gl-renderer: remove gl_renderer_output_surface

Nothing uses this.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
dev
Pekka Paalanen 5 years ago committed by Pekka Paalanen
parent c504e83b72
commit 324e129172
  1. 7
      libweston/renderer-gl/gl-renderer.c
  2. 2
      libweston/renderer-gl/gl-renderer.h

@ -3405,12 +3405,6 @@ gl_renderer_output_destroy(struct weston_output *output)
free(go);
}
static EGLSurface
gl_renderer_output_surface(struct weston_output *output)
{
return get_output_state(output)->egl_surface;
}
static int
gl_renderer_create_fence_fd(struct weston_output *output)
{
@ -4121,7 +4115,6 @@ WL_EXPORT struct gl_renderer_interface gl_renderer_interface = {
.display_create = gl_renderer_display_create,
.output_window_create = gl_renderer_output_window_create,
.output_destroy = gl_renderer_output_destroy,
.output_surface = gl_renderer_output_surface,
.output_set_border = gl_renderer_output_set_border,
.create_fence_fd = gl_renderer_create_fence_fd,
.print_egl_error_state = gl_renderer_print_egl_error_state

@ -76,8 +76,6 @@ struct gl_renderer_interface {
void (*output_destroy)(struct weston_output *output);
EGLSurface (*output_surface)(struct weston_output *output);
/* Sets the output border.
*
* The side specifies the side for which we are setting the border.

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