ivi-shell: add layer_add_surfaces test
Test adds 3 surfaces in a layer's render order list. First, it adds in the order which surfaces are created. Later, test cleans the render order list, and adds surfaces in reverse order. Signed-off-by: Emre Ucan <eucan@de.adit-jv.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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Pekka Paalanen
parent
847c32d34b
commit
5d6aa9ba30
@@ -835,6 +835,55 @@ RUNNER_TEST(layer_bad_render_order)
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lyt->layer_destroy(ivilayer);
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lyt->layer_destroy(ivilayer);
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}
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}
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RUNNER_TEST(layer_add_surfaces)
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{
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const struct ivi_layout_interface *lyt = ctx->layout_interface;
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struct ivi_layout_layer *ivilayer;
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struct ivi_layout_surface *ivisurfs[IVI_TEST_SURFACE_COUNT] = {};
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struct ivi_layout_surface **array;
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int32_t length = 0;
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uint32_t i;
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ivilayer = lyt->layer_create_with_dimension(IVI_TEST_LAYER_ID(0), 200, 300);
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for (i = 0; i < IVI_TEST_SURFACE_COUNT; i++) {
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ivisurfs[i] = lyt->get_surface_from_id(IVI_TEST_SURFACE_ID(i));
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runner_assert(lyt->layer_add_surface(
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ivilayer, ivisurfs[i]) == IVI_SUCCEEDED);
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}
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lyt->commit_changes();
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runner_assert(lyt->get_surfaces_on_layer(
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ivilayer, &length, &array) == IVI_SUCCEEDED);
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runner_assert(IVI_TEST_SURFACE_COUNT == length);
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for (i = 0; i < IVI_TEST_SURFACE_COUNT; i++)
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runner_assert(array[i] == ivisurfs[i]);
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if (length > 0)
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free(array);
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runner_assert(lyt->layer_set_render_order(
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ivilayer, NULL, 0) == IVI_SUCCEEDED);
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for (i = IVI_TEST_SURFACE_COUNT; i-- > 0;)
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runner_assert(lyt->layer_add_surface(
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ivilayer, ivisurfs[i]) == IVI_SUCCEEDED);
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lyt->commit_changes();
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runner_assert(lyt->get_surfaces_on_layer(
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ivilayer, &length, &array) == IVI_SUCCEEDED);
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runner_assert(IVI_TEST_SURFACE_COUNT == length);
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for (i = 0; i < IVI_TEST_SURFACE_COUNT; i++)
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runner_assert(array[i] == ivisurfs[IVI_TEST_SURFACE_COUNT - (i + 1)]);
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if (length > 0)
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free(array);
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lyt->layer_destroy(ivilayer);
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}
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RUNNER_TEST(commit_changes_after_render_order_set_surface_destroy)
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RUNNER_TEST(commit_changes_after_render_order_set_surface_destroy)
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{
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{
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const struct ivi_layout_interface *lyt = ctx->layout_interface;
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const struct ivi_layout_interface *lyt = ctx->layout_interface;
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@@ -214,6 +214,7 @@ const char * const surface_property_commit_changes_test_names[] = {
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const char * const render_order_test_names[] = {
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const char * const render_order_test_names[] = {
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"layer_render_order",
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"layer_render_order",
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"layer_bad_render_order",
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"layer_bad_render_order",
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"layer_add_surfaces",
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};
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};
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TEST_P(ivi_layout_runner, basic_test_names)
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TEST_P(ivi_layout_runner, basic_test_names)
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