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@ -1,12 +1,16 @@ |
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- sync-to-vblank |
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- how does clients move their surfaces? set a full tri-mesh every |
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time? probably just go back to x and y position, let the compositor |
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do the fancy stuff. How does the server apply transformations to a |
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surface behind the clients back? (wobbly, minimize, zoom) Maybe |
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wobble is client side? |
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- switch scanout when top surface is full screen |
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- when a surface is the size of the screen and on top, we can set the |
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scanout buffer to that surface directly. Like compiz unredirect |
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top-level window feature. Except it won't have any protocol state |
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side-effects and the client that owns the surface won't know. We |
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lose control of updates. Should work well for X server root window |
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under wayland. |
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- what about cursors then? maybe use hw cursors if the cursor |
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satisfies hw limitations (64x64, only one cursor), switch to |
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@ -168,12 +172,6 @@ |
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- drm bo access control, authentication, flink_to |
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- enter/leave events from the input devices |
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- gain, lose keyboard focus events; this event carries information |
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about which keys are currently held down as a surface gains focus |
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so the client can deduce modifier state. |
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- Range protocol may not be sufficient... if a server cycles through |
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2^32 object IDs we don't have a way to handle wrapping. And since |
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we hand out a range of 256 IDs to each new clients, we're just |
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@ -196,10 +194,3 @@ |
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- what to do when protocol out buffer fills up? Just block on write |
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would work I guess. Clients are supposed to throttle using the |
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bread crumb events, so we shouldn't get into this situation. |
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- when a surface is the size of the screen and on top, we can set the |
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scanout buffer to that surface directly. Like compiz unredirect |
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top-level window feature. Except it won't have any protocol state |
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side-effects and the client that owns the surface won't know. We |
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lose control of updates. Should work well for X server root window |
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under wayland. |
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