Add a simple client for testing compositor damage handling

This allows for easily testing a compositor's damage tracking in all
currently available configurations including wl_surface.buffer_transform,
wl_surface.buffer_scale, and wl_viewport.  It also includes a
--rotating-damage that flag instructs the client to change the
wl_surface.buffer_transform on every commit.  This tests the compositor for
proper handling of texture uploads even when the transform has changed but
the buffer size hasn't.
dev
Jason Ekstrand 11 years ago committed by Jason Ekstrand
parent 26714b4718
commit 549a53f186
  1. 1
      .gitignore
  2. 12
      Makefile.am
  3. 880
      clients/simple-damage.c

1
.gitignore vendored

@ -50,6 +50,7 @@ weston-scaler
weston-simple-egl weston-simple-egl
weston-simple-shm weston-simple-shm
weston-simple-touch weston-simple-touch
weston-simple-damage
weston-smoke weston-smoke
weston-stacking weston-stacking
weston-subsurfaces weston-subsurfaces

@ -386,6 +386,7 @@ endif
if BUILD_SIMPLE_CLIENTS if BUILD_SIMPLE_CLIENTS
demo_clients += \ demo_clients += \
weston-simple-shm \ weston-simple-shm \
weston-simple-damage \
weston-simple-touch \ weston-simple-touch \
weston-multi-resource weston-multi-resource
@ -398,6 +399,17 @@ nodist_weston_simple_shm_SOURCES = \
weston_simple_shm_CFLAGS = $(AM_CFLAGS) $(SIMPLE_CLIENT_CFLAGS) weston_simple_shm_CFLAGS = $(AM_CFLAGS) $(SIMPLE_CLIENT_CFLAGS)
weston_simple_shm_LDADD = $(SIMPLE_CLIENT_LIBS) libshared.la weston_simple_shm_LDADD = $(SIMPLE_CLIENT_LIBS) libshared.la
weston_simple_damage_SOURCES = clients/simple-damage.c
nodist_weston_simple_damage_SOURCES = \
protocol/scaler-protocol.c \
protocol/scaler-client-protocol.h \
protocol/xdg-shell-protocol.c \
protocol/xdg-shell-client-protocol.h \
protocol/fullscreen-shell-protocol.c \
protocol/fullscreen-shell-client-protocol.h
weston_simple_damage_CFLAGS = $(AM_CFLAGS) $(SIMPLE_CLIENT_CFLAGS)
weston_simple_damage_LDADD = $(SIMPLE_CLIENT_LIBS) libshared.la
weston_simple_touch_SOURCES = clients/simple-touch.c weston_simple_touch_SOURCES = clients/simple-touch.c
weston_simple_touch_CFLAGS = $(AM_CFLAGS) $(SIMPLE_CLIENT_CFLAGS) weston_simple_touch_CFLAGS = $(AM_CFLAGS) $(SIMPLE_CLIENT_CFLAGS)
weston_simple_touch_LDADD = $(SIMPLE_CLIENT_LIBS) libshared.la weston_simple_touch_LDADD = $(SIMPLE_CLIENT_LIBS) libshared.la

@ -0,0 +1,880 @@
/*
* Copyright © 2014 Jason Ekstrand
* Copyright © 2011 Benjamin Franzke
* Copyright © 2010 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <config.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include <assert.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/time.h>
#include <signal.h>
#include <wayland-client.h>
#include "../shared/os-compatibility.h"
#include "xdg-shell-client-protocol.h"
#include "fullscreen-shell-client-protocol.h"
#include "scaler-client-protocol.h"
int print_debug = 0;
struct display {
struct wl_display *display;
struct wl_registry *registry;
int compositor_version;
struct wl_compositor *compositor;
struct wl_scaler *scaler;
struct xdg_shell *shell;
struct _wl_fullscreen_shell *fshell;
struct wl_shm *shm;
uint32_t formats;
};
struct buffer {
struct wl_buffer *buffer;
uint32_t *shm_data;
int busy;
};
enum window_flags {
WINDOW_FLAG_USE_VIEWPORT = 0x1,
WINDOW_FLAG_ROTATING_TRANSFORM = 0x2,
};
struct window {
struct display *display;
int width, height, border;
struct wl_surface *surface;
struct wl_viewport *viewport;
struct xdg_surface *xdg_surface;
struct wl_callback *callback;
struct buffer buffers[2];
struct buffer *prev_buffer;
enum window_flags flags;
int scale;
enum wl_output_transform transform;
struct {
float x, y; /* position in pixels */
float dx, dy; /* velocity in pixels/second */
