add libhybris support

it uses the Android fbdev HAL[1] (through libhybris[2])
and the libhybris implementation of wayland-egl.

Configure flags:
 cairo:
   --enable-glesv2=yes  --enable-egl=yes
 weston:
   --with-cairo-glesv2 --enable-fbdev-compositor
 hybris:
   --enable-wayland --enable-arch=x86
   --with-android-headers=<android-headers> --enable-alinker=jb

The android headers are extracted from an AOSP tree,
using hybris/utils/extract-headers.sh

[1]:
https://github.com/android/platform_hardware_libhardware/blob/master/include/hardware/fb.h

[2]: https://github.com/libhybris/libhybris

Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
dev
Adrian Negreanu 11 years ago committed by Kristian Høgsberg
parent 8a20500847
commit 4aa756dc7a
  1. 98
      src/compositor-fbdev.c

@ -43,6 +43,7 @@
#include "launcher-util.h"
#include "pixman-renderer.h"
#include "udev-seat.h"
#include "gl-renderer.h"
struct fbdev_compositor {
struct weston_compositor base;
@ -51,6 +52,7 @@ struct fbdev_compositor {
struct udev *udev;
struct tty *tty;
struct udev_input input;
int use_pixman;
};
struct fbdev_screeninfo {
@ -90,6 +92,7 @@ struct fbdev_output {
struct fbdev_parameters {
int tty;
char *device;
int use_gl;
};
static const char default_seat[] = "seat0";
@ -118,7 +121,7 @@ fbdev_output_start_repaint_loop(struct weston_output *output)
}
static void
fbdev_output_repaint(struct weston_output *base, pixman_region32_t *damage)
fbdev_output_repaint_pixman(struct weston_output *base, pixman_region32_t *damage)
{
struct fbdev_output *output = to_fbdev_output(base);
struct weston_compositor *ec = output->base.compositor;
@ -191,6 +194,26 @@ fbdev_output_repaint(struct weston_output *base, pixman_region32_t *damage)
1000000 / output->mode.refresh);
}
static void
fbdev_output_repaint(struct weston_output *base, pixman_region32_t *damage)
{
struct fbdev_output *output = to_fbdev_output(base);
struct fbdev_compositor *fbc = output->compositor;
struct weston_compositor *ec = & fbc->base;
if (fbc->use_pixman) {
fbdev_output_repaint_pixman(base,damage);
} else {
ec->renderer->repaint_output(base, damage);
/* Update the damage region. */
pixman_region32_subtract(&ec->primary_plane.damage,
&ec->primary_plane.damage, damage);
wl_event_source_timer_update(output->finish_frame_timer,
1000000 / output->mode.refresh);
}
}
static int
finish_frame_handler(void *data)
{
@ -496,10 +519,11 @@ fbdev_output_create(struct fbdev_compositor *compositor,
weston_log("Creating frame buffer failed.\n");
goto out_free;
}
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
weston_log("Mapping frame buffer failed.\n");
goto out_free;
if (compositor->use_pixman) {
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
weston_log("Mapping frame buffer failed.\n");
goto out_free;
}
}
output->base.start_repaint_loop = fbdev_output_start_repaint_loop;
@ -593,8 +617,18 @@ fbdev_output_create(struct fbdev_compositor *compositor,
if (output->base.transform != WL_OUTPUT_TRANSFORM_NORMAL)
pixman_image_set_transform(output->shadow_surface, &transform);
if (pixman_renderer_output_create(&output->base) < 0)
goto out_shadow_surface;
if (compositor->use_pixman) {
if (pixman_renderer_output_create(&output->base) < 0)
goto out_shadow_surface;
} else {
setenv("HYBRIS_EGLPLATFORM", "wayland", 1);
if (gl_renderer_output_create(&output->base,
(EGLNativeWindowType)NULL) < 0) {
weston_log("gl_renderer_output_create failed.\n");
goto out_shadow_surface;
}
}
loop = wl_display_get_event_loop(compositor->base.wl_display);
output->finish_frame_timer =
@ -628,23 +662,28 @@ static void
fbdev_output_destroy(struct weston_output *base)
{
struct fbdev_output *output = to_fbdev_output(base);
struct fbdev_compositor *compositor = output->compositor;
weston_log("Destroying fbdev output.\n");
/* Close the frame buffer. */
fbdev_output_disable(base);
if (base->renderer_state != NULL)
pixman_renderer_output_destroy(base);
if (compositor->use_pixman) {
if (base->renderer_state != NULL)
pixman_renderer_output_destroy(base);
if (output->shadow_surface != NULL) {
pixman_image_unref(output->shadow_surface);
output->shadow_surface = NULL;
}
if (output->shadow_surface != NULL) {
pixman_image_unref(output->shadow_surface);
output->shadow_surface = NULL;
}
if (output->shadow_buf != NULL) {
free(output->shadow_buf);
output->shadow_buf = NULL;
if (output->shadow_buf != NULL) {
free(output->shadow_buf);
output->shadow_buf = NULL;
}
} else {
gl_renderer_output_destroy(base);
}
/* Remove the output. */
@ -713,9 +752,11 @@ fbdev_output_reenable(struct fbdev_compositor *compositor,
}
/* Map the device if it has the same details as before. */
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
weston_log("Mapping frame buffer failed.\n");
goto err;
if (compositor->use_pixman) {
if (fbdev_frame_buffer_map(output, fb_fd) < 0) {
weston_log("Mapping frame buffer failed.\n");
goto err;
}
}
return 0;
@ -731,9 +772,12 @@ static void
fbdev_output_disable(struct weston_output *base)
{
struct fbdev_output *output = to_fbdev_output(base);
struct fbdev_compositor *compositor = output->compositor;
weston_log("Disabling fbdev output.\n");
if ( ! compositor->use_pixman) return;
if (output->hw_surface != NULL) {
pixman_image_unref(output->hw_surface);
output->hw_surface = NULL;
@ -869,15 +913,23 @@ fbdev_compositor_create(struct wl_display *display, int *argc, char *argv[],
compositor->base.focus = 1;
compositor->prev_state = WESTON_COMPOSITOR_ACTIVE;
compositor->use_pixman = !param->use_gl;
for (key = KEY_F1; key < KEY_F9; key++)
weston_compositor_add_key_binding(&compositor->base, key,
MODIFIER_CTRL | MODIFIER_ALT,
switch_vt_binding,
compositor);
if (pixman_renderer_init(&compositor->base) < 0)
goto out_tty;
if (compositor->use_pixman) {
if (pixman_renderer_init(&compositor->base) < 0)
goto out_tty;
} else {
if (gl_renderer_create(&compositor->base, EGL_DEFAULT_DISPLAY,
gl_renderer_opaque_attribs, NULL) < 0) {
weston_log("gl_renderer_create failed.\n");
goto out_tty;
}
}
if (fbdev_output_create(compositor, param->device) < 0)
goto out_pixman;
@ -913,11 +965,13 @@ backend_init(struct wl_display *display, int *argc, char *argv[],
struct fbdev_parameters param = {
.tty = 0, /* default to current tty */
.device = "/dev/fb0", /* default frame buffer */
.use_gl = 0,
};
const struct weston_option fbdev_options[] = {
{ WESTON_OPTION_INTEGER, "tty", 0, &param.tty },
{ WESTON_OPTION_STRING, "device", 0, &param.device },
{ WESTON_OPTION_BOOLEAN, "use-gl", 0, &param.use_gl },
};
parse_options(fbdev_options, ARRAY_LENGTH(fbdev_options), argc, argv);

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