Partially revert "xdg-shell: Add show_window_menu request"

This reverts the parts of commit 81ff075bf4
that touch window.c.

This brings the toytoolkit window context menus back, until someone
implements the xdg-shell equivalent in the compositor.

Bug: https://bugs.freedesktop.org/show_bug.cgi?id=82972
Acked-by: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Pekka Paalanen 10 years ago
parent 8b771af986
commit 2623786277
  1. 56
      clients/window.c

@ -2236,19 +2236,61 @@ frame_get_pointer_image_for_location(struct window_frame *frame,
}
}
static void
frame_menu_func(void *data, struct input *input, int index)
{
struct window *window = data;
struct display *display;
switch (index) {
case 0: /* close */
window_close(window);
break;
case 1: /* move to workspace above */
display = window->display;
if (display->workspace > 0)
workspace_manager_move_surface(
display->workspace_manager,
window->main_surface->surface,
display->workspace - 1);
break;
case 2: /* move to workspace below */
display = window->display;
if (display->workspace < display->workspace_count - 1)
workspace_manager_move_surface(
display->workspace_manager,
window->main_surface->surface,
display->workspace + 1);
break;
case 3: /* fullscreen */
/* we don't have a way to get out of fullscreen for now */
if (window->fullscreen_handler)
window->fullscreen_handler(window, window->user_data);
break;
}
}
void
window_show_frame_menu(struct window *window,
struct input *input, uint32_t time)
{
int32_t x, y;
int count;
if (window->xdg_surface) {
input_get_position(input, &x, &y);
xdg_surface_show_window_menu(window->xdg_surface,
input_get_seat(input),
window->display->serial,
x - 10, y - 10);
}
static const char *entries[] = {
"Close",
"Move to workspace above", "Move to workspace below",
"Fullscreen"
};
if (window->fullscreen_handler)
count = ARRAY_LENGTH(entries);
else
count = ARRAY_LENGTH(entries) - 1;
input_get_position(input, &x, &y);
window_show_menu(window->display, input, time, window,
x - 10, y - 10, frame_menu_func, entries, count);
}
static int

Loading…
Cancel
Save