int radius; /* radius in pixels */
uint32_t prev_time;
} ball;
};
static int running = 1;
static void
buffer_release(void *data, struct wl_buffer *buffer)
{
struct buffer *mybuf = data;
mybuf->busy = 0;
}
static const struct wl_buffer_listener buffer_listener = {
buffer_release
};
static int
create_shm_buffer(struct display *display, struct buffer *buffer,
int width, int height, uint32_t format)
{
struct wl_shm_pool *pool;
int fd, size, pitch;
void *data;
pitch = width * 4;
size = pitch * height;
fd = os_create_anonymous_file(size);
if (fd < 0) {
fprintf(stderr, "creating a buffer file for %d B failed: %m\n",
size);
return -1;
}
data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %m\n");
close(fd);
return -1;
}
pool = wl_shm_create_pool(display->shm, fd, size);
buffer->buffer = wl_shm_pool_create_buffer(pool, 0,
width, height,
pitch, format);
wl_buffer_add_listener(buffer->buffer, &buffer_listener, buffer);
wl_shm_pool_destroy(pool);
close(fd);
buffer->shm_data = data;
return 0;
}
static void
handle_configure(void *data, struct xdg_surface *surface,
int32_t width, int32_t height, struct wl_array *states,
uint32_t serial)
{
}
static void
handle_close(void *data, struct xdg_surface *xdg_surface)
{
running = 0;
}
static const struct xdg_surface_listener xdg_surface_listener = {
handle_configure,
handle_close,
};
static float
bounded_randf(float a, float b)
{
return a + ((float)rand() / (float)RAND_MAX) * (b - a);
}
static void
window_init_game(struct window *window)
{
int ax1, ay1, ax2, ay2; /* playable arena size */
struct timeval tv;
gettimeofday(&tv, NULL);
srand(tv.tv_usec);
window->ball.radius = 10;
ax1 = window->border + window->ball.radius;
ay1 = window->border + window->ball.radius;
ax2 = window->width - window->border - window->ball.radius;
ay2 = window->height - window->border - window->ball.radius;
window->ball.x = bounded_randf(ax1, ax2);
window->ball.y = bounded_randf(ay1, ay2);
window->ball.dx = bounded_randf(0, window->width);
window->ball.dy = bounded_randf(0, window->height);
window->ball.prev_time = 0;
}
static void
window_advance_game(struct window *window, uint32_t timestamp)
{
int ax1, ay1, ax2, ay2; /* Arena size */
float dt;
if (window->ball.prev_time == 0) {
/* first pass, don't do anything */
window->ball.prev_time = timestamp;
return;
}
/* dt in seconds */
dt = (float)(timestamp - window->ball.prev_time) / 1000.0f;
ax1 = window->border + window->ball.radius;
ay1 = window->border + window->ball.radius;
ax2 = window->width - window->border - window->ball.radius;
ay2 = window->height - window->border - window->ball.radius;
window->ball.x += window->ball.dx * dt;
while (window->ball.x < ax1 || ax2 < window->ball.x) {
if (window->ball.x < ax1)
window->ball.x = 2 * ax1 - window->ball.x;
if (ax2 <= window->ball.x)
window->ball.x = 2 * ax2 - window->ball.x;
window->ball.dx *= -1.0f;
}
window->ball.y += window->ball.dy * dt;
while (window->ball.y < ay1 || ay2 < window->ball.y) {
if (window->ball.y < ay1)
window->ball.y = 2 * ay1 - window->ball.y;
if (ay2 <= window->ball.y)
window->ball.y = 2 * ay2 - window->ball.y;
window->ball.dy *= -1.0f;
}
window->ball.prev_time = timestamp;
}
static struct window *
create_window(struct display *display, int width, int height,
enum wl_output_transform transform, int scale,
enum window_flags flags)
{
struct window *window;
if (display->compositor_version < 2 &&
(transform != WL_OUTPUT_TRANSFORM_NORMAL ||
flags & WINDOW_FLAG_ROTATING_TRANSFORM)) {
fprintf(stderr, "wl_surface.buffer_transform unsupported in "
"wl_surface version %d\n",
display->compositor_version);
exit(1);
}
if (display->compositor_version < 3 &&
(! (flags & WINDOW_FLAG_USE_VIEWPORT)) && scale != 1) {
