Make use of wayland-server shm common code
This commit is contained in:
committed by
Kristian Høgsberg
parent
bab41fb70c
commit
315b3dc73b
@@ -37,7 +37,6 @@ compositor_SOURCES = \
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screenshooter.c \
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screenshooter.c \
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screenshooter-protocol.c \
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screenshooter-protocol.c \
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screenshooter-server-protocol.h \
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screenshooter-server-protocol.h \
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shm.c \
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$(drm_compositor_sources) \
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$(drm_compositor_sources) \
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$(openwfd_compositor_sources) \
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$(openwfd_compositor_sources) \
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$(x11_compositor_sources) \
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$(x11_compositor_sources) \
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+77
-6
@@ -296,17 +296,34 @@ wlsc_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
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{
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{
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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struct wlsc_compositor *ec = es->compositor;
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struct wlsc_compositor *ec = es->compositor;
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struct wl_list *surfaces_attached_to;
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if (wlsc_is_shm_buffer(buffer)) {
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if (es->saved_texture != 0)
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wlsc_shm_buffer_attach(buffer, surface);
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es->texture = es->saved_texture;
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glBindTexture(GL_TEXTURE_2D, es->texture);
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if (wl_buffer_is_shm(buffer)) {
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/* Unbind any EGLImage texture that may be bound, so we don't
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* overwrite it.*/
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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0, 0, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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buffer->width, buffer->height, 0,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE,
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wl_shm_buffer_get_data(buffer));
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es->visual = buffer->visual;
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surfaces_attached_to = buffer->user_data;
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if (es->buffer)
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wl_list_remove(&es->buffer_link);
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wl_list_insert(surfaces_attached_to, &es->buffer_link);
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} else {
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} else {
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es->image = eglCreateImageKHR(ec->display, NULL,
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es->image = eglCreateImageKHR(ec->display, NULL,
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EGL_WAYLAND_BUFFER_WL,
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EGL_WAYLAND_BUFFER_WL,
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buffer, NULL);
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buffer, NULL);
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if (es->saved_texture != 0)
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es->texture = es->saved_texture;
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, es->image);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, es->image);
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es->visual = buffer->visual;
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es->visual = buffer->visual;
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}
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}
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@@ -1517,6 +1534,60 @@ wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
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wlsc_output_post_geometry);
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wlsc_output_post_geometry);
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}
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}
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static void
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shm_buffer_created(struct wl_buffer *buffer)
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{
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struct wl_list *surfaces_attached_to;
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surfaces_attached_to = malloc(sizeof *surfaces_attached_to);
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if (!surfaces_attached_to) {
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buffer->user_data = NULL;
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return;
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}
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wl_list_init(surfaces_attached_to);
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buffer->user_data = surfaces_attached_to;
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}
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static void
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shm_buffer_damaged(struct wl_buffer *buffer,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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struct wl_list *surfaces_attached_to = buffer->user_data;
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struct wlsc_surface *es;
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wl_list_for_each(es, surfaces_attached_to, buffer_link) {
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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buffer->width, buffer->height, 0,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE,
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wl_shm_buffer_get_data(buffer));
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/* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
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* support any unpack attributes except GL_UNPACK_ALIGNMENT. */
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}
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}
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static void
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shm_buffer_destroyed(struct wl_buffer *buffer)
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{
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struct wl_list *surfaces_attached_to = buffer->user_data;
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struct wlsc_surface *es, *next;
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wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) {
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es->buffer = NULL;
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wl_list_remove(&es->buffer_link);
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}
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free(surfaces_attached_to);
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}
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const static struct wl_shm_callbacks shm_callbacks = {
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shm_buffer_created,
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shm_buffer_damaged,
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shm_buffer_destroyed
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};
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int
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int
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wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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{
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{
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@@ -1527,7 +1598,7 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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wl_compositor_init(&ec->compositor, &compositor_interface, display);
