compositor.h: Add shell_interface.get_output_work_area

This will allow plugins to be aware of e.g. panels, to avoid covering
them with other surfaces.

Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit is contained in:
Quentin Glidic
2016-03-23 13:50:49 +01:00
committed by Pekka Paalanen
parent aa258985e9
commit 5c20195e7a
2 changed files with 4 additions and 1 deletions
+3 -1
View File
@@ -451,10 +451,11 @@ get_output_panel_size(struct desktop_shell *shell,
}
static void
get_output_work_area(struct desktop_shell *shell,
get_output_work_area(void *data,
struct weston_output *output,
pixman_rectangle32_t *area)
{
struct desktop_shell *shell = data;
int32_t panel_width = 0, panel_height = 0;
area->x = output->x;
@@ -6628,6 +6629,7 @@ module_init(struct weston_compositor *ec,
ec->shell_interface.set_window_geometry = set_window_geometry;
ec->shell_interface.set_maximized = shell_interface_set_maximized;
ec->shell_interface.set_pid = set_pid;
ec->shell_interface.get_output_work_area = get_output_work_area;
weston_layer_init(&shell->fullscreen_layer, &ec->cursor_layer.link);
weston_layer_init(&shell->panel_layer, &shell->fullscreen_layer.link);