That way we'll be able to set the corresponding pointer surface to a current DnD operation. Signed-off-by: Carlos Garnacho <carlosg@gnome.org> Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
@ -1265,6 +1265,19 @@ static const char *watches[] = {
"0426c94ea35c87780ff01dc239897213"
};
static const char *move_draggings[] = {
"dnd-move"
static const char *copy_draggings[] = {
"dnd-copy"
static const char *forbidden_draggings[] = {
"dnd-none",
"dnd-no-drop"
struct cursor_alternatives {
const char **names;
size_t count;
@ -1284,6 +1297,9 @@ static const struct cursor_alternatives cursors[] = {
{xterms, ARRAY_LENGTH(xterms)},
{hand1s, ARRAY_LENGTH(hand1s)},
{watches, ARRAY_LENGTH(watches)},
{move_draggings, ARRAY_LENGTH(move_draggings)},
{copy_draggings, ARRAY_LENGTH(copy_draggings)},
{forbidden_draggings, ARRAY_LENGTH(forbidden_draggings)},
static void
@ -192,6 +192,9 @@ enum cursor_type {
CURSOR_IBEAM,
CURSOR_HAND1,
CURSOR_WATCH,
CURSOR_DND_MOVE,
CURSOR_DND_COPY,
CURSOR_DND_FORBIDDEN,
CURSOR_BLANK