gears: Exit on ESC

dev
Kristian Høgsberg 13 years ago
parent 3361639b7b
commit 321e8b7fd3
  1. 6
      clients/simple-egl.c

@ -97,6 +97,8 @@ static const char *frag_shader_text =
" gl_FragColor = v_color;\n"
"}\n";
static int running = 1;
static void
init_egl(struct display *display, EGLint alpha_size)
{
@ -477,6 +479,8 @@ keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
if (key == KEY_F11 && state)
toggle_fullscreen(d->window, d->window->fullscreen ^ 1);
else if (key == KEY_ESC && state)
running = 0;
}
static void
@ -549,8 +553,6 @@ event_mask_update(uint32_t mask, void *data)
return 0;
}
static int running = 1;
static void
signal_int(int signum)
{

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