libweston: move globals to weston_compositor_add_output()

Move the wl_output global management into weston_compositor_add_output()
and weston_compositor_remove_output().

If weston_output_enable() fails, there is no need to clean up the global
and the clients will not see a wl_output come and go.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
dev
Pekka Paalanen 8 years ago
parent 3d2d49723b
commit 2210ad006c
  1. 18
      libweston/compositor.c

@ -4472,7 +4472,8 @@ weston_output_move(struct weston_output *output, int x, int y)
* Removes the output from the pending list and adds it to the compositor's * Removes the output from the pending list and adds it to the compositor's
* list of enabled outputs. The output created signal is emitted. * list of enabled outputs. The output created signal is emitted.
* *
* The output gets an internal ID assigned. * The output gets an internal ID assigned, and the wl_output global is
* created.
* *
* \param compositor The compositor instance. * \param compositor The compositor instance.
* \param output The output to be added. * \param output The output to be added.
@ -4501,6 +4502,10 @@ weston_compositor_add_output(struct weston_compositor *compositor,
wl_list_insert(compositor->output_list.prev, &output->link); wl_list_insert(compositor->output_list.prev, &output->link);
output->enabled = true; output->enabled = true;
output->global = wl_global_create(compositor->wl_display,
&wl_output_interface, 3,
output, bind_output);
wl_signal_emit(&compositor->output_created_signal, output); wl_signal_emit(&compositor->output_created_signal, output);
wl_list_for_each_safe(view, next, &compositor->view_list, link) wl_list_for_each_safe(view, next, &compositor->view_list, link)
@ -4543,14 +4548,11 @@ weston_output_transform_coordinate(struct weston_output *output,
* \param output The weston_output object that needs the changes undone. * \param output The weston_output object that needs the changes undone.
* *
* Removes the repaint timer. * Removes the repaint timer.
* Destroys the Wayland global assigned to the output.
* Destroys pixman regions allocated to the output. * Destroys pixman regions allocated to the output.
*/ */
static void static void
weston_output_enable_undo(struct weston_output *output) weston_output_enable_undo(struct weston_output *output)
{ {
wl_global_destroy(output->global);
pixman_region32_fini(&output->region); pixman_region32_fini(&output->region);
pixman_region32_fini(&output->previous_damage); pixman_region32_fini(&output->previous_damage);
} }
@ -4575,7 +4577,7 @@ weston_output_enable_undo(struct weston_output *output)
* object that the output is being destroyed. * object that the output is being destroyed.
* *
* - wl_output protocol objects referencing this weston_output * - wl_output protocol objects referencing this weston_output
* are made inert. * are made inert, and the wl_output global is removed.
* *
* - The output's internal ID is released. * - The output's internal ID is released.
* *
@ -4608,6 +4610,8 @@ weston_compositor_remove_output(struct weston_output *output)
wl_signal_emit(&compositor->output_destroyed_signal, output); wl_signal_emit(&compositor->output_destroyed_signal, output);
wl_signal_emit(&output->destroy_signal, output); wl_signal_emit(&output->destroy_signal, output);
wl_global_destroy(output->global);
output->global = NULL;
wl_resource_for_each(resource, &output->resource_list) { wl_resource_for_each(resource, &output->resource_list) {
wl_resource_set_destructor(resource, NULL); wl_resource_set_destructor(resource, NULL);
} }
@ -4801,10 +4805,6 @@ weston_output_enable(struct weston_output *output)
wl_list_init(&output->resource_list); wl_list_init(&output->resource_list);
wl_list_init(&output->feedback_list); wl_list_init(&output->feedback_list);
output->global =
wl_global_create(c->wl_display, &wl_output_interface, 3,
output, bind_output);
/* Enable the output (set up the crtc or create a /* Enable the output (set up the crtc or create a
* window representing the output, set up the * window representing the output, set up the
* renderer, etc) * renderer, etc)

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