Always poll on display fd so we only read when there's data.

Kristian Høgsberg 16 years ago
parent 6b5e7626f5
commit 2a20d83fdb
  1. 4
      background.c
  2. 32
      pointer.c

@ -126,6 +126,10 @@ int main(int argc, char *argv[])
display = wl_display_create(socket_name,
connection_update, &p[0]);
if (display == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
p[0].fd = wl_display_get_fd(display);
surface = wl_display_create_surface(display);

@ -4,6 +4,7 @@
#include <string.h>
#include <i915_drm.h>
#include <sys/ioctl.h>
#include <sys/poll.h>
#include <fcntl.h>
#include <unistd.h>
#include <math.h>
@ -130,6 +131,14 @@ static int
connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct pollfd *p = data;
p->events = 0;
if (mask & WL_CONNECTION_READABLE)
p->events |= POLLIN;
if (mask & WL_CONNECTION_WRITABLE)
p->events |= POLLOUT;
return 0;
}
@ -144,7 +153,8 @@ void event_handler(struct wl_display *display,
{
struct pointer *pointer = data;
wl_surface_map(pointer->surface, arg1, arg2, pointer->width, pointer->height);
if (opcode == 0)
wl_surface_map(pointer->surface, arg1, arg2, pointer->width, pointer->height);
}
int main(int argc, char *argv[])
@ -152,8 +162,9 @@ int main(int argc, char *argv[])
struct wl_display *display;
struct pointer pointer;
int fd;
uint32_t name;
uint32_t name, mask;
cairo_surface_t *s;
struct pollfd p[1];
fd = open(gem_device, O_RDWR);
if (fd < 0) {
@ -162,11 +173,12 @@ int main(int argc, char *argv[])
}
display = wl_display_create(socket_name,
connection_update, NULL);
connection_update, &p[0]);
if (display == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
p[0].fd = wl_display_get_fd(display);
pointer.width = 16;
pointer.height = 16;
@ -178,13 +190,19 @@ int main(int argc, char *argv[])
wl_surface_attach(pointer.surface, name,
pointer.width, pointer.height,
cairo_image_surface_get_stride(s));
wl_surface_map(pointer.surface, 512, 384, pointer.width, pointer.height);
wl_display_set_event_handler(display, event_handler, &pointer);
while (1)
wl_display_iterate(display,
WL_CONNECTION_WRITABLE |
WL_CONNECTION_READABLE);
while (1) {
poll(p, 1, -1);
mask = 0;
if (p[0].revents & POLLIN)
mask |= WL_CONNECTION_READABLE;
if (p[0].revents & POLLOUT)
mask |= WL_CONNECTION_WRITABLE;
wl_display_iterate(display, mask);
}
return 0;
}

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