tablet-shell: Add actual actions for launcher.

The launcher before in tablet-shell just draw the icon and will
not activate a client. This patch makes the launcher as sub-widget
of homescreen, and implements enter/leave/button/redraw hanler to
do the actual client launching action.
Alex Wu 12 years ago committed by Kristian Høgsberg
parent 563c5b8386
commit 5b72a4d21d
  1. 112
      clients/tablet-shell.c

@ -54,7 +54,10 @@ struct lockscreen {
};
struct launcher {
struct widget *widget;
struct homescreen *homescreen;
cairo_surface_t *icon;
int focused, pressed;
char *path;
struct wl_list link;
};
@ -159,13 +162,8 @@ homescreen_draw(struct widget *widget, void *data)
i = 0;
wl_list_for_each(launcher, &homescreen->launcher_list, link) {
pattern = cairo_pattern_create_for_surface(launcher->icon);
cairo_matrix_init_translate(&matrix, -x, -y);
cairo_pattern_set_matrix(pattern, &matrix);
cairo_pattern_set_extend(pattern, CAIRO_EXTEND_NONE);
cairo_set_source(cr, pattern);
cairo_pattern_destroy(pattern);
cairo_paint(cr);
widget_set_allocation(launcher->widget,
x, y, icon_width, icon_height);
x += icon_width + hpadding;
i++;
if (i == columns) {
@ -305,6 +303,95 @@ static const struct tablet_shell_listener tablet_shell_listener = {
hide_switcher
};
static int
launcher_enter_handler(struct widget *widget, struct input *input,
float x, float y, void *data)
{
struct launcher *launcher = data;
launcher->focused = 1;
widget_schedule_redraw(widget);
return CURSOR_LEFT_PTR;
}
static void
launcher_leave_handler(struct widget *widget,
struct input *input, void *data)
{
struct launcher *launcher = data;
launcher->focused = 0;
widget_schedule_redraw(widget);
}
static void
launcher_activate(struct launcher *widget)
{
pid_t pid;
pid = fork();
if (pid < 0) {
fprintf(stderr, "fork failed: %m\n");
return;
}
if (pid)
return;
if (execl(widget->path, widget->path, NULL) < 0) {
fprintf(stderr, "execl '%s' failed: %m\n", widget->path);
exit(1);
}
}
static void
launcher_button_handler(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button,
enum wl_pointer_button_state state, void *data)
{
struct launcher *launcher;
launcher = widget_get_user_data(widget);
widget_schedule_redraw(widget);
if (state == WL_POINTER_BUTTON_STATE_RELEASED) {
launcher_activate(launcher);
launcher->pressed = 0;
} else if (state == WL_POINTER_BUTTON_STATE_PRESSED)
launcher->pressed = 1;
}
static void
launcher_redraw_handler(struct widget *widget, void *data)
{
struct launcher *launcher = data;
cairo_surface_t *surface;
struct rectangle allocation;
cairo_t *cr;
surface = window_get_surface(launcher->homescreen->window);
cr = cairo_create(surface);
widget_get_allocation(widget, &allocation);
if (launcher->pressed) {
allocation.x++;
allocation.y++;
}
cairo_set_source_surface(cr, launcher->icon,
allocation.x, allocation.y);
cairo_paint(cr);
if (launcher->focused) {
cairo_set_source_rgba(cr, 1.0, 1.0, 1.0, 0.4);
cairo_mask_surface(cr, launcher->icon,
allocation.x, allocation.y);
}
cairo_destroy(cr);
}
static void
tablet_shell_add_launcher(struct tablet *tablet,
const char *icon, const char *path)
@ -321,6 +408,17 @@ tablet_shell_add_launcher(struct tablet *tablet,
return;
}
launcher->homescreen = homescreen;
launcher->widget = widget_add_widget(homescreen->widget, launcher);
widget_set_enter_handler(launcher->widget,
launcher_enter_handler);
widget_set_leave_handler(launcher->widget,
launcher_leave_handler);
widget_set_button_handler(launcher->widget,
launcher_button_handler);
widget_set_redraw_handler(launcher->widget,
launcher_redraw_handler);
wl_list_insert(&homescreen->launcher_list, &launcher->link);
}

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