Add a FIXME for when we have a working fbconfig chooser.
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@@ -142,6 +142,9 @@ void notify_surface_attach(struct wl_compositor *compositor,
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if (sd->surface != EGL_NO_SURFACE)
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if (sd->surface != EGL_NO_SURFACE)
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eglDestroySurface(ec->display, sd->surface);
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eglDestroySurface(ec->display, sd->surface);
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/* FIXME: We need to use a single buffer config without depth
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* or stencil buffers here to keep egl from creating auxillary
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* buffers for the pixmap here. */
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sd->surface = eglCreatePixmapForName(ec->display, ec->config,
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sd->surface = eglCreatePixmapForName(ec->display, ec->config,
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name, width, height, stride, NULL);
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name, width, height, stride, NULL);
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