fprintf(stderr, "wl_surface.buffer_scale unsupported in "
"wl_surface version %d\n",
display->compositor_version);
exit(1);
}
if (display->scaler == NULL && (flags & WINDOW_FLAG_USE_VIEWPORT)) {
fprintf(stderr, "Compositor does not support wl_viewport");
exit(1);
}
window = calloc(1, sizeof *window);
if (!window)
return NULL;
window->callback = NULL;
window->display = display;
window->width = width;
window->height = height;
window->border = 10;
window->flags = flags;
window->transform = transform;
window->scale = scale;
window_init_game(window);
window->surface = wl_compositor_create_surface(display->compositor);
if (window->flags & WINDOW_FLAG_USE_VIEWPORT)
window->viewport = wl_scaler_get_viewport(display->scaler,
window->surface);
if (display->shell) {
window->xdg_surface =
xdg_shell_get_xdg_surface(display->shell,
window->surface);
assert(window->xdg_surface);
xdg_surface_add_listener(window->xdg_surface,
&xdg_surface_listener, window);
xdg_surface_set_title(window->xdg_surface, "simple-damage");
} else if (display->fshell) {
_wl_fullscreen_shell_present_surface(display->fshell,
window->surface,
_WL_FULLSCREEN_SHELL_PRESENT_METHOD_DEFAULT,
NULL);
} else {
assert(0);
}
/* Initialise damage to full surface, so the padding gets painted */
wl_surface_damage(window->surface, 0, 0, INT32_MAX, INT32_MAX);
return window;
}
static void
destroy_window(struct window *window)
{
if (window->callback)
wl_callback_destroy(window->callback);
if (window->buffers[0].buffer)
wl_buffer_destroy(window->buffers[0].buffer);
if (window->buffers[1].buffer)
wl_buffer_destroy(window->buffers[1].buffer);
if (window->xdg_surface)
xdg_surface_destroy(window->xdg_surface);
if (window->viewport)
wl_viewport_destroy(window->viewport);
wl_surface_destroy(window->surface);
free(window);
}
static struct buffer *
window_next_buffer(struct window *window)
{
struct buffer *buffer;
int ret = 0, bwidth, bheight;
if (!window->buffers[0].busy)
buffer = &window->buffers[0];
else if (!window->buffers[1].busy)
buffer = &window->buffers[1];
else
return NULL;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
bwidth = window->width * window->scale;
bheight = window->height * window->scale;
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
bwidth = window->height * window->scale;
bheight = window->width * window->scale;
break;
}
if (!buffer->buffer) {
ret = create_shm_buffer(window->display, buffer,
bwidth, bheight,
WL_SHM_FORMAT_ARGB8888);
if (ret < 0)
return NULL;
}
return buffer;
}
static void
paint_box(uint32_t *pixels, int pitch, int x, int y, int width, int height,
uint32_t color)
{
int i, j;
for (j = y; j < y + height; ++j)
for (i = x; i < x + width; ++i)
pixels[i + j * pitch] = color;
}
static void
paint_circle(uint32_t *pixels, int pitch, float x, float y, int radius,
uint32_t color)
{
int i, j;
for (j = y - radius; j <= (int)(y + radius); ++j)
for (i = x - radius; i <= (int)(x + radius); ++i)
if ((j+0.5f-y)*(j+0.5f-y) + (i+0.5f-x)*(i+0.5f-x) <= radius * radius)
pixels[i + j * pitch] = color;
}
static void
window_get_transformed_ball(struct window *window, float *bx, float *by)
{
float wx, wy;
wx = window->ball.x;
wy = window->ball.y;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
*bx = wx;
*by = wy;
break;
case WL_OUTPUT_TRANSFORM_90:
*bx = window->height - wy;
*by = wx;
break;
case WL_OUTPUT_TRANSFORM_180:
*bx = window->width - wx;
*by = window->height - wy;
break;
case WL_OUTPUT_TRANSFORM_270:
*bx = wy;
*by = window->width - wx;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
*bx = window->width - wx;
*by = wy;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
*bx = window->height - wy;
*by = window->width - wx;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
