tests: Add create_screenshot_surface()

Refactor out the screenshot shm buffer creation code.

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
dev
Bryce Harrington 10 years ago
parent 85e65f5fe5
commit 2eaf7d78ba
  1. 37
      tests/internal-screenshot-test.c

@ -61,6 +61,32 @@ write_surface_as_png(const struct surface* weston_surface, const char *fname) {
return true; return true;
} }
/** create_screenshot_surface()
*
* Allocates and initializes a weston test surface for use in
* storing a screenshot of the client's output. Establishes a
* shm backed wl_buffer for retrieving screenshot image data
* from the server, sized to match the client's output display.
*
* @returns stack allocated surface image, which should be
* free'd when done using it.
*/
static struct surface*
create_screenshot_surface(struct client *client) {
struct surface* screenshot;
screenshot = xzalloc(sizeof *screenshot);
if (screenshot == NULL)
return NULL;
screenshot->wl_buffer = create_shm_buffer(client,
client->output->width,
client->output->height,
&screenshot->data);
screenshot->height = client->output->height;
screenshot->width = client->output->width;
return screenshot;
}
TEST(internal_screenshot) TEST(internal_screenshot)
{ {
struct client *client; struct client *client;
@ -81,17 +107,8 @@ TEST(internal_screenshot)
printf("Client created\n"); printf("Client created\n");
/* Create a surface to hold the screenshot */ /* Create a surface to hold the screenshot */
screenshot = xzalloc(sizeof *screenshot); screenshot = create_screenshot_surface(client);
assert(screenshot); assert(screenshot);
/* Create and attach buffer to our surface */
screenshot->wl_buffer = create_shm_buffer(client,
client->output->width,
client->output->height,
&screenshot->data);
screenshot->height = client->output->height;
screenshot->width = client->output->width;
assert(screenshot->wl_buffer);
printf("Screenshot buffer created and attached to surface\n"); printf("Screenshot buffer created and attached to surface\n");
/* Take a snapshot. Result will be in screenshot->wl_buffer. */ /* Take a snapshot. Result will be in screenshot->wl_buffer. */

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