padding-left: 5px ; |
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background-color: transparent; |
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} |
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.select2-container--default .select2-selection--single .select2-selection__arrow { |
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height: 100%; |
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top: 50%; |
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transform: translateY(-50%); |
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right: 10px; |
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display: -webkit-box; |
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display: -webkit-flex; |
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display: -moz-box; |
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display: -ms-flexbox; |
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display: flex; |
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flex-direction: column; |
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align-items: center; |
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justify-content: center; |
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} |
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.select2-selection__arrow b { |
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display: none; |
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} |
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.select2-selection__arrow::before { |
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content: ''; |
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display: block; |
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border-right: 5px solid transparent; |
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border-left: 5px solid transparent; |
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border-bottom: 5px solid #999999; |
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margin-bottom: 2px; |
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} |
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.select2-selection__arrow::after { |
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content: ''; |
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display: block; |
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border-right: 5px solid transparent; |
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border-left: 5px solid transparent; |
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border-top: 5px solid #999999; |
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} |
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/*------------------------------------------------------------------ |
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[ Dropdown option ]*/ |
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.select2-container--open .select2-dropdown { |
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z-index: 1251; |
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border: 0px solid #e5e5e5; |
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border-radius: 0px; |
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background-color: white; |
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box-shadow: 0 3px 10px 0px rgba(0, 0, 0, 0.2); |
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-moz-box-shadow: 0 3px 10px 0px rgba(0, 0, 0, 0.2); |
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-webkit-box-shadow: 0 3px 10px 0px rgba(0, 0, 0, 0.2); |
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-o-box-shadow: 0 3px 10px 0px rgba(0, 0, 0, 0.2); |
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-ms-box-shadow: 0 3px 10px 0px rgba(0, 0, 0, 0.2); |
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} |
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.select2-dropdown--above {top: -30px;} |
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.select2-dropdown--below {top: 8px;} |
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.select2-container .select2-results__option[aria-selected] { |
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padding-top: 10px; |
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padding-bottom: 10px; |
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} |
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.select2-container .select2-results__option[aria-selected="true"] { |
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background: #a64bf4; |
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background: -webkit-linear-gradient(right, #00dbde, #fc00ff); |
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background: -o-linear-gradient(right, #00dbde, #fc00ff); |
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background: -moz-linear-gradient(right, #00dbde, #fc00ff); |
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background: linear-gradient(right, #00dbde, #fc00ff); |
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color: white; |
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} |
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.select2-container .select2-results__option--highlighted[aria-selected] { |
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background: #a64bf4; |
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background: -webkit-linear-gradient(right, #00dbde, #fc00ff); |
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background: -o-linear-gradient(right, #00dbde, #fc00ff); |
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background: -moz-linear-gradient(right, #00dbde, #fc00ff); |
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background: linear-gradient(right, #00dbde, #fc00ff); |
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color: white; |
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} |
