@ -502,18 +502,28 @@ drm_output_prepare_scanout_view(struct drm_output *output,
struct gbm_bo * bo ;
struct gbm_bo * bo ;
uint32_t format ;
uint32_t format ;
if ( ev - > geometry . x ! = output - > base . x | |
/* We use GBM to import buffers. */
ev - > geometry . y ! = output - > base . y | |
if ( b - > gbm = = NULL )
buffer = = NULL | | b - > gbm = = NULL | |
return NULL ;
buffer - > width ! = output - > base . current_mode - > width | |
buffer - > height ! = output - > base . current_mode - > height | |
if ( buffer = = NULL )
output - > base . transform ! = viewport - > buffer . transform | |
ev - > transform . enabled )
return NULL ;
return NULL ;
/* Make sure our view is exactly compatible with the output. */
if ( ev - > geometry . x ! = output - > base . x | |
ev - > geometry . y ! = output - > base . y )
return NULL ;
if ( ev - > transform . enabled )
return NULL ;
if ( ev - > geometry . scissor_enabled )
if ( ev - > geometry . scissor_enabled )
return NULL ;
return NULL ;
if ( buffer - > width ! = output - > base . current_mode - > width | |
buffer - > height ! = output - > base . current_mode - > height )
return NULL ;
if ( viewport - > buffer . transform ! = output - > base . transform )
return NULL ;
bo = gbm_bo_import ( b - > gbm , GBM_BO_IMPORT_WL_BUFFER ,
bo = gbm_bo_import ( b - > gbm , GBM_BO_IMPORT_WL_BUFFER ,
buffer - > resource , GBM_BO_USE_SCANOUT ) ;
buffer - > resource , GBM_BO_USE_SCANOUT ) ;
@ -950,34 +960,33 @@ drm_output_prepare_overlay_view(struct drm_output *output,
uint32_t format ;
uint32_t format ;
wl_fixed_t sx1 , sy1 , sx2 , sy2 ;
wl_fixed_t sx1 , sy1 , sx2 , sy2 ;
if ( b - > gbm = = NULL )
return NULL ;
if ( viewport - > buffer . transform ! = output - > base . transform )
return NULL ;
if ( viewport - > buffer . scale ! = output - > base . current_scale )
return NULL ;
if ( b - > sprites_are_broken )
if ( b - > sprites_are_broken )
return NULL ;
return NULL ;
/* Don't import buffers which span multiple outputs. */
if ( ev - > output_mask ! = ( 1u < < output - > base . id ) )
if ( ev - > output_mask ! = ( 1u < < output - > base . id ) )
return NULL ;
return NULL ;
if ( ev - > surface - > buffer_ref . buffer = = NULL )
/* We can only import GBM buffers. */
if ( b - > gbm = = NULL )
return NULL ;
return NULL ;
buffer_resource = ev - > surface - > buffer_ref . buffer - > resource ;
if ( ev - > alpha ! = 1.0f )
if ( ev - > surface - > buffer_ref . buffer = = NULL )
return NULL ;
return NULL ;
buffer_resource = ev - > surface - > buffer_ref . buffer - > resource ;
if ( wl_shm_buffer_get ( buffer_resource ) )
if ( wl_shm_buffer_get ( buffer_resource ) )
return NULL ;
return NULL ;
if ( viewport - > buffer . transform ! = output - > base . transform )
return NULL ;
if ( viewport - > buffer . scale ! = output - > base . current_scale )
return NULL ;
if ( ! drm_view_transform_supported ( ev ) )
if ( ! drm_view_transform_supported ( ev ) )
return NULL ;
return NULL ;
if ( ev - > alpha ! = 1.0f )
return NULL ;
wl_list_for_each ( s , & b - > sprite_list , link ) {
wl_list_for_each ( s , & b - > sprite_list , link ) {
if ( ! drm_sprite_crtc_supported ( output , s ) )
if ( ! drm_sprite_crtc_supported ( output , s ) )
continue ;
continue ;
@ -1114,23 +1123,20 @@ drm_output_prepare_cursor_view(struct drm_output *output,
struct weston_buffer_viewport * viewport = & ev - > surface - > buffer_viewport ;
struct weston_buffer_viewport * viewport = & ev - > surface - > buffer_viewport ;
struct wl_shm_buffer * shmbuf ;
struct wl_shm_buffer * shmbuf ;
if ( ev - > transform . enabled & &
if ( b - > cursors_are_broken )
( ev - > transform . matrix . type > WESTON_MATRIX_TRANSFORM_TRANSLATE ) )
return NULL ;
if ( b - > gbm = = NULL )
return NULL ;
if ( output - > base . transform ! = WL_OUTPUT_TRANSFORM_NORMAL )
return NULL ;
if ( viewport - > buffer . scale ! = output - > base . current_scale )
return NULL ;
return NULL ;
if ( output - > cursor_view )
if ( output - > cursor_view )
return NULL ;
return NULL ;
/* Don't import buffers which span multiple outputs. */
if ( ev - > output_mask ! = ( 1u < < output - > base . id ) )
if ( ev - > output_mask ! = ( 1u < < output - > base . id ) )
return NULL ;
return NULL ;
if ( b - > cursors_are_broken )
return NULL ;
/* We use GBM to import SHM buffers. */
if ( ev - > geometry . scissor_enabled )
if ( b - > gbm = = NULL )
return NULL ;
return NULL ;
if ( ev - > surface - > buffer_ref . buffer = = NULL )
if ( ev - > surface - > buffer_ref . buffer = = NULL )
return NULL ;
return NULL ;
shmbuf = wl_shm_buffer_get ( ev - > surface - > buffer_ref . buffer - > resource ) ;
shmbuf = wl_shm_buffer_get ( ev - > surface - > buffer_ref . buffer - > resource ) ;
@ -1138,6 +1144,17 @@ drm_output_prepare_cursor_view(struct drm_output *output,
return NULL ;
return NULL ;
if ( wl_shm_buffer_get_format ( shmbuf ) ! = WL_SHM_FORMAT_ARGB8888 )
if ( wl_shm_buffer_get_format ( shmbuf ) ! = WL_SHM_FORMAT_ARGB8888 )
return NULL ;
return NULL ;
if ( output - > base . transform ! = WL_OUTPUT_TRANSFORM_NORMAL )
return NULL ;
if ( ev - > transform . enabled & &
( ev - > transform . matrix . type > WESTON_MATRIX_TRANSFORM_TRANSLATE ) )
return NULL ;
if ( viewport - > buffer . scale ! = output - > base . current_scale )
return NULL ;
if ( ev - > geometry . scissor_enabled )
return NULL ;
if ( ev - > surface - > width > b - > cursor_width | |
if ( ev - > surface - > width > b - > cursor_width | |
ev - > surface - > height > b - > cursor_height )
ev - > surface - > height > b - > cursor_height )
return NULL ;
return NULL ;