Fix error handling in LoadArray

This commit is contained in:
Nikita Tokarchuk
2019-02-21 15:37:25 +01:00
parent aeb273738d
commit cf7d11daae
+3 -3
View File
@@ -51,13 +51,13 @@ func LoadArray(db *mongox.Database, target interface{}, filters ...interface{})
for i = 0; result.Next(db.Context()); { for i = 0; result.Next(db.Context()); {
if targetSliceV.Len() == i { if targetSliceV.Len() == i {
elem := reflect.New(targetSliceElemT.Elem()) elem := reflect.New(targetSliceElemT.Elem())
if result.Decode(elem.Interface()) != nil { if err = result.Decode(elem.Interface()); err == nil {
targetSliceV = reflect.Append(targetSliceV, elem) targetSliceV = reflect.Append(targetSliceV, elem)
} else { } else {
continue continue
} }
} else { } else if err = result.Decode(targetSliceV.Index(i).Interface()); err != nil {
result.Decode(targetSliceV.Index(i).Interface()) continue
} }
i++ i++