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.select2-results__options { |
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font-family: 'Roboto', sans-serif; |
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font-size: 15px; |
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color: #333333; |
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line-height: 1.2; |
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} |
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.select2-search--dropdown .select2-search__field { |
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border: 1px solid #aaa; |
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outline: none; |
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font-family: 'Roboto', sans-serif; |
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font-size: 15px; |
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color: #333333; |
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line-height: 1.2; |
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} |
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File diff suppressed because it is too large
Load Diff
After Width: | Height: | Size: 31 KiB |
@ -0,0 +1,64 @@ |
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<!DOCTYPE html> |
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<html lang="en"> |
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<head> |
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<title>по следам анонимного деда мороза</title> |
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<meta charset="UTF-8"> |
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<meta name="viewport" content="width=device-width, initial-scale=1"> |
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<link rel="icon" type="image/png" href="images/icons/favicon.ico" /> |
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<link href="//fonts.googleapis.com/css?family=Roboto&display=swap" rel="stylesheet"> |
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</head> |
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|
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<body> |
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|
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<div id="q"> |
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<div class="container-contact100"> |
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<div class="wrap-contact100"> |
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<form id="q-form" class="contact100-form" validate-form> |
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<span class="contact100-form-title"> |
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предлагаю поиграть, простая игра пинг-понг, вводи ключ и понеслась! первому месту в рейтинге открывается |
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скрытое знание. |
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</span> |
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|
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<div class="wrap-input100 validate-input" data-validate="Нужен ключ"> |
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<input class="input100" type="text" name="key" required> |
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</div> |
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|
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<div class="container-contact100-form-btn"> |
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<div class="wrap-contact100-form-btn"> |
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<div class="contact100-form-bgbtn"></div> |
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<button class="contact100-form-btn" onclick="return playGame(this)"> |
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<span> |
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поехали |
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</span> |
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</button> |
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</div> |
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</div> |
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</form> |
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</div> |
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</div> |
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</div> |
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|
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<div id="a" class="hidden"> |
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<div class="container-contact100"> |
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<div id="game" class="wrap-contact100"> |
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<canvas width="640" height="480" id="canvas"></canvas> |
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</div> |
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</div> |
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</div> |
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<script src="./js/main.js"></script> |
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|
||||
<!-- Global site tag (gtag.js) - Google Analytics --> |
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<script async src="//www.googletagmanager.com/gtag/js?id=UA-23581568-13"></script> |
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<script> |
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window.dataLayer = window.dataLayer || []; |
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function gtag() { dataLayer.push(arguments); } |
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gtag('js', new Date()); |
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gtag('config', 'UA-23581568-13'); |
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</script> |
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</body> |
