editor: Add content type example

Set the content type purpose to numeric of the second entry.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen 12 years ago committed by Kristian Høgsberg
parent e475f29330
commit 0558a93eee
  1. 37
      clients/editor.c

@ -59,6 +59,7 @@ struct text_entry {
xkb_mod_mask_t shift_mask;
} keysym;
uint32_t serial;
uint32_t content_purpose;
};
struct editor {
@ -549,6 +550,19 @@ text_entry_update_layout(struct text_entry *entry)
pango_attr_list_unref(attr_list);
}
static void
text_entry_update(struct text_entry *entry)
{
text_model_set_content_type(entry->model,
TEXT_MODEL_CONTENT_HINT_NONE,
entry->content_purpose);
text_model_set_surrounding_text(entry->model,
entry->text,
entry->cursor,
entry->anchor);
}
static void
text_entry_insert_at_cursor(struct text_entry *entry, const char *text)
{
@ -568,10 +582,7 @@ text_entry_insert_at_cursor(struct text_entry *entry, const char *text)
widget_schedule_redraw(entry->widget);
text_model_set_surrounding_text(entry->model,
entry->text,
entry->cursor,
entry->anchor);
text_entry_update(entry);
}
static void
@ -648,10 +659,7 @@ text_entry_set_cursor_position(struct text_entry *entry,
widget_schedule_redraw(entry->widget);
text_model_set_surrounding_text(entry->model,
entry->text,
entry->cursor,
entry->anchor);
text_entry_update(entry);
}
static void
@ -669,10 +677,7 @@ text_entry_set_anchor_position(struct text_entry *entry,
widget_schedule_redraw(entry->widget);
text_model_set_surrounding_text(entry->model,
entry->text,
entry->cursor,
entry->anchor);
text_entry_update(entry);
}
static void
@ -691,10 +696,7 @@ text_entry_delete_text(struct text_entry *entry,
widget_schedule_redraw(entry->widget);
text_model_set_surrounding_text(entry->model,
entry->text,
entry->cursor,
entry->anchor);
text_entry_update(entry);
}
static void
@ -986,7 +988,8 @@ main(int argc, char *argv[])
editor.widget = frame_create(editor.window, &editor);
editor.entry = text_entry_create(&editor, "Entry");
editor.editor = text_entry_create(&editor, "Editor");
editor.editor = text_entry_create(&editor, "Numeric");
editor.editor->content_purpose = TEXT_MODEL_CONTENT_PURPOSE_NUMBER;
window_set_title(editor.window, "Text Editor");
window_set_key_handler(editor.window, key_handler);

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