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@ -21,15 +21,15 @@ struct egl_compositor { |
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EGLDisplay display; |
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EGLDisplay display; |
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EGLSurface surface; |
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EGLSurface surface; |
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EGLContext context; |
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EGLContext context; |
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EGLConfig config; |
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struct wl_display *wl_display; |
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struct wl_display *wl_display; |
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int gem_fd; |
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int gem_fd; |
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}; |
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}; |
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struct surface_data { |
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struct surface_data { |
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uint32_t handle; |
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int32_t width, height, stride; |
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GLuint texture; |
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GLuint texture; |
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struct wl_map map; |
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struct wl_map map; |
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EGLSurface surface; |
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}; |
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}; |
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static void |
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static void |
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@ -102,7 +102,7 @@ void notify_surface_create(struct wl_compositor *compositor, |
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if (sd == NULL) |
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if (sd == NULL) |
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return; |
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return; |
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sd->handle = 0; |
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sd->surface = EGL_NO_SURFACE; |
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wl_surface_set_data(surface, sd); |
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wl_surface_set_data(surface, sd); |
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glGenTextures(1, &sd->texture); |
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glGenTextures(1, &sd->texture); |
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@ -113,18 +113,13 @@ void notify_surface_destroy(struct wl_compositor *compositor, |
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{ |
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{ |
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struct egl_compositor *ec = (struct egl_compositor *) compositor; |
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struct egl_compositor *ec = (struct egl_compositor *) compositor; |
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struct surface_data *sd; |
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struct surface_data *sd; |
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struct drm_gem_close close_arg; |
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int ret; |
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sd = wl_surface_get_data(surface); |
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sd = wl_surface_get_data(surface); |
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if (sd == NULL || sd->handle == 0) |
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if (sd == NULL) |
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return; |
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return; |
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close_arg.handle = sd->handle; |
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if (sd->surface != EGL_NO_SURFACE) |
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ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg); |
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eglDestroySurface(ec->display, sd->surface); |
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if (ret != 0) { |
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fprintf(stderr, "failed to gem_close handle %d: %m\n", sd->handle); |
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} |
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glDeleteTextures(1, &sd->texture); |
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glDeleteTextures(1, &sd->texture); |
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@ -139,64 +134,23 @@ void notify_surface_attach(struct wl_compositor *compositor, |
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{ |
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{ |
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struct egl_compositor *ec = (struct egl_compositor *) compositor; |
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struct egl_compositor *ec = (struct egl_compositor *) compositor; |
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struct surface_data *sd; |
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struct surface_data *sd; |
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struct drm_gem_open open_arg; |
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struct drm_gem_close close_arg; |
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struct drm_i915_gem_pread pread; |
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void *data; |
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uint32_t size; |
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int ret; |
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sd = wl_surface_get_data(surface); |
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sd = wl_surface_get_data(surface); |
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if (sd == NULL) |
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if (sd == NULL) |
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return; |
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return; |
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if (sd->handle != 0) { |
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if (sd->surface != EGL_NO_SURFACE) |
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close_arg.handle = sd->handle; |
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eglDestroySurface(ec->display, sd->surface); |
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ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_CLOSE, &close_arg); |
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if (ret != 0) { |
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fprintf(stderr, "failed to gem_close name %d: %m\n", name); |
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} |
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} |
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open_arg.name = name; |
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ret = ioctl(ec->gem_fd, DRM_IOCTL_GEM_OPEN, &open_arg); |
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if (ret != 0) { |
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fprintf(stderr, "failed to gem_open name %d, fd=%d: %m\n", name, ec->gem_fd); |
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return; |
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} |
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sd->handle = open_arg.handle; |
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sd->width = width; |
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sd->height = height; |
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sd->stride = stride; |
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size = sd->height * sd->stride; |
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data = malloc(size); |
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if (data == NULL) { |
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fprintf(stderr, "swap buffers malloc failed\n"); |
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return; |
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} |
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pread.handle = sd->handle; |
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pread.pad = 0; |
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pread.offset = 0; |
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pread.size = size; |
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pread.data_ptr = (long) data; |
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if (ioctl(ec->gem_fd, DRM_IOCTL_I915_GEM_PREAD, &pread)) { |
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sd->surface = eglCreatePixmapForName(ec->display, ec->config, |
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fprintf(stderr, "gem pread failed\n"); |
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name, width, height, stride, NULL); |
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return; |
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} |
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glBindTexture(GL_TEXTURE_2D, sd->texture); |
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glBindTexture(GL_TEXTURE_2D, sd->texture); |
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); |
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); |
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, |
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eglBindTexImage(ec->display, sd->surface, GL_TEXTURE_2D); |
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GL_BGRA, GL_UNSIGNED_BYTE, data); |
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free(data); |
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schedule_repaint(ec); |
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schedule_repaint(ec); |
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} |
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} |
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@ -256,14 +210,15 @@ wl_compositor_create(struct wl_display *display) |
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return NULL; |
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return NULL; |
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} |
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} |
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ec->surface = eglCreateSurfaceNative(ec->display, configs[24], |
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ec->config = configs[24]; |
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ec->surface = eglCreateSurfaceNative(ec->display, ec->config, |
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0, 0, width, height); |
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0, 0, width, height); |
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if (ec->surface == NULL) { |
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if (ec->surface == NULL) { |
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fprintf(stderr, "failed to create surface\n"); |
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fprintf(stderr, "failed to create surface\n"); |
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return NULL; |
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return NULL; |
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} |
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} |
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ec->context = eglCreateContext(ec->display, configs[24], NULL, NULL); |
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ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL); |
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if (ec->context == NULL) { |
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if (ec->context == NULL) { |
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fprintf(stderr, "failed to create context\n"); |
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fprintf(stderr, "failed to create context\n"); |
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return NULL; |
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return NULL; |
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