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|
||||
</html> |
@ -0,0 +1,464 @@ |
||||
|
||||
import jQuery from 'jquery'; |
||||
|
||||
import 'bootstrap'; |
||||
import 'bootstrap/dist/css/bootstrap.css'; |
||||
|
||||
import '../css/main.css'; |
||||
import '../css/util.css'; |
||||
|
||||
// RequestAnimFrame: a browser API for getting smooth animations
|
||||
window.requestAnimFrame = (function () { |
||||
return window.requestAnimationFrame || |
||||
window.webkitRequestAnimationFrame || |
||||
window.mozRequestAnimationFrame || |
||||
window.oRequestAnimationFrame || |
||||
window.msRequestAnimationFrame || |
||||
function (callback) { |
||||
return window.setTimeout(callback, 1000 / 60); |
||||
}; |
||||
})(); |
||||
|
||||
window.cancelRequestAnimFrame = (function () { |
||||
return window.cancelAnimationFrame || |
||||
window.webkitCancelRequestAnimationFrame || |
||||
window.mozCancelRequestAnimationFrame || |
||||
window.oCancelRequestAnimationFrame || |
||||
window.msCancelRequestAnimationFrame || |
||||
clearTimeout |
||||
})(); |
||||
|
||||
(function ($) { |
||||
"use strict"; |
||||
|
||||
var P = (function () { |
||||
var PP = []; |
||||
var A = function () { PP.push(null); }; |
||||
var B = function () { return PP.length; }; |
||||
var C = function () { PP = []; }; |
||||
return { A: A, B: B, C: C }; |
||||
})() |
||||
|
||||
var A = P.A, B = P.B, C = P.C; |
||||
|
||||
// Initialize canvas and required variables
|
||||
var canvas = document.getElementById("canvas"), |
||||
ctx = canvas.getContext("2d"), // Create canvas context
|
||||
W = 640, // Window's width
|
||||
H = 480, // Window's height
|
||||
particles = [], // Array containing particles
|
||||
ball = {}, // Ball object
|
||||
paddles = [2], // Array containing two paddles
|
||||
mouse = {}, // Mouse object to store it's current position
|
||||
points = 0, // Varialbe to store points
|
||||
fps = 60, // Max FPS (frames per second)
|
||||
particlesCount = 20, // Number of sparks when ball strikes the paddle
|
||||
flag = 0, // Flag variable which is changed on collision
|
||||
particlePos = {}, // Object to contain the position of collision
|
||||
multipler = 1, // Varialbe to control the direction of sparks
|
||||
startBtn = {}, // Start button object
|
||||
restartBtn = {}, // Restart button object
|
||||
over = 0, // flag varialbe, cahnged when the game is over
|
||||
init, // variable to initialize animation
|
||||
paddleHit; |
||||
|
||||
// Add mousemove and mousedown events to the canvas
|
||||
canvas.addEventListener("mousemove", trackPosition, true); |
||||
canvas.addEventListener("mousedown", btnClick, true); |
||||
|
||||
// Initialise the collision sound
|
||||
var collision = document.getElementById("collide"); |
||||
|
||||
// Set the canvas's height and width to full screen
|
||||
canvas.width = W; |
||||
canvas.height = H; |
||||
|
||||
// Function to paint canvas
|
||||
function paintCanvas() { |
||||
ctx.fillStyle = "black"; |
||||
ctx.fillRect(0, 0, W, H); |
||||
} |
||||
|
||||
// Function for creating paddles
|
||||
function Paddle(pos) { |
||||
// Height and width
|
||||
this.h = 5; |
||||
this.w = 150; |
||||
|
||||
// Paddle's position
|
||||
this.x = W / 2 - this.w / 2; |
||||
this.y = (pos == "top") ? 0 : H - this.h; |
||||
} |
||||
|
||||
// Push two new paddles into the paddles[] array
|
||||
paddles.push(new Paddle("bottom")); |
||||
paddles.push(new Paddle("top")); |
||||
|
||||
// Ball object
|
||||
ball = { |
||||
x: 50, |
||||
y: 50, |
||||
r: 5, |
||||
c: "green", |
||||
vx: 4, |
||||
vy: 8, |
||||
|
||||
// Function for drawing ball on canvas
|
||||
draw: function () { |
||||
ctx.beginPath(); |
||||
ctx.fillStyle = this.c; |
||||
ctx.arc(this.x, this.y, this.r, 0, Math.PI * 2, false); |
||||
ctx.fill(); |
||||
} |
||||
}; |
||||
|
||||
|
||||
// Start Button object
|
||||
startBtn = { |
||||
w: 100, |
||||
h: 50, |
||||
x: W / 2 - 50, |
||||
y: H / 2 - 25, |
||||
|
||||
draw: function () { |
||||
ctx.strokeStyle = "blue"; |
||||
ctx.lineWidth = "2"; |
||||
ctx.strokeRect(this.x, this.y, this.w, this.h); |
||||
|
||||
ctx.font = "18px Arial, sans-serif"; |
||||
ctx.textAlign = "center"; |
||||
ctx.textBaseline = "middle"; |
||||
ctx.fillStlye = "Green"; |
||||
ctx.fillText("Start", W / 2, H / 2); |
||||
} |
||||
}; |
||||
|
||||
// Restart Button object
|
||||
restartBtn = { |
||||
w: 100, |
||||
h: 50, |
||||
x: W / 2 - 50, |
||||
y: H / 2 - 50, |
||||
|
||||
draw: function () { |
||||
ctx.strokeStyle = "green"; |
||||
ctx.lineWidth = "2"; |
||||
ctx.strokeRect(this.x, this.y, this.w, this.h); |
||||
|
||||
ctx.font = "18px Arial, sans-serif"; |
||||
ctx.textAlign = "center"; |
||||
ctx.textBaseline = "middle"; |
||||
ctx.fillStlye = "white"; |
||||
ctx.fillText("Restart", W / 2, H / 2 - 25); |
||||
} |
||||
}; |
||||
|
||||
// Function for creating particles object
|
||||
function createParticles(x, y, m) { |
||||
this.x = x || 0; |
||||
this.y = y || 0; |
||||
|
||||
this.radius = 1.2; |
||||
|
||||
this.vx = -1.5 + Math.random() * 3; |
||||
this.vy = m * Math.random() * 1.5; |
||||
} |
||||
|
||||
// Draw everything on canvas
|
||||
function draw() { |
||||
paintCanvas(); |
||||
for (var i = 0; i < paddles.length; i++) { |
||||
var p = paddles[i]; |
||||
|
||||
ctx.fillStyle = "green"; |
||||
ctx.fillRect(p.x, p.y, p.w, p.h); |
||||
} |
||||
|
||||
ball.draw(); |
||||
update(); |
||||
} |
||||
|
||||
// Function to increase speed after every 5 points
|
||||
function increaseSpd() { |
||||
if (B() % 4 == 0) { |
||||
if (Math.abs(ball.vx) < 15) { |
||||
ball.vx += (ball.vx < 0) ? -1 : 1; |
||||
ball.vy += (ball.vy < 0) ? -2 : 2; |
||||
} |
||||
} |
||||
} |
||||
|
||||
// Track the position of mouse cursor
|
||||
function trackPosition(e) { |
||||
mouse.x = e.offsetX; |
||||
mouse.y = e.offsetY; |
||||
} |
||||
|
||||
// Function to update positions, score and everything.
