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/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef WAYLAND_H
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#define WAYLAND_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include "wayland-util.h"
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#include "wayland-server-protocol.h"
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enum {
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WL_EVENT_READABLE = 0x01,
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WL_EVENT_WRITEABLE = 0x02
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};
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/* FIXME: We really want in-process objects here, so that the
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* compositor grabs can be implemented as passive grabs and the events
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* be delivered to an in-process listener. For now, we use this
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* special case as the grabbing surface. */
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extern struct wl_surface wl_grab_surface;
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struct wl_event_loop;
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struct wl_event_source;
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typedef void (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
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typedef void (*wl_event_loop_timer_func_t)(void *data);
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typedef void (*wl_event_loop_signal_func_t)(int signal_number, void *data);
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typedef void (*wl_event_loop_idle_func_t)(void *data);
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struct wl_event_loop *wl_event_loop_create(void);
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void wl_event_loop_destroy(struct wl_event_loop *loop);
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struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop,
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int fd, uint32_t mask,
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wl_event_loop_fd_func_t func,
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void *data);
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int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask);
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struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop,
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wl_event_loop_timer_func_t func,
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void *data);
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struct wl_event_source *
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wl_event_loop_add_signal(struct wl_event_loop *loop,
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int signal_number,
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wl_event_loop_signal_func_t func,
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void *data);
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int wl_event_source_timer_update(struct wl_event_source *source,
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int ms_delay);
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int wl_event_source_remove(struct wl_event_source *source);
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int wl_event_loop_wait(struct wl_event_loop *loop);
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struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop,
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wl_event_loop_idle_func_t func,
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void *data);
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struct wl_client;
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struct wl_display;
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struct wl_input_device;
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struct wl_display *wl_display_create(void);
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struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display);
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int wl_display_add_socket(struct wl_display *display, const char *name, size_t name_size);
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void wl_display_run(struct wl_display *display);
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void wl_display_add_object(struct wl_display *display, struct wl_object *object);
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typedef void (*wl_client_connect_func_t)(struct wl_client *client, struct wl_object *global);
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int wl_display_add_global(struct wl_display *display, struct wl_object *object, wl_client_connect_func_t func);
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void wl_client_destroy(struct wl_client *client);
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void wl_client_post_no_memory(struct wl_client *client);
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void wl_client_post_global(struct wl_client *client, struct wl_object *object);
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struct wl_compositor {
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struct wl_object base;
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};
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struct wl_resource {
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struct wl_object base;
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void (*destroy)(struct wl_resource *resource,
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struct wl_client *client);
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struct wl_list link;
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};
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struct wl_buffer {
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struct wl_resource base;
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struct wl_compositor *compositor;
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struct wl_visual *visual;
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int32_t width, height;
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void (*attach)(struct wl_buffer *buffer, struct wl_surface *surface);
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void (*damage)(struct wl_buffer *buffer,
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struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height);
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};
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struct wl_surface {
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struct wl_resource base;
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struct wl_client *client;
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};
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struct wl_shell {
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struct wl_object base;
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};
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struct wl_input_device {
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struct wl_object base;
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};
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struct wl_visual {
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struct wl_object base;
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};
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struct wl_drag_offer {
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struct wl_object base;
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};
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struct wl_drag {
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struct wl_resource resource;
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struct wl_drag_offer drag_offer;
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struct wl_surface *source;
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struct wl_surface *pointer_focus;
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struct wl_client *target;
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int32_t x, y, sx, sy;
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struct wl_input_device *input_device;
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struct wl_array types;
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const char *type;
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uint32_t pointer_focus_time;
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};
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void
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wl_client_post_event(struct wl_client *client,
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struct wl_object *sender,
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uint32_t event, ...);
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int
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wl_display_set_compositor(struct wl_display *display,
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struct wl_compositor *compositor,
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const struct wl_compositor_interface *implementation);
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void
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wl_display_post_frame(struct wl_display *display, uint32_t msecs);
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void
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wl_client_add_resource(struct wl_client *client,
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struct wl_resource *resource);
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struct wl_display *
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wl_client_get_display(struct wl_client *client);
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void
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wl_resource_destroy(struct wl_resource *resource, struct wl_client *client);
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#ifdef __cplusplus
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}
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#endif
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#endif
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