compositor-wayland: Add window border
This commit is contained in:
+2
-1
@@ -22,7 +22,8 @@ dist_westondata_DATA = \
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wayland.svg \
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wayland.svg \
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$(wayland_icon_png) \
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$(wayland_icon_png) \
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pattern.png \
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pattern.png \
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terminal.png
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terminal.png \
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border.png
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if HAVE_RSVG_CONVERT
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if HAVE_RSVG_CONVERT
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wayland_icon_png = wayland.png
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wayland_icon_png = wayland.png
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Binary file not shown.
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After Width: | Height: | Size: 1.9 KiB |
+171
-5
@@ -59,6 +59,12 @@ struct wayland_compositor {
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uint32_t event_mask;
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uint32_t event_mask;
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} parent;
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} parent;
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struct {
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int32_t top, bottom, left, right;
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GLuint texture;
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int32_t width, height;
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} border;
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struct wl_list input_list;
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struct wl_list input_list;
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};
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};
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@@ -80,6 +86,155 @@ struct wayland_input {
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struct wl_list link;
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struct wl_list link;
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};
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};
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static int
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texture_border(struct wayland_output *output)
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{
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struct wayland_compositor *c =
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(struct wayland_compositor *) output->base.compositor;
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GLfloat *d;
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unsigned int *p;
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int i, j, k, n;
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GLfloat x[4], y[4], u[4], v[4];
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x[0] = -c->border.left;
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x[1] = 0;
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x[2] = output->base.current->width;
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x[3] = output->base.current->width + c->border.right;
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y[0] = -c->border.top;
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y[1] = 0;
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y[2] = output->base.current->height;
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y[3] = output->base.current->height + c->border.bottom;
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u[0] = 0.0;
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u[1] = (GLfloat) c->border.left / c->border.width;
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u[2] = (GLfloat) (c->border.width - c->border.right) / c->border.width;
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u[3] = 1.0;
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v[0] = 0.0;
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v[1] = (GLfloat) c->border.top / c->border.height;
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v[2] = (GLfloat) (c->border.height - c->border.bottom) / c->border.height;
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v[3] = 1.0;
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n = 8;
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d = wl_array_add(&c->base.vertices, n * 16 * sizeof *d);
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p = wl_array_add(&c->base.indices, n * 6 * sizeof *p);
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k = 0;
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for (i = 0; i < 3; i++)
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for (j = 0; j < 3; j++) {
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if (i == 1 && j == 1)
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continue;
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d[ 0] = x[i];
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d[ 1] = y[j];
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d[ 2] = u[i];
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d[ 3] = v[j];
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d[ 4] = x[i];
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d[ 5] = y[j + 1];
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d[ 6] = u[i];
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d[ 7] = v[j + 1];
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d[ 8] = x[i + 1];
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d[ 9] = y[j];
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d[10] = u[i + 1];
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d[11] = v[j];
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d[12] = x[i + 1];
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d[13] = y[j + 1];
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d[14] = u[i + 1];
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d[15] = v[j + 1];
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p[0] = k + 0;
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p[1] = k + 1;
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p[2] = k + 2;
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p[3] = k + 2;
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p[4] = k + 1;
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p[5] = k + 3;
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d += 16;
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p += 6;
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k += 4;
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}
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return k / 4;
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}
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static void
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draw_border(struct wayland_output *output)
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{
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struct wayland_compositor *c =
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(struct wayland_compositor *) output->base.compositor;
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struct weston_shader *shader = &c->base.texture_shader;
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GLfloat *v;
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int n;
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glDisable(GL_BLEND);
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glUseProgram(shader->program);
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c->base.current_shader = shader;
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glUniformMatrix4fv(shader->proj_uniform,
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1, GL_FALSE, output->base.matrix.d);
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glUniform1i(shader->tex_uniform, 0);
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glUniform1f(shader->alpha_uniform, 1);
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c->base.current_alpha = 255;
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glUniform1f(shader->texwidth_uniform, 1);
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n = texture_border(output);
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glBindTexture(GL_TEXTURE_2D, c->border.texture);
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v = c->base.vertices.data;
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glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