|
||||
// Basically, the main game logic is defined here
|
||||
function update() { |
||||
|
||||
// Update scores
|
||||
updateScore(); |
||||
|
||||
// Move the paddles on mouse move
|
||||
if (mouse.x && mouse.y) { |
||||
for (var i = 1; i < paddles.length; i++) { |
||||
var p = paddles[i]; |
||||
p.x = mouse.x - p.w / 2; |
||||
} |
||||
} |
||||
|
||||
// Move the ball
|
||||
ball.x += ball.vx; |
||||
ball.y += ball.vy; |
||||
|
||||
// Collision with paddles
|
||||
var p1 = paddles[1]; |
||||
var p2 = paddles[2]; |
||||
|
||||
// If the ball strikes with paddles,
|
||||
// invert the y-velocity vector of ball,
|
||||
// increment the points, play the collision sound,
|
||||
// save collision's position so that sparks can be
|
||||
// emitted from that position, set the flag variable,
|
||||
// and change the multiplier
|
||||
if (collides(ball, p1)) { |
||||
collideAction(ball, p1); |
||||
} |
||||
|
||||
|
||||
else if (collides(ball, p2)) { |
||||
collideAction(ball, p2); |
||||
} |
||||
|
||||
else { |
||||
// Collide with walls, If the ball hits the top/bottom,
|
||||
// walls, run gameOver() function
|
||||
if (ball.y + ball.r > H) { |
||||
ball.y = H - ball.r; |
||||
gameOver(); |
||||
} |
||||
|
||||
else if (ball.y < 0) { |
||||
ball.y = ball.r; |
||||
gameOver(); |
||||
} |
||||
|
||||
// If ball strikes the vertical walls, invert the
|
||||
// x-velocity vector of ball
|
||||
if (ball.x + ball.r > W) { |
||||
ball.vx = -ball.vx; |
||||
ball.x = W - ball.r; |
||||
} |
||||
|
||||
else if (ball.x - ball.r < 0) { |
||||
ball.vx = -ball.vx; |
||||
ball.x = ball.r; |
||||
} |
||||
} |
||||
|
||||
|
||||
|
||||
// If flag is set, push the particles
|
||||
if (flag == 1) { |
||||
for (var k = 0; k < particlesCount; k++) { |
||||
particles.push(new createParticles(particlePos.x, particlePos.y, multipler)); |
||||
} |
||||
} |
||||
|
||||
// Emit particles/sparks
|
||||
emitParticles(); |
||||
|
||||
// reset flag
|
||||
flag = 0; |
||||
} |
||||
|
||||
//Function to check collision between ball and one of
|
||||
//the paddles
|
||||
function collides(b, p) { |
||||
if (b.x + ball.r >= p.x && b.x - ball.r <= p.x + p.w) { |
||||
if (b.y >= (p.y - p.h) && p.y > 0) { |
||||
paddleHit = 1; |
||||
return true; |
||||
} |
||||
|
||||
else if (b.y <= p.h && p.y == 0) { |
||||
paddleHit = 2; |
||||
return true; |
||||
} |
||||
|
||||
else return false; |
||||
} |
||||
} |
||||
|
||||
//Do this when collides == true
|
||||
function collideAction(ball, p) { |
||||
ball.vy = -ball.vy; |
||||
|
||||
if (paddleHit == 1) { |
||||
ball.y = p.y - p.h; |
||||
particlePos.y = ball.y + ball.r; |
||||
multipler = -1; |
||||
} |
||||
|
||||
else if (paddleHit == 2) { |
||||
ball.y = p.h + ball.r; |
||||
particlePos.y = ball.y - ball.r; |
||||
multipler = 1; |
||||
} |
||||
|
||||
A(); |
||||
increaseSpd(); |
||||
|
||||
if (collision) { |
||||
if (B() > 0) |
||||
collision.pause(); |
||||
|
||||
collision.currentTime = 0; |
||||
collision.play(); |
||||
} |
||||
|
||||
particlePos.x = ball.x; |
||||
flag = 1; |
||||
} |
||||
|
||||
// Function for emitting particles
|
||||
function emitParticles() { |
||||
for (var j = 0; j < particles.length; j++) { |
||||
var par = particles[j]; |
||||
|
||||
ctx.beginPath(); |
||||
ctx.fillStyle = "white"; |
||||
if (par.radius > 0) { |
||||
ctx.arc(par.x, par.y, par.radius, 0, Math.PI * 2, false); |
