Expose screenshooting as an interface, drop SIGUSR hack.

This pulls in a bit of extra infrastructure for discovering adertised objects on the
client side.
Kristian Høgsberg 16 years ago committed by Naruto Uzumaki
parent 14fcff7726
commit 1e4b86af1a
  1. 9
      Makefile
  2. 59
      egl-compositor.c
  3. 1
      input.c
  4. 84
      screenshot.c
  5. 69
      wayland-client.c
  6. 12
      wayland-client.h
  7. 38
      wayland-util.c
  8. 37
      wayland-util.h
  9. 45
      wayland.c
  10. 35
      wayland.h

@ -5,7 +5,7 @@ PKG_CONFIG_PATH ?= $(HOME)/install/lib/pkgconfig
EAGLE_CFLAGS = $(shell PKG_CONFIG_PATH=$(PKG_CONFIG_PATH) pkg-config --cflags eagle)
EAGLE_LDLIBS = $(shell PKG_CONFIG_PATH=$(PKG_CONFIG_PATH) pkg-config --libs eagle)
clients = flower pointer background window
clients = flower pointer background window screenshot
compositors = egl-compositor.so glx-compositor.so
all : wayland libwayland.so $(compositors) $(clients)
@ -14,8 +14,8 @@ wayland_objs = \
wayland.o \
event-loop.o \
connection.o \
hash.o \
input.o
input.o \
wayland-util.o
wayland : CFLAGS += $(shell pkg-config --cflags libffi)
wayland : LDLIBS += $(shell pkg-config --libs libffi) -ldl -rdynamic
@ -23,7 +23,7 @@ wayland : LDLIBS += $(shell pkg-config --libs libffi) -ldl -rdynamic
wayland : $(wayland_objs)
gcc -o $@ $(LDLIBS) $(wayland_objs)
libwayland_objs = wayland-client.o connection.o
libwayland_objs = wayland-client.o connection.o wayland-util.o
libwayland.so : $(libwayland_objs)
@ -48,6 +48,7 @@ flower_objs = flower.o wayland-glib.o
pointer_objs = pointer.o wayland-glib.o cairo-util.o
background_objs = background.o wayland-glib.o
window_objs = window.o gears.o wayland-glib.o cairo-util.o
screenshot_objs = screenshot.o wayland-glib.o
$(clients) : CFLAGS += $(shell pkg-config --cflags cairo glib-2.0)
$(clients) : LDLIBS += $(shell pkg-config --libs cairo glib-2.0) -lrt

@ -43,14 +43,6 @@ struct egl_surface {
EGLSurface surface;
};
static int do_screenshot;
static void
handle_sigusr1(int s)
{
do_screenshot = 1;
}
static void
die(const char *msg, ...)
{
@ -115,9 +107,15 @@ convert_pixels(png_structp png, png_row_infop row_info, png_bytep data)
}
}
struct screenshooter {
struct wl_object base;
struct egl_compositor *ec;
};
static void
screenshot(struct egl_compositor *ec)
screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
{
struct egl_compositor *ec = shooter->ec;
png_struct *png;
png_info *info;
png_byte **volatile rows = NULL;
@ -179,6 +177,31 @@ screenshot(struct egl_compositor *ec)
free(data);
}
static const struct wl_method screenshooter_methods[] = {
{ "shoot", screenshooter_shoot, 0, NULL }
};
static const struct wl_interface screenshooter_interface = {
"screenshooter", 1,
ARRAY_LENGTH(screenshooter_methods),
screenshooter_methods,
};
static struct screenshooter *
screenshooter_create(struct egl_compositor *ec)
{
struct screenshooter *shooter;
shooter = malloc(sizeof *shooter);
if (shooter == NULL)
return NULL;
shooter->base.interface = &screenshooter_interface;
shooter->ec = ec;
return shooter;
};
static struct egl_surface *
egl_surface_create_from_cairo_surface(cairo_surface_t *surface,
int x, int y, int width, int height)
@ -387,7 +410,7 @@ overlay_create(int x, int y, int width, int height)
width, height);
cr = cairo_create(surface);
cairo_set_source_rgba(cr, 0.1, 0.1, 0.1, 0.7);
cairo_set_source_rgba(cr, 0.1, 0.1, 0.1, 0.8);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_paint(cr);
@ -469,17 +492,6 @@ repaint(void *data)
draw_surface(ec->pointer);
eglSwapBuffers(ec->display, ec->surface);
if (do_screenshot) {
glFinish();
/* FIXME: There's a bug somewhere so that glFinish()
* doesn't actually wait for all rendering to finish.
* I *think* it's fixed in upstream drm, but for my
* kernel I need this sleep now... */
sleep(1);
screenshot(ec);
do_screenshot = 0;
}
}
static void
@ -637,6 +649,7 @@ wl_compositor_create(struct wl_display *display)
EGLint major, minor, count;
struct egl_compositor *ec;
const char *filename;
struct screenshooter *shooter;
ec = malloc(sizeof *ec);
if (ec == NULL)
@ -703,7 +716,9 @@ wl_compositor_create(struct wl_display *display)
return NULL;
}
signal(SIGUSR1, handle_sigusr1);
shooter = screenshooter_create(ec);
wl_display_add_object(display, &shooter->base);
wl_display_add_global(display, &shooter->base);
schedule_repaint(ec);

