evdev: use a separate function for adding devices

Adds new function evdev_add_devices for adding udev devices. No
functional changes.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
dev
Tiago Vignatti 13 years ago
parent b303a1d3fc
commit 0db1d5f551
  1. 46
      compositor/evdev.c

@ -434,6 +434,32 @@ device_removed(struct udev_device *udev_device, struct evdev_input *master)
fprintf(stderr, "evdev input device: removed: %s\n", devnode);
}
static void
evdev_add_devices(struct udev *udev, struct wlsc_input_device *input_base)
{
struct evdev_input *input = (struct evdev_input *) input_base;
struct udev_enumerate *e;
struct udev_list_entry *entry;
struct udev_device *device;
const char *path;
e = udev_enumerate_new(udev);
udev_enumerate_add_match_subsystem(e, "input");
udev_enumerate_scan_devices(e);
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
path = udev_list_entry_get_name(entry);
device = udev_device_new_from_syspath(udev, path);
if (strncmp("event", udev_device_get_sysname(device), 5) != 0)
continue;
device_added(device, input);
udev_device_unref(device);
}
udev_enumerate_unref(e);
}
static int
evdev_udev_handler(int fd, uint32_t mask, void *data)
{
@ -491,10 +517,6 @@ evdev_input_add_devices(struct wlsc_compositor *c,
struct udev *udev, const char *seat)
{
struct evdev_input *input;
struct udev_enumerate *e;
struct udev_list_entry *entry;
struct udev_device *device;
const char *path;
input = malloc(sizeof *input);
if (input == NULL)
@ -511,21 +533,7 @@ evdev_input_add_devices(struct wlsc_compositor *c,
return;
}
e = udev_enumerate_new(udev);
udev_enumerate_add_match_subsystem(e, "input");
udev_enumerate_scan_devices(e);
udev_list_entry_foreach(entry, udev_enumerate_get_list_entry(e)) {
path = udev_list_entry_get_name(entry);
device = udev_device_new_from_syspath(udev, path);
if (strncmp("event", udev_device_get_sysname(device), 5) != 0)
continue;
device_added(device, input);
udev_device_unref(device);
}
udev_enumerate_unref(e);
evdev_add_devices(udev, &input->base);
c->input_device = &input->base.input_device;
}

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