shell: Avoid modulo by zero error in positioning algorithm

As spotted by Philipp Brüschweiler <blei42@gmail.com>
dev
Rob Bradford 12 years ago committed by Kristian Høgsberg
parent ac63e5bd7e
commit 4cb88c79e0
  1. 12
      src/shell.c

@ -2636,15 +2636,15 @@ weston_surface_set_initial_position (struct weston_surface *surface,
range_y = (target_output->current->height - panel_height) -
surface->geometry.height;
if (range_x < 0)
dx = 0;
else
if (range_x > 0)
dx = random() % range_x;
if (range_y < 0)
dy = panel_height;
else
dx = 0;
if (range_y > 0)
dy = panel_height + random() % range_y;
else
dy = panel_height;
x = target_output->x + dx;
y = target_output->y + dy;

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