simple-egl: Update buffer_size dimensions when starting as maximized

With commit 62ab6891db, 'clients/simple-egl: Handle buffer
scale and transform' we changed the way we resized the client, by
encapsulating the resize in update_buffer_geometry() function.

we didn't correct that when creating the EGL window, which might be
problematic if you attempt to start the window with different a
different state, like maximized.

Fixes 62ab6891db

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
dev
Marius Vlad 2 years ago
parent 8f1ca8204a
commit 32791eae1f
  1. 172
      clients/simple-egl.c

@ -283,6 +283,92 @@ create_shader(struct window *window, const char *source, GLenum shader_type)
return shader;
}
static int32_t
compute_buffer_scale(struct window *window)
{
struct window_output *window_output;
int32_t scale = 1;
wl_list_for_each(window_output, &window->window_output_list, link) {
if (window_output->output->scale > scale)
scale = window_output->output->scale;
}
return scale;
}
static enum wl_output_transform
compute_buffer_transform(struct window *window)
{
struct window_output *window_output;
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
wl_list_for_each(window_output, &window->window_output_list, link) {
/* If the surface spans over multiple outputs the optimal
* transform value can be ambiguous. Thus just return the value
* from the oldest entered output.
*/
transform = window_output->output->transform;
break;
}
return transform;
}
static void
update_buffer_geometry(struct window *window)
{
enum wl_output_transform new_buffer_transform;
int32_t new_buffer_scale;
struct geometry new_buffer_size;
new_buffer_transform = compute_buffer_transform(window);
if (window->buffer_transform != new_buffer_transform) {
window->buffer_transform = new_buffer_transform;
wl_surface_set_buffer_transform(window->surface,
window->buffer_transform);
}
new_buffer_scale = compute_buffer_scale(window);
if (window->buffer_scale != new_buffer_scale) {
window->buffer_scale = new_buffer_scale;
wl_surface_set_buffer_scale(window->surface,
window->buffer_scale);
}
switch (window->buffer_transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
new_buffer_size.width = window->logical_size.width;
new_buffer_size.height = window->logical_size.height;
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
new_buffer_size.width = window->logical_size.height;
new_buffer_size.height = window->logical_size.width;
break;
}
new_buffer_size.width *= window->buffer_scale;
new_buffer_size.height *= window->buffer_scale;
if (window->buffer_size.width != new_buffer_size.width ||
window->buffer_size.height != new_buffer_size.height) {
window->buffer_size = new_buffer_size;
if (window->native)
wl_egl_window_resize(window->native,
window->buffer_size.width,
window->buffer_size.height, 0, 0);
}
window->needs_buffer_geometry_update = false;
}
static void
init_gl(struct window *window)
{
@ -291,6 +377,9 @@ init_gl(struct window *window)
GLint status;
EGLBoolean ret;
if (window->needs_buffer_geometry_update)
update_buffer_geometry(window);
window->native = wl_egl_window_create(window->surface,
window->buffer_size.width,
window->buffer_size.height);
@ -515,89 +604,6 @@ destroy_surface(struct window *window)
wl_surface_destroy(window->surface);
}
static int32_t
compute_buffer_scale(struct window *window)
{
struct window_output *window_output;
int32_t scale = 1;
wl_list_for_each(window_output, &window->window_output_list, link) {
if (window_output->output->scale > scale)
scale = window_output->output->scale;
}
return scale;
}
static enum wl_output_transform
compute_buffer_transform(struct window *window)
{
struct window_output *window_output;
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
wl_list_for_each(window_output, &window->window_output_list, link) {
/* If the surface spans over multiple outputs the optimal
* transform value can be ambiguous. Thus just return the value
* from the oldest entered output.
*/
transform = window_output->output->transform;
break;
}
return transform;
}
static void
update_buffer_geometry(struct window *window)
{
enum wl_output_transform new_buffer_transform;
int32_t new_buffer_scale;
struct geometry new_buffer_size;
new_buffer_transform = compute_buffer_transform(window);
if (window->buffer_transform != new_buffer_transform) {
window->buffer_transform = new_buffer_transform;
wl_surface_set_buffer_transform(window->surface,
window->buffer_transform);
}
new_buffer_scale = compute_buffer_scale(window);
if (window->buffer_scale != new_buffer_scale) {
window->buffer_scale = new_buffer_scale;
wl_surface_set_buffer_scale(window->surface,
window->buffer_scale);
}
switch (window->buffer_transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
new_buffer_size.width = window->logical_size.width;
new_buffer_size.height = window->logical_size.height;
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
new_buffer_size.width = window->logical_size.height;
new_buffer_size.height = window->logical_size.width;
break;
}
new_buffer_size.width *= window->buffer_scale;
new_buffer_size.height *= window->buffer_scale;
if (window->buffer_size.width != new_buffer_size.width ||
window->buffer_size.height != new_buffer_size.height) {
window->buffer_size = new_buffer_size;
wl_egl_window_resize(window->native,
window->buffer_size.width,
window->buffer_size.height, 0, 0);
}
window->needs_buffer_geometry_update = false;
}
static void
redraw(struct window *window)

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