nested: Add the buffer reference semantics from Weston

This copies the buffer reference busy count implementation from Weston
to the nested compositor example and adds an internal nested_buffer
struct that we could eventually use to attach data. This will be
useful to adapt the example to use subsurfaces so that we can attach
our compositor-side buffer to the resource.
dev
Neil Roberts 11 years ago committed by Kristian Høgsberg
parent 8fbe3a68d4
commit 6bf23879e9
  1. 99
      clients/nested.c

@ -66,9 +66,21 @@ struct nested_region {
pixman_region32_t region; pixman_region32_t region;
}; };
struct nested_buffer {
struct wl_resource *resource;
struct wl_signal destroy_signal;
struct wl_listener destroy_listener;
uint32_t busy_count;
};
struct nested_buffer_reference {
struct nested_buffer *buffer;
struct wl_listener destroy_listener;
};
struct nested_surface { struct nested_surface {
struct wl_resource *resource; struct wl_resource *resource;
struct wl_resource *buffer_resource; struct nested_buffer_reference buffer_ref;
struct nested *nested; struct nested *nested;
EGLImageKHR *image; EGLImageKHR *image;
GLuint texture; GLuint texture;
@ -88,6 +100,83 @@ static PFNEGLBINDWAYLANDDISPLAYWL bind_display;
static PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display; static PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display;
static PFNEGLQUERYWAYLANDBUFFERWL query_buffer; static PFNEGLQUERYWAYLANDBUFFERWL query_buffer;
static void
nested_buffer_destroy_handler(struct wl_listener *listener, void *data)
{
struct nested_buffer *buffer =
container_of(listener, struct nested_buffer, destroy_listener);
wl_signal_emit(&buffer->destroy_signal, buffer);
free(buffer);
}
static struct nested_buffer *
nested_buffer_from_resource(struct wl_resource *resource)
{
struct nested_buffer *buffer;
struct wl_listener *listener;
listener =
wl_resource_get_destroy_listener(resource,
nested_buffer_destroy_handler);
if (listener)
return container_of(listener, struct nested_buffer,
destroy_listener);
buffer = zalloc(sizeof *buffer);
if (buffer == NULL)
return NULL;
buffer->resource = resource;
wl_signal_init(&buffer->destroy_signal);
buffer->destroy_listener.notify = nested_buffer_destroy_handler;
wl_resource_add_destroy_listener(resource, &buffer->destroy_listener);
return buffer;
}
static void
nested_buffer_reference_handle_destroy(struct wl_listener *listener,
void *data)
{
struct nested_buffer_reference *ref =
container_of(listener, struct nested_buffer_reference,
destroy_listener);
assert((struct nested_buffer *)data == ref->buffer);
ref->buffer = NULL;
}
static void
nested_buffer_reference(struct nested_buffer_reference *ref,
struct nested_buffer *buffer)
{
if (buffer == ref->buffer)
return;
if (ref->buffer) {
ref->buffer->busy_count--;
if (ref->buffer->busy_count == 0) {
assert(wl_resource_get_client(ref->buffer->resource));
wl_resource_queue_event(ref->buffer->resource,
WL_BUFFER_RELEASE);
}
wl_list_remove(&ref->destroy_listener.link);
}
if (buffer) {
buffer->busy_count++;
wl_signal_add(&buffer->destroy_signal,
&ref->destroy_listener);
ref->destroy_listener.notify =
nested_buffer_reference_handle_destroy;
}
ref->buffer = buffer;
}
static void static void
frame_callback(void *data, struct wl_callback *callback, uint32_t time) frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{ {
@ -265,6 +354,8 @@ destroy_surface(struct wl_resource *resource)
{ {
struct nested_surface *surface = wl_resource_get_user_data(resource); struct nested_surface *surface = wl_resource_get_user_data(resource);
nested_buffer_reference(&surface->buffer_ref, NULL);
wl_list_remove(&surface->link); wl_list_remove(&surface->link);
free(surface); free(surface);
@ -285,11 +376,11 @@ surface_attach(struct wl_client *client,
struct nested *nested = surface->nested; struct nested *nested = surface->nested;
EGLint format, width, height; EGLint format, width, height;
cairo_device_t *device; cairo_device_t *device;
struct nested_buffer *buffer =
nested_buffer_from_resource(buffer_resource);
if (surface->buffer_resource) nested_buffer_reference(&surface->buffer_ref, buffer);
wl_buffer_send_release(surface->buffer_resource);
surface->buffer_resource = buffer_resource;
if (!query_buffer(nested->egl_display, (void *) buffer_resource, if (!query_buffer(nested->egl_display, (void *) buffer_resource,
EGL_TEXTURE_FORMAT, &format)) { EGL_TEXTURE_FORMAT, &format)) {
fprintf(stderr, "attaching non-egl wl_buffer\n"); fprintf(stderr, "attaching non-egl wl_buffer\n");

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