tests: Remove GLfloat usage.

John Kåre Alsaker 12 years ago committed by Kristian Høgsberg
parent 490d02a96d
commit 71c474416a
  1. 3
      tests/matrix-test.c
  2. 2
      tests/surface-test.c
  3. 3
      tests/test-client.c

@ -22,7 +22,6 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <GLES2/gl2.h>
#include <math.h> #include <math.h>
#include <unistd.h> #include <unistd.h>
#include <signal.h> #include <signal.h>
@ -54,7 +53,7 @@ read_timer(void)
} }
static double static double
det3x3(const GLfloat *c0, const GLfloat *c1, const GLfloat *c2) det3x3(const float *c0, const float *c1, const float *c2)
{ {
return (double) return (double)
c0[0] * c1[1] * c2[2] + c0[0] * c1[1] * c2[2] +

@ -30,7 +30,7 @@
TEST(surface_transform) TEST(surface_transform)
{ {
struct weston_surface *surface; struct weston_surface *surface;
GLfloat x, y; float x, y;
surface = weston_surface_create(compositor); surface = weston_surface_create(compositor);
weston_surface_configure(surface, 100, 100, 200, 200); weston_surface_configure(surface, 100, 100, 200, 200);

@ -27,7 +27,6 @@
#include <assert.h> #include <assert.h>
#include <poll.h> #include <poll.h>
#include <wayland-client.h> #include <wayland-client.h>
#include <GLES2/gl2.h> /* needed for GLfloat */
#include <linux/input.h> #include <linux/input.h>
struct display { struct display {
@ -42,7 +41,7 @@ struct input {
struct wl_seat *seat; struct wl_seat *seat;
struct wl_pointer *pointer; struct wl_pointer *pointer;
struct wl_keyboard *keyboard; struct wl_keyboard *keyboard;
GLfloat x, y; float x, y;
uint32_t button_mask; uint32_t button_mask;
struct surface *pointer_focus; struct surface *pointer_focus;
struct surface *keyboard_focus; struct surface *keyboard_focus;

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