*bx = wx;
*by = window->height - wy;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
*bx = wy;
*by = wx;
break;
}
*bx *= window->scale;
*by *= window->scale;
if (window->viewport) {
/* We're drawing half-size because of the viewport */
*bx /= 2;
*by /= 2;
}
}
static const struct wl_callback_listener frame_listener;
static void
redraw(void *data, struct wl_callback *callback, uint32_t time)
{
struct window *window = data;
struct buffer *buffer;
int off_x, off_y, bwidth, bheight, bborder, bpitch, bradius;
uint32_t *buffer_data;
float bx, by;
buffer = window_next_buffer(window);
if (!buffer) {
fprintf(stderr,
!callback ? "Failed to create the first buffer.\n" :
"Both buffers busy at redraw(). Server bug?\n");
abort();
}
/* Rotate the damage, but keep the even/odd parity so the
* dimensions of the buffers don't change */
if (window->flags & WINDOW_FLAG_ROTATING_TRANSFORM)
window->transform = (window->transform + 2) % 8;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
bwidth = window->width * window->scale;
bheight = window->height * window->scale;
break;
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
bwidth = window->height * window->scale;
bheight = window->width * window->scale;
break;
}
bpitch = bwidth;
bborder = window->border * window->scale;
bradius = window->ball.radius * window->scale;
buffer_data = buffer->shm_data;
if (window->viewport) {
/* Fill the whole thing with red to detect viewport errors */
paint_box(buffer->shm_data, bpitch, 0, 0, bwidth, bheight,
0xffff0000);
/* The buffer is the same size. However, we crop it
* and scale it up by a factor of 2 */
bborder /= 2;
bradius /= 2;
bwidth /= 2;
bheight /= 2;
/* Offset the drawing region */
off_x = (window->width / 3) * window->scale;
off_y = (window->height / 5) * window->scale;
switch (window->transform) {
default:
case WL_OUTPUT_TRANSFORM_NORMAL:
buffer_data += off_y * bpitch + off_x;
break;
case WL_OUTPUT_TRANSFORM_90:
buffer_data += off_x * bpitch + (bwidth - off_y);
break;
case WL_OUTPUT_TRANSFORM_180:
buffer_data += (bheight - off_y) * bpitch +
(bwidth - off_x);
break;
case WL_OUTPUT_TRANSFORM_270:
buffer_data += (bheight - off_x) * bpitch + off_y;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
buffer_data += off_y * bpitch + (bwidth - off_x);
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
buffer_data += (bheight - off_x) * bpitch +
(bwidth - off_y);
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
buffer_data += (bheight - off_y) * bpitch + off_x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
buffer_data += off_x * bpitch + off_y;
break;
}
wl_viewport_set_source(window->viewport,
wl_fixed_from_int(window->width / 3),
wl_fixed_from_int(window->height / 5),
wl_fixed_from_int(window->width / 2),
wl_fixed_from_int(window->height / 2));
}
/* Paint the border */
paint_box(buffer_data, bpitch, 0, 0, bwidth, bborder, 0xffffffff);
paint_box(buffer_data, bpitch, 0, 0, bborder, bheight, 0xffffffff);
paint_box(buffer_data, bpitch,
bwidth - bborder, 0, bborder, bheight, 0xffffffff);
paint_box(buffer_data, bpitch,
0, bheight - bborder, bwidth, bborder, 0xffffffff);
/* fill with translucent */
paint_box(buffer_data, bpitch, bborder, bborder,
bwidth - 2 * bborder, bheight - 2 * bborder, 0x80000000);
/* Damage where the ball was */
wl_surface_damage(window->surface,
window->ball.x - window->ball.radius,
window->ball.y - window->ball.radius,
window->ball.radius * 2 + 1,
window->ball.radius * 2 + 1);
window_advance_game(window, time);
window_get_transformed_ball(window, &bx, &by);
/* Paint the ball */
paint_circle(buffer_data, bpitch, bx, by, bradius, 0xff00ff00);
if (print_debug) {
printf("Ball now located at (%f, %f)\n",
window->ball.x, window->ball.y);