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wl_compositor_init(&ec->compositor, &compositor_interface, display);
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wlsc_shm_init(ec);
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ec->shm = wl_shm_init(display, &shm_callbacks);
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eglBindWaylandDisplayWL(ec->display, ec->wl_display);
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eglBindWaylandDisplayWL(ec->display, ec->wl_display);
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wl_list_init(&ec->surface_list);
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wl_list_init(&ec->surface_list);
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+2
-20
@@ -82,10 +82,6 @@ struct wlsc_input_device {
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struct wl_selection *selection;
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struct wl_selection *selection;
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};
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};
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struct wlsc_shm {
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struct wl_object object;
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};
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struct wlsc_sprite {
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struct wlsc_sprite {
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GLuint texture;
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GLuint texture;
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EGLImageKHR image;
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EGLImageKHR image;
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@@ -97,7 +93,8 @@ struct wlsc_sprite {
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struct wlsc_compositor {
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struct wlsc_compositor {
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struct wl_compositor compositor;
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struct wl_compositor compositor;
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struct wlsc_shm shm;
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struct wl_shm *shm;
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EGLDisplay display;
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EGLDisplay display;
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EGLContext context;
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EGLContext context;
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EGLConfig config;
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EGLConfig config;
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@@ -245,18 +242,6 @@ wlsc_selection_set_focus(struct wl_selection *selection,
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uint32_t
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uint32_t
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get_time(void);
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get_time(void);
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int
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wlsc_is_shm_buffer(struct wl_buffer *buffer);
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void
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wlsc_shm_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface);
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struct wl_buffer *
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wlsc_shm_buffer_create(struct wlsc_compositor *ec,
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int32_t width, int32_t height,
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int32_t stride, struct wl_visual *visual,
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void *data);
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int
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int
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wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display);
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wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display);
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void
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void
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@@ -271,9 +256,6 @@ void
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wlsc_input_device_init(struct wlsc_input_device *device,
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wlsc_input_device_init(struct wlsc_input_device *device,
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struct wlsc_compositor *ec);
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struct wlsc_compositor *ec);
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int
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wlsc_shm_init(struct wlsc_compositor *ec);
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int
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int
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wlsc_shell_init(struct wlsc_compositor *ec);
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wlsc_shell_init(struct wlsc_compositor *ec);
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@@ -1,220 +0,0 @@
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/*
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* Copyright © 2010 Kristian Høgsberg
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include "compositor.h"
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struct wlsc_shm_buffer {
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struct wl_buffer buffer;
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struct wl_list surfaces_attached_to;
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int32_t stride;
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void *data;
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int mapped;
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};
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static void
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destroy_buffer(struct wl_resource *resource, struct wl_client *client)
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{
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struct wlsc_shm_buffer *buffer =
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container_of(resource, struct wlsc_shm_buffer, buffer.resource);
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struct wlsc_surface *es, *next;
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if (buffer->mapped)
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munmap(buffer->data, buffer->stride * buffer->buffer.height);
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else
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free(buffer->data);
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wl_list_for_each_safe(es, next, &buffer->surfaces_attached_to,
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buffer_link) {
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es->buffer = NULL;
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wl_list_remove(&es->buffer_link);
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}
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free(buffer);
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}
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static void
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buffer_damage(struct wl_client *client, struct wl_buffer *buffer_base,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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struct wlsc_shm_buffer *buffer =
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(struct wlsc_shm_buffer *) buffer_base;
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struct wlsc_surface *es;
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wl_list_for_each(es, &buffer->surfaces_attached_to, buffer_link) {
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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buffer->buffer.width, buffer->buffer.height, 0,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, buffer->data);
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/* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
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* support any unpack attributes except GL_UNPACK_ALIGNMENT. */
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}
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}
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static void
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buffer_destroy(struct wl_client *client, struct wl_buffer *buffer)