||||
} |
||||
ctx.fill(); |
||||
|
||||
par.x += par.vx; |
||||
par.y += par.vy; |
||||
|
||||
// Reduce radius so that the particles die after a few seconds
|
||||
par.radius = Math.max(par.radius - 0.05, 0.0); |
||||
|
||||
} |
||||
} |
||||
|
||||
// Function for updating score
|
||||
function updateScore() { |
||||
ctx.fillStlye = "white"; |
||||
ctx.font = "16px Arial, sans-serif"; |
||||
ctx.textAlign = "left"; |
||||
ctx.textBaseline = "top"; |
||||
ctx.fillText("Score: " + B(), 20, 20); |
||||
} |
||||
|
||||
// Function for running the whole animation
|
||||
function animloop() { |
||||
init = requestAnimFrame(animloop); |
||||
draw(); |
||||
} |
||||
|
||||
// Function to execute at startup
|
||||
function startScreen() { |
||||
draw(); |
||||
startBtn.draw(); |
||||
} |
||||
|
||||
// On button click (Restart and start)
|
||||
function btnClick(e) { |
||||
|
||||
// Variables for storing mouse position on click
|
||||
var mx = e.offsetX, |
||||
my = e.offsetY; |
||||
|
||||
// Click start button
|
||||
if (mx >= startBtn.x && mx <= startBtn.x + startBtn.w) { |
||||
animloop(); |
||||
|
||||
// Devare the start button after clicking it
|
||||
startBtn = {}; |
||||
} |
||||
|
||||
// If the game is over, and the restart button is clicked
|
||||
if (over == 1) { |
||||
if (mx >= restartBtn.x && mx <= restartBtn.x + restartBtn.w) { |
||||
ball.x = 20; |
||||
ball.y = 20; |
||||
ball.vx = 4; |
||||
ball.vy = 8; |
||||
animloop(); |
||||
C(); |
||||
|
||||
over = 0; |
||||
} |
||||
} |
||||
} |
||||
|
||||
window.gameOver = function () { |
||||
ctx.fillStlye = "white"; |
||||
ctx.font = "20px Roboto, sans-serif"; |
||||
ctx.textAlign = "center"; |
||||
ctx.textBaseline = "middle"; |
||||
ctx.fillText("Сохраняю результат...", W / 2, H / 2 + 25); |
||||
|
||||
var key = sessionStorage.getItem("key"); |
||||
|
||||
fetch('//127.0.0.1:8081/answer/check', { |
||||
method: 'POST', |
||||
body: JSON.stringify({ key: key, score: B() }), |
||||
}) |
||||
.then(function (data) { return data.json() }) |
||||
.catch(function () { }) |
||||
.then(function (approval) { |
||||
if (!approval) { |
||||
ctx.fillText("Не удалось сохранить с этим ключем", W / 2, H / 2 + 65); |
||||
return |
||||
} |
||||
|
||||
var top = approval.top; |
||||
for (var i = 0; i < top.length; i++) { |
||||
var score = top[i].Score; |
||||
var name = top[i].Member.substr(20); |
||||
ctx.fillText(name + " → " + score, W / 2, H / 2 - 150 + 20 * i); |
||||
} |
||||
|
||||
var msg = approval.msg; |
||||
for (var i = 0; i < msg.length; i++) { |
||||
ctx.fillText(msg[i], W / 2, H / 2 + 65 + 20 * i); |
||||
} |
||||
}) |
||||
|
||||
// Stop the Animation
|
||||
cancelRequestAnimFrame(init); |
||||
|
||||
// Set the over flag
|
||||
over = 1; |
||||
|
||||
// Show the restart button
|
||||
restartBtn.draw(); |
||||
} |
||||
|
||||
window.playGame = function (_this) { |
||||
|
||||
var key = $("#q-form").find("input[name='key']") |
||||
|
||||
if (!key.val().trim().length) { |
||||
key.parent().addClass("alert-validate"); |
||||
return false; |
||||
} |
||||
|
||||
sessionStorage.setItem("key", key.val().trim()); |
||||
|
||||
var q = $("#q"); |
||||
var a = $("#a"); |
||||
|
||||
q.addClass("hidden"); |
||||
a.removeClass("hidden"); |
||||
|
||||
return false; |
||||
} |
||||
|
||||
startScreen(); |
||||
|
||||
})(jQuery); |
Loading…
Reference in new issue