@ -126,7 +126,6 @@ wl_input_device_create(struct wl_display *display,
if (device == NULL)
return NULL;
device->base.id = id;
device->base.interface = &input_device_interface;
device->display = display;
device->tool = 1;

@ -0,0 +1,84 @@
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <glib.h>
#include "wayland-client.h"
#include "wayland-glib.h"
/* The screenshooter is a good example of a custom object exposed by
* the compositor and serves as a test bed for implementing client
* side marshalling outside libwayland.so */
static const char socket_name[] = "\0wayland";
struct screenshooter {
uint32_t id;
struct wl_display *display;
};
static struct screenshooter *
screenshooter_create(struct wl_display *display)
{
struct screenshooter *screenshooter;
uint32_t id;
id = wl_display_get_object_id(display, "screenshooter");
if (id == 0) {
fprintf(stderr, "server doesn't support screenshooter interface\n");
return NULL;
}
screenshooter = malloc(sizeof screenshooter);
if (screenshooter == NULL)
return NULL;
screenshooter->id = id;
screenshooter->display = display;
return screenshooter;
}
#define SCREENSHOOTER_SHOOT 0
static void
screenshooter_shoot(struct screenshooter *screenshooter)
{
uint32_t request[2];
request[0] = screenshooter->id;
request[1] = SCREENSHOOTER_SHOOT | ((sizeof request) << 16);
wl_display_write(screenshooter->display,
request, sizeof request);
}
int main(int argc, char *argv[])
{
struct wl_display *display;
GMainLoop *loop;
GSource *source;
struct screenshooter *s;
display = wl_display_create(socket_name);
if (display == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
loop = g_main_loop_new(NULL, FALSE);
source = wayland_source_new(display);
g_source_attach(source, NULL);
s = screenshooter_create(display);
if (s == NULL)
exit(-1);
screenshooter_shoot(s);
g_main_loop_run(loop);
return 0;
}

