pixman-renderer: change repaint_region() arguments

Change the region argument types in repaint_region(), moving the
final_region computation to the caller. The caller is in a better
position deciding if source clipping is needed or if it can be intersected
into the final_region via a simple translation. This avoids
surf_region or source clip implying that the transformation is only a
translation.

The region_global_to_output() call is also moved into the callers so
that repaint_region() would not modify caller-provided data. Modifying
caller provided data could be surprising.

This patch does not change the rendering output.

v2: Remove unused source_clip argument.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
dev
Pekka Paalanen 10 years ago
parent f75b6bbfec
commit 11af0d9ea7
  1. 56
      src/pixman-renderer.c

@ -211,9 +211,16 @@ region_intersect_only_translation(pixman_region32_t *result_global,
pixman_region32_intersect(result_global, result_global, global); pixman_region32_intersect(result_global, result_global, global);
} }
/** Paint an intersected region
*
* \param ev The view to be painted.
* \param output The output being painted.
* \param repaint_output The region to be painted in output coordinates.
* \param pixman_op Compositing operator, either SRC or OVER.
*/
static void static void
repaint_region(struct weston_view *ev, struct weston_output *output, repaint_region(struct weston_view *ev, struct weston_output *output,
pixman_region32_t *region, pixman_region32_t *surf_region, pixman_region32_t *repaint_output,
pixman_op_t pixman_op) pixman_op_t pixman_op)
{ {
struct pixman_renderer *pr = struct pixman_renderer *pr =
@ -221,30 +228,12 @@ repaint_region(struct weston_view *ev, struct weston_output *output,
struct pixman_surface_state *ps = get_surface_state(ev->surface); struct pixman_surface_state *ps = get_surface_state(ev->surface);
struct pixman_output_state *po = get_output_state(output); struct pixman_output_state *po = get_output_state(output);
struct weston_buffer_viewport *vp = &ev->surface->buffer_viewport; struct weston_buffer_viewport *vp = &ev->surface->buffer_viewport;
pixman_region32_t final_region;
pixman_transform_t transform; pixman_transform_t transform;
pixman_image_t *mask_image; pixman_image_t *mask_image;
pixman_color_t mask = { 0, }; pixman_color_t mask = { 0, };
/* The final region to be painted is the intersection of /* Clip rendering to the damaged output region */
* 'region' and 'surf_region'. However, 'region' is in the global pixman_image_set_clip_region32(po->shadow_image, repaint_output);
* coordinates, and 'surf_region' is in the surface-local
* coordinates
*/
pixman_region32_init(&final_region);
if (surf_region) {
region_intersect_only_translation(&final_region, region,
surf_region, ev);
} else {
/* If there is no surface region, just use the global region */
pixman_region32_copy(&final_region, region);
}
/* Convert from global to output coord */
region_global_to_output(output, &final_region);
/* And clip to it */
pixman_image_set_clip_region32 (po->shadow_image, &final_region);
pixman_renderer_compute_transform(&transform, ev, output); pixman_renderer_compute_transform(&transform, ev, output);
pixman_image_set_transform(ps->image, &transform); pixman_image_set_transform(ps->image, &transform);
@ -292,8 +281,6 @@ repaint_region(struct weston_view *ev, struct weston_output *output,
pixman_image_get_height (po->shadow_image) /* height */); pixman_image_get_height (po->shadow_image) /* height */);
pixman_image_set_clip_region32 (po->shadow_image, NULL); pixman_image_set_clip_region32 (po->shadow_image, NULL);
pixman_region32_fini(&final_region);
} }
static void static void
@ -306,6 +293,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
pixman_region32_t repaint; pixman_region32_t repaint;
/* non-opaque region in surface coordinates: */ /* non-opaque region in surface coordinates: */
pixman_region32_t surface_blend; pixman_region32_t surface_blend;
pixman_region32_t repaint_output;
/* No buffer attached */ /* No buffer attached */
if (!ps->image) if (!ps->image)
@ -326,21 +314,37 @@ draw_view(struct weston_view *ev, struct weston_output *output,
/* TODO: Implement repaint_region_complex() using pixman_composite_trapezoids() */ /* TODO: Implement repaint_region_complex() using pixman_composite_trapezoids() */
if (ev->alpha != 1.0 || !view_transformation_is_translation(ev)) { if (ev->alpha != 1.0 || !view_transformation_is_translation(ev)) {
repaint_region(ev, output, &repaint, NULL, PIXMAN_OP_OVER); region_global_to_output(output, &repaint);
repaint_region(ev, output, &repaint, PIXMAN_OP_OVER);
} else { } else {
pixman_region32_init(&repaint_output);
/* blended region is whole surface minus opaque region: */ /* blended region is whole surface minus opaque region: */
pixman_region32_init_rect(&surface_blend, 0, 0, pixman_region32_init_rect(&surface_blend, 0, 0,
ev->surface->width, ev->surface->height); ev->surface->width, ev->surface->height);
pixman_region32_subtract(&surface_blend, &surface_blend, &ev->surface->opaque); pixman_region32_subtract(&surface_blend, &surface_blend, &ev->surface->opaque);
if (pixman_region32_not_empty(&ev->surface->opaque)) { if (pixman_region32_not_empty(&ev->surface->opaque)) {
repaint_region(ev, output, &repaint, &ev->surface->opaque, PIXMAN_OP_SRC); region_intersect_only_translation(&repaint_output,
&repaint,
&ev->surface->opaque,
ev);
region_global_to_output(output, &repaint_output);
repaint_region(ev, output, &repaint_output,
PIXMAN_OP_SRC);
} }
if (pixman_region32_not_empty(&surface_blend)) { if (pixman_region32_not_empty(&surface_blend)) {
repaint_region(ev, output, &repaint, &surface_blend, PIXMAN_OP_OVER); region_intersect_only_translation(&repaint_output,
&repaint,
&surface_blend,
ev);
region_global_to_output(output, &repaint_output);
repaint_region(ev, output, &repaint_output,
PIXMAN_OP_OVER);
} }
pixman_region32_fini(&surface_blend); pixman_region32_fini(&surface_blend);
pixman_region32_fini(&repaint_output);
} }

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