Move background drawing to a client.

Kristian Høgsberg 16 years ago
parent 1b2f4390f5
commit 6b5e7626f5
  1. 8
      Makefile
  2. 159
      background.c
  3. 6
      egl-compositor.c
  4. 3
      pointer.c

@ -1,7 +1,7 @@
CFLAGS += -Wall -g $(shell pkg-config --cflags libffi libdrm)
LDLIBS += $(shell pkg-config --libs libffi libdrm)
clients = flower pointer
clients = flower pointer background
all : wayland $(clients)
@ -19,9 +19,13 @@ libwayland.so : $(libwayland_objs)
flower_objs = flower.o
pointer_objs = pointer.o
background_objs = background.o
$(clients) : CFLAGS += $(shell pkg-config --cflags cairo)
$(clients) : LDLIBS += $(shell pkg-config --libs cairo) -lrt
$(clients) : LDLIBS += $(shell pkg-config --libs cairo gdk-pixbuf-2.0) -lrt
background : CFLAGS += $(shell pkg-config --cflags gdk-pixbuf-2.0)
background : LDLIBS += $(shell pkg-config --libs gdk-pixbuf-2.0)
define client_template
$(1): $$($(1)_objs) libwayland.so

@ -0,0 +1,159 @@
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <i915_drm.h>
#include <sys/ioctl.h>
#include <sys/poll.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include "wayland-client.h"
static const char gem_device[] = "/dev/dri/card0";
static const char socket_name[] = "\0wayland";
static uint8_t *convert_to_argb(GdkPixbuf *pixbuf, int *new_stride)
{
uint8_t *data, *row, *src;
uint32_t *pixel;
int width, height, stride, channels, i, j;
width = gdk_pixbuf_get_width(pixbuf);
height = gdk_pixbuf_get_height(pixbuf);
stride = gdk_pixbuf_get_rowstride(pixbuf);
row = gdk_pixbuf_get_pixels(pixbuf);
channels = gdk_pixbuf_get_n_channels(pixbuf);
data = malloc(height * width * 4);
if (data == NULL) {
fprintf(stderr, "out of memory\n");
return NULL;
}
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
src = &row[i * stride + j * channels];
pixel = (uint32_t *) &data[i * width * 4 + j * 4];
*pixel = 0xff000000 | (src[0] << 16) | (src[1] << 8) | src[2];
}
}
*new_stride = width * 4;
return data;
}
static uint32_t name_pixbuf(int fd, GdkPixbuf *pixbuf)
{
struct drm_i915_gem_create create;
struct drm_gem_flink flink;
struct drm_i915_gem_pwrite pwrite;
int32_t width, height, stride;
void *data;
width = gdk_pixbuf_get_width(pixbuf);
height = gdk_pixbuf_get_height(pixbuf);
data = convert_to_argb(pixbuf, &stride);
memset(&create, 0, sizeof(create));
create.size = height * stride;
if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
fprintf(stderr, "gem create failed: %m\n");
return 0;
}
pwrite.handle = create.handle;
pwrite.offset = 0;
pwrite.size = height * stride;
pwrite.data_ptr = (uint64_t) (uintptr_t) data;
if (ioctl(fd, DRM_IOCTL_I915_GEM_PWRITE, &pwrite) < 0) {
fprintf(stderr, "gem pwrite failed: %m\n");
return 0;
}
flink.handle = create.handle;
if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
fprintf(stderr, "gem flink failed: %m\n");
return 0;
}
#if 0
/* We need to hold on to the handle until the server has received
* the attach request... we probably need a confirmation event.
* I guess the breadcrumb idea will suffice. */
struct drm_gem_close close;
close.handle = create.handle;
if (ioctl(fd, DRM_IOCTL_GEM_CLOSE, &close) < 0) {
fprintf(stderr, "gem close failed: %m\n");
return 0;
}
#endif
return flink.name;
}
static int
connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct pollfd *p = data;
p->events = 0;
if (mask & WL_CONNECTION_READABLE)
p->events |= POLLIN;
if (mask & WL_CONNECTION_WRITABLE)
p->events |= POLLOUT;
return 0;
}
int main(int argc, char *argv[])
{
GdkPixbuf *image;
GError *error = NULL;
struct wl_display *display;
struct wl_surface *surface;
int fd, width, height, stride;
uint32_t name, mask;
struct pollfd p[1];
fd = open(gem_device, O_RDWR);
if (fd < 0) {
fprintf(stderr, "drm open failed: %m\n");
return -1;
}
display = wl_display_create(socket_name,
connection_update, &p[0]);
p[0].fd = wl_display_get_fd(display);
surface = wl_display_create_surface(display);
g_type_init();
image = gdk_pixbuf_new_from_file (argv[1], &error);
name = name_pixbuf(fd, image);
width = gdk_pixbuf_get_width(image);
height = gdk_pixbuf_get_height(image);
stride = gdk_pixbuf_get_rowstride(image);
printf("width %d, height %d\n", width, height);
wl_surface_attach(surface, name, width, height, width * 4);
wl_surface_map(surface, 0, 0, width, height);
while (1) {
poll(p, 1, -1);
mask = 0;
if (p[0].revents & POLLIN)
mask |= WL_CONNECTION_READABLE;
if (p[0].revents & POLLOUT)
mask |= WL_CONNECTION_WRITABLE;
wl_display_iterate(display, mask);
}
return 0;
}

@ -42,12 +42,6 @@ repaint(void *data)
GLint vertices[12];
GLint tex_coords[12] = { 0, 0, 0, 1, 1, 0, 1, 1 };
GLuint indices[4] = { 0, 1, 2, 3 };
/* This part is where we actually copy the buffer to screen.
* Needs to be part of the repaint loop, not called from the
* notify_map handler. */
glClear(GL_COLOR_BUFFER_BIT);
iterator = wl_surface_iterator_create(ec->wl_display, 0);
while (wl_surface_iterator_next(iterator, &surface)) {

@ -145,7 +145,6 @@ void event_handler(struct wl_display *display,
struct pointer *pointer = data;
wl_surface_map(pointer->surface, arg1, arg2, pointer->width, pointer->height);
}
int main(int argc, char *argv[])
@ -156,8 +155,6 @@ int main(int argc, char *argv[])
uint32_t name;
cairo_surface_t *s;
srandom(time(NULL));
fd = open(gem_device, O_RDWR);
if (fd < 0) {
fprintf(stderr, "drm open failed: %m\n");

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