@ -11,10 +11,17 @@
#include <sys/poll.h>
#include "connection.h"
#include "wayland-util.h"
#include "wayland-client.h"
static const char socket_name[] = "\0wayland";
struct wl_global {
uint32_t id;
char *interface;
struct wl_list link;
};
struct wl_proxy {
struct wl_display *display;
uint32_t id;
@ -26,6 +33,7 @@ struct wl_display {
int fd;
uint32_t id;
uint32_t mask;
struct wl_list global_list;
wl_display_update_func_t update;
void *update_data;
@ -56,10 +64,11 @@ WL_EXPORT struct wl_display *
wl_display_create(const char *address)
{
struct wl_display *display;
struct wl_global *global;
struct sockaddr_un name;
socklen_t size;
char buffer[256];
uint32_t id, length;
uint32_t id, length, count, i;
display = malloc(sizeof *display);
if (display == NULL)
@ -87,13 +96,28 @@ wl_display_create(const char *address)
* guess... */
read(display->fd, &display->id, sizeof display->id);
/* FIXME: actually discover advertised objects here. */
read(display->fd, &id, sizeof id);
read(display->fd, &length, sizeof length);
read(display->fd, buffer, (length + 3) & ~3);
read(display->fd, &count, sizeof count);
wl_list_init(&display->global_list);
for (i = 0; i < count; i++) {
/* FIXME: actually discover advertised objects here. */
read(display->fd, &id, sizeof id);
read(display->fd, &length, sizeof length);
read(display->fd, buffer, (length + 3) & ~3);
global = malloc(sizeof *global);
if (global == NULL)
return NULL;
global->id = id;
global->interface = malloc(length + 1);
memcpy(global->interface, buffer, length);
global->interface[length] = '\0';
wl_list_insert(display->global_list.prev, &global->link);
}
display->proxy.display = display;
display->proxy.id = id;
display->proxy.id = wl_display_get_object_id(display, "display");
display->connection = wl_connection_create(display->fd,
connection_update,
@ -110,6 +134,24 @@ wl_display_destroy(struct wl_display *display)
free(display);
}
WL_EXPORT uint32_t
wl_display_get_object_id(struct wl_display *display, const char *interface)
{
struct wl_global *global;
global = container_of(display->global_list.next,
struct wl_global, link);
while (&global->link != &display->global_list) {
if (strcmp(global->interface, interface) == 0)
return global->id;
global = container_of(global->link.next,
struct wl_global, link);
}
return 0;
}
WL_EXPORT int
wl_display_get_fd(struct wl_display *display,
wl_display_update_func_t update, void *data)
@ -171,6 +213,18 @@ wl_display_set_event_handler(struct wl_display *display,
display->event_handler_data = data;
}
WL_EXPORT uint32_t
wl_display_allocate_id(struct wl_display *display)
{
return display->id++;
}
WL_EXPORT void
wl_display_write(struct wl_display *display, const void *data, size_t count)
{
wl_connection_write(display->connection, data, count);
}
#define WL_DISPLAY_CREATE_SURFACE 0
WL_EXPORT struct wl_surface *
@ -183,7 +237,7 @@ wl_display_create_surface(struct wl_display *display)
if (surface == NULL)
return NULL;
surface->proxy.id = display->id++;
surface->proxy.id = wl_display_allocate_id(display);
surface->proxy.display = display;
request[0] = display->proxy.id;
@ -284,4 +338,3 @@ wl_surface_damage(struct wl_surface *surface,
wl_connection_write(surface->proxy.display->connection,
request, sizeof request);
}

@ -32,7 +32,6 @@ void wl_display_set_event_handler(struct wl_display *display,
wl_display_event_func_t handler,
void *data);
struct wl_surface *
wl_display_create_surface(struct wl_display *display);
@ -47,4 +46,15 @@ void wl_surface_copy(struct wl_surface *surface, int32_t dst_x, int32_t dst_y,
void wl_surface_damage(struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height);
/* These entry points are for client side implementation of custom
* objects. */
uint32_t wl_display_get_object_id(struct wl_display *display,
const char *interface);
uint32_t wl_display_allocate_id(struct wl_display *display);
void wl_display_write(struct wl_display *display,
const void *data,
size_t count);
#endif

@ -43,3 +43,41 @@ wl_hash_delete(struct wl_hash *hash, struct wl_object *object)
{
/* writeme */
}
void wl_list_init(struct wl_list *list)
{
list->prev = list;
list->next = list;
}
void
wl_list_insert(struct wl_list *list, struct wl_list *elm)
{
elm->prev = list;
elm->next = list->next;
list->next = elm;
elm->next->prev = elm;
}
void
wl_list_remove(struct wl_list *elm)
{
elm->prev->next = elm->next;
elm->next->prev = elm->prev;
}
int
wl_list_length(struct wl_list *list)
{
struct wl_list *e;
int count;
e = list->next;
while (e != list) {
e = e->next;
count++;
}
return count;
}

@ -0,0 +1,37 @@
#ifndef WAYLAND_UTIL_H
#define WAYLAND_UTIL_H
/* GCC visibility */
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_EXPORT __attribute__ ((visibility("default")))
#else
#define WL_EXPORT
#endif
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
struct wl_hash {
struct wl_object **objects;
uint32_t count, alloc, id;
};
int wl_hash_insert(struct wl_hash *hash, struct wl_object *object);
struct wl_object *wl_hash_lookup(struct wl_hash *hash, uint32_t id);
void wl_hash_delete(struct wl_hash *hash, struct wl_object *object);
struct wl_list {
struct wl_list *prev;
struct wl_list *next;
};
void wl_list_init(struct wl_list *list);
void wl_list_insert(struct wl_list *list, struct wl_list *elm);
void wl_list_remove(struct wl_list *elm);
int wl_list_length(struct wl_list *list);
#endif

