Use new connection object in client code too.

dev
Kristian Høgsberg 16 years ago
parent 680f1c7025
commit 427524aedf
  1. 2
      Makefile
  2. 4
      NOTES
  3. 51
      client.c
  4. 0
      socket.c
  5. 142
      wayland-client.c
  6. 20
      wayland-client.h

@ -8,7 +8,7 @@ wayland_objs = wayland.o event-loop.o connection.o hash.o compositor.o
wayland : $(wayland_objs)
gcc -o $@ $(wayland_objs) $(LDLIBS)
libwayland_objs = wayland-client.o
libwayland_objs = wayland-client.o connection.o
libwayland.so : $(libwayland_objs)
gcc -o $@ $(libwayland_objs) -shared

@ -60,6 +60,10 @@ synaptics, 3-button emulation, xkb, scim
changing screen resolution, adding monitors.
What to do when protocol out buffer fills up? Just block on write
would work I guess. Clients are supposed to throttle using the bread
crumb events, so we shouldn't get into this situation.
RMI

@ -4,6 +4,7 @@
#include <string.h>
#include <i915_drm.h>
#include <sys/ioctl.h>
#include <sys/poll.h>
#include <fcntl.h>
#include <unistd.h>
#include <math.h>
@ -92,15 +93,30 @@ draw_stuff(int width, int height)
return surface;
}
static int
connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct pollfd *p = data;
p->events = 0;
if (mask & WL_CONNECTION_READABLE)
p->events |= POLLIN;
if (mask & WL_CONNECTION_WRITABLE)
p->events |= POLLOUT;
return 0;
}
int main(int argc, char *argv[])
{
struct wl_connection *connection;
struct wl_display *display;
struct wl_surface *surface;
const int x = 400, y = 200, width = 300, height = 300;
int fd;
uint32_t name;
int fd, i, ret;
uint32_t name, mask;
cairo_surface_t *s;
struct pollfd p[1];
fd = open(gem_device, O_RDWR);
if (fd < 0) {
@ -108,13 +124,13 @@ int main(int argc, char *argv[])
return -1;
}
connection = wl_connection_create(socket_name);
if (connection == NULL) {
fprintf(stderr, "failed to create connection: %m\n");
display = wl_display_create(socket_name,
connection_update, &p[0]);
if (display == NULL) {
fprintf(stderr, "failed to create display: %m\n");
return -1;
}
display = wl_connection_get_display(connection);
p[0].fd = wl_display_get_fd(display);
surface = wl_display_create_surface(display);
@ -124,13 +140,22 @@ int main(int argc, char *argv[])
wl_surface_attach(surface, name, width, height,
cairo_image_surface_get_stride(s));
wl_surface_map(surface, x, y, width, height);
if (wl_connection_flush(connection) < 0) {
fprintf(stderr, "flush error: %m\n");
return -1;
i = 0;
while (ret = poll(p, 1, 40), ret >= 0) {
if (ret == 0) {
wl_surface_map(surface, x + i, y + i, width, height);
i++;
continue;
}
wl_connection_iterate(connection);
mask = 0;
if (p[0].revents & POLLIN)
mask |= WL_CONNECTION_READABLE;
if (p[0].revents & POLLOUT)
mask |= WL_CONNECTION_WRITABLE;
if (mask)
wl_display_iterate(display, mask);
}
return 0;
}

