Fix rgb byte order for GdkPixbuf backgrounds.

dev
Ray Strode 16 years ago committed by Kristian Høgsberg
parent e10b828562
commit 18fd33c9bb
  1. 10
      egl-compositor.c

@ -267,6 +267,7 @@ background_create(struct egl_compositor *ec,
GError *error = NULL;
int pixbuf_width, pixbuf_height;
void *data;
GLenum format;
background = malloc(sizeof *background);
if (background == NULL)
@ -290,8 +291,15 @@ background_create(struct egl_compositor *ec,
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
if (gdk_pixbuf_get_has_alpha (pixbuf)) {
format = GL_RGBA;
} else {
format = GL_RGB;
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, pixbuf_width, pixbuf_height, 0,
GL_BGR, GL_UNSIGNED_BYTE, data);
format, GL_UNSIGNED_BYTE, data);
background->compositor = ec;
background->map.x = 0;

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