@ -13,28 +13,6 @@
#include "wayland.h"
#include "connection.h"
void wl_list_init(struct wl_list *list)
{
list->prev = list;
list->next = list;
}
void
wl_list_insert(struct wl_list *list, struct wl_list *elm)
{
elm->prev = list;
elm->next = list->next;
list->next = elm;
elm->next->prev = elm;
}
void
wl_list_remove(struct wl_list *elm)
{
elm->prev->next = elm->next;
elm->next->prev = elm->prev;
}
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
@ -56,6 +34,7 @@ struct wl_display {
struct wl_list surface_list;
struct wl_list client_list;
uint32_t client_id_range;
uint32_t id;
struct wl_list global_list;
@ -359,7 +338,7 @@ wl_client_connection_data(int fd, uint32_t mask, void *data)
return;
}
while (len > sizeof p) {
while (len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
@ -428,6 +407,7 @@ wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
struct wl_object_ref *ref;
uint32_t count;
client = malloc(sizeof *client);
if (client == NULL)
@ -448,6 +428,10 @@ wl_client_create(struct wl_display *display, int fd)
sizeof display->client_id_range);
display->client_id_range += 256;
/* Write list of global objects to client. */
count = wl_list_length(&display->global_list);
wl_connection_write(client->connection, &count, sizeof count);
ref = container_of(display->global_list.next,
struct wl_object_ref, link);
while (&ref->link != &display->global_list) {
@ -542,7 +526,7 @@ wl_display_create_input_devices(struct wl_display *display)
display->pointer = wl_input_device_create(display, path, 1);
if (display->pointer != NULL)
wl_hash_insert(&display->objects, display->pointer);
wl_display_add_object(display, display->pointer);
display->pointer_x = 100;
display->pointer_y = 100;
@ -563,9 +547,6 @@ wl_display_create(void)
return NULL;
}
display->base.id = 0;
display->base.interface = &display_interface;
wl_hash_insert(&display->objects, &display->base);
wl_list_init(&display->surface_list);
wl_list_init(&display->client_list);
wl_list_init(&display->global_list);
@ -574,6 +555,9 @@ wl_display_create(void)
display->client_id_range = 256; /* Gah, arbitrary... */
display->id = 1;
display->base.interface = &display_interface;
wl_display_add_object(display, &display->base);
if (wl_display_add_global(display, &display->base)) {
wl_event_loop_destroy(display->loop);
free(display);
@ -583,6 +567,13 @@ wl_display_create(void)
return display;
}
WL_EXPORT void
wl_display_add_object(struct wl_display *display, struct wl_object *object)
{
object->id = display->id++;
wl_hash_insert(&display->objects, object);
}
WL_EXPORT int
wl_display_add_global(struct wl_display *display, struct wl_object *object)
{

@ -2,28 +2,7 @@
#define WAYLAND_H
#include <stdint.h>
/* GCC visibility */
#if defined(__GNUC__) && __GNUC__ >= 4
#define WL_EXPORT __attribute__ ((visibility("default")))
#else
#define WL_EXPORT
#endif
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
struct wl_list {
struct wl_list *prev;
struct wl_list *next;
};
void wl_list_init(struct wl_list *list);
void wl_list_insert(struct wl_list *list, struct wl_list *elm);
void wl_list_remove(struct wl_list *elm);
#include "wayland-util.h"
enum {
WL_EVENT_READABLE = 0x01,
@ -52,15 +31,6 @@ struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop,
wl_event_loop_idle_func_t func,
void *data);
struct wl_hash {
struct wl_object **objects;
uint32_t count, alloc, id;
};
int wl_hash_insert(struct wl_hash *hash, struct wl_object *object);
struct wl_object *wl_hash_lookup(struct wl_hash *hash, uint32_t id);
void wl_hash_delete(struct wl_hash *hash, struct wl_object *object);
struct wl_client;
enum {
@ -122,8 +92,11 @@ void wl_surface_iterator_destroy(struct wl_surface_iterator *iterator);
struct wl_object *
wl_input_device_create(struct wl_display *display,
const char *path, uint32_t id);
void
wl_display_add_object(struct wl_display *display, struct wl_object *object);
int
wl_display_add_global(struct wl_display *display, struct wl_object *object);
void
wl_display_post_relative_event(struct wl_display *display,
struct wl_object *source, int dx, int dy);

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