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14 years ago
/*
* Copyright © 2010 Kristian Høgsberg
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "compositor.h"
struct wlsc_drm_buffer {
struct wl_buffer buffer;
EGLImageKHR image;
};
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static void
drm_authenticate(struct wl_client *client,
struct wl_drm *drm_base, uint32_t id)
{
struct wlsc_drm *drm = (struct wlsc_drm *) drm_base;
struct wlsc_compositor *compositor =
container_of(drm, struct wlsc_compositor, drm);
if (compositor->authenticate(compositor, id) < 0)
wl_client_post_event(client,
(struct wl_object *) compositor->wl_display,
WL_DISPLAY_INVALID_OBJECT, 0);
else
wl_client_post_event(client, &drm->object,
WL_DRM_AUTHENTICATED);
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}
static void
destroy_buffer(struct wl_resource *resource, struct wl_client *client)
{
struct wlsc_drm_buffer *buffer =
container_of(resource, struct wlsc_drm_buffer, buffer.resource);
struct wlsc_compositor *compositor =
(struct wlsc_compositor *) buffer->buffer.compositor;
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eglDestroyImageKHR(compositor->display, buffer->image);
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free(buffer);
}
static void
buffer_destroy(struct wl_client *client, struct wl_buffer *buffer)
{
wl_resource_destroy(&buffer->resource, client);
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}
const static struct wl_buffer_interface buffer_interface = {
buffer_destroy
};
static void
drm_buffer_attach(struct wl_buffer *buffer_base, struct wl_surface *surface)
{
struct wlsc_surface *es = (struct wlsc_surface *) surface;
struct wlsc_drm_buffer *buffer =
(struct wlsc_drm_buffer *) buffer_base;
glBindTexture(GL_TEXTURE_2D, es->texture);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
es->visual = buffer->buffer.visual;
}
static void
drm_buffer_damage(struct wl_buffer *buffer,
struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
}
static struct wlsc_drm_buffer *
wlsc_drm_buffer_create_for_image(struct wlsc_compositor *compositor,
EGLImageKHR *image,
int32_t width, int32_t height,
struct wl_visual *visual)
{
struct wlsc_drm_buffer *buffer;
buffer = malloc(sizeof *buffer);
if (buffer == NULL)
return NULL;
buffer->buffer.compositor = &compositor->compositor;
buffer->buffer.width = width;
buffer->buffer.height = height;
buffer->buffer.visual = visual;
buffer->buffer.attach = drm_buffer_attach;
buffer->buffer.damage = drm_buffer_damage;
buffer->image = image;
return buffer;
}
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static void
drm_create_buffer(struct wl_client *client, struct wl_drm *drm_base,
uint32_t id, uint32_t name, int32_t width, int32_t height,
uint32_t stride, struct wl_visual *visual)
{
struct wlsc_drm *drm = (struct wlsc_drm *) drm_base;
struct wlsc_compositor *compositor =
container_of(drm, struct wlsc_compositor, drm);
struct wlsc_drm_buffer *buffer;
EGLImageKHR image;
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EGLint attribs[] = {
EGL_WIDTH, 0,
EGL_HEIGHT, 0,
EGL_DRM_BUFFER_STRIDE_MESA, 0,
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
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EGL_NONE
};
if (visual->object.interface != &wl_visual_interface) {
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/* FIXME: Define a real exception event instead of
* abusing this one */
wl_client_post_event(client,
(struct wl_object *) compositor->wl_display,
WL_DISPLAY_INVALID_OBJECT, 0);
fprintf(stderr, "invalid visual in create_buffer\n");
return;
}
attribs[1] = width;
attribs[3] = height;
attribs[5] = stride / 4;
image = eglCreateImageKHR(compositor->display,
EGL_NO_CONTEXT,
EGL_DRM_BUFFER_MESA,
(EGLClientBuffer) name, attribs);
if (image == NULL) {
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/* FIXME: Define a real exception event instead of
* abusing this one */
wl_client_post_event(client,
(struct wl_object *) compositor->wl_display,
WL_DISPLAY_INVALID_OBJECT, 0);
fprintf(stderr, "failed to create image for name %d\n", name);
return;
}
buffer = wlsc_drm_buffer_create_for_image(compositor, image,
width, height, visual);
if (buffer == NULL) {
eglDestroyImageKHR(compositor->display, image);
wl_client_post_no_memory(client);
return;
}
buffer->buffer.resource.object.id = id;
buffer->buffer.resource.object.interface = &wl_buffer_interface;
buffer->buffer.resource.object.implementation = (void (**)(void))
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&buffer_interface;
buffer->buffer.resource.destroy = destroy_buffer;
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wl_client_add_resource(client, &buffer->buffer.resource);
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}
const static struct wl_drm_interface drm_interface = {
drm_authenticate,
drm_create_buffer
};
static void
post_drm_device(struct wl_client *client, struct wl_object *global)
{
struct wlsc_drm *drm = container_of(global, struct wlsc_drm, object);
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wl_client_post_event(client, global, WL_DRM_DEVICE, drm->filename);
}
int
wlsc_drm_init(struct wlsc_compositor *ec, int fd, const char *filename)
{
struct wlsc_drm *drm = &ec->drm;
drm->fd = fd;
drm->filename = strdup(filename);
if (drm->filename == NULL)
return -1;
drm->object.interface = &wl_drm_interface;
drm->object.implementation = (void (**)(void)) &drm_interface;
wl_display_add_object(ec->wl_display, &drm->object);
wl_display_add_global(ec->wl_display, &drm->object, post_drm_device);
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return 0;
}
struct wl_buffer *
wlsc_drm_buffer_create(struct wlsc_compositor *ec, int width, int height,
struct wl_visual *visual, const void *data)
{
struct wlsc_drm_buffer *buffer;
EGLImageKHR image;
GLuint texture;
EGLint image_attribs[] = {
EGL_WIDTH, 0,
EGL_HEIGHT, 0,
EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
EGL_DRM_BUFFER_USE_MESA, EGL_DRM_BUFFER_USE_SCANOUT_MESA,
EGL_NONE
};
image_attribs[1] = width;
image_attribs[3] = height;
image = eglCreateDRMImageMESA(ec->display, image_attribs);
if (image == NULL)
return NULL;
buffer = wlsc_drm_buffer_create_for_image(ec, image,
width, height, visual);
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
glDeleteTextures(1, &texture);
return &buffer->buffer;
}