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{
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wl_resource_destroy(&buffer->resource, client);
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}
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const static struct wl_buffer_interface buffer_interface = {
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buffer_damage,
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buffer_destroy
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};
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int
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wlsc_is_shm_buffer(struct wl_buffer *buffer)
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{
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return buffer->resource.object.implementation ==
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(void (**)(void)) &buffer_interface;
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}
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void
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wlsc_shm_buffer_attach(struct wl_buffer *buffer_base,
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struct wl_surface *surface)
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{
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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struct wlsc_shm_buffer *buffer =
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(struct wlsc_shm_buffer *) buffer_base;
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glBindTexture(GL_TEXTURE_2D, es->texture);
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/* Unbind any EGLImage texture that may be bound, so we don't
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* overwrite it.*/
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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0, 0, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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buffer->buffer.width, buffer->buffer.height, 0,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, buffer->data);
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es->visual = buffer->buffer.visual;
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if (es->buffer)
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wl_list_remove(&es->buffer_link);
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wl_list_insert(&buffer->surfaces_attached_to, &es->buffer_link);
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}
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static struct wlsc_shm_buffer *
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wlsc_shm_buffer_init(struct wlsc_compositor *compositor,
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int32_t width, int32_t height,
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int32_t stride, struct wl_visual *visual,
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void *data)
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{
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struct wlsc_shm_buffer *buffer;
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buffer = malloc(sizeof *buffer);
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if (buffer == NULL)
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return NULL;
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buffer->buffer.compositor = &compositor->compositor;
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buffer->buffer.width = width;
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buffer->buffer.height = height;
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buffer->buffer.visual = visual;
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buffer->stride = stride;
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buffer->data = data;
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wl_list_init(&buffer->surfaces_attached_to);
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buffer->buffer.resource.object.interface = &wl_buffer_interface;
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buffer->buffer.resource.object.implementation = (void (**)(void))
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&buffer_interface;
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buffer->buffer.resource.destroy = destroy_buffer;
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return buffer;
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}
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static void
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shm_create_buffer(struct wl_client *client, struct wl_shm *shm,
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uint32_t id, int fd, int32_t width, int32_t height,
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uint32_t stride, struct wl_visual *visual)
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{
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struct wlsc_compositor *compositor =
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container_of((struct wlsc_shm *) shm,
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struct wlsc_compositor, shm);
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struct wlsc_shm_buffer *buffer;
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void *data;
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/* FIXME: Define a real exception event instead of abusing the
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* display.invalid_object error */
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if (visual->object.interface != &wl_visual_interface) {
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wl_client_post_event(client,
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(struct wl_object *) compositor->wl_display,
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WL_DISPLAY_INVALID_OBJECT, 0);
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fprintf(stderr, "invalid visual in create_buffer\n");
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close(fd);
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return;
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}
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if (width < 0 || height < 0 || stride < width) {
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wl_client_post_event(client,
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(struct wl_object *) compositor->wl_display,
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WL_DISPLAY_INVALID_OBJECT, 0);
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fprintf(stderr,
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"invalid width, height or stride in create_buffer\n");
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close(fd);
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return;
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}
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data = mmap(NULL, stride * height, PROT_READ, MAP_SHARED, fd, 0);
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close(fd);
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if (data == MAP_FAILED) {
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/* FIXME: Define a real exception event instead of
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* abusing this one */
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wl_client_post_event(client,
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(struct wl_object *) compositor->wl_display,
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|
||||||
WL_DISPLAY_INVALID_OBJECT, 0);
|
|
||||||
fprintf(stderr, "failed to create image for fd %d\n", fd);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
buffer = wlsc_shm_buffer_init(compositor, width, height,
|
|
||||||
stride, visual, data);
|
|
||||||
if (buffer == NULL) {
|
|
||||||
munmap(data, stride * height);
|
|
||||||
wl_client_post_no_memory(client);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
buffer->mapped = 1;
|
|
||||||
|
|
||||||
buffer->buffer.resource.object.id = id;
|
|
||||||
|
|
||||||
wl_client_add_resource(client, &buffer->buffer.resource);
|
|
||||||
}
|
|
||||||
|
|
||||||
const static struct wl_shm_interface shm_interface = {
|
|
||||||
shm_create_buffer
|
|
||||||
};
|
|
||||||
|
|
||||||
int
|
|
||||||
wlsc_shm_init(struct wlsc_compositor *ec)
|
|
||||||
{
|
|
||||||
struct wlsc_shm *shm = &ec->shm;
|
|
||||||
|
|
||||||
shm->object.interface = &wl_shm_interface;
|
|
||||||
shm->object.implementation = (void (**)(void)) &shm_interface;
|
|
||||||
wl_display_add_object(ec->wl_display, &shm->object);
|
|
||||||
wl_display_add_global(ec->wl_display, &shm->object, NULL);
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user