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@ -1454,6 +1454,28 @@ find_resource_for_surface(struct wl_list *list, struct wl_surface *surface) |
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return NULL; |
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return NULL; |
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} |
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} |
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static void |
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lose_touch_focus_resource(struct wl_listener *listener, |
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struct wl_resource *resource, uint32_t time) |
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{ |
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struct wlsc_input_device *device = |
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container_of(listener, struct wlsc_input_device, |
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touch_focus_resource_listener); |
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device->touch_focus_resource = NULL; |
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} |
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static void |
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lose_touch_focus(struct wl_listener *listener, |
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struct wl_resource *resource, uint32_t time) |
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{ |
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struct wlsc_input_device *device = |
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container_of(listener, struct wlsc_input_device, |
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touch_focus_listener); |
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device->touch_focus = NULL; |
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} |
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static void |
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static void |
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touch_set_focus(struct wlsc_input_device *device, |
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touch_set_focus(struct wlsc_input_device *device, |
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struct wl_surface *surface, uint32_t time) |
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struct wl_surface *surface, uint32_t time) |
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@ -1464,15 +1486,33 @@ touch_set_focus(struct wlsc_input_device *device, |
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if (device->touch_focus == surface) |
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if (device->touch_focus == surface) |
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return; |
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return; |
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resource = find_resource_for_surface(&input_device->resource_list, |
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if (surface) { |
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resource = |
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find_resource_for_surface(&input_device->resource_list, |
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surface); |
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surface); |
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if (!resource) { |
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if (!resource) { |
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fprintf(stderr, "couldn't find resource\n"); |
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fprintf(stderr, "couldn't find resource\n"); |
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return; |
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return; |
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} |
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} |
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device->touch_focus_resource_listener.func = |
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lose_touch_focus_resource; |
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wl_list_insert(resource->destroy_listener_list.prev, |
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&device->touch_focus_resource_listener.link); |
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device->touch_focus_listener.func = lose_touch_focus; |
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wl_list_insert(surface->resource.destroy_listener_list.prev, |
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&device->touch_focus_listener.link); |
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device->touch_focus = surface; |
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device->touch_focus = surface; |
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device->touch_focus_resource = resource; |
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device->touch_focus_resource = resource; |
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} else { |
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if (device->touch_focus) |
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wl_list_remove(&device->touch_focus_listener.link); |
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if (device->touch_focus_resource) |
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wl_list_remove(&device->touch_focus_resource_listener.link); |
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device->touch_focus = NULL; |
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device->touch_focus_resource = NULL; |
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} |
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} |
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} |
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/**
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/**
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@ -1504,11 +1544,12 @@ notify_touch(struct wl_input_device *device, uint32_t time, int touch_id, |
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if (wd->num_tp == 1) { |
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if (wd->num_tp == 1) { |
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es = wlsc_compositor_pick_surface(ec, x, y, &sx, &sy); |
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es = wlsc_compositor_pick_surface(ec, x, y, &sx, &sy); |
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touch_set_focus(wd, &es->surface, time); |
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touch_set_focus(wd, &es->surface, time); |
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} else { |
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} else if (wd->touch_focus) { |
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es = (struct wlsc_surface *) wd->touch_focus; |
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es = (struct wlsc_surface *) wd->touch_focus; |
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wlsc_surface_transform(es, x, y, &sx, &sy); |
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wlsc_surface_transform(es, x, y, &sx, &sy); |
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} |
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} |
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if (wd->touch_focus_resource) |
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if (wd->touch_focus_resource && wd->touch_focus) |
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wl_resource_post_event(wd->touch_focus_resource, |
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wl_resource_post_event(wd->touch_focus_resource, |
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touch_type, time, |
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touch_type, time, |
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wd->touch_focus, |
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wd->touch_focus, |
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@ -1516,6 +1557,9 @@ notify_touch(struct wl_input_device *device, uint32_t time, int touch_id, |
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break; |
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break; |
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case WL_INPUT_DEVICE_TOUCH_MOTION: |
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case WL_INPUT_DEVICE_TOUCH_MOTION: |
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es = (struct wlsc_surface *) wd->touch_focus; |
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es = (struct wlsc_surface *) wd->touch_focus; |
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if (!es) |
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break; |
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wlsc_surface_transform(es, x, y, &sx, &sy); |
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wlsc_surface_transform(es, x, y, &sx, &sy); |
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if (wd->touch_focus_resource) |
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if (wd->touch_focus_resource) |
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wl_resource_post_event(wd->touch_focus_resource, |
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wl_resource_post_event(wd->touch_focus_resource, |
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@ -1529,10 +1573,8 @@ notify_touch(struct wl_input_device *device, uint32_t time, int touch_id, |
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if (wd->touch_focus_resource) |
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if (wd->touch_focus_resource) |
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wl_resource_post_event(wd->touch_focus_resource, |
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wl_resource_post_event(wd->touch_focus_resource, |
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touch_type, time, touch_id); |
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touch_type, time, touch_id); |
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if (wd->num_tp == 0) { |
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if (wd->num_tp == 0) |
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wd->touch_focus = NULL; |
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touch_set_focus(wd, NULL, time); |
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wd->touch_focus_resource = NULL; |
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} |
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break; |
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break; |
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} |
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} |
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} |
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} |
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