tests/color-icc-output: move gen_ramp_rgb() in the file

Move gen_ramp_rgb() down in the file where the TEST() specific code
begins. This way we first have a big block of fixture setup code which
creates an ICC profile, and the next big block is the actual test client
code. gen_ramp_rgb() belongs with the latter.

This makes the file structure slightly more logical.

This is a pure code move, no changes at all.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
dev
Pekka Paalanen 3 years ago committed by Pekka Paalanen
parent cb38c9c84d
commit 731a2fd45b
  1. 110
      tests/color-icc-output-test.c

@ -186,61 +186,6 @@ get_image_prop(struct buffer *buf, struct image_header *header)
header->data = pixman_image_get_data(buf->image);
}
static void
gen_ramp_rgb(const struct image_header *header, int bitwidth, int width_bar)
{
static const int hue[][COLOR_CHAN_NUM] = {
{ 1, 1, 1 }, /* White */
{ 1, 1, 0 }, /* Yellow */
{ 0, 1, 1 }, /* Cyan */
{ 0, 1, 0 }, /* Green */
{ 1, 0, 1 }, /* Magenta */
{ 1, 0, 0 }, /* Red */
{ 0, 0, 1 }, /* Blue */
};
const int num_hues = ARRAY_LENGTH(hue);
float val_max;
int x, y;
int hue_index;
int chan;
float value;
unsigned char r, g, b;
uint32_t *pixel;
float n_steps = width_bar - 1;
val_max = (1 << bitwidth) - 1;
for (y = 0; y < header->height; y++) {
hue_index = (y * num_hues) / (header->height - 1);
hue_index = MIN(hue_index, num_hues - 1);
for (x = 0; x < header->width; x++) {
struct color_float rgb = { .rgb = { 0, 0, 0 } };
value = (float)x / (float)(header->width - 1);
if (width_bar > 1)
value = floor(value * n_steps) / n_steps;
for (chan = 0; chan < COLOR_CHAN_NUM; chan++) {
if (hue[hue_index][chan])
rgb.rgb[chan] = value;
}
sRGB_delinearize(&rgb);
r = round(rgb.r * val_max);
g = round(rgb.g * val_max);
b = round(rgb.b * val_max);
pixel = header->data + (y * header->stride / 4) + x;
*pixel = (255U << 24) | (r << 16) | (g << 8) | b;
}
}
}
static void
test_roundtrip(uint8_t r, uint8_t g, uint8_t b, cmsPipeline *pip,
struct rgb_diff_stat *stat)
@ -540,6 +485,61 @@ fixture_setup(struct weston_test_harness *harness, const struct setup_args *arg)
}
DECLARE_FIXTURE_SETUP_WITH_ARG(fixture_setup, my_setup_args, meta);
static void
gen_ramp_rgb(const struct image_header *header, int bitwidth, int width_bar)
{
static const int hue[][COLOR_CHAN_NUM] = {
{ 1, 1, 1 }, /* White */
{ 1, 1, 0 }, /* Yellow */
{ 0, 1, 1 }, /* Cyan */
{ 0, 1, 0 }, /* Green */
{ 1, 0, 1 }, /* Magenta */
{ 1, 0, 0 }, /* Red */
{ 0, 0, 1 }, /* Blue */
};
const int num_hues = ARRAY_LENGTH(hue);
float val_max;
int x, y;
int hue_index;
int chan;
float value;
unsigned char r, g, b;
uint32_t *pixel;
float n_steps = width_bar - 1;
val_max = (1 << bitwidth) - 1;
for (y = 0; y < header->height; y++) {
hue_index = (y * num_hues) / (header->height - 1);
hue_index = MIN(hue_index, num_hues - 1);
for (x = 0; x < header->width; x++) {
struct color_float rgb = { .rgb = { 0, 0, 0 } };
value = (float)x / (float)(header->width - 1);
if (width_bar > 1)
value = floor(value * n_steps) / n_steps;
for (chan = 0; chan < COLOR_CHAN_NUM; chan++) {
if (hue[hue_index][chan])
rgb.rgb[chan] = value;
}
sRGB_delinearize(&rgb);
r = round(rgb.r * val_max);
g = round(rgb.g * val_max);
b = round(rgb.b * val_max);
pixel = header->data + (y * header->stride / 4) + x;
*pixel = (255U << 24) | (r << 16) | (g << 8) | b;
}
}
}
static bool
compare_float(float ref, float dst, int x, const char *chan,
float *max_diff, float max_allow_diff)

Loading…
Cancel
Save