simple-egl: Add option -o to make surface opaque

Kristian Høgsberg 13 years ago
parent df211839dd
commit 3593f81a5d
  1. 15
      clients/simple-egl.c

@ -505,14 +505,20 @@ main(int argc, char **argv)
struct sigaction sigint;
struct display display = { 0 };
struct window window = { 0 };
int alpha_size, i;
window.display = &display;
display.window = &window;
window.geometry.width = 250;
window.geometry.height = 250;
if (argc >= 2 && strcmp("-f", argv[0]))
window.fullscreen = 1;
alpha_size = 1;
for (i = 1; i < argc; i++) {
if (strcmp("-f", argv[i]) == 0)
window.fullscreen = 1;
if (strcmp("-o", argv[i]) == 0)
alpha_size = 0;
}
display.display = wl_display_connect(NULL);
assert(display.display);
@ -523,7 +529,10 @@ main(int argc, char **argv)
wl_display_get_fd(display.display, event_mask_update, &display);
wl_display_iterate(display.display, WL_DISPLAY_READABLE);
init_egl(&display, window.fullscreen ? 0 : 1);
if (window.fullscreen)
alpha_size = 0;
init_egl(&display, alpha_size);
create_surface(&window);
init_gl(&window);

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