|
|
@ -256,7 +256,7 @@ panel_launcher_leave_handler(struct widget *widget, |
|
|
|
static void |
|
|
|
static void |
|
|
|
panel_launcher_button_handler(struct widget *widget, |
|
|
|
panel_launcher_button_handler(struct widget *widget, |
|
|
|
struct input *input, uint32_t time, |
|
|
|
struct input *input, uint32_t time, |
|
|
|
int button, uint32_t state, void *data) |
|
|
|
uint32_t button, uint32_t state, void *data) |
|
|
|
{ |
|
|
|
{ |
|
|
|
struct panel_launcher *launcher; |
|
|
|
struct panel_launcher *launcher; |
|
|
|
|
|
|
|
|
|
|
@ -269,7 +269,7 @@ panel_launcher_button_handler(struct widget *widget, |
|
|
|
static void |
|
|
|
static void |
|
|
|
panel_button_handler(struct widget *widget, |
|
|
|
panel_button_handler(struct widget *widget, |
|
|
|
struct input *input, uint32_t time, |
|
|
|
struct input *input, uint32_t time, |
|
|
|
int button, uint32_t state, void *data) |
|
|
|
uint32_t button, uint32_t state, void *data) |
|
|
|
{ |
|
|
|
{ |
|
|
|
struct panel *panel = data; |
|
|
|
struct panel *panel = data; |
|
|
|
|
|
|
|
|
|
|
@ -481,7 +481,7 @@ unlock_dialog_redraw_handler(struct widget *widget, void *data) |
|
|
|
static void |
|
|
|
static void |
|
|
|
unlock_dialog_button_handler(struct widget *widget, |
|
|
|
unlock_dialog_button_handler(struct widget *widget, |
|
|
|
struct input *input, uint32_t time, |
|
|
|
struct input *input, uint32_t time, |
|
|
|
int button, uint32_t state, void *data) |
|
|
|
uint32_t button, uint32_t state, void *data) |
|
|
|
{ |
|
|
|
{ |
|
|
|
struct unlock_dialog *dialog = data; |
|
|
|
struct unlock_dialog *dialog = data; |
|
|
|
struct desktop *desktop = dialog->desktop; |
|
|
|
struct desktop *desktop = dialog->desktop; |
|
|
|