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glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
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glEnableVertexAttribArray(0);
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glEnableVertexAttribArray(1);
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glDrawElements(GL_TRIANGLES, n * 6,
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GL_UNSIGNED_INT, c->base.indices.data);
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glDisableVertexAttribArray(1);
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glDisableVertexAttribArray(0);
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c->base.vertices.size = 0;
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c->base.indices.size = 0;
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}
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static void
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create_border(struct wayland_compositor *c)
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{
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uint32_t *pixels, stride;
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pixels = weston_load_image(DATADIR "/weston/border.png",
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&c->border.width,
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&c->border.height, &stride);
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if (!pixels) {
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fprintf(stderr, "could'nt load border image\n");
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return;
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}
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glGenTextures(1, &c->border.texture);
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glBindTexture(GL_TEXTURE_2D, c->border.texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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c->border.width,
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c->border.height,
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0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
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c->border.top = 25;
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c->border.bottom = 50;
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c->border.left = 25;
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c->border.right = 25;
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}
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static int
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static int
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wayland_input_create(struct wayland_compositor *c)
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wayland_input_create(struct wayland_compositor *c)
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{
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{
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@@ -108,7 +263,7 @@ wayland_compositor_init_egl(struct wayland_compositor *c)
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EGL_RED_SIZE, 1,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_ALPHA_SIZE, 0,
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EGL_ALPHA_SIZE, 1,
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EGL_DEPTH_SIZE, 1,
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EGL_DEPTH_SIZE, 1,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NONE
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EGL_NONE
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@@ -192,6 +347,8 @@ wayland_output_repaint(struct weston_output *output_base)
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wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
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wl_list_for_each_reverse(surface, &compositor->base.surface_list, link)
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weston_surface_draw(surface, &output->base);
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weston_surface_draw(surface, &output->base);
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draw_border(output);
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eglSwapBuffers(compositor->base.display, output->egl_surface);
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eglSwapBuffers(compositor->base.display, output->egl_surface);
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callback = wl_surface_frame(output->parent.surface);
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callback = wl_surface_frame(output->parent.surface);
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wl_callback_add_listener(callback, &frame_listener, output);
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wl_callback_add_listener(callback, &frame_listener, output);
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@@ -242,12 +399,21 @@ wayland_compositor_create_output(struct wayland_compositor *c,
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weston_output_init(&output->base, &c->base, 0, 0, width, height,
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weston_output_init(&output->base, &c->base, 0, 0, width, height,
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WL_OUTPUT_FLIPPED);
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WL_OUTPUT_FLIPPED);
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output->base.border.top = c->border.top;
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output->base.border.bottom = c->border.bottom;
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output->base.border.left = c->border.left;
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output->base.border.right = c->border.right;
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weston_output_move(&output->base, 0, 0);
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output->parent.surface =
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output->parent.surface =
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wl_compositor_create_surface(c->parent.compositor);
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wl_compositor_create_surface(c->parent.compositor);
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wl_surface_set_user_data(output->parent.surface, output);
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wl_surface_set_user_data(output->parent.surface, output);
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output->parent.egl_window =
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output->parent.egl_window =
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wl_egl_window_create(output->parent.surface, width, height);
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wl_egl_window_create(output->parent.surface,
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width + c->border.left + c->border.right,
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height + c->border.top + c->border.bottom);
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if (!output->parent.egl_window) {
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if (!output->parent.egl_window) {
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fprintf(stderr, "failure to create wl_egl_window\n");
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fprintf(stderr, "failure to create wl_egl_window\n");
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goto cleanup_output;
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goto cleanup_output;
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@@ -274,8 +440,6 @@ wayland_compositor_create_output(struct wayland_compositor *c,
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/* FIXME: add shell_surface listener for resizing */
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/* FIXME: add shell_surface listener for resizing */
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wl_shell_surface_set_toplevel(output->parent.shell_surface);
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wl_shell_surface_set_toplevel(output->parent.shell_surface);
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glClearColor(0, 0, 0, 0.5);
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output->base.repaint = wayland_output_repaint;
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output->base.repaint = wayland_output_repaint;
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output->base.set_hardware_cursor = wayland_output_set_cursor;
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output->base.set_hardware_cursor = wayland_output_set_cursor;
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output->base.destroy = wayland_output_destroy;
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output->base.destroy = wayland_output_destroy;
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@@ -343,7 +507,8 @@ input_handle_motion(void *data, struct wl_input_device *input_device,
