Update modifier state on focus in and out.

dev
Kristian Høgsberg 16 years ago
parent 3c38fa0c3e
commit 99f090db3e
  1. 49
      window.c

@ -436,15 +436,9 @@ struct key {
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
static void
window_handle_key(void *data, struct wl_input_device *input_device,
uint32_t key, uint32_t state)
window_update_modifiers(struct window *window, uint32_t key, uint32_t state)
{
struct window *window = data;
uint32_t mod = 0;
uint32_t unicode = 0;
if (window->keyboard_device != input_device)
return;
switch (key) {
case KEY_LEFTSHIFT:
@ -459,22 +453,34 @@ window_handle_key(void *data, struct wl_input_device *input_device,
case KEY_RIGHTALT:
mod = WINDOW_MODIFIER_ALT;
break;
default:
if (key < ARRAY_LENGTH(evdev_keymap)) {
if (window->modifiers & WINDOW_MODIFIER_CONTROL)
unicode = evdev_keymap[key].code[2];
else if (window->modifiers & WINDOW_MODIFIER_SHIFT)
unicode = evdev_keymap[key].code[1];
else
unicode = evdev_keymap[key].code[0];
}
break;
}
if (state)
window->modifiers |= mod;
else
window->modifiers &= ~mod;
}
static void
window_handle_key(void *data, struct wl_input_device *input_device,
uint32_t key, uint32_t state)
{
struct window *window = data;
uint32_t unicode = 0;
if (window->keyboard_device != input_device)
return;
window_update_modifiers(window, key, state);
if (key < ARRAY_LENGTH(evdev_keymap)) {
if (window->modifiers & WINDOW_MODIFIER_CONTROL)
unicode = evdev_keymap[key].code[2];
else if (window->modifiers & WINDOW_MODIFIER_SHIFT)
unicode = evdev_keymap[key].code[1];
else
unicode = evdev_keymap[key].code[0];
}
if (window->key_handler)
(*window->key_handler)(window, key, unicode,
@ -495,6 +501,7 @@ window_handle_keyboard_focus(void *data,
struct wl_array *keys)
{
struct window *window = data;
uint32_t *k, *end;
if (window->keyboard_device == input_device && surface != window->surface)
window->keyboard_device = NULL;
@ -503,6 +510,14 @@ window_handle_keyboard_focus(void *data,
else
return;
if (window->keyboard_device) {
end = keys->data + keys->size;
for (k = keys->data; k < end; k++)
window_update_modifiers(window, *k, 1);
} else {
window->modifiers = 0;
}
if (window->keyboard_focus_handler)
(*window->keyboard_focus_handler)(window,
window->keyboard_device,

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