printf("Circle painted at (%f, %f), radius %d\n", bx, by,
bradius);
printf("Buffer damage rectangle: (%d, %d) @ %dx%d\n",
(int)(bx - bradius), (int)(by - bradius),
bradius * 2 + 1, bradius * 2 + 1);
}
/* Damage where the ball is now */
wl_surface_damage(window->surface,
window->ball.x - window->ball.radius,
window->ball.y - window->ball.radius,
window->ball.radius * 2 + 1,
window->ball.radius * 2 + 1);
wl_surface_attach(window->surface, buffer->buffer, 0, 0);
if (window->display->compositor_version >= 2 &&
(window->transform != WL_OUTPUT_TRANSFORM_NORMAL ||
window->flags & WINDOW_FLAG_ROTATING_TRANSFORM))
wl_surface_set_buffer_transform(window->surface,
window->transform);
if (window->viewport)
wl_viewport_set_destination(window->viewport,
window->width,
window->height);
if (window->scale != 1)
wl_surface_set_buffer_scale(window->surface,
window->scale);
if (callback)
wl_callback_destroy(callback);
window->callback = wl_surface_frame(window->surface);
wl_callback_add_listener(window->callback, &frame_listener, window);
wl_surface_commit(window->surface);
buffer->busy = 1;
}
static const struct wl_callback_listener frame_listener = {
redraw
};
static void
shm_format(void *data, struct wl_shm *wl_shm, uint32_t format)
{
struct display *d = data;
d->formats |= (1 << format);
}
struct wl_shm_listener shm_listener = {
shm_format
};
static void
xdg_shell_ping(void *data, struct xdg_shell *shell, uint32_t serial)
{
xdg_shell_pong(shell, serial);
}
static const struct xdg_shell_listener xdg_shell_listener = {
xdg_shell_ping,
};
#define XDG_VERSION 3 /* The version of xdg-shell that we implement */
#ifdef static_assert
static_assert(XDG_VERSION == XDG_SHELL_VERSION_CURRENT,
"Interface version doesn't match implementation version");
#endif
static void
registry_handle_global(void *data, struct wl_registry *registry,
uint32_t id, const char *interface, uint32_t version)
{
struct display *d = data;
if (strcmp(interface, "wl_compositor") == 0) {
if (d->compositor_version > (int)version) {
fprintf(stderr, "Compositor does not support "
"wl_surface version %d\n", d->compositor_version);
exit(1);
}
if (d->compositor_version < 0)
d->compositor_version = version;
d->compositor =
wl_registry_bind(registry,
id, &wl_compositor_interface,
d->compositor_version);
} else if (strcmp(interface, "wl_scaler") == 0 && version >= 2) {
d->scaler = wl_registry_bind(registry,
id, &wl_scaler_interface, 2);
} else if (strcmp(interface, "xdg_shell") == 0) {
d->shell = wl_registry_bind(registry,
id, &xdg_shell_interface, 1);
xdg_shell_use_unstable_version(d->shell, XDG_VERSION);
xdg_shell_add_listener(d->shell, &xdg_shell_listener, d);
} else if (strcmp(interface, "_wl_fullscreen_shell") == 0) {
d->fshell = wl_registry_bind(registry,
id, &_wl_fullscreen_shell_interface, 1);
} else if (strcmp(interface, "wl_shm") == 0) {
d->shm = wl_registry_bind(registry,
id, &wl_shm_interface, 1);
wl_shm_add_listener(d->shm, &shm_listener, d);
}
}
static void
registry_handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name)
{
}
static const struct wl_registry_listener registry_listener = {
registry_handle_global,
registry_handle_global_remove
};
static struct display *
create_display(int version)
{
struct display *display;
display = malloc(sizeof *display);
if (display == NULL) {
fprintf(stderr, "out of memory\n");
exit(1);
}
display->display = wl_display_connect(NULL);
assert(display->display);
display->compositor_version = version;
display->formats = 0;
display->registry = wl_display_get_registry(display->display);
wl_registry_add_listener(display->registry,
&registry_listener, display);
wl_display_roundtrip(display->display);
if (display->shm == NULL) {
fprintf(stderr, "No wl_shm global\n");
