desktop-shell: Make surface_rotate take a pointer instead of a seat
It doesn't actually need the seat and we have to validate that the seat has a pointer before making the call, so it's safer just to pass the validated pointer. Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
This commit is contained in:
committed by
Bryce Harrington
parent
794fa0e031
commit
74de4693b7
@@ -251,7 +251,7 @@ static struct desktop_shell *
|
||||
shell_surface_get_shell(struct shell_surface *shsurf);
|
||||
|
||||
static void
|
||||
surface_rotate(struct shell_surface *surface, struct weston_seat *seat);
|
||||
surface_rotate(struct shell_surface *surface, struct weston_pointer *pointer);
|
||||
|
||||
static void
|
||||
shell_fade_startup(struct desktop_shell *shell);
|
||||
@@ -2049,7 +2049,7 @@ busy_cursor_grab_button(struct weston_pointer_grab *base,
|
||||
surface_move(shsurf, pointer, false);
|
||||
} else if (shsurf && button == BTN_RIGHT && state) {
|
||||
activate(shsurf->shell, shsurf->surface, seat, true);
|
||||
surface_rotate(shsurf, seat);
|
||||
surface_rotate(shsurf, pointer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4932,7 +4932,7 @@ static const struct weston_pointer_grab_interface rotate_grab_interface = {
|
||||
};
|
||||
|
||||
static void
|
||||
surface_rotate(struct shell_surface *surface, struct weston_seat *seat)
|
||||
surface_rotate(struct shell_surface *surface, struct weston_pointer *pointer)
|
||||
{
|
||||
struct rotate_grab *rotate;
|
||||
float dx, dy;
|
||||
@@ -4947,8 +4947,8 @@ surface_rotate(struct shell_surface *surface, struct weston_seat *seat)
|
||||
surface->surface->height * 0.5f,
|
||||
&rotate->center.x, &rotate->center.y);
|
||||
|
||||
dx = wl_fixed_to_double(seat->pointer->x) - rotate->center.x;
|
||||
dy = wl_fixed_to_double(seat->pointer->y) - rotate->center.y;
|
||||
dx = wl_fixed_to_double(pointer->x) - rotate->center.x;
|
||||
dy = wl_fixed_to_double(pointer->y) - rotate->center.y;
|
||||
r = sqrtf(dx * dx + dy * dy);
|
||||
if (r > 20.0f) {
|
||||
struct weston_matrix inverse;
|
||||
@@ -4965,7 +4965,7 @@ surface_rotate(struct shell_surface *surface, struct weston_seat *seat)
|
||||
}
|
||||
|
||||
shell_grab_start(&rotate->base, &rotate_grab_interface, surface,
|
||||
seat->pointer, DESKTOP_SHELL_CURSOR_ARROW);
|
||||
pointer, DESKTOP_SHELL_CURSOR_ARROW);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -4990,7 +4990,7 @@ rotate_binding(struct weston_pointer *pointer, uint32_t time, uint32_t button,
|
||||
surface->state.maximized)
|
||||
return;
|
||||
|
||||
surface_rotate(surface, pointer->seat);
|
||||
surface_rotate(surface, pointer);
|
||||
}
|
||||
|
||||
/* Move all fullscreen layers down to the current workspace and hide their
|
||||
|
||||
Reference in New Issue
Block a user