|
|
|
@ -96,6 +96,7 @@ struct shell_surface { |
|
|
|
|
|
|
|
|
|
struct { |
|
|
|
|
struct weston_transform transform; |
|
|
|
|
struct weston_matrix rotation; |
|
|
|
|
} rotation; |
|
|
|
|
|
|
|
|
|
struct { |
|
|
|
@ -118,6 +119,7 @@ struct weston_move_grab { |
|
|
|
|
struct rotate_grab { |
|
|
|
|
struct wl_grab grab; |
|
|
|
|
struct shell_surface *surface; |
|
|
|
|
struct weston_matrix rotation; |
|
|
|
|
struct { |
|
|
|
|
int32_t x; |
|
|
|
|
int32_t y; |
|
|
|
@ -641,6 +643,7 @@ shell_get_shell_surface(struct wl_client *client, |
|
|
|
|
|
|
|
|
|
/* empty when not in use */ |
|
|
|
|
wl_list_init(&shsurf->rotation.transform.link); |
|
|
|
|
weston_matrix_init(&shsurf->rotation.rotation); |
|
|
|
|
|
|
|
|
|
shsurf->type = SHELL_SURFACE_NONE; |
|
|
|
|
|
|
|
|
@ -991,20 +994,20 @@ rotate_grab_motion(struct wl_grab *grab, |
|
|
|
|
surface->surface->geometry.dirty = 1; |
|
|
|
|
|
|
|
|
|
if (r > 20.0f) { |
|
|
|
|
struct weston_matrix roto; |
|
|
|
|
struct weston_matrix *matrix = |
|
|
|
|
&surface->rotation.transform.matrix; |
|
|
|
|
|
|
|
|
|
weston_matrix_init(&roto); |
|
|
|
|
roto.d[0] = dx / r; |
|
|
|
|
roto.d[4] = -dy / r; |
|
|
|
|
roto.d[1] = -roto.d[4]; |
|
|
|
|
roto.d[5] = roto.d[0]; |
|
|
|
|
weston_matrix_init(&rotate->rotation); |
|
|
|
|
rotate->rotation.d[0] = dx / r; |
|
|
|
|
rotate->rotation.d[4] = -dy / r; |
|
|
|
|
rotate->rotation.d[1] = -rotate->rotation.d[4]; |
|
|
|
|
rotate->rotation.d[5] = rotate->rotation.d[0]; |
|
|
|
|
|
|
|
|
|
weston_matrix_init(matrix); |
|
|
|
|
weston_matrix_translate(matrix, -rotate->center.x, |
|
|
|
|
-rotate->center.y, 0.0f); |
|
|
|
|
weston_matrix_multiply(matrix, &roto); |
|
|
|
|
weston_matrix_multiply(matrix, &surface->rotation.rotation); |
|
|
|
|
weston_matrix_multiply(matrix, &rotate->rotation); |
|
|
|
|
weston_matrix_translate(matrix, rotate->center.x, |
|
|
|
|
rotate->center.y, 0.0f); |
|
|
|
|
|
|
|
|
@ -1013,6 +1016,8 @@ rotate_grab_motion(struct wl_grab *grab, |
|
|
|
|
&surface->rotation.transform.link); |
|
|
|
|
} else { |
|
|
|
|
wl_list_init(&surface->rotation.transform.link); |
|
|
|
|
weston_matrix_init(&surface->rotation.rotation); |
|
|
|
|
weston_matrix_init(&rotate->rotation); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
weston_compositor_damage_all(surface->surface->compositor); |
|
|
|
@ -1025,8 +1030,11 @@ rotate_grab_button(struct wl_grab *grab, |
|
|
|
|
struct rotate_grab *rotate = |
|
|
|
|
container_of(grab, struct rotate_grab, grab); |
|
|
|
|
struct wl_input_device *device = grab->input_device; |
|
|
|
|
struct shell_surface *surface = rotate->surface; |
|
|
|
|
|
|
|
|
|
if (device->button_count == 0 && state == 0) { |
|
|
|
|
weston_matrix_multiply(&surface->rotation.rotation, |
|
|
|
|
&rotate->rotation); |
|
|
|
|
wl_input_device_end_grab(device, time); |
|
|
|
|
free(rotate); |
|
|
|
|
} |
|
|
|
@ -1046,6 +1054,8 @@ rotate_binding(struct wl_input_device *device, uint32_t time, |
|
|
|
|
(struct weston_surface *) device->pointer_focus; |
|
|
|
|
struct shell_surface *surface; |
|
|
|
|
struct rotate_grab *rotate; |
|
|
|
|
GLfloat dx, dy; |
|
|
|
|
GLfloat r; |
|
|
|
|
|
|
|
|
|
if (base_surface == NULL) |
|
|
|
|
return; |
|
|
|
@ -1077,6 +1087,24 @@ rotate_binding(struct wl_input_device *device, uint32_t time, |
|
|
|
|
&rotate->center.x, &rotate->center.y); |
|
|
|
|
|
|
|
|
|
wl_input_device_start_grab(device, &rotate->grab, time); |
|
|
|
|
|
|
|
|
|
dx = device->x - rotate->center.x; |
|
|
|
|
dy = device->y - rotate->center.y; |
|
|
|
|
r = sqrtf(dx * dx + dy * dy); |
|
|
|
|
if (r > 20.0f) { |
|
|
|
|
struct weston_matrix inverse; |
|
|
|
|
|
|
|
|
|
weston_matrix_init(&inverse); |
|
|
|
|
inverse.d[0] = dx / r; |
|
|
|
|
inverse.d[4] = dy / r; |
|
|
|
|
inverse.d[1] = -inverse.d[4]; |
|
|
|
|
inverse.d[5] = inverse.d[0]; |
|
|
|
|
weston_matrix_multiply(&surface->rotation.rotation, &inverse); |
|
|
|
|
} else { |
|
|
|
|
weston_matrix_init(&surface->rotation.rotation); |
|
|
|
|
weston_matrix_init(&rotate->rotation); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
wl_input_device_set_pointer_focus(device, NULL, time, 0, 0, 0, 0); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|