exit(1);
}
wl_display_roundtrip(display->display);
if (!(display->formats & (1 << WL_SHM_FORMAT_XRGB8888))) {
fprintf(stderr, "WL_SHM_FORMAT_XRGB32 not available\n");
exit(1);
}
return display;
}
static void
destroy_display(struct display *display)
{
if (display->shm)
wl_shm_destroy(display->shm);
if (display->shell)
xdg_shell_destroy(display->shell);
if (display->fshell)
_wl_fullscreen_shell_release(display->fshell);
if (display->scaler)
wl_scaler_destroy(display->scaler);
if (display->compositor)
wl_compositor_destroy(display->compositor);
wl_registry_destroy(display->registry);
wl_display_flush(display->display);
wl_display_disconnect(display->display);
free(display);
}
static void
signal_int(int signum)
{
running = 0;
}
static void
print_usage(int retval)
{
printf(
"usage: weston-simple-damage [options]\n\n"
"options:\n"
" -h, --help\t\tPring this help\n"
" --verbose\t\tPrint verbose log information\n"
" --version=VERSION\tVersion of wl_surface to use\n"
" --width=WIDTH\t\tWidth of the window\n"
" --height=HEIGHT\tHeight of the window\n"
" --scale=SCALE\t\tScale factor for the surface\n"
" --transform=TRANSFORM\tTransform for the surface\n"
" --rotating-transform\tUse a different buffer_transform for each frame\n"
" --use-viewport\tUse wl_viewport\n"
);
exit(retval);
}
static int
parse_transform(const char *str, enum wl_output_transform *transform)
{
int i;
static const struct {
const char *name;
enum wl_output_transform transform;
} names[] = {
{ "normal", WL_OUTPUT_TRANSFORM_NORMAL },
{ "90", WL_OUTPUT_TRANSFORM_90 },
{ "180", WL_OUTPUT_TRANSFORM_180 },
{ "270", WL_OUTPUT_TRANSFORM_270 },
{ "flipped", WL_OUTPUT_TRANSFORM_FLIPPED },
{ "flipped-90", WL_OUTPUT_TRANSFORM_FLIPPED_90 },
{ "flipped-180", WL_OUTPUT_TRANSFORM_FLIPPED_180 },
{ "flipped-270", WL_OUTPUT_TRANSFORM_FLIPPED_270 },
};
for (i = 0; i < 8; i++) {
if (strcmp(names[i].name, str) == 0) {
*transform = names[i].transform;
return 1;
}
}
return 0;
}
int
main(int argc, char **argv)
{
struct sigaction sigint;
struct display *display;
struct window *window;
int i, ret = 0;
int version = -1;
int width = 300, height = 200, scale = 1;
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
enum window_flags flags = 0;
for (i = 1; i < argc; ++i) {
if (strcmp(argv[i], "--help") == 0 ||
strcmp(argv[i], "-h") == 0) {
print_usage(0);
} else if (sscanf(argv[i], "--version=%d", &version) > 0) {
if (version < 1 || version > 3) {
fprintf(stderr, "Unsupported wl_surface version: %d\n",
version);
return 1;
}
continue;
} else if (strcmp(argv[i], "--verbose") == 0) {
print_debug = 1;
continue;
} else if (sscanf(argv[i], "--width=%d", &width) > 0) {
continue;
} else if (sscanf(argv[i], "--height=%d", &height) > 0) {
continue;
} else if (strncmp(argv[i], "--transform=", 12) == 0 &&
parse_transform(argv[i] + 12, &transform) > 0) {
continue;
} else if (strcmp(argv[i], "--rotating-transform") == 0) {
flags |= WINDOW_FLAG_ROTATING_TRANSFORM;
continue;
} else if (sscanf(argv[i], "--scale=%d", &scale) > 0) {
continue;
} else if (strcmp(argv[i], "--use-viewport") == 0) {
flags |= WINDOW_FLAG_USE_VIEWPORT;
continue;
} else {
printf("Invalid option: %s\n", argv[i]);
print_usage(255);
}
}
display = create_display(version);
window = create_window(display, width, height, transform, scale, flags);
if (!window)
return 1;
sigint.sa_handler = signal_int;
sigemptyset(&sigint.sa_mask);
sigint.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sigint, NULL);
redraw(window, NULL, 0);
while (running && ret != -1)
ret = wl_display_dispatch(display->display);
fprintf(stderr, "simple-shm exiting\n");
destroy_window(window);
destroy_display(display);
return 0;
}
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