@ -10,6 +10,9 @@
#include <ctype.h>
#include <sys/poll.h>
#include "connection.h"
#include "wayland-client.h"
static const char socket_name[] = "\0wayland";
struct wl_buffer {
@ -17,45 +20,41 @@ struct wl_buffer {
int head, tail;
};
struct wl_connection {
int fd;
struct wl_buffer in, out;
struct wl_display *display;
uint32_t id;
};
struct wl_proxy {
struct wl_connection *connection;
struct wl_display *display;
uint32_t id;
};
struct wl_display {
struct wl_proxy proxy;
struct wl_connection *connection;
int fd;
uint32_t id;
};
struct wl_surface {
struct wl_proxy proxy;
};
struct wl_connection *
wl_connection_create(const char *address)
struct wl_display *
wl_display_create(const char *address,
wl_connection_update_func_t update, void *data)
{
struct wl_connection *connection;
struct wl_display *display;
struct sockaddr_un name;
socklen_t size;
char buffer[256];
uint32_t id, length;
connection = malloc(sizeof *connection);
if (connection == NULL)
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
memset(connection, 0, sizeof *connection);
connection->id = 256; /* Need to get our id-range. */
connection->fd = socket(PF_LOCAL, SOCK_STREAM, 0);
if (connection->fd < 0) {
free(connection);
memset(display, 0, sizeof *display);
display->id = 256; /* Need to get our id-range. */
display->fd = socket(PF_LOCAL, SOCK_STREAM, 0);
if (display->fd < 0) {
free(display);
return NULL;
}
@ -64,76 +63,71 @@ wl_connection_create(const char *address)
size = offsetof (struct sockaddr_un, sun_path) + sizeof socket_name;
if (connect (connection->fd, (struct sockaddr *) &name, size) < 0) {
close(connection->fd);
free(connection);
if (connect(display->fd, (struct sockaddr *) &name, size) < 0) {
close(display->fd);
free(display);
return NULL;
}
/* FIXME: actually discover advertised objects here. */
read(connection->fd, &id, sizeof id);
read(connection->fd, &length, sizeof length);
read(connection->fd, buffer, (length + 3) & ~3);
read(display->fd, &id, sizeof id);
read(display->fd, &length, sizeof length);
read(display->fd, buffer, (length + 3) & ~3);
display = malloc(sizeof *display);
display->proxy.connection = connection;
display->proxy.display = display;
display->proxy.id = id;
connection->display = display;
return connection;
display->connection = wl_connection_create(display->fd,
update, data);
return display;
}
void
wl_connection_destroy(struct wl_connection *connection)
wl_display_destroy(struct wl_display *display)
{
close(connection->fd);
free(connection->display);
free(connection);
wl_connection_destroy(display->connection);
close(display->fd);
free(display);
}
int
wl_connection_get_fd(struct wl_connection *connection)
wl_display_get_fd(struct wl_display *display)
{
return connection->fd;
return display->fd;
}
static void
handle_event(struct wl_connection *connection)
{
struct wl_buffer *b;
uint32_t *p, opcode, size;
uint32_t p[2], opcode, size;
b = &connection->in;
p = (uint32_t *) (b->data + b->tail);
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
printf("signal from object %d, opcode %d, size %d\n",
p[0], opcode, size);
b->tail += size;
wl_connection_consume(connection, sizeof p);
}
void
wl_connection_iterate(struct wl_connection *connection)
wl_display_iterate(struct wl_display *display, uint32_t mask)
{
struct wl_buffer *b;
uint32_t *p, opcode, size;
uint32_t p[2], opcode, size;
int len;
b = &connection->in;
len = read(connection->fd, b->data + b->head, sizeof b->data);
b->head += len;
len = wl_connection_data(display->connection, mask);
while (len > 0) {
if (b->head - b->tail < 8)
if (len < sizeof p)
break;
p = (uint32_t *) (b->data + b->tail);
wl_connection_copy(display->connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (b->head - b->tail < size)
if (len < size)
break;
handle_event(connection);
handle_event(display->connection);
}
if (len < 0) {
@ -142,52 +136,25 @@ wl_connection_iterate(struct wl_connection *connection)
}
}
int
wl_connection_flush(struct wl_connection *connection)
{
struct wl_buffer *b;
int len;
b = &connection->out;
if (b->head == b->tail)
return 0;
len = write(connection->fd, b->data + b->tail, b->head - b->tail);
b->tail += len;
return len;
};
struct wl_display *
wl_connection_get_display(struct wl_connection *connection)
{
return connection->display;
}
#define WL_DISPLAY_CREATE_SURFACE 0
struct wl_surface *
wl_display_create_surface(struct wl_display *display)
{
struct wl_surface *surface;
struct wl_connection *connection;
uint32_t request[3];
surface = malloc(sizeof *surface);
if (surface == NULL)
return NULL;
connection = display->proxy.connection;
surface->proxy.id = connection->id++;
surface->proxy.connection = connection;
surface->proxy.id = display->id++;
surface->proxy.display = display;
request[0] = display->proxy.id;
request[1] = WL_DISPLAY_CREATE_SURFACE | ((sizeof request) << 16);
request[2] = surface->proxy.id;
memcpy(connection->out.data + connection->out.head,
request, sizeof request);
connection->out.head += sizeof request;
wl_connection_write(display->connection, request, sizeof request);
return surface;
}
@ -199,22 +166,18 @@ wl_display_create_surface(struct wl_display *display)
void wl_surface_destroy(struct wl_surface *surface)
{
uint32_t request[2];
struct wl_connection *connection;
request[0] = surface->proxy.id;
request[1] = WL_SURFACE_DESTROY | ((sizeof request) << 16);
connection = surface->proxy.connection;
memcpy(connection->out.data + connection->out.head,
wl_connection_write(surface->proxy.display->connection,
request, sizeof request);
connection->out.head += sizeof request;
}
void wl_surface_attach(struct wl_surface *surface,
uint32_t name, int width, int height, int stride)
{
uint32_t request[6];
struct wl_connection *connection;
request[0] = surface->proxy.id;
request[1] = WL_SURFACE_ATTACH | ((sizeof request) << 16);
@ -223,10 +186,8 @@ void wl_surface_attach(struct wl_surface *surface,
request[4] = height;
request[5] = stride;
connection = surface->proxy.connection;
memcpy(connection->out.data + connection->out.head,
wl_connection_write(surface->proxy.display->connection,
request, sizeof request);
connection->out.head += sizeof request;
}
@ -234,7 +195,6 @@ void wl_surface_map(struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
uint32_t request[6];
struct wl_connection *connection;
request[0] = surface->proxy.id;
request[1] = WL_SURFACE_MAP | ((sizeof request) << 16);
@ -243,8 +203,6 @@ void wl_surface_map(struct wl_surface *surface,
request[4] = width;
request[5] = height;
connection = surface->proxy.connection;
memcpy(connection->out.data + connection->out.head,
wl_connection_write(surface->proxy.display->connection,
request, sizeof request);
connection->out.head += sizeof request;
}

@ -1,23 +1,17 @@
#ifndef _WAYLAND_CLIENT_H
#define _WAYLAND_CLIENT_H
struct wl_connection;
#include "connection.h"
struct wl_display;
struct wl_surface;
struct wl_connection *
wl_connection_create(const char *address);
void
wl_connection_destroy(struct wl_connection *connection);
int
wl_connection_get_fd(struct wl_connection *connection);
void
wl_connection_iterate(struct wl_connection *connection);
int
wl_connection_flush(struct wl_connection *connection);
struct wl_display *wl_display_create(const char *address,
wl_connection_update_func_t update, void *data);
void wl_display_destroy(struct wl_display *display);
int wl_display_get_fd(struct wl_display *display);
void wl_display_iterate(struct wl_display *display, uint32_t mask);
struct wl_display *
wl_connection_get_display(struct wl_connection *connection);
struct wl_surface *
wl_display_create_surface(struct wl_display *display);

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