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struct wayland_input *input = data;
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struct wayland_input *input = data;
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struct wayland_compositor *c = input->compositor;
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struct wayland_compositor *c = input->compositor;
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notify_motion(c->base.input_device, time, sx, sy);
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notify_motion(c->base.input_device, time,
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sx - c->border.left, sy - c->border.top);
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}
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}
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static void
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static void
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@@ -528,6 +693,7 @@ wayland_compositor_create(struct wl_display *display,
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if (weston_compositor_init(&c->base, display) < 0)
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if (weston_compositor_init(&c->base, display) < 0)
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return NULL;
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return NULL;
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create_border(c);
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if (wayland_compositor_create_output(c, width, height) < 0)
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if (wayland_compositor_create_output(c, width, height) < 0)
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return NULL;
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return NULL;
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+14
-5
@@ -906,8 +906,13 @@ weston_output_repaint(struct weston_output *output, int msecs)
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struct weston_frame_callback *cb, *cnext;
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struct weston_frame_callback *cb, *cnext;
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pixman_region32_t opaque, new_damage, total_damage,
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pixman_region32_t opaque, new_damage, total_damage,
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overlap, surface_overlap;
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overlap, surface_overlap;
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int32_t width, height;
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glViewport(0, 0, output->current->width, output->current->height);
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width = output->current->width +
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output->border.left + output->border.right;
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height = output->current->height +
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output->border.top + output->border.bottom;
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glViewport(0, 0, width, height);
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pixman_region32_init(&new_damage);
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pixman_region32_init(&new_damage);
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pixman_region32_init(&opaque);
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pixman_region32_init(&opaque);
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@@ -1911,13 +1916,13 @@ weston_output_move(struct weston_output *output, int x, int y)
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weston_matrix_init(&output->matrix);
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weston_matrix_init(&output->matrix);
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weston_matrix_translate(&output->matrix,
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weston_matrix_translate(&output->matrix,
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-output->x - output->current->width / 2.0,
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-(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
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-output->y - output->current->height / 2.0, 0);
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-(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
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flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
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flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
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weston_matrix_scale(&output->matrix,
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weston_matrix_scale(&output->matrix,
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2.0 / output->current->width,
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2.0 / (output->current->width + output->border.left + output->border.right),
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flip * 2.0 / output->current->height, 1);
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flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
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weston_output_damage(output);
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weston_output_damage(output);
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}
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}
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@@ -1929,6 +1934,10 @@ weston_output_init(struct weston_output *output, struct weston_compositor *c,
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output->compositor = c;
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output->compositor = c;
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output->x = x;
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output->x = x;
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output->y = y;
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output->y = y;
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output->border.top = 0;
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output->border.bottom = 0;
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output->border.left = 0;
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output->border.right = 0;
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output->mm_width = width;
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output->mm_width = width;
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output->mm_height = height;
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output->mm_height = height;
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@@ -50,12 +50,17 @@ struct weston_mode {
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struct wl_list link;
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struct wl_list link;
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};
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};
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struct weston_border {
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int32_t left, right, top, bottom;
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};
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struct weston_output {
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struct weston_output {
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struct wl_list link;
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struct wl_list link;
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struct weston_compositor *compositor;
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struct weston_compositor *compositor;
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struct weston_matrix matrix;
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struct weston_matrix matrix;
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struct wl_list frame_callback_list;
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struct wl_list frame_callback_list;
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int32_t x, y, mm_width, mm_height;
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int32_t x, y, mm_width, mm_height;
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struct weston_border border;
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pixman_region32_t region;
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pixman_region32_t region;
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pixman_region32_t previous_damage;
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pixman_region32_t previous_damage;
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uint32_t flags;
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uint32_t flags;
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