Renable blurred dropshadows and fix call to blur_surface().
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@@ -36,6 +36,7 @@
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#include "wayland-util.h"
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#include "wayland-util.h"
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#include "wayland-client.h"
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#include "wayland-client.h"
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#include "wayland-glib.h"
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#include "wayland-glib.h"
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#include "cairo-util.h"
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#include "window.h"
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#include "window.h"
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@@ -117,6 +118,7 @@ window_draw_decorations(struct window *window)
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rounded_rect(cr, 0, 0, width, height, radius);
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rounded_rect(cr, 0, 0, width, height, radius);
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cairo_fill(cr);
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cairo_fill(cr);
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#define SLOW_BUT_PWETTY
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#ifdef SLOW_BUT_PWETTY
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#ifdef SLOW_BUT_PWETTY
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/* FIXME: Aw, pretty drop shadows now have to fallback to sw.
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/* FIXME: Aw, pretty drop shadows now have to fallback to sw.
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* Ideally we should have convolution filters in cairo, but we
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* Ideally we should have convolution filters in cairo, but we
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@@ -126,7 +128,7 @@ window_draw_decorations(struct window *window)
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cairo_surface_t *map;
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cairo_surface_t *map;
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map = cairo_drm_surface_map(window->cairo_surface);
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map = cairo_drm_surface_map(window->cairo_surface);
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blur_surface(map);
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blur_surface(map, 32);
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cairo_drm_surface_unmap(window->cairo_surface, map);
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cairo_drm_surface_unmap(window->cairo_surface, map);
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}
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}
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#endif
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#endif
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