zoom: Don't damage_all here

Setting geometry.dirty = 1 is enough.
Kristian Høgsberg 13 years ago
parent 9b154fa82b
commit 2ea094422a
  1. 3
      src/util.c

@ -147,8 +147,7 @@ weston_zoom_frame(struct weston_animation *animation,
es->alpha = 255;
zoom->surface->geometry.dirty = 1;
weston_compositor_damage_all(es->compositor);
weston_compositor_schedule_repaint(es->compositor);
}
WL_EXPORT struct weston_zoom *

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